Code refactoring.
This commit is contained in:
parent
790a1f8563
commit
190ed58568
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@ -34,7 +34,7 @@
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using namespace KiGfx;
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CAIRO_COMPOSITOR::CAIRO_COMPOSITOR( cairo_t** aMainContext ) :
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m_current( 0 ), m_currentContext( aMainContext ), m_mainContext( *aMainContext )
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m_current( 0 ), m_currentContext( aMainContext ), m_mainContext( *aMainContext )
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{
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// Obtain the transformation matrix used in the main context
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cairo_get_matrix( m_mainContext, &m_matrix );
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@ -69,6 +69,7 @@ unsigned int CAIRO_COMPOSITOR::GetBuffer()
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{
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// Pixel storage
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BitmapPtr bitmap( new unsigned int[m_bufferSize] );
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memset( bitmap.get(), 0x00, m_bufferSize * sizeof(int) );
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// Create the Cairo surface
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@ -105,6 +106,7 @@ void CAIRO_COMPOSITOR::SetBuffer( unsigned int aBufferHandle )
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m_current = aBufferHandle - 1;
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*m_currentContext = m_buffers[m_current].context;
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}
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#ifdef __WXDEBUG__
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else
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wxLogDebug( wxT( "Tried to use a not existing buffer" ) );
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@ -141,6 +143,7 @@ void CAIRO_COMPOSITOR::DrawBuffer( unsigned int aBufferHandle )
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// Restore the transformation matrix
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cairo_set_matrix( m_mainContext, &m_matrix );
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}
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#ifdef __WXDEBUG__
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else
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wxLogDebug( wxT( "Tried to use a not existing buffer" ) );
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@ -87,117 +87,7 @@ CAIRO_GAL::~CAIRO_GAL()
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}
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void CAIRO_GAL::onPaint( wxPaintEvent& aEvent )
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{
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PostPaint();
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}
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void CAIRO_GAL::ResizeScreen( int aWidth, int aHeight )
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{
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screenSize = VECTOR2D( aWidth, aHeight );
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// Recreate the bitmaps
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deleteBitmaps();
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allocateBitmaps();
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SetSize( wxSize( aWidth, aHeight ) );
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}
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void CAIRO_GAL::skipMouseEvent( wxMouseEvent& aEvent )
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{
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// Post the mouse event to the event listener registered in constructor, if any
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if( mouseListener )
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wxPostEvent( mouseListener, aEvent );
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}
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void CAIRO_GAL::initSurface()
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{
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wxASSERT( !isInitialized );
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// Create the Cairo surface
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surface = cairo_image_surface_create_for_data( (unsigned char*) bitmapBuffer, GAL_FORMAT,
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screenSize.x, screenSize.y, stride );
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context = cairo_create( surface );
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#ifdef __WXDEBUG__
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cairo_status_t status = cairo_status( context );
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wxASSERT_MSG( status == CAIRO_STATUS_SUCCESS, "Cairo context creation error" );
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#endif /* __WXDEBUG__ */
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currentContext = context;
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cairo_set_antialias( context, CAIRO_ANTIALIAS_SUBPIXEL );
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// Clear the screen
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ClearScreen();
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// Compute the world <-> screen transformations
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ComputeWorldScreenMatrix();
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cairo_matrix_init( &cairoWorldScreenMatrix, worldScreenMatrix.m_data[0][0],
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worldScreenMatrix.m_data[1][0], worldScreenMatrix.m_data[0][1],
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worldScreenMatrix.m_data[1][1], worldScreenMatrix.m_data[0][2],
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worldScreenMatrix.m_data[1][2] );
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cairo_set_matrix( context, &cairoWorldScreenMatrix );
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isSetAttributes = false;
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// Start drawing with a new path
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cairo_new_path( context );
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isElementAdded = true;
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cairo_set_line_join( context, CAIRO_LINE_JOIN_ROUND );
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cairo_set_line_cap( context, CAIRO_LINE_CAP_ROUND );
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lineWidth = 0;
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isDeleteSavedPixels = true;
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isInitialized = true;
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}
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void CAIRO_GAL::deinitSurface()
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{
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if( !isInitialized )
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return;
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// Destroy Cairo objects
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cairo_destroy( context );
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cairo_surface_destroy( surface );
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isInitialized = false;
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}
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void CAIRO_GAL::setCompositor()
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{
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// Recreate the compositor with the new Cairo context
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compositor.reset( new CAIRO_COMPOSITOR( ¤tContext ) );
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compositor->Resize( screenSize.x, screenSize.y );
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// Prepare buffers
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mainBuffer = compositor->GetBuffer();
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overlayBuffer = compositor->GetBuffer();
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}
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unsigned int CAIRO_GAL::getNewGroupNumber()
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{
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wxASSERT_MSG( groups.size() < std::numeric_limits<unsigned int>::max(),
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wxT( "There are no free slots to store a group" ) );
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while( groups.find( groupCounter ) != groups.end() )
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{
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groupCounter++;
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}
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return groupCounter++;
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}
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void CAIRO_GAL::BeginDrawing() throw( int )
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void CAIRO_GAL::BeginDrawing()
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{
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initSurface();
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setCompositor();
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@ -245,65 +135,6 @@ void CAIRO_GAL::EndDrawing()
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}
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void CAIRO_GAL::SaveScreen()
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{
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// Copy the current bitmap to the backup buffer
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int offset = 0;
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for( int j = 0; j < screenSize.y; j++ )
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{
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for( int i = 0; i < stride; i++ )
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{
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bitmapBufferBackup[offset + i] = bitmapBuffer[offset + i];
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offset += stride;
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}
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}
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}
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void CAIRO_GAL::RestoreScreen()
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{
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int offset = 0;
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for( int j = 0; j < screenSize.y; j++ )
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{
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for( int i = 0; i < stride; i++ )
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{
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bitmapBuffer[offset + i] = bitmapBufferBackup[offset + i];
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offset += stride;
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}
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}
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}
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void CAIRO_GAL::SetTarget( RenderTarget aTarget )
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{
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// If the compositor is not set, that means that there is a recaching process going on
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// and we do not need the compositor now
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if( !compositor )
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return;
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// Cairo grouping prevents display of overlapping items on the same layer in the lighter color
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cairo_pop_group_to_source( currentContext );
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cairo_paint_with_alpha( currentContext, fillColor.a );
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switch( aTarget )
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{
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default:
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case TARGET_CACHED:
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case TARGET_NONCACHED:
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compositor->SetBuffer( mainBuffer );
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break;
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case TARGET_OVERLAY:
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compositor->SetBuffer( overlayBuffer );
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break;
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}
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cairo_push_group( currentContext );
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}
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void CAIRO_GAL::DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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cairo_move_to( currentContext, aStartPoint.x, aStartPoint.y );
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@ -335,7 +166,7 @@ void CAIRO_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPo
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cairo_translate( currentContext, aStartPoint.x, aStartPoint.y );
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cairo_rotate( currentContext, lineAngle );
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cairo_arc( currentContext, 0.0, 0.0, aWidth / 2.0, M_PI / 2.0, 3.0 * M_PI / 2.0 );
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cairo_arc( currentContext, 0.0, 0.0, aWidth / 2.0, M_PI / 2.0, 3.0 * M_PI / 2.0 );
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cairo_arc( currentContext, lineLength, 0.0, aWidth / 2.0, -M_PI / 2.0, M_PI / 2.0 );
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cairo_move_to( currentContext, 0.0, aWidth / 2.0 );
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@ -373,12 +204,30 @@ void CAIRO_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aS
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}
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void CAIRO_GAL::DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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// Calculate the diagonal points
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VECTOR2D diagonalPointA( aEndPoint.x, aStartPoint.y );
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VECTOR2D diagonalPointB( aStartPoint.x, aEndPoint.y );
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// The path is composed from 4 segments
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cairo_move_to( currentContext, aStartPoint.x, aStartPoint.y );
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cairo_line_to( currentContext, diagonalPointA.x, diagonalPointA.y );
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cairo_line_to( currentContext, aEndPoint.x, aEndPoint.y );
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cairo_line_to( currentContext, diagonalPointB.x, diagonalPointB.y );
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cairo_close_path( currentContext );
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isElementAdded = true;
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}
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void CAIRO_GAL::DrawPolyline( std::deque<VECTOR2D>& aPointList )
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{
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// Iterate over the point list and draw the segments
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std::deque<VECTOR2D>::const_iterator it = aPointList.begin();
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cairo_move_to( currentContext, it->x, it->y );
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for( ++it; it != aPointList.end(); ++it )
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{
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cairo_line_to( currentContext, it->x, it->y );
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@ -394,6 +243,7 @@ void CAIRO_GAL::DrawPolygon( const std::deque<VECTOR2D>& aPointList )
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std::deque<VECTOR2D>::const_iterator it = aPointList.begin();
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cairo_move_to( currentContext, it->x, it->y );
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for( ++it; it != aPointList.end(); ++it )
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{
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cairo_line_to( currentContext, it->x, it->y );
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@ -403,23 +253,6 @@ void CAIRO_GAL::DrawPolygon( const std::deque<VECTOR2D>& aPointList )
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}
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void CAIRO_GAL::DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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// Calculate the diagonal points
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VECTOR2D diagonalPointA( aEndPoint.x, aStartPoint.y );
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VECTOR2D diagonalPointB( aStartPoint.x, aEndPoint.y );
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// The path is composed from 4 segments
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cairo_move_to( currentContext, aStartPoint.x, aStartPoint.y );
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cairo_line_to( currentContext, diagonalPointA.x, diagonalPointA.y );
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cairo_line_to( currentContext, aEndPoint.x, aEndPoint.y );
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cairo_line_to( currentContext, diagonalPointB.x, diagonalPointB.y );
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cairo_close_path( currentContext );
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isElementAdded = true;
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}
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void CAIRO_GAL::DrawCurve( const VECTOR2D& aStartPoint, const VECTOR2D& aControlPointA,
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const VECTOR2D& aControlPointB, const VECTOR2D& aEndPoint )
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{
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}
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void CAIRO_GAL::SetBackgroundColor( const COLOR4D& aColor )
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void CAIRO_GAL::ResizeScreen( int aWidth, int aHeight )
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{
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backgroundColor = aColor;
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screenSize = VECTOR2D( aWidth, aHeight );
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// Recreate the bitmaps
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deleteBitmaps();
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allocateBitmaps();
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SetSize( wxSize( aWidth, aHeight ) );
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}
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bool CAIRO_GAL::Show( bool aShow )
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{
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bool s = wxWindow::Show( aShow );
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if( aShow )
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wxWindow::Raise();
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return s;
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}
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void CAIRO_GAL::Flush()
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{
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storePath();
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}
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void CAIRO_GAL::ClearScreen()
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{
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cairo_set_source_rgb( currentContext,
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backgroundColor.r, backgroundColor.g, backgroundColor.b );
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cairo_rectangle( currentContext, 0.0, 0.0, screenSize.x, screenSize.y );
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cairo_fill( currentContext );
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}
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@ -528,15 +393,6 @@ void CAIRO_GAL::SetLineWidth( double aLineWidth )
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}
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void CAIRO_GAL::ClearScreen()
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{
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cairo_set_source_rgb( currentContext,
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backgroundColor.r, backgroundColor.g, backgroundColor.b );
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cairo_rectangle( currentContext, 0.0, 0.0, screenSize.x, screenSize.y );
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cairo_fill( currentContext );
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}
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void CAIRO_GAL::SetLayerDepth( double aLayerDepth )
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{
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super::SetLayerDepth( aLayerDepth );
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@ -686,35 +542,6 @@ void CAIRO_GAL::EndGroup()
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}
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void CAIRO_GAL::ClearCache()
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{
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for( int i = groups.size() - 1; i >= 0; --i )
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{
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DeleteGroup( i );
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}
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}
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void CAIRO_GAL::DeleteGroup( int aGroupNumber )
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{
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storePath();
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// Delete the Cairo paths
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std::deque<GroupElement>::iterator it, end;
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for( it = groups[aGroupNumber].begin(), end = groups[aGroupNumber].end(); it != end; ++it )
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{
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if( it->command == CMD_FILL_PATH || it->command == CMD_STROKE_PATH )
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{
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cairo_path_destroy( it->cairoPath );
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}
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}
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// Delete the group
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groups.erase( aGroupNumber );
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}
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void CAIRO_GAL::DrawGroup( int aGroupNumber )
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{
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// This method implements a small Virtual Machine - all stored commands
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@ -828,103 +655,91 @@ void CAIRO_GAL::ChangeGroupDepth( int aGroupNumber, int aDepth )
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}
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void CAIRO_GAL::Flush()
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void CAIRO_GAL::DeleteGroup( int aGroupNumber )
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{
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storePath();
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}
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// Delete the Cairo paths
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std::deque<GroupElement>::iterator it, end;
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void CAIRO_GAL::ComputeWorldScreenMatrix()
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{
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ComputeWorldScale();
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worldScreenMatrix.SetIdentity();
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MATRIX3x3D translation;
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translation.SetIdentity();
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translation.SetTranslation( 0.5 * screenSize );
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MATRIX3x3D scale;
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scale.SetIdentity();
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scale.SetScale( VECTOR2D( worldScale, worldScale ) );
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MATRIX3x3D lookat;
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lookat.SetIdentity();
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lookat.SetTranslation( -lookAtPoint );
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worldScreenMatrix = translation * scale * lookat * worldScreenMatrix;
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}
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void CAIRO_GAL::storePath()
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{
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if( isElementAdded )
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for( it = groups[aGroupNumber].begin(), end = groups[aGroupNumber].end(); it != end; ++it )
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{
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isElementAdded = false;
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if( !isGrouping )
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if( it->command == CMD_FILL_PATH || it->command == CMD_STROKE_PATH )
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{
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if( isFillEnabled )
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{
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cairo_set_source_rgb( currentContext, fillColor.r, fillColor.g, fillColor.b );
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cairo_fill_preserve( currentContext );
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}
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if( isStrokeEnabled )
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{
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cairo_set_source_rgb( currentContext, strokeColor.r, strokeColor.g, strokeColor.b );
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cairo_stroke_preserve( currentContext );
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}
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cairo_path_destroy( it->cairoPath );
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}
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else
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{
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// Copy the actual path, append it to the global path list
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// then check, if the path needs to be stroked/filled and
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// add this command to the group list;
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if( isStrokeEnabled )
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{
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GroupElement groupElement;
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groupElement.cairoPath = cairo_copy_path( currentContext );
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groupElement.command = CMD_STROKE_PATH;
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currentGroup->push_back( groupElement );
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}
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}
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if( isFillEnabled )
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{
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GroupElement groupElement;
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groupElement.cairoPath = cairo_copy_path( currentContext );
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groupElement.command = CMD_FILL_PATH;
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currentGroup->push_back( groupElement );
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}
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}
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// Delete the group
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groups.erase( aGroupNumber );
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}
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cairo_new_path( currentContext );
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void CAIRO_GAL::ClearCache()
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{
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for( int i = groups.size() - 1; i >= 0; --i )
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{
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DeleteGroup( i );
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}
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}
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// ---------------
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// Cursor handling
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// ---------------
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void CAIRO_GAL::initCursor( int aCursorSize )
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void CAIRO_GAL::SaveScreen()
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{
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cursorPixels = new wxBitmap( aCursorSize, aCursorSize );
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cursorPixelsSaved = new wxBitmap( aCursorSize, aCursorSize );
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cursorSize = aCursorSize;
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// Copy the current bitmap to the backup buffer
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int offset = 0;
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wxMemoryDC cursorShape( *cursorPixels );
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for( int j = 0; j < screenSize.y; j++ )
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{
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for( int i = 0; i < stride; i++ )
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{
|
||||
bitmapBufferBackup[offset + i] = bitmapBuffer[offset + i];
|
||||
offset += stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cursorShape.SetBackground( *wxTRANSPARENT_BRUSH );
|
||||
wxColour color( cursorColor.r * cursorColor.a * 255, cursorColor.g * cursorColor.a * 255,
|
||||
cursorColor.b * cursorColor.a * 255, 255 );
|
||||
wxPen pen = wxPen( color );
|
||||
cursorShape.SetPen( pen );
|
||||
cursorShape.Clear();
|
||||
|
||||
cursorShape.DrawLine( 0, aCursorSize / 2, aCursorSize, aCursorSize / 2 );
|
||||
cursorShape.DrawLine( aCursorSize / 2, 0, aCursorSize / 2, aCursorSize );
|
||||
void CAIRO_GAL::RestoreScreen()
|
||||
{
|
||||
int offset = 0;
|
||||
|
||||
for( int j = 0; j < screenSize.y; j++ )
|
||||
{
|
||||
for( int i = 0; i < stride; i++ )
|
||||
{
|
||||
bitmapBuffer[offset + i] = bitmapBufferBackup[offset + i];
|
||||
offset += stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::SetTarget( RenderTarget aTarget )
|
||||
{
|
||||
// If the compositor is not set, that means that there is a recaching process going on
|
||||
// and we do not need the compositor now
|
||||
if( !compositor )
|
||||
return;
|
||||
|
||||
// Cairo grouping prevents display of overlapping items on the same layer in the lighter color
|
||||
cairo_pop_group_to_source( currentContext );
|
||||
cairo_paint_with_alpha( currentContext, fillColor.a );
|
||||
|
||||
switch( aTarget )
|
||||
{
|
||||
default:
|
||||
case TARGET_CACHED:
|
||||
case TARGET_NONCACHED:
|
||||
compositor->SetBuffer( mainBuffer );
|
||||
break;
|
||||
|
||||
case TARGET_OVERLAY:
|
||||
compositor->SetBuffer( overlayBuffer );
|
||||
break;
|
||||
}
|
||||
|
||||
cairo_push_group( currentContext );
|
||||
}
|
||||
|
||||
|
||||
|
@ -975,7 +790,7 @@ void CAIRO_GAL::DrawCursor( VECTOR2D aCursorPosition )
|
|||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::DrawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
|
||||
void CAIRO_GAL::drawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
|
||||
{
|
||||
cairo_move_to( currentContext, aStartPoint.x, aStartPoint.y );
|
||||
cairo_line_to( currentContext, aEndPoint.x, aEndPoint.y );
|
||||
|
@ -984,14 +799,96 @@ void CAIRO_GAL::DrawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndP
|
|||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::storePath()
|
||||
{
|
||||
if( isElementAdded )
|
||||
{
|
||||
isElementAdded = false;
|
||||
|
||||
if( !isGrouping )
|
||||
{
|
||||
if( isFillEnabled )
|
||||
{
|
||||
cairo_set_source_rgb( currentContext, fillColor.r, fillColor.g, fillColor.b );
|
||||
cairo_fill_preserve( currentContext );
|
||||
}
|
||||
|
||||
if( isStrokeEnabled )
|
||||
{
|
||||
cairo_set_source_rgb( currentContext, strokeColor.r, strokeColor.g,
|
||||
strokeColor.b );
|
||||
cairo_stroke_preserve( currentContext );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Copy the actual path, append it to the global path list
|
||||
// then check, if the path needs to be stroked/filled and
|
||||
// add this command to the group list;
|
||||
if( isStrokeEnabled )
|
||||
{
|
||||
GroupElement groupElement;
|
||||
groupElement.cairoPath = cairo_copy_path( currentContext );
|
||||
groupElement.command = CMD_STROKE_PATH;
|
||||
currentGroup->push_back( groupElement );
|
||||
}
|
||||
|
||||
if( isFillEnabled )
|
||||
{
|
||||
GroupElement groupElement;
|
||||
groupElement.cairoPath = cairo_copy_path( currentContext );
|
||||
groupElement.command = CMD_FILL_PATH;
|
||||
currentGroup->push_back( groupElement );
|
||||
}
|
||||
}
|
||||
|
||||
cairo_new_path( currentContext );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::onPaint( wxPaintEvent& aEvent )
|
||||
{
|
||||
PostPaint();
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::skipMouseEvent( wxMouseEvent& aEvent )
|
||||
{
|
||||
// Post the mouse event to the event listener registered in constructor, if any
|
||||
if( mouseListener )
|
||||
wxPostEvent( mouseListener, aEvent );
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::initCursor( int aCursorSize )
|
||||
{
|
||||
cursorPixels = new wxBitmap( aCursorSize, aCursorSize );
|
||||
cursorPixelsSaved = new wxBitmap( aCursorSize, aCursorSize );
|
||||
cursorSize = aCursorSize;
|
||||
|
||||
wxMemoryDC cursorShape( *cursorPixels );
|
||||
|
||||
cursorShape.SetBackground( *wxTRANSPARENT_BRUSH );
|
||||
wxColour color( cursorColor.r * cursorColor.a * 255, cursorColor.g * cursorColor.a * 255,
|
||||
cursorColor.b * cursorColor.a * 255, 255 );
|
||||
wxPen pen = wxPen( color );
|
||||
cursorShape.SetPen( pen );
|
||||
cursorShape.Clear();
|
||||
|
||||
cursorShape.DrawLine( 0, aCursorSize / 2, aCursorSize, aCursorSize / 2 );
|
||||
cursorShape.DrawLine( aCursorSize / 2, 0, aCursorSize / 2, aCursorSize );
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::allocateBitmaps()
|
||||
{
|
||||
// Create buffer, use the system independent Cairo context backend
|
||||
stride = cairo_format_stride_for_width( GAL_FORMAT, screenSize.x );
|
||||
bufferSize = stride * screenSize.y;
|
||||
|
||||
bitmapBuffer = new unsigned int[bufferSize];
|
||||
bitmapBufferBackup = new unsigned int[bufferSize];
|
||||
bitmapBuffer = new unsigned int[bufferSize];
|
||||
bitmapBufferBackup = new unsigned int[bufferSize];
|
||||
wxOutput = new unsigned char[bufferSize * 3];
|
||||
}
|
||||
|
||||
|
@ -1004,12 +901,83 @@ void CAIRO_GAL::deleteBitmaps()
|
|||
}
|
||||
|
||||
|
||||
bool CAIRO_GAL::Show( bool aShow )
|
||||
void CAIRO_GAL::initSurface()
|
||||
{
|
||||
bool s = wxWindow::Show( aShow );
|
||||
wxASSERT( !isInitialized );
|
||||
|
||||
if( aShow )
|
||||
wxWindow::Raise();
|
||||
// Create the Cairo surface
|
||||
surface = cairo_image_surface_create_for_data( (unsigned char*) bitmapBuffer, GAL_FORMAT,
|
||||
screenSize.x, screenSize.y, stride );
|
||||
context = cairo_create( surface );
|
||||
#ifdef __WXDEBUG__
|
||||
cairo_status_t status = cairo_status( context );
|
||||
wxASSERT_MSG( status == CAIRO_STATUS_SUCCESS, "Cairo context creation error" );
|
||||
#endif /* __WXDEBUG__ */
|
||||
currentContext = context;
|
||||
|
||||
return s;
|
||||
cairo_set_antialias( context, CAIRO_ANTIALIAS_SUBPIXEL );
|
||||
|
||||
// Clear the screen
|
||||
ClearScreen();
|
||||
|
||||
// Compute the world <-> screen transformations
|
||||
ComputeWorldScreenMatrix();
|
||||
|
||||
cairo_matrix_init( &cairoWorldScreenMatrix, worldScreenMatrix.m_data[0][0],
|
||||
worldScreenMatrix.m_data[1][0], worldScreenMatrix.m_data[0][1],
|
||||
worldScreenMatrix.m_data[1][1], worldScreenMatrix.m_data[0][2],
|
||||
worldScreenMatrix.m_data[1][2] );
|
||||
|
||||
cairo_set_matrix( context, &cairoWorldScreenMatrix );
|
||||
|
||||
// Start drawing with a new path
|
||||
cairo_new_path( context );
|
||||
isElementAdded = true;
|
||||
|
||||
cairo_set_line_join( context, CAIRO_LINE_JOIN_ROUND );
|
||||
cairo_set_line_cap( context, CAIRO_LINE_CAP_ROUND );
|
||||
|
||||
lineWidth = 0;
|
||||
|
||||
isDeleteSavedPixels = true;
|
||||
isInitialized = true;
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::deinitSurface()
|
||||
{
|
||||
if( !isInitialized )
|
||||
return;
|
||||
|
||||
// Destroy Cairo objects
|
||||
cairo_destroy( context );
|
||||
cairo_surface_destroy( surface );
|
||||
|
||||
isInitialized = false;
|
||||
}
|
||||
|
||||
|
||||
void CAIRO_GAL::setCompositor()
|
||||
{
|
||||
// Recreate the compositor with the new Cairo context
|
||||
compositor.reset( new CAIRO_COMPOSITOR( ¤tContext ) );
|
||||
compositor->Resize( screenSize.x, screenSize.y );
|
||||
|
||||
// Prepare buffers
|
||||
mainBuffer = compositor->GetBuffer();
|
||||
overlayBuffer = compositor->GetBuffer();
|
||||
}
|
||||
|
||||
|
||||
unsigned int CAIRO_GAL::getNewGroupNumber()
|
||||
{
|
||||
wxASSERT_MSG( groups.size() < std::numeric_limits<unsigned int>::max(),
|
||||
wxT( "There are no free slots to store a group" ) );
|
||||
|
||||
while( groups.find( groupCounter ) != groups.end() )
|
||||
{
|
||||
groupCounter++;
|
||||
}
|
||||
|
||||
return groupCounter++;
|
||||
}
|
||||
|
|
|
@ -63,6 +63,33 @@ GAL::~GAL()
|
|||
}
|
||||
|
||||
|
||||
void GAL::ComputeWorldScreenMatrix()
|
||||
{
|
||||
ComputeWorldScale();
|
||||
|
||||
worldScreenMatrix.SetIdentity();
|
||||
|
||||
MATRIX3x3D translation;
|
||||
translation.SetIdentity();
|
||||
translation.SetTranslation( 0.5 * screenSize );
|
||||
|
||||
MATRIX3x3D scale;
|
||||
scale.SetIdentity();
|
||||
scale.SetScale( VECTOR2D( worldScale, worldScale ) );
|
||||
|
||||
MATRIX3x3D flip;
|
||||
flip.SetIdentity();
|
||||
flip.SetScale( VECTOR2D( 1.0, 1.0 ) );
|
||||
|
||||
MATRIX3x3D lookat;
|
||||
lookat.SetIdentity();
|
||||
lookat.SetTranslation( -lookAtPoint );
|
||||
|
||||
worldScreenMatrix = translation * flip * scale * lookat * worldScreenMatrix;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GAL::DrawGrid()
|
||||
{
|
||||
if( !gridVisibility )
|
||||
|
@ -136,7 +163,7 @@ void GAL::DrawGrid()
|
|||
if( ( j % gridTick == 0 && gridScreenSizeCoarse > gridDrawThreshold )
|
||||
|| gridScreenSizeDense > gridDrawThreshold )
|
||||
{
|
||||
DrawGridLine( VECTOR2D( gridStartX * gridSize.x, j * gridSize.y ),
|
||||
drawGridLine( VECTOR2D( gridStartX * gridSize.x, j * gridSize.y ),
|
||||
VECTOR2D( gridEndX * gridSize.x, j * gridSize.y ) );
|
||||
}
|
||||
}
|
||||
|
@ -155,7 +182,7 @@ void GAL::DrawGrid()
|
|||
if( ( i % gridTick == 0 && gridScreenSizeCoarse > gridDrawThreshold )
|
||||
|| gridScreenSizeDense > gridDrawThreshold )
|
||||
{
|
||||
DrawGridLine( VECTOR2D( i * gridSize.x, gridStartY * gridSize.y ),
|
||||
drawGridLine( VECTOR2D( i * gridSize.x, gridStartY * gridSize.y ),
|
||||
VECTOR2D( i * gridSize.x, gridEndY * gridSize.y ) );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,7 +52,7 @@ GPU_MANAGER* GPU_MANAGER::MakeManager( VERTEX_CONTAINER* aContainer )
|
|||
|
||||
|
||||
GPU_MANAGER::GPU_MANAGER( VERTEX_CONTAINER* aContainer ) :
|
||||
m_isDrawing( false ), m_container( aContainer ), m_shader( NULL )
|
||||
m_isDrawing( false ), m_container( aContainer ), m_shader( NULL )
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -104,7 +104,7 @@ unsigned int OPENGL_COMPOSITOR::GetBuffer()
|
|||
wxASSERT( m_initialized );
|
||||
|
||||
if( m_buffers.size() >= m_maxBuffers )
|
||||
return 0; // Unfortunately we have no more free buffers left
|
||||
return 0; // Unfortunately we have no more free buffers left
|
||||
|
||||
// GL_COLOR_ATTACHMENTn are consecutive integers
|
||||
GLuint attachmentPoint = GL_COLOR_ATTACHMENT0 + usedBuffers();
|
||||
|
@ -229,9 +229,11 @@ void OPENGL_COMPOSITOR::clean()
|
|||
{
|
||||
glDeleteTextures( 1, &it->textureTarget );
|
||||
}
|
||||
|
||||
m_buffers.clear();
|
||||
|
||||
m_initialized = false;
|
||||
}
|
||||
|
||||
|
||||
GLuint OPENGL_COMPOSITOR::m_currentFbo = 0;
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -37,12 +37,12 @@
|
|||
using namespace KiGfx;
|
||||
|
||||
SHADER::SHADER() :
|
||||
isProgramCreated( false ),
|
||||
isShaderLinked( false ),
|
||||
active( false ),
|
||||
maximumVertices( 4 ),
|
||||
geomInputType( GL_LINES ),
|
||||
geomOutputType( GL_LINES )
|
||||
isProgramCreated( false ),
|
||||
isShaderLinked( false ),
|
||||
active( false ),
|
||||
maximumVertices( 4 ),
|
||||
geomInputType( GL_LINES ),
|
||||
geomOutputType( GL_LINES )
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -97,7 +97,8 @@ bool SHADER::Link()
|
|||
programInfo( programNumber );
|
||||
|
||||
// Check the Link state
|
||||
glGetObjectParameterivARB( programNumber, GL_OBJECT_LINK_STATUS_ARB, (GLint*) &isShaderLinked );
|
||||
glGetObjectParameterivARB( programNumber, GL_OBJECT_LINK_STATUS_ARB,
|
||||
(GLint*) &isShaderLinked );
|
||||
|
||||
#ifdef __WXDEBUG__
|
||||
if( !isShaderLinked )
|
||||
|
@ -253,6 +254,7 @@ bool SHADER::addSource( const std::string& aShaderSource, ShaderType aShaderType
|
|||
glCompileShader( shaderNumber );
|
||||
GLint status;
|
||||
glGetShaderiv( shaderNumber, GL_COMPILE_STATUS, &status );
|
||||
|
||||
if( status != GL_TRUE )
|
||||
{
|
||||
wxLogError( wxT( "Shader compilation error" ) );
|
||||
|
@ -275,4 +277,3 @@ bool SHADER::addSource( const std::string& aShaderSource, ShaderType aShaderType
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
using namespace KiGfx;
|
||||
|
||||
VERTEX_MANAGER::VERTEX_MANAGER( bool aCached ) :
|
||||
m_noTransform( true ), m_transform( 1.0f )
|
||||
m_noTransform( true ), m_transform( 1.0f )
|
||||
{
|
||||
m_container.reset( VERTEX_CONTAINER::MakeContainer( aCached ) );
|
||||
m_gpu.reset( GPU_MANAGER::MakeManager( m_container.get() ) );
|
||||
|
@ -52,6 +52,7 @@ void VERTEX_MANAGER::Vertex( GLfloat aX, GLfloat aY, GLfloat aZ ) const
|
|||
{
|
||||
// Obtain the pointer to the vertex in the currently used container
|
||||
VERTEX* newVertex = m_container->Allocate( 1 );
|
||||
|
||||
if( newVertex == NULL )
|
||||
{
|
||||
wxLogError( wxT( "Vertex allocation error" ) );
|
||||
|
@ -66,6 +67,7 @@ void VERTEX_MANAGER::Vertices( const VERTEX aVertices[], unsigned int aSize ) co
|
|||
{
|
||||
// Obtain pointer to the vertex in currently used container
|
||||
VERTEX* newVertex = m_container->Allocate( aSize );
|
||||
|
||||
if( newVertex == NULL )
|
||||
{
|
||||
wxLogError( wxT( "Vertex allocation error" ) );
|
||||
|
@ -95,7 +97,7 @@ void VERTEX_MANAGER::FreeItem( VERTEX_ITEM& aItem ) const
|
|||
|
||||
void VERTEX_MANAGER::ChangeItemColor( const VERTEX_ITEM& aItem, const COLOR4D& aColor ) const
|
||||
{
|
||||
unsigned int size = aItem.GetSize();
|
||||
unsigned int size = aItem.GetSize();
|
||||
unsigned int offset = aItem.GetOffset();
|
||||
|
||||
VERTEX* vertex = m_container->GetVertices( offset );
|
||||
|
@ -114,7 +116,7 @@ void VERTEX_MANAGER::ChangeItemColor( const VERTEX_ITEM& aItem, const COLOR4D& a
|
|||
|
||||
void VERTEX_MANAGER::ChangeItemDepth( const VERTEX_ITEM& aItem, GLfloat aDepth ) const
|
||||
{
|
||||
unsigned int size = aItem.GetSize();
|
||||
unsigned int size = aItem.GetSize();
|
||||
unsigned int offset = aItem.GetOffset();
|
||||
|
||||
VERTEX* vertex = m_container->GetVertices( offset );
|
||||
|
@ -131,7 +133,7 @@ void VERTEX_MANAGER::ChangeItemDepth( const VERTEX_ITEM& aItem, GLfloat aDepth )
|
|||
VERTEX* VERTEX_MANAGER::GetVertices( const VERTEX_ITEM& aItem ) const
|
||||
{
|
||||
if( aItem.GetSize() == 0 )
|
||||
return NULL; // The item is not stored in the container
|
||||
return NULL; // The item is not stored in the container
|
||||
|
||||
return m_container->GetVertices( aItem.GetOffset() );
|
||||
}
|
||||
|
@ -158,6 +160,7 @@ void VERTEX_MANAGER::BeginDrawing() const
|
|||
void VERTEX_MANAGER::DrawItem( const VERTEX_ITEM& aItem ) const
|
||||
{
|
||||
int size = aItem.GetSize();
|
||||
|
||||
if( size > 0 )
|
||||
{
|
||||
int offset = aItem.GetOffset();
|
||||
|
|
|
@ -85,7 +85,6 @@ void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& event )
|
|||
else
|
||||
scrollSpeed = scrollVec.y;
|
||||
|
||||
VECTOR2D t = m_view->GetScreenPixelSize();
|
||||
VECTOR2D delta( event.ControlDown() ? -scrollSpeed : 0.0,
|
||||
event.ShiftDown() ? -scrollSpeed : 0.0 );
|
||||
|
||||
|
|
|
@ -38,7 +38,6 @@
|
|||
|
||||
namespace KiGfx
|
||||
{
|
||||
|
||||
class CAIRO_COMPOSITOR : public COMPOSITOR
|
||||
{
|
||||
public:
|
||||
|
@ -67,25 +66,25 @@ protected:
|
|||
typedef boost::shared_array<unsigned int> BitmapPtr;
|
||||
typedef struct
|
||||
{
|
||||
cairo_t* context; ///< Main texture handle
|
||||
cairo_surface_t* surface; ///< Point to which an image from texture is attached
|
||||
BitmapPtr bitmap; ///< Pixel storage
|
||||
cairo_t* context; ///< Main texture handle
|
||||
cairo_surface_t* surface; ///< Point to which an image from texture is attached
|
||||
BitmapPtr bitmap; ///< Pixel storage
|
||||
} CAIRO_BUFFER;
|
||||
|
||||
unsigned int m_current; ///< Currently used buffer handle
|
||||
unsigned int m_current; ///< Currently used buffer handle
|
||||
typedef std::deque<CAIRO_BUFFER> CAIRO_BUFFERS;
|
||||
|
||||
/// Pointer to the current context, so it can be changed
|
||||
cairo_t** m_currentContext;
|
||||
cairo_t** m_currentContext;
|
||||
|
||||
/// Rendering target used for compositing (the main display)
|
||||
cairo_t* m_mainContext;
|
||||
cairo_t* m_mainContext;
|
||||
|
||||
/// Transformation matrix
|
||||
cairo_matrix_t m_matrix;
|
||||
cairo_matrix_t m_matrix;
|
||||
|
||||
/// Stores information about initialized buffers
|
||||
CAIRO_BUFFERS m_buffers;
|
||||
CAIRO_BUFFERS m_buffers;
|
||||
|
||||
unsigned int m_stride; ///< Stride to use given the desired format and width
|
||||
unsigned int m_bufferSize; ///< Amount of memory needed to store a buffer
|
||||
|
@ -102,7 +101,6 @@ protected:
|
|||
return m_buffers.size();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace KiGfx
|
||||
|
||||
#endif /* COMPOSITOR_H_ */
|
||||
|
|
|
@ -45,9 +45,6 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#define EXCEPTION_ZERO_CLIENT_RECTANGLE 0
|
||||
#define EXCEPTION_ZERO_CONTEXT 1
|
||||
|
||||
/**
|
||||
* @brief Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
|
||||
*
|
||||
|
@ -92,7 +89,7 @@ public:
|
|||
// ---------------
|
||||
|
||||
/// @copydoc GAL::BeginDrawing()
|
||||
virtual void BeginDrawing() throw (int);
|
||||
virtual void BeginDrawing();
|
||||
|
||||
/// @copydoc GAL::EndDrawing()
|
||||
virtual void EndDrawing();
|
||||
|
@ -103,19 +100,19 @@ public:
|
|||
/// @copydoc GAL::DrawSegment()
|
||||
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth );
|
||||
|
||||
/// @copydoc GAL::DrawPolyline()
|
||||
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
/// @copydoc GAL::DrawCircle()
|
||||
virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius );
|
||||
|
||||
/// @copydoc GAL::DrawArc()
|
||||
virtual void
|
||||
DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle );
|
||||
virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
|
||||
double aStartAngle, double aEndAngle );
|
||||
|
||||
/// @copydoc GAL::DrawRectangle()
|
||||
virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
/// @copydoc GAL::DrawPolyline()
|
||||
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
/// @copydoc GAL::DrawPolygon()
|
||||
virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
|
@ -149,24 +146,15 @@ public:
|
|||
/// @copydoc GAL::SetIsStroke()
|
||||
virtual void SetIsStroke( bool aIsStrokeEnabled );
|
||||
|
||||
/// @copydoc GAL::SetFillColor()
|
||||
virtual void SetFillColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::SetStrokeColor()
|
||||
virtual void SetStrokeColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::GetStrokeColor()
|
||||
COLOR4D GetStrokeColor();
|
||||
|
||||
/// @copydoc GAL::SetBackgroundColor()
|
||||
virtual void SetBackgroundColor( const COLOR4D& aColor );
|
||||
/// @copydoc GAL::SetFillColor()
|
||||
virtual void SetFillColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::SetLineWidth()
|
||||
virtual void SetLineWidth( double aLineWidth );
|
||||
|
||||
/// @copydoc GAL::GetLineWidth()
|
||||
double GetLineWidth();
|
||||
|
||||
/// @copydoc GAL::SetLayerDepth()
|
||||
virtual void SetLayerDepth( double aLayerDepth );
|
||||
|
||||
|
@ -221,33 +209,6 @@ public:
|
|||
// Handling the world <-> screen transformation
|
||||
// --------------------------------------------------------
|
||||
|
||||
/// @copydoc GAL::ComputeWorldScreenMatrix()
|
||||
virtual void ComputeWorldScreenMatrix();
|
||||
|
||||
/// @copydoc GAL::GetWorldScreenMatrix()
|
||||
MATRIX3x3D GetWorldScreenMatrix();
|
||||
|
||||
/// @copydoc GAL::SetWorldScreenMatrix()
|
||||
void SetWorldScreenMatrix( MATRIX3x3D aMatrix );
|
||||
|
||||
/// @copydoc GAL::SetWorldUnitLength()
|
||||
void SetWorldUnitLength( double aWorldUnitLength );
|
||||
|
||||
/// @copydoc GAL::SetScreenDPI()
|
||||
void SetScreenDPI( double aScreenDPI );
|
||||
|
||||
/// @copydoc GAL::SetLookAtPoint()
|
||||
void SetLookAtPoint( const VECTOR2D& aPoint );
|
||||
|
||||
/// @copydoc GAL::GetLookAtPoint()
|
||||
VECTOR2D GetLookAtPoint();
|
||||
|
||||
/// @copydoc GAL::SetZoomFactor()
|
||||
void SetZoomFactor( double aZoomFactor );
|
||||
|
||||
/// @copydoc GAL::GetZoomFactor()
|
||||
double GetZoomFactor();
|
||||
|
||||
/// @copydoc GAL::SaveScreen()
|
||||
virtual void SaveScreen();
|
||||
|
||||
|
@ -264,9 +225,6 @@ public:
|
|||
/// @copydoc GAL::ComputeCursorToWorld()
|
||||
virtual VECTOR2D ComputeCursorToWorld( const VECTOR2D& aCursorPosition );
|
||||
|
||||
/// @copydoc GAL::SetIsCursorEnabled()
|
||||
void SetIsCursorEnabled( bool aIsCursorEnabled );
|
||||
|
||||
/// @copydoc GAL::DrawCursor()
|
||||
virtual void DrawCursor( VECTOR2D aCursorPosition );
|
||||
|
||||
|
@ -295,7 +253,7 @@ public:
|
|||
}
|
||||
|
||||
protected:
|
||||
virtual void DrawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
virtual void drawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
private:
|
||||
/// Super class definition
|
||||
|
@ -303,30 +261,29 @@ private:
|
|||
|
||||
// Compositing variables
|
||||
boost::shared_ptr<CAIRO_COMPOSITOR> compositor; ///< Object for layers compositing
|
||||
unsigned int mainBuffer; ///< Handle to the main buffer
|
||||
unsigned int overlayBuffer; ///< Handle to the overlay buffer
|
||||
unsigned int mainBuffer; ///< Handle to the main buffer
|
||||
unsigned int overlayBuffer; ///< Handle to the overlay buffer
|
||||
|
||||
// Variables related to wxWidgets
|
||||
wxWindow* parentWindow; ///< Parent window
|
||||
wxEvtHandler* mouseListener; ///< Mouse listener
|
||||
wxEvtHandler* paintListener; ///< Paint listener
|
||||
unsigned int bufferSize; ///< Size of buffers cairoOutput, bitmapBuffers
|
||||
unsigned char* wxOutput; ///< wxImage comaptible buffer
|
||||
wxWindow* parentWindow; ///< Parent window
|
||||
wxEvtHandler* mouseListener; ///< Mouse listener
|
||||
wxEvtHandler* paintListener; ///< Paint listener
|
||||
unsigned int bufferSize; ///< Size of buffers cairoOutput, bitmapBuffers
|
||||
unsigned char* wxOutput; ///< wxImage comaptible buffer
|
||||
|
||||
// Cursor variables
|
||||
std::deque<wxColour> savedCursorPixels; ///< Saved pixels of the cursor
|
||||
bool isDeleteSavedPixels; ///< True, if the saved pixels can be discarded
|
||||
wxPoint savedCursorPosition; ///< The last cursor position
|
||||
wxBitmap* cursorPixels; ///< Cursor pixels
|
||||
wxBitmap* cursorPixelsSaved; ///< Saved cursor pixels
|
||||
int cursorSize; ///< Cursor size
|
||||
std::deque<wxColour> savedCursorPixels; ///< Saved pixels of the cursor
|
||||
bool isDeleteSavedPixels; ///< True, if the saved pixels can be discarded
|
||||
wxPoint savedCursorPosition; ///< The last cursor position
|
||||
wxBitmap* cursorPixels; ///< Cursor pixels
|
||||
wxBitmap* cursorPixelsSaved; ///< Saved cursor pixels
|
||||
int cursorSize; ///< Cursor size
|
||||
|
||||
/// Maximum number of arguments for one command
|
||||
static const int MAX_CAIRO_ARGUMENTS = 6;
|
||||
|
||||
/// Definitions for the command recorder
|
||||
enum GraphicsCommand
|
||||
{
|
||||
enum GraphicsCommand {
|
||||
CMD_SET_FILL, ///< Enable/disable filling
|
||||
CMD_SET_STROKE, ///< Enable/disable stroking
|
||||
CMD_SET_FILLCOLOR, ///< Set the fill color
|
||||
|
@ -392,18 +349,18 @@ private:
|
|||
/// @copydoc GAL::initCursor()
|
||||
virtual void initCursor( int aCursorSize );
|
||||
|
||||
/// Allocate the bitmaps for drawing
|
||||
void allocateBitmaps();
|
||||
|
||||
/// Allocate the bitmaps for drawing
|
||||
void deleteBitmaps();
|
||||
|
||||
/// Prepare Cairo surfaces for drawing
|
||||
void initSurface();
|
||||
|
||||
/// Destroy Cairo surfaces when are not needed anymore
|
||||
void deinitSurface();
|
||||
|
||||
/// Allocate the bitmaps for drawing
|
||||
void allocateBitmaps();
|
||||
|
||||
/// Allocate the bitmaps for drawing
|
||||
void deleteBitmaps();
|
||||
|
||||
/// Prepare the compositor
|
||||
void setCompositor();
|
||||
|
||||
|
|
|
@ -231,7 +231,10 @@ public:
|
|||
*
|
||||
* @param aColor is the color for background filling.
|
||||
*/
|
||||
virtual void SetBackgroundColor( const COLOR4D& aColor ) = 0;
|
||||
inline virtual void SetBackgroundColor( const COLOR4D& aColor )
|
||||
{
|
||||
backgroundColor = aColor;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Set the line width.
|
||||
|
@ -417,7 +420,7 @@ public:
|
|||
// --------------------------------------------------------
|
||||
|
||||
/// @brief Compute the world <-> screen transformation matrix
|
||||
virtual void ComputeWorldScreenMatrix() = 0;
|
||||
virtual void ComputeWorldScreenMatrix();
|
||||
|
||||
/**
|
||||
* @brief Get the world <-> screen transformation matrix.
|
||||
|
@ -745,7 +748,6 @@ protected:
|
|||
|
||||
bool isFillEnabled; ///< Is filling of graphic objects enabled ?
|
||||
bool isStrokeEnabled; ///< Are the outlines stroked ?
|
||||
bool isSetAttributes; ///< True, if the attributes have been set
|
||||
|
||||
COLOR4D backgroundColor; ///< The background color
|
||||
COLOR4D fillColor; ///< The fill color
|
||||
|
@ -784,7 +786,7 @@ protected:
|
|||
* @param aStartPoint is the start point of the line.
|
||||
* @param aEndPoint is the end point of the line.
|
||||
*/
|
||||
virtual void DrawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) = 0;
|
||||
virtual void drawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) = 0;
|
||||
|
||||
/**
|
||||
* @brief Initialize the cursor.
|
||||
|
|
|
@ -94,12 +94,12 @@ protected:
|
|||
unsigned int m_itemSize;
|
||||
|
||||
/**
|
||||
* Function reallocate()
|
||||
* resizes the chunk that stores the current item to the given size.
|
||||
*
|
||||
* @param aSize is the number of vertices to be stored.
|
||||
* @return offset of the new chunk.
|
||||
*/
|
||||
* Function reallocate()
|
||||
* resizes the chunk that stores the current item to the given size.
|
||||
*
|
||||
* @param aSize is the number of vertices to be stored.
|
||||
* @return offset of the new chunk.
|
||||
*/
|
||||
virtual unsigned int reallocate( unsigned int aSize );
|
||||
|
||||
/**
|
||||
|
|
|
@ -37,7 +37,6 @@
|
|||
|
||||
namespace KiGfx
|
||||
{
|
||||
|
||||
class OPENGL_COMPOSITOR : public COMPOSITOR
|
||||
{
|
||||
public:
|
||||
|
@ -94,7 +93,6 @@ protected:
|
|||
return m_buffers.size();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace KiGfx
|
||||
|
||||
#endif /* COMPOSITOR_H_ */
|
||||
|
|
|
@ -104,19 +104,19 @@ public:
|
|||
/// @copydoc GAL::DrawSegment()
|
||||
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth );
|
||||
|
||||
/// @copydoc GAL::DrawPolyline()
|
||||
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
/// @copydoc GAL::DrawCircle()
|
||||
virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius );
|
||||
|
||||
/// @copydoc GAL::DrawArc()
|
||||
virtual void
|
||||
DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle );
|
||||
virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
|
||||
double aStartAngle, double aEndAngle );
|
||||
|
||||
/// @copydoc GAL::DrawRectangle()
|
||||
virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
/// @copydoc GAL::DrawPolyline()
|
||||
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
/// @copydoc GAL::DrawPolygon()
|
||||
virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList );
|
||||
|
||||
|
@ -129,7 +129,7 @@ public:
|
|||
// --------------
|
||||
|
||||
/// @brief Resizes the canvas.
|
||||
virtual void ResizeScreen ( int aWidth, int aHeight );
|
||||
virtual void ResizeScreen( int aWidth, int aHeight );
|
||||
|
||||
/// @brief Shows/hides the GAL canvas
|
||||
virtual bool Show( bool aShow );
|
||||
|
@ -144,42 +144,9 @@ public:
|
|||
// Attribute setting
|
||||
// -----------------
|
||||
|
||||
/// @copydoc GAL::SetIsFill()
|
||||
virtual void SetIsFill( bool aIsFillEnabled )
|
||||
{
|
||||
isFillEnabled = aIsFillEnabled;
|
||||
}
|
||||
|
||||
/// @copydoc GAL::SetIsStroke()
|
||||
virtual void SetIsStroke( bool aIsStrokeEnabled )
|
||||
{
|
||||
isStrokeEnabled = aIsStrokeEnabled;
|
||||
}
|
||||
|
||||
/// @copydoc GAL::SetFillColor()
|
||||
virtual void SetFillColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::SetStrokeColor()
|
||||
virtual void SetStrokeColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::GetStrokeColor()
|
||||
COLOR4D GetStrokeColor();
|
||||
|
||||
/// @copydoc GAL::SetBackgroundColor()
|
||||
virtual void SetBackgroundColor( const COLOR4D& aColor );
|
||||
|
||||
/// @copydoc GAL::SetLineWidth()
|
||||
virtual void SetLineWidth( double aLineWidth );
|
||||
|
||||
/// @copydoc GAL::GetLineWidth()
|
||||
double GetLineWidth();
|
||||
|
||||
/// @copydoc GAL::SetLayerDepth()
|
||||
virtual void SetLayerDepth( double aLayerDepth )
|
||||
{
|
||||
super::SetLayerDepth( aLayerDepth );
|
||||
}
|
||||
|
||||
// --------------
|
||||
// Transformation
|
||||
// --------------
|
||||
|
@ -231,33 +198,6 @@ public:
|
|||
// Handling the world <-> screen transformation
|
||||
// --------------------------------------------------------
|
||||
|
||||
/// @copydoc GAL::ComputeWorldScreenMatrix()
|
||||
virtual void ComputeWorldScreenMatrix();
|
||||
|
||||
/// @copydoc GAL::GetWorldScreenMatrix()
|
||||
MATRIX3x3D GetWorldScreenMatrix();
|
||||
|
||||
/// @copydoc GAL::SetWorldScreenMatrix()
|
||||
void SetWorldScreenMatrix( MATRIX3x3D aMatrix );
|
||||
|
||||
/// @copydoc GAL::SetWorldUnitLength()
|
||||
void SetWorldUnitLength( double aWorldUnitLength );
|
||||
|
||||
/// @copydoc GAL::SetScreenDPI()
|
||||
void SetScreenDPI( double aScreenDPI );
|
||||
|
||||
/// @copydoc GAL::SetLookAtPoint()
|
||||
void SetLookAtPoint( const VECTOR2D& aPoint );
|
||||
|
||||
/// @copydoc GAL::GetLookAtPoint()
|
||||
VECTOR2D GetLookAtPoint();
|
||||
|
||||
/// @copydoc GAL::SetZoomFactor()
|
||||
void SetZoomFactor( double aZoomFactor );
|
||||
|
||||
/// @copydoc GAL::GetZoomFactor()
|
||||
double GetZoomFactor();
|
||||
|
||||
/// @copydoc GAL::SaveScreen()
|
||||
virtual void SaveScreen();
|
||||
|
||||
|
@ -274,9 +214,6 @@ public:
|
|||
/// @copydoc GAL::ComputeCursorToWorld()
|
||||
virtual VECTOR2D ComputeCursorToWorld( const VECTOR2D& aCursorPosition );
|
||||
|
||||
/// @copydoc GAL::SetIsCursorEnabled()
|
||||
void SetIsCursorEnabled( bool aIsCursorEnabled );
|
||||
|
||||
/// @copydoc GAL::DrawCursor()
|
||||
virtual void DrawCursor( VECTOR2D aCursorPosition );
|
||||
|
||||
|
@ -312,7 +249,7 @@ public:
|
|||
} TessParams;
|
||||
|
||||
protected:
|
||||
virtual void DrawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
virtual void drawGridLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
private:
|
||||
/// Super class definition
|
||||
|
@ -321,90 +258,114 @@ private:
|
|||
static const int CIRCLE_POINTS = 64; ///< The number of points for circle approximation
|
||||
static const int CURVE_POINTS = 32; ///< The number of points for curve approximation
|
||||
|
||||
wxClientDC* clientDC; ///< Drawing context
|
||||
wxGLContext* glContext; ///< OpenGL context of wxWidgets
|
||||
wxWindow* parentWindow; ///< Parent window
|
||||
wxEvtHandler* mouseListener;
|
||||
wxEvtHandler* paintListener;
|
||||
|
||||
// Precomputed vertices for faster circle & semicircle drawing
|
||||
NONCACHED_CONTAINER circleContainer; ///< Container for storing circle vertices
|
||||
wxClientDC* clientDC; ///< Drawing context
|
||||
wxGLContext* glContext; ///< OpenGL context of wxWidgets
|
||||
wxWindow* parentWindow; ///< Parent window
|
||||
wxEvtHandler* mouseListener;
|
||||
wxEvtHandler* paintListener;
|
||||
|
||||
// Vertex buffer objects related fields
|
||||
typedef std::map< unsigned int, boost::shared_ptr<VERTEX_ITEM> > GroupsMap;
|
||||
GroupsMap groups; ///< Stores informations about VBO objects (groups)
|
||||
unsigned int groupCounter; ///< Counter used for generating keys for groups
|
||||
VERTEX_MANAGER* currentManager; ///< Currently used VERTEX_MANAGER (for storing VERTEX_ITEMs)
|
||||
VERTEX_MANAGER cachedManager; ///< Container for storing cached VERTEX_ITEMs
|
||||
VERTEX_MANAGER nonCachedManager; ///< Container for storing non-cached VERTEX_ITEMs
|
||||
VERTEX_MANAGER overlayManager; ///< Container for storing overlaid VERTEX_ITEMs
|
||||
GroupsMap groups; ///< Stores informations about VBO objects (groups)
|
||||
unsigned int groupCounter; ///< Counter used for generating keys for groups
|
||||
VERTEX_MANAGER* currentManager; ///< Currently used VERTEX_MANAGER (for storing VERTEX_ITEMs)
|
||||
VERTEX_MANAGER cachedManager; ///< Container for storing cached VERTEX_ITEMs
|
||||
VERTEX_MANAGER nonCachedManager; ///< Container for storing non-cached VERTEX_ITEMs
|
||||
VERTEX_MANAGER overlayManager; ///< Container for storing overlaid VERTEX_ITEMs
|
||||
|
||||
// Framebuffer & compositing
|
||||
OPENGL_COMPOSITOR compositor; ///< Handles multiple rendering targets
|
||||
unsigned int mainBuffer; ///< Main rendering target
|
||||
unsigned int overlayBuffer; ///< Auxiliary rendering target (for menus etc.)
|
||||
|
||||
// Polygon tesselation
|
||||
GLUtesselator* tesselator; ///< Pointer to the tesselator
|
||||
std::vector<GLdouble*> tessIntersects; ///< Storage of intersecting points
|
||||
OPENGL_COMPOSITOR compositor; ///< Handles multiple rendering targets
|
||||
unsigned int mainBuffer; ///< Main rendering target
|
||||
unsigned int overlayBuffer; ///< Auxiliary rendering target (for menus etc.)
|
||||
|
||||
// Shader
|
||||
SHADER shader; ///< There is only one shader used for different objects
|
||||
SHADER shader; ///< There is only one shader used for different objects
|
||||
|
||||
// Cursor
|
||||
int cursorSize; ///< Size of the cursor in pixels
|
||||
GLubyte* cursorShape; ///< Cursor pixel storage
|
||||
GLubyte* cursorSave; ///< Saved cursor pixels
|
||||
VECTOR2D savedCursorPosition; ///< Last saved cursor position
|
||||
int cursorSize; ///< Size of the cursor in pixels
|
||||
GLubyte* cursorShape; ///< Cursor pixel storage
|
||||
GLubyte* cursorSave; ///< Saved cursor pixels
|
||||
VECTOR2D savedCursorPosition; ///< Last saved cursor position
|
||||
|
||||
// Internal flags
|
||||
bool isGlewInitialized; ///< Is GLEW initialized?
|
||||
bool isFramebufferInitialized; ///< Are the framebuffers initialized?
|
||||
bool isShaderInitialized; ///< Was the shader initialized?
|
||||
bool isGrouping; ///< Was a group started?
|
||||
bool isGlewInitialized; ///< Is GLEW initialized?
|
||||
bool isFramebufferInitialized; ///< Are the framebuffers initialized?
|
||||
bool isShaderInitialized; ///< Was the shader initialized?
|
||||
bool isGrouping; ///< Was a group started?
|
||||
|
||||
// Polygon tesselation
|
||||
GLUtesselator* tesselator; ///< Pointer to the tesselator
|
||||
std::vector<GLdouble*> tessIntersects; ///< Storage of intersecting points
|
||||
|
||||
// Structure used for tesselation of polygons
|
||||
struct OGLPOINT
|
||||
{
|
||||
OGLPOINT() :
|
||||
x( 0.0 ), y( 0.0 ), z( 0.0 )
|
||||
{}
|
||||
|
||||
OGLPOINT( const char* fastest )
|
||||
{
|
||||
// do nothing for fastest speed, and keep inline
|
||||
}
|
||||
|
||||
OGLPOINT( const VECTOR2D& aPoint ) :
|
||||
x( aPoint.x ), y( aPoint.y ), z( 0.0 )
|
||||
{}
|
||||
|
||||
OGLPOINT& operator=( const VECTOR2D& aPoint )
|
||||
{
|
||||
x = aPoint.x;
|
||||
y = aPoint.y;
|
||||
z = 0.0;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLdouble x;
|
||||
GLdouble y;
|
||||
GLdouble z;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Draw a semi circle. Depending on settings (isStrokeEnabled & isFilledEnabled) it runs
|
||||
* @brief Draw a quad for the line.
|
||||
*
|
||||
* @param aStartPoint is the start point of the line.
|
||||
* @param aEndPoint is the end point of the line.
|
||||
*/
|
||||
inline void drawLineQuad( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
/**
|
||||
* @brief Draw a semicircle. Depending on settings (isStrokeEnabled & isFilledEnabled) it runs
|
||||
* the proper function (drawStrokedSemiCircle or drawFilledSemiCircle).
|
||||
*
|
||||
* @param aCenterPoint is the center point.
|
||||
* @param aRadius is the radius of the semi-circle.
|
||||
* @param aAngle is the angle of the semi-circle.
|
||||
* @param aRadius is the radius of the semicircle.
|
||||
* @param aAngle is the angle of the semicircle.
|
||||
*
|
||||
*/
|
||||
void drawSemiCircle( const VECTOR2D& aCenterPoint, double aRadius, double aAngle );
|
||||
|
||||
/**
|
||||
* @brief Draw a filled semi circle.
|
||||
* @brief Draw a filled semicircle.
|
||||
*
|
||||
* @param aCenterPoint is the center point.
|
||||
* @param aRadius is the radius of the semi-circle.
|
||||
* @param aAngle is the angle of the semi-circle.
|
||||
* @param aRadius is the radius of the semicircle.
|
||||
* @param aAngle is the angle of the semicircle.
|
||||
*
|
||||
*/
|
||||
void drawFilledSemiCircle( const VECTOR2D& aCenterPoint, double aRadius, double aAngle );
|
||||
|
||||
/**
|
||||
* @brief Draw a stroked semi circle.
|
||||
* @brief Draw a stroked semicircle.
|
||||
*
|
||||
* @param aCenterPoint is the center point.
|
||||
* @param aRadius is the radius of the semi-circle.
|
||||
* @param aAngle is the angle of the semi-circle.
|
||||
* @param aRadius is the radius of the semicircle.
|
||||
* @param aAngle is the angle of the semicircle.
|
||||
*
|
||||
*/
|
||||
void drawStrokedSemiCircle( const VECTOR2D& aCenterPoint, double aRadius, double aAngle );
|
||||
|
||||
/// Compute the points of the unit circle and store them in VBO.
|
||||
void computeCircle();
|
||||
|
||||
// Event handling
|
||||
/**
|
||||
* @brief This is the window creation event handler.
|
||||
*
|
||||
* @param aEvent is the window creation event.
|
||||
*/
|
||||
void onCreate( wxWindowCreateEvent& aEvent );
|
||||
|
||||
/**
|
||||
* @brief This is the OnPaint event handler.
|
||||
*
|
||||
|
@ -419,20 +380,12 @@ private:
|
|||
*/
|
||||
void skipMouseEvent( wxMouseEvent& aEvent );
|
||||
|
||||
/// Initialize GLEW.
|
||||
/// Initialize GLEW
|
||||
void initGlew();
|
||||
|
||||
/// @copydoc GAL::initCursor()
|
||||
virtual void initCursor( int aCursorSize );
|
||||
|
||||
/**
|
||||
* @brief Draw a quad for the line.
|
||||
*
|
||||
* @param aStartPoint is the start point of the line.
|
||||
* @param aEndPoint is the end point of the line.
|
||||
*/
|
||||
inline void drawLineQuad( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
|
||||
|
||||
/**
|
||||
* @brief Returns a valid key that can be used as a new group number.
|
||||
*
|
||||
|
|
|
@ -35,9 +35,8 @@
|
|||
namespace KiGfx
|
||||
{
|
||||
// Possible types of shaders
|
||||
enum SHADER_TYPE
|
||||
{
|
||||
SHADER_NONE = 0,
|
||||
enum SHADER_TYPE {
|
||||
SHADER_NONE = 0,
|
||||
SHADER_LINE,
|
||||
SHADER_FILLED_CIRCLE,
|
||||
SHADER_STROKED_CIRCLE,
|
||||
|
@ -60,7 +59,7 @@ const unsigned int CoordStride = CoordSize / sizeof(GLfloat);
|
|||
// Offset of color data from the beginning of each vertex data
|
||||
const unsigned int ColorOffset = offsetof(VERTEX, r);
|
||||
const unsigned int ColorSize = sizeof(VERTEX().r) + sizeof(VERTEX().g) +
|
||||
sizeof(VERTEX().b) + sizeof(VERTEX().a);
|
||||
sizeof(VERTEX().b) + sizeof(VERTEX().a);
|
||||
const unsigned int ColorStride = ColorSize / sizeof(GLubyte);
|
||||
|
||||
// Shader attributes
|
||||
|
|
Loading…
Reference in New Issue