added ZONE_CONTAINER::GetClass() and beautified

This commit is contained in:
dickelbeck 2008-01-23 22:39:09 +00:00
parent 9da29ee2e2
commit 143d07903a
1 changed files with 160 additions and 110 deletions

View File

@ -10,83 +10,99 @@
/************************/
/* class ZONE_CONTAINER */
/************************/
/* handle a list of polygons delimiting a copper zone
* a zone is described by a main polygon, a time stamp, a layer and a net name.
* others polygons inside this main polygon are holes.
*/
*/
class ZONE_CONTAINER : public BOARD_ITEM
{
public:
enum m_PadInZone { // How pads are covered by copper in zone
PAD_NOT_IN_ZONE, // Pads are not covered
THERMAL_PAD, // Use thermal relief for pads
PAD_IN_ZONE // pads are covered by copper
};
wxString m_Netname; // Net Name
CPolyLine * m_Poly; // outlines
int m_CornerSelection; // For corner moving, corner index to drag, or -1 if no selection
int m_ZoneClearance; // clearance value
int m_GridFillValue; // Grid used for filling
m_PadInZone m_PadOption; // see m_PadInZone
int utility, utility2; // flags used in polygon calculations
enum m_PadInZone { // How pads are covered by copper in zone
PAD_NOT_IN_ZONE, // Pads are not covered
THERMAL_PAD, // Use thermal relief for pads
PAD_IN_ZONE // pads are covered by copper
};
wxString m_Netname; // Net Name
CPolyLine* m_Poly; // outlines
int m_CornerSelection; // For corner moving, corner index to drag, or -1 if no selection
int m_ZoneClearance; // clearance value
int m_GridFillValue; // Grid used for filling
m_PadInZone m_PadOption; // see m_PadInZone
int utility, utility2; // flags used in polygon calculations
private:
int m_NetCode; // Net number for fast comparisons
int m_NetCode; // Net number for fast comparisons
public:
ZONE_CONTAINER(BOARD * parent);
~ZONE_CONTAINER();
ZONE_CONTAINER( BOARD * parent );
~ZONE_CONTAINER();
bool Save( FILE* aFile ) const;
int ReadDescr( FILE* aFile, int* aLineNum = NULL );
bool Save( FILE* aFile ) const;
int ReadDescr( FILE* aFile, int* aLineNum = NULL );
wxPoint & GetPosition( ) { static wxPoint pos ;return pos; }
void UnLink(void) {};
wxPoint& GetPosition()
{
static wxPoint pos;
return pos;
}
/** Function copy
* copy usefull data from the source.
* flags and linked list pointers are NOT copied
*/
void Copy( ZONE_CONTAINER * src );
void UnLink( void )
{
};
void Display_Infos( WinEDA_DrawFrame* frame );
/**
* Function copy
* copy usefull data from the source.
* flags and linked list pointers are NOT copied
*/
void Copy( ZONE_CONTAINER* src );
/** Function Draw
* Draws the zone outline.
* @param panel = current Draw Panel
* @param DC = current Device Context
* @param offset = Draw offset (usually wxPoint(0,0))
* @param draw_mode = draw mode: OR, XOR ..
*/
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& offset, int draw_mode );
int GetNet( void ) const { return m_NetCode; }
void SetNet( int anet_code );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos );
void Display_Infos( WinEDA_DrawFrame* frame );
/**
* Function Draw
* Draws the zone outline.
* @param panel = current Draw Panel
* @param DC = current Device Context
* @param offset = Draw offset (usually wxPoint(0,0))
* @param draw_mode = draw mode: OR, XOR ..
*/
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& offset, int draw_mode );
int GetNet( void ) const
{
return m_NetCode;
}
void SetNet( int anet_code );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos );
/**
* Function HitTestForCorner
* tests if the given wxPoint near a corner, or near the segment define by 2 corners.
* @return -1 if none, corner index in .corner <vector>
* @param refPos : A wxPoint to test
*/
int HitTestForCorner( const wxPoint& refPos );
/**
* Function HitTestForEdge
* tests if the given wxPoint near a corner, or near the segment define by 2 corners.
* @return -1 if none, or index of the starting corner in .corner <vector>
* @param refPos : A wxPoint to test
*/
int HitTestForEdge( const wxPoint& refPos );
/**
* Function HitTestForCorner
* tests if the given wxPoint near a corner, or near the segment define by 2 corners.
* @return -1 if none, corner index in .corner <vector>
* @param refPos : A wxPoint to test
*/
int HitTestForCorner( const wxPoint& refPos );
/**
* Function HitTestForEdge
* tests if the given wxPoint near a corner, or near the segment define by 2 corners.
* @return -1 if none, or index of the starting corner in .corner <vector>
* @param refPos : A wxPoint to test
*/
int HitTestForEdge( const wxPoint& refPos );
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect contains the bounds of this object.
@ -95,70 +111,94 @@ public:
*/
bool HitTest( EDA_Rect& refArea );
/** Function Fill_Zone()
* Calculate the zone filling
* The zone outline is a frontier, and can be complex (with holes)
* The filling starts from starting points like pads, tracks.
* If exists the old filling is removed
* @param frame = reference to the main frame
* @param DC = current Device Context
* @param verbose = true to show error messages
* @return error level (0 = no error)
*/
int Fill_Zone( WinEDA_PcbFrame* frame, wxDC* DC, bool verbose = TRUE);
/* Geometric transformations: */
/**
* Function Move
* Move the outlines
* @param offset = moving vector
*/
void Move(const wxPoint& offset );
/**
* Function Fill_Zone()
* Calculate the zone filling
* The zone outline is a frontier, and can be complex (with holes)
* The filling starts from starting points like pads, tracks.
* If exists the old filling is removed
* @param frame = reference to the main frame
* @param DC = current Device Context
* @param verbose = true to show error messages
* @return error level (0 = no error)
*/
int Fill_Zone( WinEDA_PcbFrame* frame, wxDC* DC, bool verbose = TRUE );
/**
* Function Move
* Move the outlines
* @param centre = rot centre
* @param angle = in 0.1 degree
*/
void Rotate( const wxPoint& centre, int angle);
/**
* Function Mirror
* Mirror the outlines , relative to a given horizontal axis
* the layer is not changed
* @param mirror_ref = vertical axis position
*/
void Mirror( const wxPoint& mirror_ref);
/* Geometric transformations: */
/**
* Function Move
* Move the outlines
* @param offset = moving vector
*/
void Move( const wxPoint& offset );
/**
* Function Move
* Move the outlines
* @param centre = rot centre
* @param angle = in 0.1 degree
*/
void Rotate( const wxPoint& centre, int angle );
/**
* Function Mirror
* Mirror the outlines , relative to a given horizontal axis
* the layer is not changed
* @param mirror_ref = vertical axis position
*/
void Mirror( const wxPoint& mirror_ref );
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT( "ZONE_CONTAINER" );
}
};
/*******************/
/* class EDGE_ZONE */
/*******************/
/* Classe used temporary to create a zone outline.
*
* TODO: remove this class and use only the ZONE_CONTAINER::m_Poly
* to create outlines
*/
*
* TODO: remove this class and use only the ZONE_CONTAINER::m_Poly
* to create outlines
*/
class EDGE_ZONE : public DRAWSEGMENT
{
private:
int m_NetCode;
int m_NetCode;
public:
EDGE_ZONE( BOARD * StructFather );
~EDGE_ZONE();
EDGE_ZONE* Next() { return (EDGE_ZONE*) Pnext; }
EDGE_ZONE* Next()
{
return (EDGE_ZONE*) Pnext;
}
EDGE_ZONE* Back()
{
return (EDGE_ZONE*) Pback;
}
int GetNet( void ) const
{
return m_NetCode;
}
void SetNet( int anet_code )
{
m_NetCode = anet_code;
}
EDGE_ZONE* Back() { return (EDGE_ZONE*) Pback; }
int GetNet( void ) const { return m_NetCode; }
void SetNet( int anet_code ) { m_NetCode = anet_code; }
/**
* Function Display_Infos
* has knowledge about the frame and how and where to put status information
@ -173,8 +213,18 @@ public:
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
*/
bool Save( FILE* aFile ) const;
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT( "EDGE_ZONE" );
}
};
#endif // #ifndef CLASS_ZONE_H
#endif // #ifndef CLASS_ZONE_H