Fix a few doxygen warnings
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@ -90,6 +90,8 @@ public:
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* @brief Returns a requested vector with complex values. If the vector is real, then
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* the imaginary part is set to 0 in all values.
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* @param aName is the vector named in Spice convention (e.g. V(3), I(R1)).
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* @param aMaxLen is max count of returned values.
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* if -1 (default) all available values are returned.
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* @return Requested vector. It might be empty if there is no vector with requested name.
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*/
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virtual std::vector<COMPLEX> GetPlot( const std::string& aName, int aMaxLen = -1 ) = 0;
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@ -98,6 +100,8 @@ public:
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* @brief Returns a requested vector with real values. If the vector is complex, then
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* the real part is returned.
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* @param aName is the vector named in Spice convention (e.g. V(3), I(R1)).
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* @param aMaxLen is max count of returned values.
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* if -1 (default) all available values are returned.
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* @return Requested vector. It might be empty if there is no vector with requested name.
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*/
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virtual std::vector<double> GetRealPlot( const std::string& aName, int aMaxLen = -1 ) = 0;
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@ -106,6 +110,8 @@ public:
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* @brief Returns a requested vector with imaginary values. If the vector is complex, then
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* the imaginary part is returned. If the vector is reql, then only zeroes are returned.
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* @param aName is the vector named in Spice convention (e.g. V(3), I(R1)).
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* @param aMaxLen is max count of returned values.
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* if -1 (default) all available values are returned.
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* @return Requested vector. It might be empty if there is no vector with requested name.
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*/
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virtual std::vector<double> GetImagPlot( const std::string& aName, int aMaxLen = -1 ) = 0;
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@ -113,6 +119,8 @@ public:
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/**
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* @brief Returns a requested vector with magnitude values.
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* @param aName is the vector named in Spice convention (e.g. V(3), I(R1)).
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* @param aMaxLen is max count of returned values.
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* if -1 (default) all available values are returned.
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* @return Requested vector. It might be empty if there is no vector with requested name.
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*/
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virtual std::vector<double> GetMagPlot( const std::string& aName, int aMaxLen = -1 ) = 0;
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@ -120,6 +128,8 @@ public:
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/**
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* @brief Returns a requested vector with phase values.
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* @param aName is the vector named in Spice convention (e.g. V(3), I(R1)).
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* @param aMaxLen is max count of returned values.
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* if -1 (default) all available values are returned.
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* @return Requested vector. It might be empty if there is no vector with requested name.
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*/
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virtual std::vector<double> GetPhasePlot( const std::string& aName, int aMaxLen = -1 ) = 0;
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@ -132,6 +132,7 @@ public:
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*
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* Returns the closest Euclidean distance between point aP and the line defined by
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* the ends of segment (this).
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* @param aP the point to test
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* @param aDetermineSide: when true, the sign of the returned value indicates
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* the side of the line at which we are (negative = left)
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* @return the distance
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@ -142,7 +143,7 @@ public:
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* Function NearestPoint()
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*
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* Computes a point on the segment (this) that is closest to point aP.
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* @return: nearest point
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* @return the nearest point
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*/
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const VECTOR2I NearestPoint( const VECTOR2I &aP ) const;
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@ -323,6 +323,9 @@ public:
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* Appends a new point at the end of the line chain.
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* @param aX is X coordinate of the new point
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* @param aY is Y coordinate of the new point
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* @param aAllowDuplication = true to append the new point
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* even it is the same as the last entered point
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* false (default) to skip it if it is the same as the last entered point
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*/
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void Append( int aX, int aY, bool aAllowDuplication = false )
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{
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@ -335,6 +338,9 @@ public:
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*
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* Appends a new point at the end of the line chain.
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* @param aP the new point
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* @param aAllowDuplication = true to append the new point
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* even it is the same as the last entered point
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* false (default) to skip it if it is the same as the last entered point
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*/
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void Append( const VECTOR2I& aP, bool aAllowDuplication = false )
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{
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@ -376,11 +376,7 @@ class SHAPE_POLY_SET : public SHAPE
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* relative to the contour relative to the polygon in which it is.
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* @param aGlobalIdx is the global index of the corner whose structured index wants to
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* be found
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* @param aPolygonIdx is the index of the polygon in which the expected vertex is.
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* @param aContourIdx is the index of the contour in the aPolygonIdx-th polygon in which
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* the expected vertex is.
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* @param aVertexIdx is the index of the vertex in the aContourIdx-th contour in which
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* the expected vertex is.
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* @param aRelativeIndices is a pointer to the set of relative indices to store.
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* @return bool - true if the global index is correct and the information in
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* aRelativeIndices is valid; false otherwise.
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*/
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@ -866,7 +862,7 @@ class SHAPE_POLY_SET : public SHAPE
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/**
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* Function RemoveVertex
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* deletes the vertex indexed by aIndex (index of polygon, contour and vertex).
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* @param aindex is the set of relative indices of the to-be-removed vertex.
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* @param aRelativeIndices is the set of relative indices of the to-be-removed vertex.
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*/
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void RemoveVertex( VERTEX_INDEX aRelativeIndices );
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@ -963,7 +959,7 @@ class SHAPE_POLY_SET : public SHAPE
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* @return int - The minimum distance between aPoint and all the polygons in the set. If
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* the point is contained in any of the polygons, the distance is zero.
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*/
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int Distance( VECTOR2I point );
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int Distance( VECTOR2I aPoint );
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/**
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* Function DistanceToPolygon
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@ -105,35 +105,35 @@ public:
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int Query( const BOX2I& aRect, std::vector<LAYER_ITEM_PAIR>& aResult ) const;
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/**
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* Function SetVisible()
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* Sets the item visibility.
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*
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* @param aItem: the item to modify.
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* @param aIsVisible: whether the item is visible (on all layers), or not.
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*/
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void SetVisible( VIEW_ITEM* aItem, bool aIsVisible = true );
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/**
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* Function Hide()
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* Temporarily hides the item in the view (e.g. for overlaying)
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*
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* @param aItem: the item to modify.
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* @param aHide: whether the item is hidden (on all layers), or not.
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*/
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void Hide( VIEW_ITEM* aItem, bool aHide = true );
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/**
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* Function IsVisible()
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* Returns information if the item is visible (or not).
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*
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* @param aItem: the item to test.
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* @return when true, the item is visible (i.e. to be displayed, not visible in the
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* *current* viewport)
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*/
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bool IsVisible( const VIEW_ITEM* aItem ) const;
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/**
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* Function Update()
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* For dynamic VIEWs, informs the associated VIEW that the graphical representation of
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* this item has changed. For static views calling has no effect.
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*
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* @param aItem: the item to update.
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* @param aUpdateFlags: how much the object has changed.
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*/
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void Update( VIEW_ITEM* aItem );
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@ -345,7 +345,7 @@ public:
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/**
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* Function ToScreen()
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* Converts a world space one dimensionsal size to a one dimensional size in screen space.
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* @param aCoord: the size to be transformed.
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* @param aSize: the size to be transformed.
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*/
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double ToScreen( double aSize ) const;
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@ -480,6 +480,7 @@ public:
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/**
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* Function SetTopLayer()
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* Sets given layer to be displayed on the top or sets back the default order of layers.
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* @param aEnabled = true to display aLayer on the top.
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* @param aLayer: the layer or -1 in case when no particular layer should
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* be displayed on the top.
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*/
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