Force fontconfig to look at the correct path for fonts.conf on windows
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@ -443,6 +443,17 @@ wxString PATHS::GetOSXKicadDataDir()
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#ifdef __WXWINDOWS__
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wxString PATHS::GetWindowsFontConfigDir()
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{
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wxFileName fn;
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fn.AssignDir( getWindowsKiCadRoot() );
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fn.AppendDir( wxS( "etc" ) );
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fn.AppendDir( wxS( "fonts" ) );
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return fn.GetPathWithSep();
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}
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wxString PATHS::getWindowsKiCadRoot()
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{
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wxFileName root( Pgm().GetExecutablePath() + wxT( "/../" ) );
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@ -512,6 +512,13 @@ bool PGM_BASE::InitPgm( bool aHeadless, bool aSkipPyInit, bool aIsUnitTest )
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SetLanguagePath();
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SetDefaultLanguage( tmp );
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#ifdef _MSC_VER
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// We need to set this because the internal fontconfig logic
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// seems to search relative to the dll rather the other logic it
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// has to look for the /etc folder above the dll
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wxSetEnv( "FONTCONFIG_PATH", PATHS::GetWindowsFontConfigDir() );
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#endif
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m_settings_manager = std::make_unique<SETTINGS_MANAGER>( aHeadless );
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m_background_jobs_monitor = std::make_unique<BACKGROUND_JOBS_MONITOR>();
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m_notifications_manager = std::make_unique<NOTIFICATIONS_MANAGER>();
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@ -170,6 +170,13 @@ public:
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static wxString GetOSXKicadDataDir();
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#endif
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#ifdef __WXWINDOWS__
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/**
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* @return The macOS specific bundle data directory for KiCad
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*/
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static wxString GetWindowsFontConfigDir();
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#endif
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private:
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// we are a static helper
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PATHS() {}
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