Fix zone merge undo

Also remove an implicit zone merge that was happening when the user
edited the zone parameters.  This appears to have been a feature but it
happened without a) telling the user and b) having the option to prevent
it.

Fixes https://gitlab.com/kicad/code/kicad/issues/7661
This commit is contained in:
Seth Hillbrand 2021-02-22 15:43:31 -08:00
parent 90cb82b32d
commit 2013a801d1
3 changed files with 2 additions and 221 deletions

View File

@ -949,22 +949,6 @@ public:
*/
bool OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE* modified_area );
/**
* Check all copper areas in net for intersections, combining them if found.
*
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful
* in undo commands can be NULL
* @param aNetCode = net to consider
* @return true if some areas modified
*/
bool CombineAllZonesInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode );
/**
* Check for intersection of a given copper area with other areas in same net
* @param aZone = area to compare to all other areas in the same net
*/
bool TestZoneIntersections( ZONE* aZone );
/**
* Test for intersection of 2 copper areas
* @param aZone1 = area reference
@ -973,16 +957,6 @@ public:
*/
bool TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 );
/**
* If possible, combine 2 copper areas
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (for undo).
* @param aRefZone = the main area (zone)
* @param aZoneToCombine = the zone that can be merged with aRefZone; will be deleted if the
* combine is successful
* @return : true if aZoneToCombine is combined with aRefZone (and therefore be deleted)
*/
bool CombineZones( PICKED_ITEMS_LIST* aDeletedList, ZONE* aRefZone, ZONE* aZoneToCombine );
/**
* Find a pad \a aPosition on \a aLayer.
*

View File

@ -152,13 +152,6 @@ bool BOARD::OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE*
// clip polygon against itself
bool modified = NormalizeAreaPolygon( aModifiedZonesList, modified_area );
// now see if we need to clip against other areas
if( TestZoneIntersections( modified_area ) )
{
modified = true;
CombineAllZonesInNet( aModifiedZonesList, modified_area->GetNetCode() );
}
// Test for bad areas: all zones must have more than 2 corners:
// Note: should not happen, but just in case.
for( ZONE* zone : m_zones )
@ -175,152 +168,6 @@ bool BOARD::OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE*
}
bool BOARD::CombineAllZonesInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode )
{
if( m_zones.size() <= 1 )
return false;
bool modified = false;
for( ZONE* zone : m_zones )
zone->ClearFlags( STRUCT_DELETED );
// Loop through all combinations
for( unsigned ia1 = 0; ia1 < m_zones.size() - 1; ia1++ )
{
ZONE* refZone = m_zones[ia1];
if( refZone->GetNetCode() != aNetCode )
continue;
// legal polygon
BOX2I b1 = refZone->Outline()->BBox();
bool mod_ia1 = false;
for( unsigned ia2 = m_zones.size() - 1; ia2 > ia1; ia2-- )
{
ZONE* otherZone = m_zones[ia2];
if( otherZone->HasFlag( STRUCT_DELETED ) )
continue;
if( otherZone->GetNetCode() != aNetCode )
continue;
if( refZone->GetPriority() != otherZone->GetPriority() )
continue;
if( refZone->GetIsRuleArea() != otherZone->GetIsRuleArea() )
continue;
if( refZone->GetLayerSet() != otherZone->GetLayerSet() )
continue;
BOX2I b2 = otherZone->Outline()->BBox();
if( b1.Intersects( b2 ) )
{
// check otherZone against refZone
if( refZone->GetLocalFlags() || otherZone->GetLocalFlags() )
{
bool ret = TestZoneIntersection( refZone, otherZone );
if( ret )
ret = CombineZones( aDeletedList, refZone, otherZone );
if( ret )
{
mod_ia1 = true;
modified = true;
}
}
}
}
if( mod_ia1 )
ia1--; // if modified, we need to check it again
}
return modified;
}
bool BOARD::TestZoneIntersections( ZONE* aZone )
{
for( ZONE* otherZone : m_zones )
{
if( aZone->GetNetCode() != otherZone->GetNetCode() )
continue;
if( aZone == otherZone )
continue;
// see if areas are on same layers
if( aZone->GetLayerSet() != otherZone->GetLayerSet() )
continue;
// test for different priorities
if( aZone->GetPriority() != otherZone->GetPriority() )
continue;
// test for different types
if( aZone->GetIsRuleArea() != otherZone->GetIsRuleArea() )
continue;
// Keepout area-specific tests
if( aZone->GetIsRuleArea() )
{
if( aZone->GetDoNotAllowCopperPour() != otherZone->GetDoNotAllowCopperPour() )
continue;
if( aZone->GetDoNotAllowTracks() != otherZone->GetDoNotAllowTracks() )
continue;
if( aZone->GetDoNotAllowVias() != otherZone->GetDoNotAllowVias() )
continue;
if( aZone->GetDoNotAllowPads() != otherZone->GetDoNotAllowPads() )
continue;
if( aZone->GetDoNotAllowFootprints() != otherZone->GetDoNotAllowFootprints() )
continue;
}
// Filled zone specific tests
else
{
if( aZone->GetLocalClearance() != otherZone->GetLocalClearance() )
continue;
if( aZone->GetThermalReliefGap() != otherZone->GetThermalReliefGap() )
continue;
if( aZone->GetThermalReliefSpokeWidth() != otherZone->GetThermalReliefSpokeWidth() )
continue;
if( aZone->GetLocalClearance() != otherZone->GetLocalClearance() )
continue;
if( aZone->GetPadConnection() != otherZone->GetPadConnection() )
continue;
if( aZone->GetMinThickness() != otherZone->GetMinThickness() )
continue;
if( aZone->GetCornerSmoothingType() != otherZone->GetCornerSmoothingType() )
continue;
if( aZone->GetCornerRadius() != otherZone->GetCornerRadius() )
continue;
}
if( TestZoneIntersection( aZone, otherZone ) )
return true;
}
return false;
}
bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
{
// see if areas are on same layer
@ -372,45 +219,4 @@ bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
}
bool BOARD::CombineZones( PICKED_ITEMS_LIST* aDeletedList, ZONE* aRefZone, ZONE* aZoneToCombine )
{
if( aRefZone == aZoneToCombine )
{
wxASSERT( 0 );
return false;
}
SHAPE_POLY_SET mergedOutlines = *aRefZone->Outline();
SHAPE_POLY_SET areaToMergePoly = *aZoneToCombine->Outline();
mergedOutlines.BooleanAdd( areaToMergePoly, SHAPE_POLY_SET::PM_FAST );
mergedOutlines.Simplify( SHAPE_POLY_SET::PM_FAST );
// We should have one polygon with hole
// We can have 2 polygons with hole, if the 2 initial polygons have only one common corner
// and therefore cannot be merged (they are dectected as intersecting)
// but we should never have more than 2 polys
if( mergedOutlines.OutlineCount() > 2 )
{
wxLogMessage( "BOARD::CombineZones error: more than 2 polys after merging" );
return false;
}
if( mergedOutlines.OutlineCount() > 1 )
return false;
// Update the area with the new merged outline
delete aRefZone->Outline();
aRefZone->SetOutline( new SHAPE_POLY_SET( mergedOutlines ) );
ITEM_PICKER picker( nullptr, aZoneToCombine, UNDO_REDO::DELETED );
aDeletedList->PushItem( picker );
aZoneToCombine->SetFlags( STRUCT_DELETED );
aRefZone->SetLocalFlags( 1 );
aRefZone->HatchBorder();
return true;
}

View File

@ -1152,6 +1152,8 @@ int BOARD_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
static bool mergeZones( BOARD_COMMIT& aCommit, std::vector<ZONE*>& aOriginZones,
std::vector<ZONE*>& aMergedZones )
{
aCommit.Modify( aOriginZones[0] );
for( unsigned int i = 1; i < aOriginZones.size(); i++ )
{
aOriginZones[0]->Outline()->BooleanAdd( *aOriginZones[i]->Outline(),
@ -1175,7 +1177,6 @@ static bool mergeZones( BOARD_COMMIT& aCommit, std::vector<ZONE*>& aOriginZones,
aCommit.Remove( aOriginZones[i] );
}
aCommit.Modify( aOriginZones[0] );
aMergedZones.push_back( aOriginZones[0] );
aOriginZones[0]->SetLocalFlags( 1 );