Reformatting.
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282995eaee
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@ -35,7 +35,7 @@ class CONTEXT_MENU::CMEventHandler : public wxEvtHandler
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{
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public:
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CMEventHandler( CONTEXT_MENU* aMenu ):
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m_menu(aMenu) {};
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m_menu( aMenu ) {};
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void onEvent( wxEvent& aEvent )
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{
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@ -64,10 +64,12 @@ struct TOOL_MANAGER::ToolState
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std::vector<Transition> transitions;
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};
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TOOL_MANAGER::TOOL_MANAGER()
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{
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}
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void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool )
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{
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ToolState* st = new ToolState;
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@ -52,12 +52,11 @@
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See coroutine_example.cpp for sample code.
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*/
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template<class ReturnType, class ArgType >
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class COROUTINE {
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template<class ReturnType, class ArgType>
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class COROUTINE
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{
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public:
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COROUTINE ( )
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COROUTINE()
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{
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m_stackSize = c_defaultStackSize;
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m_stack = NULL;
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@ -68,34 +67,26 @@ public:
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* Constructor
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* Creates a coroutine from a member method of an object
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*/
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template<class T>
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COROUTINE ( T* object, ReturnType (T::*ptr)( ArgType ) ) :
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m_func (object, ptr),
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m_saved(NULL),
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m_stack(NULL),
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m_stackSize(c_defaultStackSize)
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COROUTINE( T* object, ReturnType (T::*ptr)( ArgType ) ) :
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m_func( object, ptr ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
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{
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}
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/**
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* Constructor
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* Creates a coroutine from a delegate object
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*/
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COROUTINE( DELEGATE < ReturnType, ArgType > aEntry ) :
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m_func(aEntry),
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m_saved(NULL),
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m_stack(NULL),
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m_stackSize(c_defaultStackSize)
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COROUTINE( DELEGATE<ReturnType, ArgType> aEntry ) :
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m_func( aEntry ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
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{};
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~COROUTINE()
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{
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if(m_saved)
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delete m_saved;
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if(m_stack)
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free(m_stack);
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if( m_saved )
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delete m_saved;
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if( m_stack )
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free( m_stack );
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}
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/**
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@ -105,9 +96,9 @@ public:
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* After a yield, Call() or Resume() methods invoked by the caller will
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* immediately return true, indicating that we are not done yet, just asleep.
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*/
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void Yield( )
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void Yield()
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{
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jump_fcontext(m_self, m_saved, 0);
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jump_fcontext( m_self, m_saved, 0 );
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}
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/**
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@ -119,7 +110,7 @@ public:
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void Yield( ReturnType& retVal )
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{
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m_retVal = retVal;
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jump_fcontext(m_self, m_saved, 0);
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jump_fcontext( m_self, m_saved, 0 );
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}
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/**
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@ -127,7 +118,7 @@ public:
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*
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* Defines the entry point for the coroutine, if not set in the constructor.
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*/
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void SetEntry ( DELEGATE < ReturnType, ArgType > aEntry )
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void SetEntry( DELEGATE<ReturnType, ArgType> aEntry )
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{
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m_func = aEntry;
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}
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@ -141,19 +132,19 @@ public:
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bool Call( ArgType args )
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{
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// fixme: Clean up stack stuff. Add a guard
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m_stack = malloc(c_defaultStackSize);
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m_stack = malloc( c_defaultStackSize );
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// align to 16 bytes
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void *sp = (void *) ((((ptrdiff_t) m_stack) + m_stackSize - 0xf) & 0xfffffff0);
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// align to 16 bytes
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void *sp = (void *) ( ( ( (ptrdiff_t) m_stack ) + m_stackSize - 0xf ) & 0xfffffff0 );
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m_args = &args;
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m_self = boost::context::make_fcontext(sp, m_stackSize, callerStub );
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m_saved = new boost::context::fcontext_t();
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m_running = true;
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// off we go!
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boost::context::jump_fcontext(m_saved, m_self, reinterpret_cast<intptr_t> (this));
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return m_running;
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m_args = &args;
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m_self = boost::context::make_fcontext( sp, m_stackSize, callerStub );
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m_saved = new boost::context::fcontext_t();
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m_running = true;
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// off we go!
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boost::context::jump_fcontext( m_saved, m_self, reinterpret_cast<intptr_t>( this ) );
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return m_running;
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}
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/**
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@ -163,10 +154,10 @@ public:
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* @return true, if the coroutine has yielded again and false if it has finished its
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* execution (returned).
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*/
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bool Resume( )
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bool Resume()
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{
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jump_fcontext(m_saved, m_self, 0);
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return m_running;
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jump_fcontext( m_saved, m_self, 0 );
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return m_running;
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}
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/**
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@ -190,47 +181,47 @@ public:
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}
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private:
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static const int c_defaultStackSize = 2000000;
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/* real entry point of the coroutine */
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static void callerStub(intptr_t data)
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static void callerStub( intptr_t data )
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{
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// get pointer to self
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COROUTINE<ReturnType, ArgType> *cor = reinterpret_cast<COROUTINE<ReturnType, ArgType> *> (data);
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COROUTINE<ReturnType, ArgType>* cor = reinterpret_cast<COROUTINE<ReturnType, ArgType>*>( data );
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// call the coroutine method
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cor->m_retVal = cor->m_func(*cor->m_args);
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cor->m_retVal = cor->m_func( *cor->m_args );
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cor->m_running = false;
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// go back to wherever we came from.
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boost::context::jump_fcontext(cor->m_self, cor->m_saved, 0); //reinterpret_cast<intptr_t> (this));
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boost::context::jump_fcontext( cor->m_self, cor->m_saved, 0 ); //reinterpret_cast<intptr_t>( this ));
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}
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template <typename T> struct strip_ref {
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typedef T result;
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template <typename T> struct strip_ref
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{
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typedef T result;
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};
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template <typename T> struct strip_ref<T&> {
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typedef T result;
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template <typename T> struct strip_ref<T&>
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{
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typedef T result;
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};
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DELEGATE < ReturnType, ArgType > m_func;
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DELEGATE<ReturnType, ArgType> m_func;
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///< pointer to coroutine entry arguments. Stripped of references
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///< to avoid compiler errors.
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typename strip_ref<ArgType>::result *m_args;
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typename strip_ref<ArgType>::result* m_args;
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ReturnType m_retVal;
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///< saved caller context
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boost::context::fcontext_t *m_saved;
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boost::context::fcontext_t* m_saved;
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///< saved coroutine context
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boost::context::fcontext_t *m_self;
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boost::context::fcontext_t* m_self;
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///< coroutine stack
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void *m_stack;
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void* m_stack;
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size_t m_stackSize;
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@ -50,127 +50,126 @@ class wxWindow;
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*/
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class TOOL_MANAGER
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{
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public:
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TOOL_MANAGER();
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~TOOL_MANAGER();
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public:
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TOOL_MANAGER();
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~TOOL_MANAGER();
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/**
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* Generates an unique ID from for a tool with given name.
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*/
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static TOOL_ID MakeToolId( const std::string& aToolName );
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/**
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* Generates an unique ID from for a tool with given name.
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*/
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static TOOL_ID MakeToolId( const std::string& aToolName );
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/**
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* Function RegisterTool()
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* Adds a tool to the manager set and sets it up. Called once for
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* each tool during application initialization.
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* @param aTool: tool to be added. Ownership is transferred.
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*/
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void RegisterTool( TOOL_BASE* aTool );
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/**
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* Function RegisterTool()
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* Adds a tool to the manager set and sets it up. Called once for
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* each tool during application initialization.
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* @param aTool: tool to be added. Ownership is transferred.
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*/
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void RegisterTool( TOOL_BASE* aTool );
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/**
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* Function InvokeTool()
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* Calls a tool by sending a tool activation event to tool of given ID or name.
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* An user-defined parameter object can be also passed
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*/
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void InvokeTool( TOOL_ID aToolId );
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void InvokeTool( const std::string& name );
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/**
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* Function InvokeTool()
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* Calls a tool by sending a tool activation event to tool of given ID or name.
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* An user-defined parameter object can be also passed
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*/
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void InvokeTool( TOOL_ID aToolId );
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void InvokeTool( const std::string& name );
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template <class Parameters>
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void InvokeTool( const std::string& name, const Parameters& aToolParams );
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template <class Parameters>
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void InvokeTool( const std::string& name, const Parameters& aToolParams );
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/**
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* Function FindTool()
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* Searches for a tool with given name or ID
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*/
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TOOL_BASE *FindTool( int aId );
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TOOL_BASE *FindTool( const std::string& aName );
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/**
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* Function FindTool()
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* Searches for a tool with given name or ID
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*/
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TOOL_BASE *FindTool( int aId );
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TOOL_BASE *FindTool( const std::string& aName );
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/**
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* Resets the state of a given tool by clearing its wait and
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* transition lists and calling tool's internal Reset() method.
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*/
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void ResetTool( TOOL_BASE *aTool );
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/**
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* Resets the state of a given tool by clearing its wait and
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* transition lists and calling tool's internal Reset() method.
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*/
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void ResetTool( TOOL_BASE *aTool );
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/**
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* Takes an event from the TOOL_DISPATCHER and propagates it to
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* tools that requested events of matching type(s)
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*/
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bool ProcessEvent( TOOL_EVENT& aEvent );
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/**
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* Sets the work environment (model, view, view controls and the parent window).
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* These are made available to the tool. Called by the parent frame (PCB_EDIT_FRAME)
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* when the board is set up
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*/
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void SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
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KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
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/**
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* Takes an event from the TOOL_DISPATCHER and propagates it to
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* tools that requested events of matching type(s)
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*/
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bool ProcessEvent( TOOL_EVENT& aEvent );
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/* Accessors for the environment objects (view, model, etc.) */
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KiGfx::VIEW* GetView()
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{
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return m_view;
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}
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/**
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* Sets the work environment (model, view, view controls and the parent window).
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* These are made available to the tool. Called by the parent frame (PCB_EDIT_FRAME)
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* when the board is set up
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*/
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void SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
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KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
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KiGfx::VIEW_CONTROLS* GetViewControls()
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{
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return m_viewControls;
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}
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/* Accessors for the environment objects (view, model, etc.) */
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KiGfx::VIEW* GetView()
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{
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return m_view;
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}
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EDA_ITEM* GetModel()
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{
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return m_model;
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}
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KiGfx::VIEW_CONTROLS* GetViewControls()
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{
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return m_viewControls;
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}
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wxWindow* GetEditFrame()
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{
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return m_editFrame;
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}
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EDA_ITEM* GetModel()
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{
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return m_model;
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}
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/**
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* Defines a state transition - the events that cause a given handler method in the tool
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* to be called. Called by TOOL_INTERACTIVE::Go(). May be called from a coroutine context.
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*/
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void ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler,
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const TOOL_EVENT_LIST& aConditions );
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/**
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* Pauses execution of a given tool until one or more events matching aConditions arrives.
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* The pause/resume operation is done through COROUTINE object.
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* Called only from coroutines.
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*/
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boost::optional<TOOL_EVENT> ScheduleWait( TOOL_BASE* aTool,
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const TOOL_EVENT_LIST& aConditions );
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/**
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* Sets behaviour of the tool's context popup menu.
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* @param aMenu - the menu structure, defined by the tool
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* @param aTrigger - when the menu is activated:
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* CMENU_NOW: opens the menu right now
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* CMENU_BUTTON: opens the menu when RMB is pressed
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* CMENU_OFF: menu is disabled.
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* May be called from a coroutine context.
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*/
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void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
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TOOL_ContextMenuTrigger aTrigger );
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wxWindow* GetEditFrame()
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{
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return m_editFrame;
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}
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private:
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void dispatchInternal( TOOL_EVENT& aEvent );
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/**
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* Defines a state transition - the events that cause a given handler method in the tool
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* to be called. Called by TOOL_INTERACTIVE::Go(). May be called from a coroutine context.
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*/
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void ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler,
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const TOOL_EVENT_LIST& aConditions );
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struct ToolState;
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typedef std::pair<TOOL_EVENT_LIST, TOOL_STATE_FUNC> Transition;
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/**
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* Pauses execution of a given tool until one or more events matching aConditions arrives.
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* The pause/resume operation is done through COROUTINE object.
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* Called only from coroutines.
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*/
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boost::optional<TOOL_EVENT> ScheduleWait( TOOL_BASE* aTool,
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const TOOL_EVENT_LIST& aConditions );
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std::map<TOOL_BASE*, ToolState*> m_toolState;
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std::map<std::string, ToolState*> m_toolNameIndex;
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std::map<TOOL_ID, ToolState*> m_toolIdIndex;
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/**
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* Sets behaviour of the tool's context popup menu.
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* @param aMenu - the menu structure, defined by the tool
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* @param aTrigger - when the menu is activated:
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* CMENU_NOW: opens the menu right now
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* CMENU_BUTTON: opens the menu when RMB is pressed
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* CMENU_OFF: menu is disabled.
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* May be called from a coroutine context.
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*/
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void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
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TOOL_ContextMenuTrigger aTrigger );
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EDA_ITEM* m_model;
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KiGfx::VIEW* m_view;
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KiGfx::VIEW_CONTROLS* m_viewControls;
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wxWindow* m_editFrame;
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private:
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void dispatchInternal( TOOL_EVENT& aEvent );
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ToolState* m_currentTool;
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struct ToolState;
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typedef std::pair<TOOL_EVENT_LIST, TOOL_STATE_FUNC> Transition;
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std::map<TOOL_BASE*, ToolState*> m_toolState;
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std::map<std::string, ToolState*> m_toolNameIndex;
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std::map<TOOL_ID, ToolState*> m_toolIdIndex;
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EDA_ITEM* m_model;
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KiGfx::VIEW* m_view;
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KiGfx::VIEW_CONTROLS* m_viewControls;
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wxWindow* m_editFrame;
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ToolState* m_currentTool;
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};
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#endif
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@ -54,7 +54,7 @@ public:
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~SELECTION_TOOL ();
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void Reset();
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int Main(TOOL_EVENT& aEvent);
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int Main( TOOL_EVENT& aEvent );
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private:
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void selectSingle( const VECTOR2I& aWhere, bool aAdditive );
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