Fix minor compil warnings
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7f14b70ac3
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15f5a14217
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@ -756,6 +756,8 @@ std::vector<LTSPICE_SCHEMATIC::LT_ASC> LTSPICE_SCHEMATIC::StructureBuilder()
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ascFile.SheetSize = VECTOR2I( 0, 0 );
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ascFile.SheetSize = VECTOR2I( 0, 0 );
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ascFile.Symbols = symbolArray;
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ascFile.Symbols = symbolArray;
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ascFile.Version = 0;
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ascFile.SheetNumber = 0;
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int lineNumber = 1;
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int lineNumber = 1;
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@ -330,7 +330,6 @@ bool ConvertOutlineToPolygon( std::vector<PCB_SHAPE*>& aShapeList, SHAPE_POLY_SE
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VECTOR2I pstart = graphic->GetStart();
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VECTOR2I pstart = graphic->GetStart();
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VECTOR2I pmid = graphic->GetArcMid();
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VECTOR2I pmid = graphic->GetArcMid();
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VECTOR2I pend = graphic->GetEnd();
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VECTOR2I pend = graphic->GetEnd();
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VECTOR2I pcenter = graphic->GetCenter();
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if( !close_enough( prevPt, pstart, aChainingEpsilon ) )
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if( !close_enough( prevPt, pstart, aChainingEpsilon ) )
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{
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{
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@ -434,12 +434,15 @@ void STEP_PCB_MODEL::OCCSetMergeMaxDistance( double aDistance )
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BRepBuilderAPI::Precision( m_mergeOCCMaxDist );
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BRepBuilderAPI::Precision( m_mergeOCCMaxDist );
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}
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}
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bool STEP_PCB_MODEL::isBoardOutlineValid()
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bool STEP_PCB_MODEL::isBoardOutlineValid()
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{
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{
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return m_pcb_labels.size() > 0;
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return m_pcb_labels.size() > 0;
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}
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}
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// A helper function to know if a SHAPE_LINE_CHAIN is encoding a circle
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// A helper function to know if a SHAPE_LINE_CHAIN is encoding a circle (now unused)
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#if 0
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static bool IsChainCircle( const SHAPE_LINE_CHAIN& aChain )
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static bool IsChainCircle( const SHAPE_LINE_CHAIN& aChain )
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{
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{
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// If aChain is a circle it
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// If aChain is a circle it
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@ -457,6 +460,8 @@ static bool IsChainCircle( const SHAPE_LINE_CHAIN& aChain )
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return false;
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return false;
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}
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}
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#endif
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bool STEP_PCB_MODEL::MakeShapeAsCylinder( TopoDS_Shape& aShape,
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bool STEP_PCB_MODEL::MakeShapeAsCylinder( TopoDS_Shape& aShape,
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const SHAPE_LINE_CHAIN& aChain, double aThickness,
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const SHAPE_LINE_CHAIN& aChain, double aThickness,
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@ -714,13 +719,10 @@ bool STEP_PCB_MODEL::MakeShapes( std::vector<TopoDS_Shape>& aShapes, const SHAPE
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lastPt = aChain.CPoint( i );
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lastPt = aChain.CPoint( i );
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bool isArc = aChain.IsArcSegment( i );
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bool isArc = aChain.IsArcSegment( i );
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int arcindex = isArc ? aChain.ArcIndex( i ) : -1;
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if( aChain.IsArcStart( i ) )
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if( aChain.IsArcStart( i ) )
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{
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{
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const SHAPE_ARC& currentArc = aChain.Arc( aChain.ArcIndex( i ) );
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const SHAPE_ARC& currentArc = aChain.Arc( aChain.ArcIndex( i ) );
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int nextShape = aChain.NextShape( i );
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bool isLastShape = nextShape < 0;
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if( isFirstShape )
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if( isFirstShape )
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{
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{
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