Minor code clean, standard "new" does not need to be null checked
Because it will bad_alloc exception you instead :D Silence PVS Studio V668 Warnings
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b959378d58
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2370ca1b0e
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@ -234,14 +234,6 @@ SGNODE* S3D::ReadCache( const char* aFileName, void* aPluginMgr,
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SGNODE* np = new SCENEGRAPH( nullptr );
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if( nullptr == np )
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{
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wxLogTrace( MASK_3D_SG, "%s:%s:%d * [INFO] failed to instantiate SCENEGRAPH",
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__FILE__, __FUNCTION__, __LINE__ );
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return nullptr;
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}
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OPEN_ISTREAM( file, aFileName );
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if( file.fail() )
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@ -43,7 +43,6 @@ IFSG_APPEARANCE::IFSG_APPEARANCE( bool create )
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m_node = new SGAPPEARANCE( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -52,8 +51,6 @@ IFSG_APPEARANCE::IFSG_APPEARANCE( SGNODE* aParent )
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{
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m_node = new SGAPPEARANCE( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -66,7 +63,6 @@ IFSG_APPEARANCE::IFSG_APPEARANCE( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent )
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@ -82,8 +78,6 @@ IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent )
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m_node = new SGAPPEARANCE( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -96,7 +90,6 @@ IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_APPEARANCE::Attach( SGNODE* aNode )
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@ -43,7 +43,6 @@ IFSG_COLORS::IFSG_COLORS( bool create )
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m_node = new SGCOLORS( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -52,8 +51,6 @@ IFSG_COLORS::IFSG_COLORS( SGNODE* aParent )
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{
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m_node = new SGCOLORS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -66,7 +63,6 @@ IFSG_COLORS::IFSG_COLORS( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_COLORS::IFSG_COLORS( IFSG_NODE& aParent )
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@ -83,8 +79,6 @@ IFSG_COLORS::IFSG_COLORS( IFSG_NODE& aParent )
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m_node = new SGCOLORS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -98,7 +92,6 @@ IFSG_COLORS::IFSG_COLORS( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_COLORS::Attach( SGNODE* aNode )
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@ -44,7 +44,6 @@ IFSG_COORDINDEX::IFSG_COORDINDEX( bool create )
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m_node = new SGCOORDINDEX( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -43,7 +43,6 @@ IFSG_COORDS::IFSG_COORDS( bool create )
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m_node = new SGCOORDS( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -52,8 +51,6 @@ IFSG_COORDS::IFSG_COORDS( SGNODE* aParent )
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{
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m_node = new SGCOORDS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -66,7 +63,6 @@ IFSG_COORDS::IFSG_COORDS( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_COORDS::IFSG_COORDS( IFSG_NODE& aParent )
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@ -82,8 +78,6 @@ IFSG_COORDS::IFSG_COORDS( IFSG_NODE& aParent )
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m_node = new SGCOORDS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -96,7 +90,6 @@ IFSG_COORDS::IFSG_COORDS( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_COORDS::Attach( SGNODE* aNode )
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@ -44,7 +44,6 @@ IFSG_FACESET::IFSG_FACESET( bool create )
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m_node = new SGFACESET( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -53,8 +52,6 @@ IFSG_FACESET::IFSG_FACESET( SGNODE* aParent )
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{
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m_node = new SGFACESET( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -67,7 +64,6 @@ IFSG_FACESET::IFSG_FACESET( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_FACESET::IFSG_FACESET( IFSG_NODE& aParent )
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@ -83,8 +79,6 @@ IFSG_FACESET::IFSG_FACESET( IFSG_NODE& aParent )
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m_node = new SGFACESET( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -97,7 +91,6 @@ IFSG_FACESET::IFSG_FACESET( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_FACESET::Attach( SGNODE* aNode )
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@ -44,7 +44,6 @@ IFSG_NORMALS::IFSG_NORMALS( bool create )
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m_node = new SGNORMALS( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -53,8 +52,6 @@ IFSG_NORMALS::IFSG_NORMALS( SGNODE* aParent )
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{
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m_node = new SGNORMALS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -67,7 +64,6 @@ IFSG_NORMALS::IFSG_NORMALS( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_NORMALS::IFSG_NORMALS( IFSG_NODE& aParent )
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@ -83,8 +79,6 @@ IFSG_NORMALS::IFSG_NORMALS( IFSG_NODE& aParent )
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m_node = new SGNORMALS( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -97,7 +91,6 @@ IFSG_NORMALS::IFSG_NORMALS( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_NORMALS::Attach( SGNODE* aNode )
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@ -44,7 +44,6 @@ IFSG_SHAPE::IFSG_SHAPE( bool create )
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m_node = new SGSHAPE( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -53,8 +52,6 @@ IFSG_SHAPE::IFSG_SHAPE( SGNODE* aParent )
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{
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m_node = new SGSHAPE( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -67,7 +64,6 @@ IFSG_SHAPE::IFSG_SHAPE( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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IFSG_SHAPE::IFSG_SHAPE( IFSG_NODE& aParent )
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m_node = new SGSHAPE( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( pp ) )
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{
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delete m_node;
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@ -97,7 +91,6 @@ IFSG_SHAPE::IFSG_SHAPE( IFSG_NODE& aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_SHAPE::Attach( SGNODE* aNode )
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@ -43,7 +43,6 @@ IFSG_TRANSFORM::IFSG_TRANSFORM( bool create )
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m_node = new SCENEGRAPH( nullptr );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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}
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@ -52,8 +51,6 @@ IFSG_TRANSFORM::IFSG_TRANSFORM( SGNODE* aParent )
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{
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m_node = new SCENEGRAPH( nullptr );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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@ -66,7 +63,6 @@ IFSG_TRANSFORM::IFSG_TRANSFORM( SGNODE* aParent )
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m_node->AssociateWrapper( &m_node );
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}
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}
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bool IFSG_TRANSFORM::Attach( SGNODE* aNode )
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