fixed: 2 bugs that crashes pcbnew (see changelog)
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@ -5,6 +5,20 @@ Started 2007-June-11
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Please add newer entries at the top, list the date and your name with
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Please add newer entries at the top, list the date and your name with
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email address.
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email address.
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2009-mar-16 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
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================================================================================
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++pcbnew:
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Fixed:
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bug that crashes pcbnew when removing all footprints
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(in connection calculations, pointers to pads not reset)
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bug that crashes pcbnew when filling a zone
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if a module has a trapezoidal pad
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(trapezoidal pads are not yet implemented in zone filling,
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they are now calculated as rect shape (todo: a better handling) )
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2009-mar-12 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
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2009-mar-12 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
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================================================================================
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================================================================================
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++eeschema:
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++eeschema:
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@ -539,7 +539,6 @@ static D_PAD* SuperFast_Locate_Pad_Connecte( BOARD* aPcb, LISTE_PAD* pt_liste,
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}
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}
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/**
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/**
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* Function SortPadsByXCoord
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* Function SortPadsByXCoord
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* is used to Sort a pad list by x coordinate value.
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* is used to Sort a pad list by x coordinate value.
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@ -553,7 +552,6 @@ static int SortPadsByXCoord( const void* pt_ref, const void* pt_comp )
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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void CreateSortedPadListByXCoord( BOARD* aBoard, std::vector<D_PAD*>* aVector )
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void CreateSortedPadListByXCoord( BOARD* aBoard, std::vector<D_PAD*>* aVector )
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/*****************************************************************************/
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/*****************************************************************************/
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@ -579,13 +577,25 @@ void WinEDA_BasePcbFrame::reattribution_reference_piste( int affiche )
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TRACK* pt_next;
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TRACK* pt_next;
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int a_color;
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int a_color;
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char new_passe_request = 1, flag;
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char new_passe_request = 1, flag;
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std::vector<D_PAD*> sortedPads;
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std::vector<D_PAD*> sortedPads;
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BOARD_ITEM* PtStruct;
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BOARD_ITEM* PtStruct;
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int masque_layer;
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int masque_layer;
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wxString msg;
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wxString msg;
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if( m_Pcb->m_Pads.size() == 0 )
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if( m_Pcb->m_Pads.size() == 0 ) // If no pad, reset pointers and netcode, and do nothing else
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{
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pt_piste = m_Pcb->m_Track;
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for( ; pt_piste != NULL; pt_piste = pt_piste->Next() )
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{
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pt_piste->start = NULL;
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pt_piste->SetState( BEGIN_ONPAD | END_ONPAD, OFF );
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pt_piste->SetNet( 0 );
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pt_piste->end = NULL;
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}
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return;
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return;
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}
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a_color = CYAN;
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a_color = CYAN;
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@ -34,11 +34,14 @@ void WinEDA_PcbGlobalDeleteFrame::AcceptPcbDelete( wxCommandEvent& event )
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/***********************************************************************/
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/***********************************************************************/
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{
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{
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int track_mask;
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int track_mask;
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bool redraw = FALSE;
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bool redraw = false;
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bool gen_rastnest = false;
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wxClientDC dc( m_Parent->DrawPanel );
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wxClientDC dc( m_Parent->DrawPanel );
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m_Parent->DrawPanel->PrepareGraphicContext( &dc );
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m_Parent->DrawPanel->PrepareGraphicContext( &dc );
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m_Parent->SetCurItem( NULL );
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if( m_DelAlls->GetValue() )
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if( m_DelAlls->GetValue() )
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{
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{
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m_Parent->Clear_Pcb( TRUE );
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m_Parent->Clear_Pcb( TRUE );
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@ -49,6 +52,7 @@ void WinEDA_PcbGlobalDeleteFrame::AcceptPcbDelete( wxCommandEvent& event )
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if( m_DelZones->GetValue() )
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if( m_DelZones->GetValue() )
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{
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{
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m_Parent->Erase_Zones( TRUE );
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m_Parent->Erase_Zones( TRUE );
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gen_rastnest = true;
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redraw = TRUE;
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redraw = TRUE;
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}
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}
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@ -73,11 +77,11 @@ void WinEDA_PcbGlobalDeleteFrame::AcceptPcbDelete( wxCommandEvent& event )
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if( m_DelModules->GetValue() )
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if( m_DelModules->GetValue() )
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{
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{
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m_Parent->Erase_Modules( TRUE );
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m_Parent->Erase_Modules( TRUE );
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gen_rastnest = true;
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redraw = TRUE;
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redraw = TRUE;
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}
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}
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if( m_DelTracks->GetValue() )
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if( m_DelTracks->GetValue() )
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{
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{
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{
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track_mask = 0;
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track_mask = 0;
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if( !m_TrackFilterLocked->GetValue() )
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if( !m_TrackFilterLocked->GetValue() )
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@ -87,7 +91,7 @@ void WinEDA_PcbGlobalDeleteFrame::AcceptPcbDelete( wxCommandEvent& event )
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m_Parent->Erase_Pistes( &dc, track_mask, TRUE );
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m_Parent->Erase_Pistes( &dc, track_mask, TRUE );
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redraw = TRUE;
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redraw = TRUE;
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}
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gen_rastnest = true;
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}
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}
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if( m_DelMarkers->GetValue() )
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if( m_DelMarkers->GetValue() )
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@ -95,11 +99,14 @@ void WinEDA_PcbGlobalDeleteFrame::AcceptPcbDelete( wxCommandEvent& event )
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m_Parent->Erase_Marqueurs();
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m_Parent->Erase_Marqueurs();
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redraw = TRUE;
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redraw = TRUE;
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}
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}
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if ( gen_rastnest )
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m_Parent->Compile_Ratsnest( &dc, true );
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}
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}
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if( redraw )
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if( redraw )
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{
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{
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m_Parent->SetCurItem( NULL );
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m_Parent->DrawPanel->Refresh();
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m_Parent->DrawPanel->Refresh();
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}
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}
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@ -278,6 +285,7 @@ void WinEDA_PcbFrame::Erase_Modules( bool query )
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GetBoard()->m_NbNodes = 0;
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GetBoard()->m_NbNodes = 0;
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GetBoard()->m_NbLinks = 0;
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GetBoard()->m_NbLinks = 0;
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GetBoard()->m_NbNoconnect = 0;
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GetBoard()->m_NbNoconnect = 0;
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m_Pcb->m_Pads.clear(); // empty the pad list pointers
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GetScreen()->SetModify();
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GetScreen()->SetModify();
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}
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}
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@ -446,6 +446,11 @@ void WinEDA_BasePcbFrame::Build_Board_Ratsnest( wxDC* DC )
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m_Pcb->m_NbNoconnect = 0;
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m_Pcb->m_NbNoconnect = 0;
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m_Pcb->m_NbLinks = 0;
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m_Pcb->m_NbLinks = 0;
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if( m_Pcb->m_Ratsnest )
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MyFree( m_Pcb->m_Ratsnest );
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m_Pcb->m_Ratsnest = NULL;
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if( m_Pcb->m_Pads.size() == 0 )
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if( m_Pcb->m_Pads.size() == 0 )
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return;
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return;
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@ -464,13 +469,9 @@ void WinEDA_BasePcbFrame::Build_Board_Ratsnest( wxDC* DC )
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/* Allocate memory for buffer ratsnest: there are nb_nodes - 1 ratsnest
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/* Allocate memory for buffer ratsnest: there are nb_nodes - 1 ratsnest
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* maximum ( 1 node = 1 active pad ).
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* maximum ( 1 node = 1 active pad ).
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* Meory is allocated for nb_nodes ratsnests... (+ a bit more, just in case)
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* Memory is allocated for nb_nodes ratsnests... (+ a bit more, just in case)
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* The real ratsnests count nb_links < nb_nodes
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* The real ratsnests count nb_links < nb_nodes
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*/
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*/
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if( m_Pcb->m_Ratsnest )
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MyFree( m_Pcb->m_Ratsnest );
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m_Pcb->m_Ratsnest = NULL;
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if( m_Pcb->m_NbNodes == 0 )
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if( m_Pcb->m_NbNodes == 0 )
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return; /* pas de connexions utiles */
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return; /* pas de connexions utiles */
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@ -110,6 +110,8 @@ double s_Correction; /* mult coeff used to enlarge rounded and oval pads (an
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*/
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*/
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void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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{
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{
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bool have_poly_to_substract = false;
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// Set the number of segments in arc approximations
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// Set the number of segments in arc approximations
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if( m_ArcToSegmentsCount == 32 )
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if( m_ArcToSegmentsCount == 32 )
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s_CircleToSegmentsCount = 32;
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s_CircleToSegmentsCount = 32;
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@ -149,6 +151,9 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
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delete booleng;
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delete booleng;
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if ( m_FilledPolysList.size() == 0 )
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return;
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/* Second, Add the main (corrected) polygon (i.e. the filled area using only one outline)
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/* Second, Add the main (corrected) polygon (i.e. the filled area using only one outline)
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* in GroupA in Bool_Engine to do a BOOL_A_SUB_B operation
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* in GroupA in Bool_Engine to do a BOOL_A_SUB_B operation
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* All areas to remove will be put in GroupB in Bool_Engine
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* All areas to remove will be put in GroupB in Bool_Engine
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@ -178,6 +183,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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* First : Add pads. Note: pads having the same net as zone are left in zone.
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* First : Add pads. Note: pads having the same net as zone are left in zone.
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* Thermal shapes will be created later if necessary
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* Thermal shapes will be created later if necessary
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*/
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*/
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have_poly_to_substract = false;
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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{
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for( D_PAD* pad = module->m_Pads; pad != NULL; pad = pad->Next() )
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for( D_PAD* pad = module->m_Pads; pad != NULL; pad = pad->Next() )
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@ -189,7 +195,10 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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{
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{
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item_boundingbox = pad->GetBoundingBox();
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item_boundingbox = pad->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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AddPadWithClearancePolygon( booleng, *pad, clearance );
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AddPadWithClearancePolygon( booleng, *pad, clearance );
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have_poly_to_substract = true;
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}
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continue;
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continue;
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}
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}
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@ -197,7 +206,11 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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{
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{
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item_boundingbox = pad->GetBoundingBox();
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item_boundingbox = pad->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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AddPadWithClearancePolygon( booleng, *pad, clearance );
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AddPadWithClearancePolygon( booleng, *pad, clearance );
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have_poly_to_substract = true;
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}
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}
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}
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}
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}
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}
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}
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@ -214,7 +227,10 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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continue;
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continue;
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item_boundingbox = track->GetBoundingBox();
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item_boundingbox = track->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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AddTrackWithClearancePolygon( booleng, *track, clearance );
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AddTrackWithClearancePolygon( booleng, *track, clearance );
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have_poly_to_substract = true;
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}
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}
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}
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// Draw graphic items (copper texts) and board edges
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// Draw graphic items (copper texts) and board edges
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@ -234,6 +250,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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AddRingPolygon( booleng, ( (DRAWSEGMENT*) item )->m_Start, // Circle centre
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AddRingPolygon( booleng, ( (DRAWSEGMENT*) item )->m_Start, // Circle centre
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( (DRAWSEGMENT*) item )->m_End, 3600,
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( (DRAWSEGMENT*) item )->m_End, 3600,
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( (DRAWSEGMENT*) item )->m_Width + (2 * m_ZoneClearance) );
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( (DRAWSEGMENT*) item )->m_Width + (2 * m_ZoneClearance) );
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have_poly_to_substract = true;
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break;
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break;
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case S_ARC:
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case S_ARC:
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@ -241,6 +258,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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( (DRAWSEGMENT*) item )->m_End,
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( (DRAWSEGMENT*) item )->m_End,
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( (DRAWSEGMENT*) item )->m_Angle,
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( (DRAWSEGMENT*) item )->m_Angle,
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( (DRAWSEGMENT*) item )->m_Width + (2 * m_ZoneClearance) );
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( (DRAWSEGMENT*) item )->m_Width + (2 * m_ZoneClearance) );
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have_poly_to_substract = true;
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break;
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break;
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default:
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default:
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@ -250,6 +268,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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( (DRAWSEGMENT*) item )->m_End,
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( (DRAWSEGMENT*) item )->m_End,
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( (DRAWSEGMENT*) item )->m_Width +
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( (DRAWSEGMENT*) item )->m_Width +
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(2 * m_ZoneClearance) );
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(2 * m_ZoneClearance) );
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have_poly_to_substract = true;
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break;
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break;
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}
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}
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@ -259,6 +278,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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if( ( (TEXTE_PCB*) item )->GetLength() == 0 )
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if( ( (TEXTE_PCB*) item )->GetLength() == 0 )
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break;
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break;
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AddTextBoxWithClearancePolygon( booleng, (TEXTE_PCB*) item, m_ZoneClearance );
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AddTextBoxWithClearancePolygon( booleng, (TEXTE_PCB*) item, m_ZoneClearance );
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have_poly_to_substract = true;
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break;
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break;
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default:
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default:
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@ -267,23 +287,32 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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}
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}
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/* calculates copper areas */
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/* calculates copper areas */
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if ( have_poly_to_substract )
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{
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booleng->Do_Operation( BOOL_A_SUB_B );
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booleng->Do_Operation( BOOL_A_SUB_B );
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/* put these areas in m_FilledPolysList */
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/* put these areas in m_FilledPolysList */
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m_FilledPolysList.clear();
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m_FilledPolysList.clear();
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
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}
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delete booleng;
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delete booleng;
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// Remove insulated islands:
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// Remove insulated islands:
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if( GetNet() > 0 )
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if( GetNet() > 0 )
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Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
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Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
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// remove thermal gaps if required:
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if( m_PadOption != THERMAL_PAD || aPcb->m_Modules == NULL )
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return;
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// Remove thermal symbols
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// Remove thermal symbols
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have_poly_to_substract = false;
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if( m_PadOption == THERMAL_PAD )
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if( m_PadOption == THERMAL_PAD )
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{
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{
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booleng = new Bool_Engine();
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booleng = new Bool_Engine();
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ArmBoolEng( booleng, true );
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ArmBoolEng( booleng, true );
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bool have_poly_to_substract = false;
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have_poly_to_substract = false;
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
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{
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{
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@ -320,14 +349,12 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
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CopyPolygonsFromBoolengineToFilledPolysList( booleng );
|
||||||
}
|
}
|
||||||
delete booleng;
|
delete booleng;
|
||||||
}
|
|
||||||
|
|
||||||
// Remove insulated islands:
|
// Remove insulated islands:
|
||||||
if( GetNet() > 0 )
|
if( GetNet() > 0 )
|
||||||
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
|
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
|
||||||
|
|
||||||
if( m_PadOption != THERMAL_PAD )
|
}
|
||||||
return;
|
|
||||||
|
|
||||||
// Now we remove all unused thermal stubs.
|
// Now we remove all unused thermal stubs.
|
||||||
//define REMOVE_UNUSED_THERMAL_STUBS // Can be commented to skip unused thermal stubs calculations
|
//define REMOVE_UNUSED_THERMAL_STUBS // Can be commented to skip unused thermal stubs calculations
|
||||||
|
@ -348,6 +375,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
|
||||||
/*
|
/*
|
||||||
* Test and add polygons to remove thermal stubs.
|
* Test and add polygons to remove thermal stubs.
|
||||||
*/
|
*/
|
||||||
|
have_poly_to_substract = false;
|
||||||
for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
|
for( MODULE* module = aPcb->m_Modules; module; module = module->Next() )
|
||||||
{
|
{
|
||||||
for( D_PAD* pad = module->m_Pads; pad != NULL; pad = pad->Next() )
|
for( D_PAD* pad = module->m_Pads; pad != NULL; pad = pad->Next() )
|
||||||
|
@ -446,6 +474,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
|
||||||
RotatePoint( &cpos, fAngle ); // Rotate according to module orientation
|
RotatePoint( &cpos, fAngle ); // Rotate according to module orientation
|
||||||
cpos += pad->ReturnShapePos(); // Shift origin to position
|
cpos += pad->ReturnShapePos(); // Shift origin to position
|
||||||
booleng->AddPoint( cpos.x, cpos.y );
|
booleng->AddPoint( cpos.x, cpos.y );
|
||||||
|
have_poly_to_substract = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
booleng->EndPolygonAdd();
|
booleng->EndPolygonAdd();
|
||||||
|
@ -456,16 +485,19 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
|
||||||
}
|
}
|
||||||
|
|
||||||
/* compute copper areas */
|
/* compute copper areas */
|
||||||
|
if ( have_poly_to_substract )
|
||||||
|
{
|
||||||
booleng->Do_Operation( BOOL_A_SUB_B );
|
booleng->Do_Operation( BOOL_A_SUB_B );
|
||||||
|
|
||||||
/* put these areas in m_FilledPolysList */
|
/* put these areas in m_FilledPolysList */
|
||||||
m_FilledPolysList.clear();
|
m_FilledPolysList.clear();
|
||||||
CopyPolygonsFromBoolengineToFilledPolysList( booleng );
|
CopyPolygonsFromBoolengineToFilledPolysList( booleng );
|
||||||
delete booleng;
|
|
||||||
|
|
||||||
// Remove insulated islands, if any:
|
// Remove insulated islands, if any:
|
||||||
if( GetNet() > 0 )
|
if( GetNet() > 0 )
|
||||||
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
|
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
|
||||||
|
}
|
||||||
|
|
||||||
|
delete booleng;
|
||||||
//#endif
|
//#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -569,7 +601,12 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case PAD_RECT: // Easy implementation for rectangular cutouts with rounded corners
|
case PAD_TRAPEZOID:
|
||||||
|
default: /* @todo: the others shapes must be calculated: see trapezoidal shape
|
||||||
|
* but before this is made, the rect shape is used insteed.
|
||||||
|
* A polygon *must* be created because we have started a polygon in kbool engine
|
||||||
|
*/
|
||||||
|
case PAD_RECT: // Easy implementation for rectangular cutouts with rounded corners // Easy implementation for rectangular cutouts with rounded corners
|
||||||
angle = aPad.m_Orient;
|
angle = aPad.m_Orient;
|
||||||
int rounding_radius = (int) ( aClearanceValue * s_Correction ); // Corner rounding radius
|
int rounding_radius = (int) ( aClearanceValue * s_Correction ); // Corner rounding radius
|
||||||
int angle_pg; // Polygon increment angle
|
int angle_pg; // Polygon increment angle
|
||||||
|
|
Loading…
Reference in New Issue