Corrected bounding box for arcs (DRAWSEGMENT).
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@ -134,7 +134,7 @@ const wxPoint DRAWSEGMENT::GetArcEnd() const
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return endPoint; // after rotation, the end of the arc.
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}
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const double DRAWSEGMENT::GetArcAngleStart() const
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double DRAWSEGMENT::GetArcAngleStart() const
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{
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// due to the Y axis orient atan2 needs - y value
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double angleStart = ArcTangente( GetArcStart().y - GetCenter().y,
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@ -148,6 +148,7 @@ const double DRAWSEGMENT::GetArcAngleStart() const
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return angleStart;
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}
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void DRAWSEGMENT::SetAngle( double aAngle )
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{
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NORMALIZE_ANGLE_360( aAngle );
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@ -379,6 +380,59 @@ const EDA_RECT DRAWSEGMENT::GetBoundingBox() const
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wxPoint end = m_End;
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RotatePoint( &end, m_Start, -m_Angle );
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bbox.Merge( end );
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// Determine the starting quarter
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// 0 right-bottom
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// 1 left-bottom
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// 2 left-top
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// 3 right-top
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unsigned int quarter = 0; // assume right-bottom
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if( m_End.y < m_Start.y ) // change to left-top
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quarter |= 3;
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if( m_End.x < m_Start.x ) // for left side, the LSB is 2nd bit negated
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quarter ^= 1;
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int radius = GetRadius();
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int angle = (int) GetArcAngleStart() % 900 + m_Angle;
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bool directionCW = ( m_Angle > 0 ); // Is the direction of arc clockwise?
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if( !directionCW )
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{
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angle = 900 - angle;
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quarter = ( quarter + 3 ) % 4; // -1 modulo arithmetic
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}
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while( angle > 900 )
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{
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switch( quarter )
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{
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case 0:
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bbox.Merge( wxPoint( m_Start.x, m_Start.y + radius ) ); // down
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break;
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case 1:
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bbox.Merge( wxPoint( m_Start.x - radius, m_Start.y ) ); // left
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break;
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case 2:
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bbox.Merge( wxPoint( m_Start.x, m_Start.y - radius ) ); // up
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break;
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case 3:
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bbox.Merge( wxPoint( m_Start.x + radius, m_Start.y ) ); // right
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break;
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}
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if( directionCW )
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++quarter;
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else
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quarter += 3; // -1 modulo arithmetic
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quarter %= 4;
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angle -= 900;
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}
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}
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break;
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@ -30,7 +30,6 @@
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#ifndef CLASS_DRAWSEGMENT_H_
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#define CLASS_DRAWSEGMENT_H_
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#include <common.h>
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#include <class_board_item.h>
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#include <PolyLine.h>
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#include <math_for_graphics.h>
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@ -126,9 +125,9 @@ public:
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/**
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* function GetArcAngleStart()
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* @return the angle of the stating point of this arc, between 0 and 3600 in 0.1 deg
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* @return the angle of the starting point of this arc, between 0 and 3600 in 0.1 deg
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*/
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const double GetArcAngleStart() const;
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double GetArcAngleStart() const;
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/**
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* Function GetRadius
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