Pcbnew: fix issue when KICAD_NANOMETER is defined: when zones use htcth to show zones areas, hatch lines were incorrectly calculated (hunded of thousand lines created)
Eeschema: fix issue in search: search not made in reference strings. Minor fixes, code cleaning and comment enhancements.
This commit is contained in:
parent
54c20b57f2
commit
1c98200721
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@ -31,7 +31,6 @@
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#include "common.h"
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#include "trigo.h"
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#include "pcbstruct.h"
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#include "macros.h"
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#include "drawtxt.h"
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#include "confirm.h"
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#include "layers_id_colors_and_visibility.h"
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@ -171,7 +170,7 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
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if( g_Parm_3D_Visu.m_Layers < 2 )
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g_Parm_3D_Visu.m_Layers = 2;
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g_Parm_3D_Visu.m_BoardScale = 2.0 / MAX( g_Parm_3D_Visu.m_BoardSize.x,
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g_Parm_3D_Visu.m_BoardScale = 2.0 / max( g_Parm_3D_Visu.m_BoardSize.x,
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g_Parm_3D_Visu.m_BoardSize.y );
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// @TODO: epoxy_width (board thickness) must be set by user,
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@ -911,7 +910,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
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scale = g_Parm_3D_Visu.m_BoardScale;
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holeX = (double) m_Drill.x * scale / 2;
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holeY = (double) m_Drill.y * scale / 2;
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hole = MIN( holeX, holeY );
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hole = fmin( holeX, holeY );
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/* Calculate the center of the pad. */
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shape_pos = ReturnShapePos();
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@ -1505,10 +1504,12 @@ void CALLBACK tesswxPoint2Vertex( const GLvoid* data )
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void CALLBACK tessErrorCB( GLenum errorCode )
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{
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#if defined(DEBUG)
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const GLubyte* errorStr;
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errorStr = gluErrorString( errorCode );
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// DEBUG //
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D( printf( "Tess ERROR: %s\n", errorStr ); )
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#endif
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}
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@ -187,11 +187,11 @@ void DIALOG_SCH_FIND::SendEvent( const wxEventType& aEventType )
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{
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event.SetReplaceString( m_comboReplace->GetValue() );
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flags |= FR_SEARCH_REPLACE;
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if( m_checkReplaceReferences->GetValue() )
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flags |= FR_REPLACE_REFERENCES;
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}
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if( m_checkReplaceReferences->GetValue() )
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flags |= FR_REPLACE_REFERENCES;
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if( m_radioForward->GetValue() )
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flags |= wxFR_DOWN;
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@ -232,6 +232,15 @@ void DIALOG_SCH_FIND::SendEvent( const wxEventType& aEventType )
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m_findReplaceData->SetFlags( event.GetFlags() );
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// when we are no using the find/replace (just find)
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// FR_REPLACE_REFERENCES flag bit is always set to 1 in event flags
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// but not set in m_findReplaceData
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if ( ! HasFlag( wxFR_REPLACEDIALOG ) )
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{
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flags |= FR_REPLACE_REFERENCES;
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event.SetFlags( flags );
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}
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if( !GetEventHandler()->ProcessEvent( event ) )
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{
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GetParent()->GetEventHandler()->ProcessEvent( event );
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@ -383,7 +383,7 @@ void GERBVIEW_FRAME::DrawItemsDCodeID( wxDC* aDC, int aDrawMode )
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if( gerb_item->GetDcodeDescr() )
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width = gerb_item->GetDcodeDescr()->GetShapeDim( gerb_item );
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else
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width = MIN( gerb_item->m_Size.x, gerb_item->m_Size.y );
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width = min( gerb_item->m_Size.x, gerb_item->m_Size.y );
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orient = TEXT_ORIENT_HORIZ;
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@ -278,7 +278,7 @@ void PCB_EDIT_FRAME::AutoMoveModulesOnPcb( bool PlaceModulesHorsPcb )
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GetScreen()->SetCrossHairPosition( current + Module->m_Pos -
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Module->m_BoundaryBox.GetPosition() );
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Ymax_size = MAX( Ymax_size, Module->m_BoundaryBox.GetHeight() );
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Ymax_size = max( Ymax_size, Module->m_BoundaryBox.GetHeight() );
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PlaceModule( Module, NULL, true );
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@ -235,7 +235,7 @@ double PCB_BASE_FRAME::BestZoom()
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else
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jj = 32.0;
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double bestzoom = MAX( ii, jj );
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double bestzoom = max( ii, jj );
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GetScreen()->SetScrollCenterPosition( bbbox.Centre() );
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@ -532,27 +532,9 @@ void D_PAD:: TransformShapeWithClearanceToPolygon( std:: vector < CPolyPt>& aCor
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* and then moved and rotated acroding to the pad position and orientation
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*/
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/* WARNING:
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* When Kbool calculates the filled areas :
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* i.e when substracting holes (thermal shapes) to the full zone area
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* under certains circumstances kboll drop some holes.
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* These circumstances are:
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* some identical holes (same thermal shape and size) are *exactly* on the same vertical line
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* And
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* nothing else between holes
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* And
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* angles less than 90 deg between 2 consecutive lines in hole outline (sometime occurs without
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* this condition)
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* And
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* a hole above the identical holes
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*
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* In fact, it is easy to find these conditions in pad arrays.
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* So to avoid this, the workaround is do not use holes outlines that include
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* angles less than 90 deg between 2 consecutive lines
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* this is made in round and oblong thermal reliefs
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*
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/*
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* Note 1: polygons are drawm using outlines witk a thickness = aMinThicknessValue
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* so shapes must keep in account this outline thickness
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* so shapes must take in account this outline thickness
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*
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* Note 2:
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* Trapezoidal pads are not considered here because they are very special case
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@ -611,7 +611,7 @@ void TRACK::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int draw_mode, const wxPoint&
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BOARD * brd = GetBoard( );
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color = brd->GetLayerColor(m_Layer);
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if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG )
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if( brd->IsLayerVisible( m_Layer ) == false && !( draw_mode & GR_HIGHLIGHT ) )
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return;
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if( DisplayOpt.ContrastModeDisplay )
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@ -195,7 +195,7 @@ void DIALOG_GENDRILL::InitDisplayParams( void )
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}
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else
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{
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if( MIN( pad->m_Drill.x, pad->m_Drill.y ) != 0 )
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if( min( pad->m_Drill.x, pad->m_Drill.y ) != 0 )
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{
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if( pad->m_Attribut == PAD_HOLE_NOT_PLATED )
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m_notplatedPadsHoleCount++;
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@ -319,11 +319,11 @@ bool PCB_EDIT_FRAME::Add45DegreeSegment( wxDC* aDC )
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dx1 = curTrack->m_End.x - curTrack->m_Start.x;
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dy1 = curTrack->m_End.y - curTrack->m_Start.y;
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// Segments must be of sufficient length.
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if( MAX( abs( dx0 ), abs( dy0 ) ) < ( segm_step_45 * 2 ) )
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// Segments should have a min length.
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if( max( abs( dx0 ), abs( dy0 ) ) < ( segm_step_45 * 2 ) )
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return false;
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if( MAX( abs( dx1 ), abs( dy1 ) ) < ( segm_step_45 * 2 ) )
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if( max( abs( dx1 ), abs( dy1 ) ) < ( segm_step_45 * 2 ) )
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return false;
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/* Create a new segment and connect it with the previous 2 segments. */
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@ -851,7 +851,7 @@ void CalculateSegmentEndPoint( const wxPoint& aPosition, int ox, int oy, int* fx
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break;
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case 45:
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deltax = MIN( deltax, deltay );
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deltax = min( deltax, deltay );
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deltay = deltax;
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/* Recalculate the signs for deltax and deltaY. */
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@ -946,7 +946,7 @@ void ComputeBreakPoint( TRACK* track, int SegmentCount, wxPoint end )
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break;
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case 45:
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iDx = MIN( iDx, iDy );
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iDx = min( iDx, iDy );
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iDy = iDx;
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/* Recalculate the signs for deltax and deltaY. */
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@ -317,7 +317,7 @@ void PCB_EDIT_FRAME::OnHotKey( wxDC* aDC, int aHotkeyCode, const wxPoint& aPosit
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if( GetBoard()->GetCopperLayerCount() < 2 ) // Single layer
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ll = LAYER_N_BACK;
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else if( ll == LAYER_N_FRONT )
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ll = MAX( LAYER_N_BACK, GetBoard()->GetCopperLayerCount() - 2 );
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ll = max( LAYER_N_BACK, GetBoard()->GetCopperLayerCount() - 2 );
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else
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ll--;
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@ -354,8 +354,8 @@ static void Print_Module( EDA_DRAW_PANEL* aPanel, wxDC* aDC, MODULE* aModule,
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pt_pad->m_Drill = wxSize(0,0);
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break;
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case PRINT_PARAMETERS::SMALL_DRILL_SHAPE:
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pt_pad->m_Drill.x = MIN(SMALL_DRILL,pt_pad->m_Drill.x);
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pt_pad->m_Drill.y = MIN(SMALL_DRILL,pt_pad->m_Drill.y);
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pt_pad->m_Drill.x = min(SMALL_DRILL,pt_pad->m_Drill.x);
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pt_pad->m_Drill.y = min(SMALL_DRILL,pt_pad->m_Drill.y);
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break;
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case PRINT_PARAMETERS::FULL_DRILL_SHAPE:
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// Do nothing
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@ -40,11 +40,12 @@ int ZONE_CONTAINER::BuildFilledPolysListData( BOARD* aPcb )
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* this zone
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*/
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if( GetNumCorners() <= 2 ) // malformed zone. Kbool does not like it ...
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if( GetNumCorners() <= 2 ) // malformed zone. polygon calculations do not like it ...
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return 0;
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// Make a smoothed polygon out of the user-drawn polygon if required
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if( smoothedPoly ) {
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if( smoothedPoly )
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{
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delete smoothedPoly;
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smoothedPoly = NULL;
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}
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@ -164,7 +164,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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EDA_RECT item_boundingbox;
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EDA_RECT zone_boundingbox = GetBoundingBox();
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int biggest_clearance = aPcb->GetBiggestClearanceValue();
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biggest_clearance = MAX( biggest_clearance, zone_clearance );
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biggest_clearance = max( biggest_clearance, zone_clearance );
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zone_boundingbox.Inflate( biggest_clearance );
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/*
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@ -220,7 +220,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = MAX( zone_clearance, item_clearance );
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int clearance = max( zone_clearance, item_clearance );
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pad->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
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clearance,
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s_CircleToSegmentsCount,
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = MAX( zone_clearance, item_clearance );
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int clearance = max( zone_clearance, item_clearance );
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track->TransformShapeWithClearanceToPolygon( cornerBufferPolysToSubstract,
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clearance,
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s_CircleToSegmentsCount,
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@ -42,7 +42,7 @@ void BuildUnconnectedThermalStubsPolygonList( std::vector<CPolyPt>& aCornerBuffe
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EDA_RECT item_boundingbox;
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EDA_RECT zone_boundingbox = aZone->GetBoundingBox();
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int biggest_clearance = aPcb->GetBiggestClearanceValue();
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biggest_clearance = MAX( biggest_clearance, zone_clearance );
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biggest_clearance = max( biggest_clearance, zone_clearance );
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zone_boundingbox.Inflate( biggest_clearance );
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// half size of the pen used to draw/plot zones outlines
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@ -336,7 +336,7 @@ int BOARD::ClipAreaPolygon( PICKED_ITEMS_LIST * aNewZonesList,
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wxPoint(0, 0), CPolyLine::NO_HATCH );
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// remove the poly that was automatically created for the new area
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// and replace it with a poly from NormalizeWithKbool
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// and replace it with a poly from NormalizeAreaOutlines
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delete NewArea->m_Poly;
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NewArea->m_Poly = new_p;
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NewArea->m_Poly->Draw();
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@ -7,14 +7,27 @@
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#include <vector>
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#include "fctsys.h"
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#include "config.h"
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#include "PolyLine.h"
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#include "gr_basic.h"
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#include "bezier_curves.h"
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#include "polygon_test_point_inside.h"
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using namespace std;
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#if defined(KICAD_NANOMETRE)
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#define PCBU_PER_MIL (1000.0*25.4)
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#else
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#define PCBU_PER_MIL 10
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#endif
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#define to_int( x ) wxRound( (x) )
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#ifndef MIN
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#define MIN( x1, x2 ) ( (x1) > (x2) ? (x2) : (x1) )
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#endif
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#ifndef MAX
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#define MAX( x1, x2 ) ( (x1) > (x2) ? (x1) : (x2) )
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#endif
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#define pi M_PI
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@ -1386,21 +1399,13 @@ int CPolyLine::GetClosed()
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void CPolyLine::Hatch()
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{
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m_HatchLines.clear();
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if( m_HatchStyle == NO_HATCH )
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{
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return;
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}
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int layer = GetLayer();
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if( m_HatchStyle == NO_HATCH )
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return;
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if( !GetClosed() ) // If not closed, the poly is beeing created and not finalised. Not not hatch
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return;
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enum {
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MAXPTS = 100
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};
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int xx[MAXPTS], yy[MAXPTS];
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// define range for hatch lines
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int min_x = corner[0].x;
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int max_x = corner[0].x;
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@ -1418,13 +1423,19 @@ void CPolyLine::Hatch()
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max_y = corner[ic].y;
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}
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int slope_flag = (layer & 1) ? 1 : -1; // 1 or -1
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double slope = 0.707106 * slope_flag;
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// Calculate spacing betwwen 2 hatch lines
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int spacing;
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if( m_HatchStyle == DIAGONAL_EDGE )
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spacing = 10 * PCBU_PER_MIL;
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spacing = 20 * PCBU_PER_MIL;
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else
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spacing = 50 * PCBU_PER_MIL;
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// set the "lenght" of hatch lines (the lenght on horizontal axis)
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double hatch_line_len = 20 * PCBU_PER_MIL;
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// To have a better look, give a slope depending on the layer
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int layer = GetLayer();
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int slope_flag = (layer & 1) ? 1 : -1; // 1 or -1
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double slope = 0.707106 * slope_flag; // 45 degrees slope
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int max_a, min_a;
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if( slope_flag == 1 )
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{
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@ -1438,7 +1449,8 @@ void CPolyLine::Hatch()
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}
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min_a = (min_a / spacing) * spacing;
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// calculate an offset depending on layer number, for a better display of hatches on a multilayer board
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// calculate an offset depending on layer number,
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// for a better look of hatches on a multilayer board
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int offset = (layer * 7) / 8;
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min_a += offset;
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@ -1446,112 +1458,119 @@ void CPolyLine::Hatch()
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int nc = corner.size();
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// loop through hatch lines
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for( int a = min_a; a<max_a; a += spacing )
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#define MAXPTS 200 // Usually we store only few values
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// depending on the compexity of the zone outline
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static std::vector <CPoint> pointbuffer;
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pointbuffer.clear();
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pointbuffer.reserve(MAXPTS+2);
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for( int a = min_a; a < max_a; a += spacing )
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{
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// get intersection points for this hatch line
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int nloops = 0;
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int npts;
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// make this a loop in case my homebrew hatching algorithm screws up
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do
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// Note: because we should have an even number of intersections with the
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// current hatch line and the zone outline, if we have an odd count if found
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// we skip this line (should not occur)
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pointbuffer.clear();
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int i_start_contour = 0;
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for( int ic = 0; ic<nc; ic++ )
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{
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npts = 0;
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int i_start_contour = 0;
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for( int ic = 0; ic<nc; ic++ )
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double x, y, x2, y2;
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int ok;
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if( corner[ic].end_contour || ( ic == (int) (corner.size() - 1) ) )
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{
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double x, y, x2, y2;
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int ok;
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if( corner[ic].end_contour || ( ic == (int) (corner.size() - 1) ) )
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{
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ok = FindLineSegmentIntersection( a, slope,
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corner[ic].x, corner[ic].y,
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corner[i_start_contour].x,
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corner[i_start_contour].y,
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side_style[ic],
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&x, &y, &x2, &y2 );
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i_start_contour = ic + 1;
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}
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else
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{
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ok = FindLineSegmentIntersection( a, slope,
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corner[ic].x, corner[ic].y,
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corner[ic + 1].x, corner[ic + 1].y,
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side_style[ic],
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&x, &y, &x2, &y2 );
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}
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if( ok )
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{
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xx[npts] = (int) x;
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yy[npts] = (int) y;
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npts++;
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wxASSERT( npts<MAXPTS ); // overflow
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}
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if( ok == 2 )
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{
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xx[npts] = (int) x2;
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yy[npts] = (int) y2;
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||||
npts++;
|
||||
wxASSERT( npts<MAXPTS ); // overflow
|
||||
}
|
||||
ok = FindLineSegmentIntersection( a, slope,
|
||||
corner[ic].x, corner[ic].y,
|
||||
corner[i_start_contour].x,
|
||||
corner[i_start_contour].y,
|
||||
side_style[ic],
|
||||
&x, &y, &x2, &y2 );
|
||||
i_start_contour = ic + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ok = FindLineSegmentIntersection( a, slope,
|
||||
corner[ic].x, corner[ic].y,
|
||||
corner[ic + 1].x, corner[ic + 1].y,
|
||||
side_style[ic],
|
||||
&x, &y, &x2, &y2 );
|
||||
}
|
||||
if( ok )
|
||||
{
|
||||
CPoint point( (int) x, (int) y);
|
||||
pointbuffer.push_back( point );
|
||||
}
|
||||
if( ok == 2 )
|
||||
{
|
||||
CPoint point( (int) x2, (int) y2);
|
||||
pointbuffer.push_back( point );
|
||||
}
|
||||
if( pointbuffer.size() >= MAXPTS ) // overflow
|
||||
{
|
||||
wxASSERT( 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
nloops++;
|
||||
a += PCBU_PER_MIL / 100;
|
||||
} while( npts % 2 != 0 && nloops < 3 );
|
||||
|
||||
/* DICK 1/22/08: this was firing repeatedly on me, needed to comment out to get
|
||||
* my work done:
|
||||
* wxASSERT( npts%2==0 ); // odd number of intersection points, error
|
||||
*/
|
||||
// ensure we have found an even intersection points count
|
||||
// because a segment has 2 points.
|
||||
// if not, this is a strange case (a bug ?) so skip this hatch
|
||||
if( pointbuffer.size() % 2 != 0 )
|
||||
continue;
|
||||
|
||||
// sort points in order of descending x (if more than 2)
|
||||
if( npts>2 )
|
||||
if( pointbuffer.size() > 2 )
|
||||
{
|
||||
for( int istart = 0; istart<(npts - 1); istart++ )
|
||||
for( unsigned istart = 0; istart < (pointbuffer.size() - 1); istart++ )
|
||||
{
|
||||
int max_x = INT_MIN;
|
||||
int imax = INT_MIN;
|
||||
for( int i = istart; i<npts; i++ )
|
||||
for( unsigned i = istart; i < pointbuffer.size(); i++ )
|
||||
{
|
||||
if( xx[i] > max_x )
|
||||
if( pointbuffer[i].x > max_x )
|
||||
{
|
||||
max_x = xx[i];
|
||||
max_x = pointbuffer[i].x;
|
||||
imax = i;
|
||||
}
|
||||
}
|
||||
|
||||
int temp = xx[istart];
|
||||
xx[istart] = xx[imax];
|
||||
xx[imax] = temp;
|
||||
temp = yy[istart];
|
||||
yy[istart] = yy[imax];
|
||||
yy[imax] = temp;
|
||||
CPoint temp = pointbuffer[istart];
|
||||
pointbuffer[istart] = pointbuffer[imax];
|
||||
pointbuffer[imax] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
// draw lines
|
||||
for( int ip = 0; ip<npts; ip += 2 )
|
||||
// creates lines
|
||||
for( unsigned ip = 0; ip < pointbuffer.size(); ip += 2 )
|
||||
{
|
||||
double dx = xx[ip + 1] - xx[ip];
|
||||
if( m_HatchStyle == DIAGONAL_FULL || fabs( dx ) < 40 * NM_PER_MIL )
|
||||
double dx = pointbuffer[ip + 1].x - pointbuffer[ip].x;
|
||||
// Push only one line for diagonal hatch,
|
||||
// or for small lines < twice the line len
|
||||
// else push 2 small lines
|
||||
if( m_HatchStyle == DIAGONAL_FULL || fabs( dx ) < 2 * hatch_line_len )
|
||||
{
|
||||
m_HatchLines.push_back( CSegment( xx[ip], yy[ip], xx[ip + 1], yy[ip + 1] ) );
|
||||
m_HatchLines.push_back( CSegment( pointbuffer[ip].x,
|
||||
pointbuffer[ip].y,
|
||||
pointbuffer[ip + 1].x,
|
||||
pointbuffer[ip + 1].y ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
double dy = yy[ip + 1] - yy[ip];
|
||||
double dy = pointbuffer[ip + 1].y - pointbuffer[ip].y;
|
||||
double slope = dy / dx;
|
||||
if( dx > 0 )
|
||||
dx = 20 * NM_PER_MIL;
|
||||
dx = hatch_line_len;
|
||||
else
|
||||
dx = -20 * NM_PER_MIL;
|
||||
double x1 = xx[ip] + dx;
|
||||
double x2 = xx[ip + 1] - dx;
|
||||
double y1 = yy[ip] + dx * slope;
|
||||
double y2 = yy[ip + 1] - dx * slope;
|
||||
m_HatchLines.push_back( CSegment( xx[ip], yy[ip], to_int( x1 ), to_int( y1 ) ) );
|
||||
m_HatchLines.push_back( CSegment( xx[ip + 1], yy[ip + 1], to_int( x2 ),
|
||||
to_int( y2 ) ) );
|
||||
dx = -hatch_line_len;
|
||||
double x1 = pointbuffer[ip].x + dx;
|
||||
double x2 = pointbuffer[ip + 1].x - dx;
|
||||
double y1 = pointbuffer[ip].y + dx * slope;
|
||||
double y2 = pointbuffer[ip + 1].y - dx * slope;
|
||||
m_HatchLines.push_back( CSegment( pointbuffer[ip].x,
|
||||
pointbuffer[ip].y,
|
||||
to_int( x1 ), to_int( y1 ) ) );
|
||||
m_HatchLines.push_back( CSegment( pointbuffer[ip + 1].x,
|
||||
pointbuffer[ip + 1].y,
|
||||
to_int( x2 ), to_int( y2 ) ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -42,18 +42,6 @@ enum
|
|||
*/
|
||||
void ArmBoolEng( Bool_Engine* aBooleng, bool aConvertHoles = false );
|
||||
|
||||
|
||||
#define PCBU_PER_MIL 10
|
||||
#define NM_PER_MIL 10 // 25400
|
||||
|
||||
#define to_int( x ) wxRound( (x) )
|
||||
#ifndef MIN
|
||||
#define MIN( x1, x2 ) ( (x1) > (x2) ? (x2) : (x1) )
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX( x1, x2 ) ( (x1) > (x2) ? (x1) : (x2) )
|
||||
#endif
|
||||
|
||||
class CRect
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
#include "PolyLine.h"
|
||||
|
||||
using namespace std;
|
||||
#define NM_PER_MIL 25400
|
||||
|
||||
|
||||
/**
|
||||
|
@ -732,7 +732,6 @@ bool FindLineEllipseIntersections( double a, double b, double c, double d, doubl
|
|||
}
|
||||
|
||||
|
||||
|
||||
// Get clearance between 2 segments
|
||||
// Returns point in segment closest to other segment in x, y
|
||||
// in clearance > max_cl, just returns max_cl and doesn't return x,y
|
||||
|
@ -916,7 +915,6 @@ int GetClearanceBetweenSegments( int x1i, int y1i, int x1f, int y1f, int style1,
|
|||
}
|
||||
|
||||
|
||||
|
||||
// Get min. distance from (x,y) to line y = a + bx
|
||||
// if b > DBL_MAX/10, assume vertical line at x = a
|
||||
// returns closest point on line in xp, yp
|
||||
|
@ -1056,7 +1054,7 @@ int GetArcIntersections( EllipseKH * el1, EllipseKH * el2,
|
|||
double yr = el2->yrad*yscale;
|
||||
// now test NSTEPS positions in arc, moving clockwise (ie. decreasing theta)
|
||||
double step = M_PI/((NSTEPS-1)*2.0);
|
||||
double d_prev=0, th_prev;
|
||||
double d_prev=0;
|
||||
double th_interp;
|
||||
double th1;
|
||||
int n = 0;
|
||||
|
@ -1101,7 +1099,6 @@ int GetArcIntersections( EllipseKH * el1, EllipseKH * el2,
|
|||
}
|
||||
}
|
||||
d_prev = d;
|
||||
th_prev = theta;
|
||||
}
|
||||
if( x1 )
|
||||
*x1 = xret[0];
|
||||
|
@ -1196,4 +1193,3 @@ double GetArcClearance( EllipseKH * el1, EllipseKH * el2,
|
|||
*y1 = ymin;
|
||||
return dmin;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue