Fix zone merge undo
Also remove an implicit zone merge that was happening when the user edited the zone parameters. This appears to have been a feature but it happened without a) telling the user and b) having the option to prevent it. Fixes https://gitlab.com/kicad/code/kicad/issues/7661
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2013a801d1
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@ -949,22 +949,6 @@ public:
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*/
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*/
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bool OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE* modified_area );
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bool OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE* modified_area );
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/**
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* Check all copper areas in net for intersections, combining them if found.
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*
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* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful
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* in undo commands can be NULL
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* @param aNetCode = net to consider
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* @return true if some areas modified
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*/
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bool CombineAllZonesInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode );
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/**
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* Check for intersection of a given copper area with other areas in same net
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* @param aZone = area to compare to all other areas in the same net
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*/
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bool TestZoneIntersections( ZONE* aZone );
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/**
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/**
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* Test for intersection of 2 copper areas
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* Test for intersection of 2 copper areas
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* @param aZone1 = area reference
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* @param aZone1 = area reference
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@ -973,16 +957,6 @@ public:
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*/
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*/
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bool TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 );
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bool TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 );
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/**
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* If possible, combine 2 copper areas
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* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (for undo).
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* @param aRefZone = the main area (zone)
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* @param aZoneToCombine = the zone that can be merged with aRefZone; will be deleted if the
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* combine is successful
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* @return : true if aZoneToCombine is combined with aRefZone (and therefore be deleted)
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*/
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bool CombineZones( PICKED_ITEMS_LIST* aDeletedList, ZONE* aRefZone, ZONE* aZoneToCombine );
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/**
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/**
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* Find a pad \a aPosition on \a aLayer.
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* Find a pad \a aPosition on \a aLayer.
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*
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*
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@ -152,13 +152,6 @@ bool BOARD::OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE*
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// clip polygon against itself
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// clip polygon against itself
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bool modified = NormalizeAreaPolygon( aModifiedZonesList, modified_area );
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bool modified = NormalizeAreaPolygon( aModifiedZonesList, modified_area );
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// now see if we need to clip against other areas
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if( TestZoneIntersections( modified_area ) )
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{
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modified = true;
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CombineAllZonesInNet( aModifiedZonesList, modified_area->GetNetCode() );
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}
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// Test for bad areas: all zones must have more than 2 corners:
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// Test for bad areas: all zones must have more than 2 corners:
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// Note: should not happen, but just in case.
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// Note: should not happen, but just in case.
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for( ZONE* zone : m_zones )
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for( ZONE* zone : m_zones )
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@ -175,152 +168,6 @@ bool BOARD::OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE*
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}
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}
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bool BOARD::CombineAllZonesInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode )
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{
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if( m_zones.size() <= 1 )
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return false;
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bool modified = false;
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for( ZONE* zone : m_zones )
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zone->ClearFlags( STRUCT_DELETED );
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// Loop through all combinations
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for( unsigned ia1 = 0; ia1 < m_zones.size() - 1; ia1++ )
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{
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ZONE* refZone = m_zones[ia1];
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if( refZone->GetNetCode() != aNetCode )
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continue;
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// legal polygon
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BOX2I b1 = refZone->Outline()->BBox();
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bool mod_ia1 = false;
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for( unsigned ia2 = m_zones.size() - 1; ia2 > ia1; ia2-- )
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{
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ZONE* otherZone = m_zones[ia2];
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if( otherZone->HasFlag( STRUCT_DELETED ) )
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continue;
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if( otherZone->GetNetCode() != aNetCode )
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continue;
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if( refZone->GetPriority() != otherZone->GetPriority() )
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continue;
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if( refZone->GetIsRuleArea() != otherZone->GetIsRuleArea() )
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continue;
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if( refZone->GetLayerSet() != otherZone->GetLayerSet() )
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continue;
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BOX2I b2 = otherZone->Outline()->BBox();
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if( b1.Intersects( b2 ) )
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{
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// check otherZone against refZone
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if( refZone->GetLocalFlags() || otherZone->GetLocalFlags() )
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{
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bool ret = TestZoneIntersection( refZone, otherZone );
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if( ret )
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ret = CombineZones( aDeletedList, refZone, otherZone );
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if( ret )
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{
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mod_ia1 = true;
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modified = true;
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}
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}
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}
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}
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if( mod_ia1 )
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ia1--; // if modified, we need to check it again
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}
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return modified;
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}
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bool BOARD::TestZoneIntersections( ZONE* aZone )
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{
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for( ZONE* otherZone : m_zones )
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{
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if( aZone->GetNetCode() != otherZone->GetNetCode() )
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continue;
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if( aZone == otherZone )
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continue;
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// see if areas are on same layers
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if( aZone->GetLayerSet() != otherZone->GetLayerSet() )
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continue;
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// test for different priorities
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if( aZone->GetPriority() != otherZone->GetPriority() )
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continue;
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// test for different types
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if( aZone->GetIsRuleArea() != otherZone->GetIsRuleArea() )
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continue;
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// Keepout area-specific tests
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if( aZone->GetIsRuleArea() )
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{
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if( aZone->GetDoNotAllowCopperPour() != otherZone->GetDoNotAllowCopperPour() )
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continue;
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if( aZone->GetDoNotAllowTracks() != otherZone->GetDoNotAllowTracks() )
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continue;
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if( aZone->GetDoNotAllowVias() != otherZone->GetDoNotAllowVias() )
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continue;
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if( aZone->GetDoNotAllowPads() != otherZone->GetDoNotAllowPads() )
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continue;
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if( aZone->GetDoNotAllowFootprints() != otherZone->GetDoNotAllowFootprints() )
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continue;
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}
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// Filled zone specific tests
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else
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{
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if( aZone->GetLocalClearance() != otherZone->GetLocalClearance() )
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continue;
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if( aZone->GetThermalReliefGap() != otherZone->GetThermalReliefGap() )
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continue;
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if( aZone->GetThermalReliefSpokeWidth() != otherZone->GetThermalReliefSpokeWidth() )
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continue;
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if( aZone->GetLocalClearance() != otherZone->GetLocalClearance() )
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continue;
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if( aZone->GetPadConnection() != otherZone->GetPadConnection() )
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continue;
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if( aZone->GetMinThickness() != otherZone->GetMinThickness() )
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continue;
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if( aZone->GetCornerSmoothingType() != otherZone->GetCornerSmoothingType() )
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continue;
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if( aZone->GetCornerRadius() != otherZone->GetCornerRadius() )
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continue;
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}
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if( TestZoneIntersection( aZone, otherZone ) )
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return true;
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}
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return false;
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}
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bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
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bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
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{
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{
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// see if areas are on same layer
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// see if areas are on same layer
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@ -372,45 +219,4 @@ bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
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}
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}
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bool BOARD::CombineZones( PICKED_ITEMS_LIST* aDeletedList, ZONE* aRefZone, ZONE* aZoneToCombine )
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{
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if( aRefZone == aZoneToCombine )
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{
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wxASSERT( 0 );
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return false;
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}
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SHAPE_POLY_SET mergedOutlines = *aRefZone->Outline();
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SHAPE_POLY_SET areaToMergePoly = *aZoneToCombine->Outline();
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mergedOutlines.BooleanAdd( areaToMergePoly, SHAPE_POLY_SET::PM_FAST );
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mergedOutlines.Simplify( SHAPE_POLY_SET::PM_FAST );
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// We should have one polygon with hole
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// We can have 2 polygons with hole, if the 2 initial polygons have only one common corner
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// and therefore cannot be merged (they are dectected as intersecting)
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// but we should never have more than 2 polys
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if( mergedOutlines.OutlineCount() > 2 )
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{
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wxLogMessage( "BOARD::CombineZones error: more than 2 polys after merging" );
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return false;
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}
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if( mergedOutlines.OutlineCount() > 1 )
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return false;
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// Update the area with the new merged outline
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delete aRefZone->Outline();
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aRefZone->SetOutline( new SHAPE_POLY_SET( mergedOutlines ) );
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ITEM_PICKER picker( nullptr, aZoneToCombine, UNDO_REDO::DELETED );
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aDeletedList->PushItem( picker );
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aZoneToCombine->SetFlags( STRUCT_DELETED );
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aRefZone->SetLocalFlags( 1 );
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aRefZone->HatchBorder();
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return true;
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}
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@ -1152,6 +1152,8 @@ int BOARD_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
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static bool mergeZones( BOARD_COMMIT& aCommit, std::vector<ZONE*>& aOriginZones,
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static bool mergeZones( BOARD_COMMIT& aCommit, std::vector<ZONE*>& aOriginZones,
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std::vector<ZONE*>& aMergedZones )
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std::vector<ZONE*>& aMergedZones )
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{
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{
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aCommit.Modify( aOriginZones[0] );
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for( unsigned int i = 1; i < aOriginZones.size(); i++ )
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for( unsigned int i = 1; i < aOriginZones.size(); i++ )
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{
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{
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aOriginZones[0]->Outline()->BooleanAdd( *aOriginZones[i]->Outline(),
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aOriginZones[0]->Outline()->BooleanAdd( *aOriginZones[i]->Outline(),
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@ -1175,7 +1177,6 @@ static bool mergeZones( BOARD_COMMIT& aCommit, std::vector<ZONE*>& aOriginZones,
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aCommit.Remove( aOriginZones[i] );
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aCommit.Remove( aOriginZones[i] );
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}
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}
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aCommit.Modify( aOriginZones[0] );
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aMergedZones.push_back( aOriginZones[0] );
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aMergedZones.push_back( aOriginZones[0] );
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aOriginZones[0]->SetLocalFlags( 1 );
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aOriginZones[0]->SetLocalFlags( 1 );
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