fixed compil errors with USE_WX_ZOOM on.
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@ -487,7 +487,7 @@ void D_PAD::DrawShape( EDA_Rect* aClipBox, wxDC* aDC, PAD_DRAWINFO& aDrawInfo )
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case PAD_CIRCLE:
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#ifdef USE_WX_ZOOM
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if( DC->LogicalToDeviceXRel( hole ) > 1 )
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if( aDC->LogicalToDeviceXRel( hole ) > 1 )
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#else
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if( aDrawInfo.m_Scale * hole > 1 ) /* draw hole if its size is enough */
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#endif
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@ -602,7 +602,7 @@ void D_PAD::DrawShape( EDA_Rect* aClipBox, wxDC* aDC, PAD_DRAWINFO& aDrawInfo )
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#define CHAR_SIZE_MIN 5
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#ifdef USE_WX_ZOOM
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if( DC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable when size too small.
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if( aDC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable when size too small.
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#else
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if( aDrawInfo.m_Scale * tsize >= CHAR_SIZE_MIN ) // Not drawable when size too small.
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#endif
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@ -624,7 +624,7 @@ void D_PAD::DrawShape( EDA_Rect* aClipBox, wxDC* aDC, PAD_DRAWINFO& aDrawInfo )
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tsize = min( AreaSize.y, AreaSize.x / shortname_len );
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#ifdef USE_WX_ZOOM
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if( DC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable in size too small.
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if( aDC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable in size too small.
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#else
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if( aDrawInfo.m_Scale * tsize >= CHAR_SIZE_MIN ) // Not drawable in size too small.
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#endif
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@ -132,9 +132,9 @@ void DIALOG_PAD_PROPERTIES::OnPaintShowPanel( wxPaintEvent& event )
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// Give a margin
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scale *= 0.7;
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dc.SetUserScale( scale, scale );
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drawInfo.m_Scale = scale;
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#ifndef USE_WX_ZOOM
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drawInfo.m_Scale = scale;
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wxPoint org = ActiveScreen->m_DrawOrg;
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wxPoint strt = ActiveScreen->m_StartVisu;
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int pzoom = ActiveScreen->GetZoom();
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