3D Viewer: Don't render zero-width circles
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@ -361,7 +361,9 @@ void BOARD_ADAPTER::createPadWithMargin( const PAD* aPad, CONTAINER_2D_BASE* aCo
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const double radius3DU = TO_3DU( circle->GetRadius() + clearance.x );
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const double radius3DU = TO_3DU( circle->GetRadius() + clearance.x );
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const SFVEC2F center3DU = TO_SFVEC2F( circle->GetCenter() );
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const SFVEC2F center3DU = TO_SFVEC2F( circle->GetCenter() );
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aContainer->Add( new FILLED_CIRCLE_2D( center3DU, radius3DU, *aPad ) );
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// Don't render zero radius circles
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if( radius3DU != 0.0 )
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aContainer->Add( new FILLED_CIRCLE_2D( center3DU, radius3DU, *aPad ) );
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}
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}
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break;
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break;
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