HitTest improvement for EDA_TEXT
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@ -285,7 +285,7 @@ bool EDA_TEXT::TextHitTest( const EDA_RECT& aRect, bool aContains, int aAccuracy
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if( aContains )
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if( aContains )
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return rect.Contains( GetTextBox( -1 ) );
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return rect.Contains( GetTextBox( -1 ) );
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return rect.Intersects( GetTextBox( -1 ) );
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return rect.Intersects( GetTextBox( -1 ), GetTextAngle() );
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}
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}
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