Code formatting

This commit is contained in:
Maciej Suminski 2018-06-23 01:35:07 +02:00
parent a7cd62ad12
commit 1751e4631c
5 changed files with 16 additions and 17 deletions

View File

@ -797,13 +797,13 @@ void OPENGL_GAL::DrawPolygon( const VECTOR2D aPointList[], int aListSize )
drawPolygon( points.get(), aListSize ); drawPolygon( points.get(), aListSize );
} }
void OPENGL_GAL::drawTriangulatedPolyset( const SHAPE_POLY_SET& aPolySet ) void OPENGL_GAL::drawTriangulatedPolyset( const SHAPE_POLY_SET& aPolySet )
{ {
currentManager->Shader( SHADER_NONE ); currentManager->Shader( SHADER_NONE );
currentManager->Color( fillColor.r, fillColor.g, fillColor.b, fillColor.a ); currentManager->Color( fillColor.r, fillColor.g, fillColor.b, fillColor.a );
if( isFillEnabled )
if ( isFillEnabled )
{ {
for( int j = 0; j < aPolySet.OutlineCount(); ++j ) for( int j = 0; j < aPolySet.OutlineCount(); ++j )
{ {

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@ -1863,16 +1863,14 @@ SHAPE_POLY_SET &SHAPE_POLY_SET::operator=( const SHAPE_POLY_SET& aOther )
} }
class SHAPE_POLY_SET::TRIANGULATION_CONTEXT class SHAPE_POLY_SET::TRIANGULATION_CONTEXT
{ {
public: public:
TRIANGULATION_CONTEXT( TRIANGULATED_POLYGON* aResultPoly ) : TRIANGULATION_CONTEXT( TRIANGULATED_POLYGON* aResultPoly ) :
m_triPoly( aResultPoly ) m_triPoly( aResultPoly )
{ {
} }
void AddOutline( const SHAPE_LINE_CHAIN& outl, bool aIsHole = false ) void AddOutline( const SHAPE_LINE_CHAIN& outl, bool aIsHole = false )
{ {
@ -1887,9 +1885,7 @@ public:
if ( aIsHole ) if ( aIsHole )
m_cdt->AddHole( m_points ); m_cdt->AddHole( m_points );
else else
{
m_cdt.reset( new p2t::CDT( m_points ) ); m_cdt.reset( new p2t::CDT( m_points ) );
}
} }
void Triangulate() void Triangulate()
@ -2014,6 +2010,7 @@ void SHAPE_POLY_SET::triangulateSingle( const POLYGON& aPoly,
aResult.AllocateVertices( totalVertexCount( aPoly ) ); aResult.AllocateVertices( totalVertexCount( aPoly ) );
ctx.AddOutline( aPoly[0], false ); ctx.AddOutline( aPoly[0], false );
for( unsigned i = 1; i < aPoly.size(); i++ ) for( unsigned i = 1; i < aPoly.size(); i++ )
{ {
ctx.AddOutline( aPoly[i], true ); // add holes ctx.AddOutline( aPoly[i], true ); // add holes

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@ -609,7 +609,6 @@ class SHAPE_POLY_SET : public SHAPE
return m_triangulatedPolys[aIndex].get(); return m_triangulatedPolys[aIndex].get();
} }
const SHAPE_LINE_CHAIN& COutline( int aIndex ) const const SHAPE_LINE_CHAIN& COutline( int aIndex ) const
{ {
return m_polys[aIndex][0]; return m_polys[aIndex][0];

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@ -944,10 +944,10 @@ void ZONE_CONTAINER::Rotate( const wxPoint& centre, double angle )
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
{ {
wxPoint a ( m_FillSegmList[ic].A ); wxPoint a( m_FillSegmList[ic].A );
RotatePoint( &a, centre, angle ); RotatePoint( &a, centre, angle );
m_FillSegmList[ic].A = a; m_FillSegmList[ic].A = a;
wxPoint b ( m_FillSegmList[ic].B ); wxPoint b( m_FillSegmList[ic].B );
RotatePoint( &b, centre, angle ); RotatePoint( &b, centre, angle );
m_FillSegmList[ic].B = a; m_FillSegmList[ic].B = a;
} }
@ -989,7 +989,7 @@ void ZONE_CONTAINER::Mirror( const wxPoint& mirror_ref )
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
{ {
MIRROR( m_FillSegmList[ic].A.y, mirror_ref.y ); MIRROR( m_FillSegmList[ic].A.y, mirror_ref.y );
MIRROR( m_FillSegmList[ic].B.y, mirror_ref.y ); MIRROR( m_FillSegmList[ic].B.y, mirror_ref.y );
} }
} }
@ -1303,6 +1303,7 @@ BITMAP_DEF ZONE_CONTAINER::GetMenuImage() const
return add_zone_xpm; return add_zone_xpm;
} }
void ZONE_CONTAINER::SwapData( BOARD_ITEM* aImage ) void ZONE_CONTAINER::SwapData( BOARD_ITEM* aImage )
{ {
assert( aImage->Type() == PCB_ZONE_AREA_T ); assert( aImage->Type() == PCB_ZONE_AREA_T );
@ -1310,11 +1311,13 @@ void ZONE_CONTAINER::SwapData( BOARD_ITEM* aImage )
std::swap( *((ZONE_CONTAINER*) this), *((ZONE_CONTAINER*) aImage) ); std::swap( *((ZONE_CONTAINER*) this), *((ZONE_CONTAINER*) aImage) );
} }
void ZONE_CONTAINER::CacheTriangulation() void ZONE_CONTAINER::CacheTriangulation()
{ {
m_FilledPolysList.CacheTriangulation(); m_FilledPolysList.CacheTriangulation();
} }
bool ZONE_CONTAINER::BuildSmoothedPoly( SHAPE_POLY_SET& aSmoothedPoly ) const bool ZONE_CONTAINER::BuildSmoothedPoly( SHAPE_POLY_SET& aSmoothedPoly ) const
{ {
if( GetNumCorners() <= 2 ) // malformed zone. polygon calculations do not like it ... if( GetNumCorners() <= 2 ) // malformed zone. polygon calculations do not like it ...

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@ -551,10 +551,10 @@ public:
* Function SetFilledPolysList * Function SetFilledPolysList
* sets the list of filled polygons. * sets the list of filled polygons.
*/ */
void SetRawPolysList( SHAPE_POLY_SET& aPolysList ) void SetRawPolysList( SHAPE_POLY_SET& aPolysList )
{ {
m_RawPolysList = aPolysList; m_RawPolysList = aPolysList;
} }
/** /**