More SWIG improvements.
SWIG support for BOARD_ITEM_CONTAINER. Split board.i into smaller included *.i files. Add depencies on these smaller *.i files to CMakeLists.txt
This commit is contained in:
parent
c57fd7ccbf
commit
1718ac1083
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@ -3,7 +3,6 @@
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%include kiway_player.h
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%{
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#include <kiway_player.h>
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%}
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@ -371,9 +371,23 @@ if( KICAD_SCRIPTING )
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DEPENDS swig/pcbnew.i
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DEPENDS swig/board.i
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DEPENDS swig/board_item.i
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DEPENDS swig/board_item_container.i
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DEPENDS swig/dimension.i
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DEPENDS swig/drawsegment.i
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DEPENDS swig/edge_mod.i
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DEPENDS swig/marker_pcb.i
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DEPENDS swig/mire.i
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DEPENDS swig/module.i
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DEPENDS swig/netclass.i
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DEPENDS swig/netinfo.i
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DEPENDS swig/pad.i
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DEPENDS swig/pcb_text.i
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DEPENDS swig/plugins.i
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DEPENDS swig/text_mod.i
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DEPENDS swig/track.i
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DEPENDS swig/units.i
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DEPENDS swig/zone.i
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DEPENDS ../common/swig/dlist.i
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DEPENDS ../common/swig/kicad.i
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DEPENDS ../common/swig/wx.i
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@ -412,10 +426,28 @@ if( KICAD_SCRIPTING_MODULES )
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set( SWIG_MODULE_pcbnew_EXTRA_DEPS
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swig/board.i
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swig/board_item.i
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swig/board_item_container.i
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swig/dimension.i
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swig/drawsegment.i
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swig/edge_mod.i
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swig/marker_pcb.i
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swig/mire.i
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swig/module.i
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swig/netclass.i
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swig/netinfo.i
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swig/pad.i
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swig/pcb_text.i
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swig/plugins.i
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swig/text_mod.i
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swig/track.i
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swig/units.i
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../common/swig/ki_exception.i
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swig/zone.i
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../common/swig/dlist.i
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../common/swig/kicad.i
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../common/swig/wx.i
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../common/swig/ki_exception.i
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../scripting/kicadplugins.i
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)
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swig_add_module( pcbnew
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@ -2,6 +2,7 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 NBEE Embedded Systems, Miguel Angel Ajo <miguelangel@nbee.es>
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* Copyright (C) 2016 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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@ -33,132 +34,82 @@
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By default we do not translate exceptions for EVERY C++ function since not every
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C++ function throws, and that would be unused and very bulky mapping code.
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Therefore please help gather the subset of C++ functions for this class that do
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throw and add them here, before the class declarations.
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throw and add them here, each before its respective class declaration.
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*/
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HANDLE_EXCEPTIONS(BOARD::TracksInNetBetweenPoints)
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%include <class_board_design_settings.h>
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%{
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#include <class_board_design_settings.h>
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%}
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%{
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#include <class_board.h>
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#include <layers_id_colors_and_visibility.h>
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#include <class_board_design_settings.h>
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%}
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%import dlist.h
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// Organize the two forms of include side by side so that it is easier to
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// migrate each grouping into a separate *.i file later.
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%include class_board_item.h
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%{
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#include <class_board_item.h>
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%}
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%include board_item.i
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%include board_item_container.i
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%include class_board_connected_item.h
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%{
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#include <class_board_connected_item.h>
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%}
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%include pad_shapes.h
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%include class_pad.h
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%{
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#include <class_pad.h>
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%}
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%include class_module.h
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%{
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#include <class_module.h>
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%}
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%include class_track.h
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%{
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#include <class_track.h>
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%}
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%include class_zone.h
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%include zones.h
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%{
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#include <class_zone.h>
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#include <zones.h>
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%}
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%include pad.i
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%include track.i
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%include zone.i
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%include layers_id_colors_and_visibility.h
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// Extend LSET by 2 methods to add or remove layers from the layer list
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// Mainly used to add or remove layers of a pad layer list
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%extend LSET
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{
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LSET addLayer( LAYER_ID aLayer) { return self->set(aLayer); }
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LSET removeLayer( LAYER_ID aLayer) { return self->reset(aLayer); }
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LSET addLayerSet( LSET aLayerSet) { return *self |= aLayerSet; }
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LSET removeLayerSet( LSET aLayerSet) { return *self &= ~aLayerSet; }
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%include class_pcb_text.h
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%{
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#include <class_pcb_text.h>
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%}
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%pythoncode
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%{
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def AddLayer(self, layer):
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return self.addLayer( layer )
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%include class_dimension.h
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def AddLayerSet(self, layers):
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return self.addLayerSet( layers )
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def RemoveLayer(self, layer):
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return self.removeLayer( layer )
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def RemoveLayerSet(self, layers):
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return self.removeLayerSet( layers )
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%}
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}
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%{
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#include <class_dimension.h>
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#include <layers_id_colors_and_visibility.h>
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%}
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%include class_drawsegment.h
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%{
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#include <class_drawsegment.h>
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%}
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%include pcb_text.i
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%include dimension.i
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%include drawsegment.i
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%include marker_pcb.i
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%include mire.i
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%include text_mod.i
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%include edge_mod.i
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%include class_marker_pcb.h
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%{
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#include <class_marker_pcb.h>
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%}
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%include class_mire.h
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%{
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#include <class_mire.h>
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%}
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%include class_text_mod.h
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%{
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#include <class_text_mod.h>
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%}
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%include class_edge_mod.h
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%{
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#include <class_edge_mod.h>
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%}
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%include class_zone_settings.h
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%{
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#include <class_zone_settings.h>
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%}
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%include class_netinfo.h
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%include class_netclass.h
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%{
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#include <class_netinfo.h>
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#include <class_netclass.h>
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%}
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%include netinfo.i
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%include netclass.i
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// this is to help python with the * accessor of DLIST templates
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%rename(Get) operator BOARD_ITEM*;
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%rename(Get) operator TRACK*;
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%rename(Get) operator D_PAD*;
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%rename(Get) operator MODULE*;
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// we must translate C++ templates to scripting languages
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%template(BOARD_ITEM_List) DLIST<BOARD_ITEM>;
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%template(MODULE_List) DLIST<MODULE>;
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%template(TRACK_List) DLIST<TRACK>;
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%template(PAD_List) DLIST<D_PAD>;
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// std::vector templates
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%template(VIA_DIMENSION_Vector) std::vector<VIA_DIMENSION>;
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@ -166,8 +117,6 @@ HANDLE_EXCEPTIONS(BOARD::TracksInNetBetweenPoints)
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%include class_board.h
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%extend BOARD
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{
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%pythoncode
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@ -181,14 +130,6 @@ HANDLE_EXCEPTIONS(BOARD::TracksInNetBetweenPoints)
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def Save(self,filename):
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return SaveBoard(filename,self,IO_MGR.KICAD)
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#
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# add function, clears the thisown to avoid python from deleting
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# the object in the garbage collector
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#
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def Add(self,item):
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item.thisown=0
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self.AddNative(item)
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def GetNetClasses(self):
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return self.GetDesignSettings().m_NetClasses
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}
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%extend DRAWSEGMENT
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{
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%pythoncode
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%{
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def GetShapeStr(self):
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return self.ShowShape(self.GetShape())
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%}
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}
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%extend BOARD_ITEM
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{
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%pythoncode
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%{
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def SetPos(self,p):
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self.SetPosition(p)
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self.SetPos0(p)
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def SetStartEnd(self,start,end):
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self.SetStart(start)
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self.SetStart0(start)
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self.SetEnd(end)
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self.SetEnd0(end)
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%}
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}
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%feature("notabstract") NETINFO_ITEM;
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// http://swig.10945.n7.nabble.com/std-containers-and-pointers-td3728.html
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@ -24,75 +24,157 @@
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/**
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* @file board_item.i
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* @brief board_item helpers, mainly for casting down to all child classes
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* @brief board_item helpers, mainly for casting down to all derived classes
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*/
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/* Cast downs from EDA_ITEM/BOARD_ITEM to childs */
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%include class_board_item.h // generate code for this interface
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// this is to help python with the * accessor of DLIST templates
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%rename(Get) operator BOARD_ITEM*;
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%template(BOARD_ITEM_List) DLIST<BOARD_ITEM>;
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%{
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#include <class_board_item.h>
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%}
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%inline
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{
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/// Cast down from EDA_ITEM/BOARD_ITEM to child
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BOARD_ITEM* Cast_to_BOARD_ITEM(EDA_ITEM* base) { return dynamic_cast<BOARD_ITEM*>(base); }
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}
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%{
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class TEXTE_PCB;
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class DIMENSION;
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class MODULE;
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class TEXTE_MODULE;
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class DRAWSEGMENT;
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class MARKER_PCB;
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class BOARD;
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class EDGE_MODULE;
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class D_PAD;
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class TRACK;
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class VIA;
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class ZONE_CONTAINER;
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class PCB_TARGET;
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#ifdef __cplusplus
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extern "C" {
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#endif
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static TEXTE_PCB* Cast_to_TEXTE_PCB( BOARD_ITEM* );
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static DIMENSION* Cast_to_DIMENSION( BOARD_ITEM* );
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static MODULE* Cast_to_MODULE( BOARD_ITEM* );
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static TEXTE_MODULE* Cast_to_TEXTE_MODULE( BOARD_ITEM* );
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static DRAWSEGMENT* Cast_to_DRAWSEGMENT( BOARD_ITEM* );
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static MARKER_PCB* Cast_to_MARKER_PCB( BOARD_ITEM* );
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static BOARD* Cast_to_BOARD( BOARD_ITEM* );
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static EDGE_MODULE* Cast_to_EDGE_MODULE( BOARD_ITEM* );
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static D_PAD* Cast_to_D_PAD( BOARD_ITEM* );
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static TRACK* Cast_to_TRACK( BOARD_ITEM* );
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static VIA* Cast_to_VIA( BOARD_ITEM* );
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static ZONE_CONTAINER* Cast_to_ZONE_CONTAINER( BOARD_ITEM* );
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static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* );
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#ifdef __cplusplus
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} // extern "C"
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#endif
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%}
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static TEXTE_PCB* Cast_to_TEXTE_PCB( BOARD_ITEM* );
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static DIMENSION* Cast_to_DIMENSION( BOARD_ITEM* );
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static MODULE* Cast_to_MODULE( BOARD_ITEM* );
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static TEXTE_MODULE* Cast_to_TEXTE_MODULE( BOARD_ITEM* );
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static DRAWSEGMENT* Cast_to_DRAWSEGMENT( BOARD_ITEM* );
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static MARKER_PCB* Cast_to_MARKER_PCB( BOARD_ITEM* );
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static BOARD* Cast_to_BOARD( BOARD_ITEM* );
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static EDGE_MODULE* Cast_to_EDGE_MODULE( BOARD_ITEM* );
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static D_PAD* Cast_to_D_PAD( BOARD_ITEM* );
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static TRACK* Cast_to_TRACK( BOARD_ITEM* );
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static VIA* Cast_to_VIA( BOARD_ITEM* );
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static ZONE_CONTAINER* Cast_to_ZONE_CONTAINER( BOARD_ITEM* );
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static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* );
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%extend BOARD_ITEM
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{
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TEXTE_PCB* Cast_to_TEXTE_PCB() { return dynamic_cast<TEXTE_PCB*>(self); }
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DIMENSION* Cast_to_DIMENSION() { return dynamic_cast<DIMENSION*>(self); }
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MODULE* Cast_to_MODULE() { return dynamic_cast<MODULE*>(self); }
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TEXTE_MODULE* Cast_to_TEXTE_MODULE() { return dynamic_cast<TEXTE_MODULE*>(self); }
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DRAWSEGMENT* Cast_to_DRAWSEGMENT() { return dynamic_cast<DRAWSEGMENT*>(self); }
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MARKER_PCB* Cast_to_MARKER_PCB() { return dynamic_cast<MARKER_PCB*>(self); }
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BOARD* Cast_to_BOARD() { return dynamic_cast<BOARD*>(self); }
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EDGE_MODULE* Cast_to_EDGE_MODULE() { return dynamic_cast<EDGE_MODULE*>(self); }
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D_PAD* Cast_to_D_PAD() { return dynamic_cast<D_PAD*>(self); }
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TRACK* Cast_to_TRACK() { return dynamic_cast<TRACK*>(self); }
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VIA* Cast_to_VIA() { return dynamic_cast<VIA*>(self); }
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ZONE_CONTAINER* Cast_to_ZONE_CONTAINER() { return dynamic_cast<ZONE_CONTAINER*>(self);}
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PCB_TARGET* Cast_to_PCB_TARGET() { return dynamic_cast<PCB_TARGET*>(self); }
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%pythoncode
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{
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%{
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def Cast(self):
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ct = self.GetClass()
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if ct=="PTEXT":
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return self.Cast_to_TEXTE_PCB()
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return Cast_to_TEXTE_PCB(self)
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elif ct=="BOARD":
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return self.Cast_to_BOARD()
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return Cast_to_BOARD(self)
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elif ct=="DIMENSION":
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return self.Cast_to_DIMENSION()
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return Cast_to_DIMENSION(self)
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elif ct=="DRAWSEGMENT":
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return self.Cast_to_DRAWSEGMENT()
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return Cast_to_DRAWSEGMENT(self)
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elif ct=="MGRAPHIC":
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return self.Cast_to_EDGE_MODULE()
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return Cast_to_EDGE_MODULE(self)
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elif ct=="MODULE":
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return self.Cast_to_MODULE()
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return Cast_to_MODULE(self)
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elif ct=="PAD":
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return self.Cast_to_D_PAD()
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return Cast_to_D_PAD(self)
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elif ct=="MTEXT":
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return self.Cast_to_TEXTE_MODULE()
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return Cast_to_TEXTE_MODULE(self)
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elif ct=="VIA":
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return self.Cast_to_VIA()
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return Cast_to_VIA(self)
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elif ct=="TRACK":
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return self.Cast_to_TRACK()
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return Cast_to_TRACK(self)
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elif ct=="PCB_TARGET":
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return self.Cast_to_PCB_TARGET()
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return Cast_to_PCB_TARGET(self)
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elif ct=="ZONE_CONTAINER":
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return self.Cast_to_ZONE_CONTAINER()
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return Cast_to_ZONE_CONTAINER(self)
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else:
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return None
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def Duplicate(self):
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ct = self.GetClass()
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if ct=="BOARD":
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return None
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else:
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return Cast_to_BOARD_ITEM(self.Clone()).Cast()
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}
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def SetPos(self,p):
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self.SetPosition(p)
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self.SetPos0(p)
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def SetStartEnd(self,start,end):
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self.SetStart(start)
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self.SetStart0(start)
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self.SetEnd(end)
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self.SetEnd0(end)
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%}
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}
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// Use %wrapper code generation section so that this block of C++ comes after all referenced
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// classes and therefore will C++ compile due to the respective headers which will go into
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// the %header section. See section 5.6.2 of SWIG 3.0 documentation.
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%wrapper %{
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static TEXTE_PCB* Cast_to_TEXTE_PCB( BOARD_ITEM* self ) { return dynamic_cast<TEXTE_PCB*>(self); }
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static DIMENSION* Cast_to_DIMENSION( BOARD_ITEM* self ) { return dynamic_cast<DIMENSION*>(self); }
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static MODULE* Cast_to_MODULE( BOARD_ITEM* self ) { return dynamic_cast<MODULE*>(self); }
|
||||
static TEXTE_MODULE* Cast_to_TEXTE_MODULE( BOARD_ITEM* self ) { return dynamic_cast<TEXTE_MODULE*>(self); }
|
||||
static DRAWSEGMENT* Cast_to_DRAWSEGMENT( BOARD_ITEM* self ) { return dynamic_cast<DRAWSEGMENT*>(self); }
|
||||
static MARKER_PCB* Cast_to_MARKER_PCB( BOARD_ITEM* self ) { return dynamic_cast<MARKER_PCB*>(self); }
|
||||
static BOARD* Cast_to_BOARD( BOARD_ITEM* self ) { return dynamic_cast<BOARD*>(self); }
|
||||
static EDGE_MODULE* Cast_to_EDGE_MODULE( BOARD_ITEM* self ) { return dynamic_cast<EDGE_MODULE*>(self); }
|
||||
static D_PAD* Cast_to_D_PAD( BOARD_ITEM* self ) { return dynamic_cast<D_PAD*>(self); }
|
||||
static TRACK* Cast_to_TRACK( BOARD_ITEM* self ) { return dynamic_cast<TRACK*>(self); }
|
||||
static VIA* Cast_to_VIA( BOARD_ITEM* self ) { return dynamic_cast<VIA*>(self); }
|
||||
static ZONE_CONTAINER* Cast_to_ZONE_CONTAINER( BOARD_ITEM* self ) { return dynamic_cast<ZONE_CONTAINER*>(self); }
|
||||
static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* self ) { return dynamic_cast<PCB_TARGET*>(self); }
|
||||
%}
|
||||
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
|
||||
// Rename Add(), Remove() and Delete() to {Add,Remove,Delete}Native() and
|
||||
// then implement Add() Remove() and Delete() in python so we can manage
|
||||
// the ownership flag: thisown.
|
||||
%rename(AddNative) BOARD_ITEM_CONTAINER::Add;
|
||||
%rename(RemoveNative) BOARD_ITEM_CONTAINER::Remove;
|
||||
%rename(DeleteNative) BOARD_ITEM_CONTAINER::Delete;
|
||||
|
||||
%include board_item_container.h
|
||||
%{
|
||||
#include <board_item_container.h>
|
||||
%}
|
||||
|
||||
%extend BOARD_ITEM_CONTAINER
|
||||
{
|
||||
%pythoncode
|
||||
%{
|
||||
def Add(self,item):
|
||||
"""
|
||||
Add a BOARD_ITEM to this BOARD_ITEM_CONTAINER, clear the thisown to prevent
|
||||
python from deleting the object in the garbage collector
|
||||
Add(BOARD_ITEM_CONTAINER self, BOARD_ITEM aItem, ADD_MODE aMode=ADD_INSERT)
|
||||
Add(BOARD_ITEM_CONTAINER self, BOARD_ITEM aItem)
|
||||
"""
|
||||
item.thisown=0
|
||||
self.AddNative(item)
|
||||
|
||||
def Remove(self,item):
|
||||
"""
|
||||
Remove a BOARD_ITEM from this BOARD_ITEM_CONTAINER, set the thisdown flag so that
|
||||
the python wrapper owns the C++ BOARD_ITEM
|
||||
Remove(self, BOARD_ITEM)
|
||||
"""
|
||||
self.RemoveNative(item)
|
||||
item.thisown=1
|
||||
|
||||
def Delete(self,item):
|
||||
"""
|
||||
Remove a BOARD_ITEM from this BOARD_ITEM_CONTAINER, set the thisdown flag so that
|
||||
the python wrapper does not owns the C++ BOARD_ITEM
|
||||
Delete(self, BOARD_ITEM)
|
||||
"""
|
||||
item.thisown=0 # C++'s BOARD_ITEM_CONTAINER::Delete() will delete
|
||||
self.DeleteNative(item)
|
||||
item.this = None
|
||||
%}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
%include class_dimension.h
|
||||
%{
|
||||
#include <class_dimension.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,14 @@
|
|||
|
||||
%include class_drawsegment.h
|
||||
%extend DRAWSEGMENT
|
||||
{
|
||||
%pythoncode
|
||||
%{
|
||||
def GetShapeStr(self):
|
||||
return self.ShowShape(self.GetShape())
|
||||
%}
|
||||
}
|
||||
%{
|
||||
#include <class_drawsegment.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
|
||||
%include class_edge_mod.h
|
||||
%{
|
||||
#include <class_edge_mod.h>
|
||||
%}
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
%include class_marker_pcb.h
|
||||
%{
|
||||
#include <class_marker_pcb.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
%include class_mire.h
|
||||
%{
|
||||
#include <class_mire.h>
|
||||
%}
|
||||
|
|
@ -27,11 +27,23 @@
|
|||
* @brief Specific BOARD extensions and templates
|
||||
*/
|
||||
|
||||
%import dlist.i
|
||||
|
||||
|
||||
|
||||
%include class_module.h
|
||||
|
||||
%rename(Get) operator MODULE*;
|
||||
%template(MODULE_List) DLIST<MODULE>;
|
||||
%{
|
||||
#include <class_module.h>
|
||||
%}
|
||||
|
||||
|
||||
%extend MODULE
|
||||
{
|
||||
%pythoncode
|
||||
%{
|
||||
%pythoncode
|
||||
%{
|
||||
|
||||
#def SaveToLibrary(self,filename):
|
||||
# return SaveModuleToLibrary(filename,self)
|
||||
|
@ -51,13 +63,12 @@
|
|||
elif type(itemC) in [ TEXTE_PCB, DIMENSION, TEXTE_MODULE, DRAWSEGMENT,EDGE_MODULE]:
|
||||
item.thisown = 0
|
||||
self.GraphicalItems().PushBack(item)
|
||||
%}
|
||||
|
||||
%}
|
||||
}
|
||||
|
||||
%pythoncode
|
||||
{
|
||||
|
||||
%pythoncode
|
||||
%{
|
||||
def GetPluginForPath(lpath):
|
||||
return IO_MGR.PluginFind(IO_MGR.LEGACY)
|
||||
|
||||
|
@ -88,7 +99,7 @@
|
|||
def FootprintIsWritable(lpath):
|
||||
plug = GetPluginForPath(lpath)
|
||||
plug.FootprintLibIsWritable(lpath)
|
||||
}
|
||||
%}
|
||||
|
||||
%{
|
||||
MODULE *PyModule_to_MODULE(PyObject *obj0)
|
||||
|
@ -106,5 +117,4 @@
|
|||
return NULL;
|
||||
|
||||
}
|
||||
|
||||
%}
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
|
||||
%include class_netclass.h
|
||||
%{
|
||||
#include <class_netclass.h>
|
||||
%}
|
|
@ -0,0 +1,5 @@
|
|||
|
||||
%include class_netinfo.h
|
||||
%{
|
||||
#include <class_netinfo.h>
|
||||
%}
|
|
@ -0,0 +1,10 @@
|
|||
|
||||
%include pad_shapes.h
|
||||
%include class_pad.h
|
||||
|
||||
%rename(Get) operator D_PAD*;
|
||||
%template(PAD_List) DLIST<D_PAD>;
|
||||
%{
|
||||
#include <class_pad.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
|
||||
|
||||
%include class_pcb_text.h
|
||||
%{
|
||||
#include <class_pcb_text.h>
|
||||
%}
|
||||
|
|
@ -54,15 +54,6 @@ class BASE_SET {};
|
|||
%ignore BASE_SET;
|
||||
|
||||
|
||||
// rename the Add method of classes to Add native, so we will handle
|
||||
// the Add method in python
|
||||
%rename(AddNative) *::Add;
|
||||
|
||||
// fix method names conflicts
|
||||
%rename(AddChild) MODULE::Add;
|
||||
%rename(RemoveChild) MODULE::Remove;
|
||||
%rename(DeleteChild) MODULE::Delete;
|
||||
|
||||
|
||||
// this is what it must be included in the wrapper .cxx code to compile
|
||||
|
||||
|
@ -124,29 +115,3 @@ HANDLE_EXCEPTIONS(PLUGIN::FootprintDelete)
|
|||
%include units.i
|
||||
|
||||
|
||||
|
||||
// Extend LSET by 2 methods to add or remove layers from the layer list
|
||||
// Mainly used to add or remove layers of a pad layer list
|
||||
%extend LSET
|
||||
{
|
||||
LSET addLayer( LAYER_ID aLayer) { return self->set(aLayer); }
|
||||
LSET removeLayer( LAYER_ID aLayer) { return self->reset(aLayer); }
|
||||
LSET addLayerSet( LSET aLayerSet) { return *self |= aLayerSet; }
|
||||
LSET removeLayerSet( LSET aLayerSet) { return *self &= ~aLayerSet; }
|
||||
|
||||
%pythoncode
|
||||
%{
|
||||
def AddLayer(self, layer):
|
||||
return self.addLayer( layer )
|
||||
|
||||
def AddLayerSet(self, layers):
|
||||
return self.addLayerSet( layers )
|
||||
|
||||
def RemoveLayer(self, layer):
|
||||
return self.removeLayer( layer )
|
||||
|
||||
def RemoveLayerSet(self, layers):
|
||||
return self.removeLayerSet( layers )
|
||||
%}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
%include class_text_mod.h
|
||||
%{
|
||||
#include <class_text_mod.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
|
||||
|
||||
%include class_track.h
|
||||
%rename(Get) operator TRACK*;
|
||||
%template(TRACK_List) DLIST<TRACK>;
|
||||
%{
|
||||
#include <class_track.h>
|
||||
%}
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
|
||||
|
||||
%include class_zone.h
|
||||
%include zones.h
|
||||
%{
|
||||
#include <class_zone.h>
|
||||
#include <zones.h>
|
||||
%}
|
||||
|
Loading…
Reference in New Issue