Make symbol/footprint trees sensitive to language change.
(cherry picked from commit eef3492fc0
)
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724262651f
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1f34883a27
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@ -613,7 +613,7 @@ void EDA_DRAW_FRAME::DisplayGridMsg()
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{
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wxString msg;
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msg.Printf( wxS( "grid %s" ), MessageTextFromValue( GetCanvas()->GetGAL()->GetGridSize().x,
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msg.Printf( _( "grid %s" ), MessageTextFromValue( GetCanvas()->GetGAL()->GetGridSize().x,
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false ) );
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SetStatusText( msg, 4 );
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@ -269,7 +269,7 @@ void LIB_TREE_MODEL_ADAPTER::recreateColumns()
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for( const wxString& colName : m_shownColumns )
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{
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if( !m_colNameMap.count( colName ) )
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doAddColumn( colName, false );
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doAddColumn( colName, colName == wxT( "Description" ) );
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}
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}
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@ -185,6 +185,16 @@ LIB_TREE::~LIB_TREE()
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}
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void LIB_TREE::ShowChangedLanguage()
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{
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if( m_query_ctrl )
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m_query_ctrl->SetDescriptiveText( _( "Filter" ) );
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if( m_adapter )
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m_adapter->ShowChangedLanguage();
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}
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LIB_ID LIB_TREE::GetSelectedLibId( int* aUnit ) const
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{
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wxDataViewItem sel = m_tree_ctrl->GetSelection();
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@ -1199,6 +1199,16 @@ void SYMBOL_EDIT_FRAME::ShowChangedLanguage()
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// tooltips in toolbars
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RecreateToolbars();
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// For some obscure reason, the AUI manager hides the first modified pane.
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// So force show panes
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wxAuiPaneInfo& tree_pane_info = m_auimgr.GetPane( m_treePane );
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bool tree_shown = tree_pane_info.IsShown();
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tree_pane_info.Caption( _( "Libraries" ) );
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tree_pane_info.Show( tree_shown );
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m_auimgr.Update();
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m_treePane->GetLibTree()->ShowChangedLanguage();
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// status bar
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UpdateMsgPanel();
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@ -181,11 +181,6 @@ public:
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const std::vector<LIB_TREE_ITEM*>& aItemList,
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bool pinned, bool presorted );
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void AddColumn( const wxString& aHeader )
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{
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doAddColumn( aHeader, false );
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}
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std::vector<wxString> GetAvailableColumns() const { return m_availableColumns; }
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std::vector<wxString> GetShownColumns() const { return m_shownColumns; }
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@ -303,6 +298,11 @@ public:
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void PinLibrary( LIB_TREE_NODE* aTreeNode );
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void UnpinLibrary( LIB_TREE_NODE* aTreeNode );
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void ShowChangedLanguage()
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{
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recreateColumns();
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}
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protected:
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/**
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* Convert #SYM_TREE_NODE -> wxDataViewItem.
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@ -144,6 +144,8 @@ public:
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*/
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void FocusSearchFieldIfExists();
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void ShowChangedLanguage();
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protected:
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/**
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* Expand or collapse a node, switching it to the opposite state.
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@ -873,6 +873,8 @@ void FOOTPRINT_EDIT_FRAME::ShowChangedLanguage()
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tree_pane_info.Show( tree_shown );
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m_auimgr.Update();
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m_treePane->GetLibTree()->ShowChangedLanguage();
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UpdateTitle();
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}
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@ -1005,6 +1005,8 @@ void APPEARANCE_CONTROLS::OnLanguageChanged()
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{
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m_notebook->SetPageText( 0, _( "Layers" ) );
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m_notebook->SetPageText( 1, _( "Objects" ) );
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if( m_notebook->GetPageCount() >= 3 )
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m_notebook->SetPageText( 2, _( "Nets" ) );
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Freeze();
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