Coding policy fixes: remove trailing white space.
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5d429ed977
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2128594a85
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@ -109,7 +109,7 @@ void CBBOX::Union( const S3D_VERTEX &aPoint )
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m_max.x = glm::max( m_max.x, aPoint.x );
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m_max.y = glm::max( m_max.y, aPoint.y );
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m_max.z = glm::max( m_max.z, aPoint.z );
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}
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}
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}
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@ -117,7 +117,7 @@ void CBBOX::Union( const CBBOX &aBBox )
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{
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if( aBBox.m_initialized == false )
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return;
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if( !m_initialized )
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{
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// Initialize the bounding box with the given bounding box
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@ -159,7 +159,7 @@ void CBBOX::Scale( float aScale )
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{
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if( m_initialized == false )
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return;
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S3D_VERTEX scaleV = S3D_VERTEX( aScale, aScale, aScale );
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S3D_VERTEX centerV = GetCenter();
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@ -168,7 +168,7 @@ void CBBOX::Scale( float aScale )
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}
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bool CBBOX::OverlapsBox( const CBBOX &aBBox ) const
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bool CBBOX::OverlapsBox( const CBBOX &aBBox ) const
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{
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if( aBBox.m_initialized == false )
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return false;
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@ -181,7 +181,7 @@ bool CBBOX::OverlapsBox( const CBBOX &aBBox ) const
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}
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bool CBBOX::Inside( const S3D_VERTEX &aPoint ) const
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bool CBBOX::Inside( const S3D_VERTEX &aPoint ) const
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{
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if( m_initialized == false )
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return false;
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@ -192,7 +192,7 @@ bool CBBOX::Inside( const S3D_VERTEX &aPoint ) const
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}
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float CBBOX::Volume() const
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float CBBOX::Volume() const
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{
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if( m_initialized == false )
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return 0.0f;
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@ -206,7 +206,7 @@ void CBBOX::ApplyTransformation( glm::mat4 aTransformMatrix )
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{
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if( m_initialized == false )
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return;
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S3D_VERTEX v1 = S3D_VERTEX( aTransformMatrix * glm::vec4( m_min.x, m_min.y, m_min.z, 1.0f ) );
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S3D_VERTEX v2 = S3D_VERTEX( aTransformMatrix * glm::vec4( m_max.x, m_max.y, m_max.z, 1.0f ) );
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@ -237,7 +237,7 @@ void CBBOX::ApplyTransformationAA( glm::mat4 aTransformMatrix )
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}
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void CBBOX::GLdebug() const
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void CBBOX::GLdebug() const
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{
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if( m_initialized == false )
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return;
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@ -80,11 +80,11 @@ bool CIMAGE::wrapCoords( int *aXo, int *aYo ) const
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default:
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break;
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}
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if( (x < 0) || (x >= (int)m_width) ||
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(y < 0) || (y >= (int)m_height) )
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return false;
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*aXo = x;
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*aYo = y;
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@ -127,7 +127,7 @@ void CIMAGE::CopyFull( const CIMAGE *aImgA, const CIMAGE *aImgB, E_IMAGE_OP aOpe
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else
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{
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if ( (aImgA == NULL) || (aImgB == NULL) )
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return;
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return;
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}
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switch(aOperation)
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@ -202,7 +202,7 @@ void CIMAGE::CopyFull( const CIMAGE *aImgA, const CIMAGE *aImgB, E_IMAGE_OP aOpe
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m_pixels[it] = aImgA->m_pixels[it] ^ aImgB->m_pixels[it];
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}
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break;
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case COPY_BLEND50:
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for( unsigned int it = 0;it < m_wxh; it++ )
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{
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@ -253,7 +253,7 @@ static const S_FILTER FILTERS[] = {
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7,
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255
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},
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// Blur
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{
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{ { 3, 5, 7, 5, 3},
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@ -378,7 +378,7 @@ void CIMAGE::EfxFilter( CIMAGE *aInImg, E_FILTER aFilterType )
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#ifdef USE_OPENMP
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#pragma omp parallel for
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#endif /* USE_OPENMP */
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for( int iy = 0; iy < (int)m_height; iy++)
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{
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for( int ix = 0; ix < (int)m_width; ix++ )
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@ -394,7 +394,7 @@ void CIMAGE::EfxFilter( CIMAGE *aInImg, E_FILTER aFilterType )
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v += pixelv * factor;
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}
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}
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v /= filter.div;
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v += filter.offset;
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@ -421,7 +421,7 @@ void CIMAGE::SetPixelsFromNormalizedFloat( const float * aNormalizedFloatArray )
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void CIMAGE::SaveAsPNG( wxString aFileName ) const
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{
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unsigned char* pixelbuffer = (unsigned char*) malloc( m_wxh * 3 );
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wxImage image( m_width, m_height );
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for( unsigned int i = 0; i < m_wxh; i++)
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@ -99,7 +99,7 @@ public:
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* @param aValue value to set the pixel
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*/
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void Setpixel( int aX, int aY, unsigned char aValue );
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/**
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* Function Getpixel
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* get the pixel value from pixel position, position is clamped in accord with the
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@ -137,8 +137,8 @@ public:
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* Function Cmp
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* Compare if this is the same sheet path as aSheetPathToTest
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* @param aSheetPathToTest = sheet path to compare
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* @return 1 if this sheet path has more sheets than aSheetPathToTest,
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* -1 if this sheet path has fewer sheets than aSheetPathToTest,
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* @return 1 if this sheet path has more sheets than aSheetPathToTest,
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* -1 if this sheet path has fewer sheets than aSheetPathToTest,
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* or 0 if same
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*/
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int Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const;
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@ -688,7 +688,7 @@ void DIALOG_PLOT::applyPlotSettings()
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// If someone enables more copper layers they will be selected by default.
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selectedLayers = selectedLayers | disabledCopperLayers;
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tempOptions.SetLayerSelection( selectedLayers );
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tempOptions.SetNegative( m_plotPSNegativeOpt->GetValue() );
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tempOptions.SetA4Output( m_forcePSA4OutputOpt->GetValue() );
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@ -786,7 +786,7 @@ void DIALOG_PLOT::Plot( wxCommandEvent& event )
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for( LSEQ seq = m_plotOpts.GetLayerSelection().UIOrder(); seq; ++seq )
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{
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LAYER_ID layer = *seq;
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// All copper layers that are disabled are actually selected
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// This is due to wonkyness in automatically selecting copper layers
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// for plotting when adding more than two layers to a board.
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@ -795,7 +795,7 @@ void DIALOG_PLOT::Plot( wxCommandEvent& event )
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// This skips a copper layer if it is actually disabled on the board.
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if( ( LSET::AllCuMask() & ~m_board->GetEnabledLayers() )[layer] )
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continue;
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// Pick the basename from the board file
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wxFileName fn( boardFilename );
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@ -22,7 +22,7 @@
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#include "time_limit.h"
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TIME_LIMIT::TIME_LIMIT( int aMilliseconds ) :
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TIME_LIMIT::TIME_LIMIT( int aMilliseconds ) :
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m_limitMs( aMilliseconds )
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{
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Restart();
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@ -269,7 +269,7 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
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{
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break;
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}
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if ( !modified )
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updateEditedPoint( *evt );
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@ -60,7 +60,7 @@ double GetPointToLineSegmentDistance( int x, int y, int xi, int yi, int xf, int
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* if b > DBL_MAX/10, assume vertical line at x = a
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* returns closest point on line in xpp, ypp
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*/
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double GetPointToLineDistance( double a, double b, int x, int y,
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double GetPointToLineDistance( double a, double b, int x, int y,
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double * xp=NULL, double * yp=NULL );
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inline double Distance( double x1, double y1, double x2, double y2 )
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@ -1,4 +1,4 @@
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/*
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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@ -1,4 +1,4 @@
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/*
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/*
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* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
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* http://code.google.com/p/poly2tri/
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*
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@ -28,7 +28,7 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CDT_H
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#define CDT_H
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@ -37,11 +37,11 @@
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#include "sweep.h"
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/**
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*
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*
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* @author Mason Green <mason.green@gmail.com>
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*
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*/
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namespace p2t {
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class CDT
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@ -50,40 +50,40 @@ public:
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/**
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* Constructor - add polyline with non repeating points
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*
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*
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* @param polyline
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*/
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CDT(std::vector<Point*> polyline);
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/**
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* Destructor - clean up memory
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*/
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~CDT();
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/**
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* Add a hole
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*
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*
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* @param polyline
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*/
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void AddHole(std::vector<Point*> polyline);
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/**
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* Add a steiner point
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*
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*
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* @param point
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*/
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void AddPoint(Point* point);
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/**
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* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
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*/
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void Triangulate();
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/**
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* Get CDT triangles
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*/
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std::vector<Triangle*> GetTriangles();
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/**
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* Get triangle map
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*/
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@ -94,7 +94,7 @@ public:
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/**
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* Internals
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*/
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SweepContext* sweep_context_;
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Sweep* sweep_;
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