pcbnew: Don't reset triangular points for intersection
We prevent the creation of invalid polygons by keeping the converging
lines from intersecting. This test doesn't make sense for triangular
polygons as they always intersect and we want to allow them to move
outside of the singular point.
Fixes: lp:1831481
* https://bugs.launchpad.net/kicad/+bug/1831481
(cherry picked from commit 966173c129
)
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@ -173,8 +173,12 @@ void EC_CONVERGING::Apply( EDIT_LINE& aHandle )
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if( OPT_VECTOR2I originEndIntersect = endSide.Intersect( originSide ) )
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{
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origin.SetPosition( *originEndIntersect );
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end.SetPosition( *originEndIntersect );
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// Triangle intersect by definition
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if( m_editPoints.LinesSize() > 3 )
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{
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origin.SetPosition( *originEndIntersect );
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end.SetPosition( *originEndIntersect );
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}
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}
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}
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