Choose centering after zoom
When we zoom after centering, the screen does not display the item at the appropriate location until you center again. Choose the zoom first to set the appropriate scale before translating the viewport
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@ -119,30 +119,8 @@ SCH_ITEM* SCH_EDITOR_CONTROL::FindSymbolAndItem( const wxString& aReference,
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if( crossProbingSettings.center_on_items )
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{
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m_frame->FocusOnLocation( pos );
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if( crossProbingSettings.zoom_to_fit )
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{
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//#define COMP_1_TO_1_RATIO // Un-comment for normal KiCad full screen zoom cross-probe
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#ifdef COMP_1_TO_1_RATIO
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// Pass "false" to only include visible fields of symbol in bbox calculations
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EDA_RECT bbox = symbol->GetBoundingBox( false );
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wxSize bbSize = bbox.Inflate( bbox.GetWidth() * 0.2f ).GetSize();
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VECTOR2D screenSize = getView()->GetViewport().GetSize();
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// NOTE: The 1:1 here is using the default KiCad sizing, which adds a margin of 20%
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screenSize.x = std::max( 10.0, screenSize.x );
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screenSize.y = std::max( 10.0, screenSize.y );
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double ratio = std::max(
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fabs( bbSize.x / screenSize.x ), fabs( bbSize.y / screenSize.y ) );
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// Try not to zoom on every cross-probe; it gets very noisy
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if( ratio < 0.5 || ratio > 1.0 )
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getView()->SetScale( getView()->GetScale() / ratio );
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#endif // COMP_1_TO_1_RATIO
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#ifndef COMP_1_TO_1_RATIO // Do the scaled zoom
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EDA_RECT bbox = symbol->GetBoundingBox();
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wxSize bbSize = bbox.Inflate( bbox.GetWidth() * 0.2f ).GetSize();
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VECTOR2D screenSize = getView()->GetViewport().GetSize();
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@ -247,8 +225,9 @@ SCH_ITEM* SCH_EDITOR_CONTROL::FindSymbolAndItem( const wxString& aReference,
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// Try not to zoom on every cross-probe; it gets very noisy
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if( ( ratio < 0.5 || ratio > 1.0 ) || alwaysZoom )
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getView()->SetScale( getView()->GetScale() / ratio );
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#endif // ifndef COMP_1_TO_1_RATIO
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}
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m_frame->FocusOnItem( symbol );
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}
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}
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