Minor updates to the Tool Framework documentation
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@ -208,9 +208,10 @@ The procedure of a commit is:
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* Construct an appropriate `COMMIT` object
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* Before modifying any item, add it to the commit with `Modify( item )`
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so that the current item state can be stored as an undo point.
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* When adding a new item, call `Add( item )`. The commit object now
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owns that item, do not delete it.
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* When removing an item, call `Remove( item )`.
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* When adding a new item, call `Add( item )`. Do not delete the added item,
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unless you are going to abort the commit.
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* When removing an item, call `Remove( item )`. You should not delete the
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removed item, it will be stored in the undo buffer.
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* Finalise the commit with `Push( "Description" )`. If you performed
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no modifications, additions or removals, this is a no-op, so you
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don't need to check if you made any changes before pushing.
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@ -426,9 +427,9 @@ Below you will find the contents of useless_tool.cpp:
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auto& menu = m_menu.GetMenu();
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// add our own tool's action
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menu.AddItem( PCB_ACTIONS::uselessFixedCircle);
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menu.AddItem( PCB_ACTIONS::uselessFixedCircle );
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// add the PCB_EDITOR_CONTROL's zone unfill all action
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menu.AddItem( PCB_ACTIONS::zoneUnfillAll);
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menu.AddItem( PCB_ACTIONS::zoneUnfillAll );
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// Add standard zoom and grid tool actions
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m_menu.AddStandardSubMenus( *getEditFrame<PCB_BASE_FRAME>() );
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@ -460,7 +461,7 @@ Below you will find the contents of useless_tool.cpp:
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for( auto item : selection )
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{
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commit.Modify( item );
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item->Move( wxPoint(-5 * IU_PER_MM, 0) );
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item->Move( wxPoint( -5 * IU_PER_MM, 0 ) );
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}
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// push commit - if selection were empty, this is a no-op
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