Fix logic error in polyline hittesting.
Fixes https://gitlab.com/kicad/code/kicad/issues/9030
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@ -256,21 +256,30 @@ bool LIB_POLYLINE::HitTest( const EDA_RECT& aRect, bool aContained, int aAccurac
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// Account for the width of the line
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sel.Inflate( ( GetPenWidth() / 2 ) + 1 );
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// Only test closing segment if the polyline is filled
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int count = m_fill == FILL_TYPE::NO_FILL ? m_PolyPoints.size() - 1 : m_PolyPoints.size();
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for( int ii = 0; ii < count; ii++ )
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for( size_t ii = 0; ii < m_PolyPoints.size(); ii++ )
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{
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wxPoint pt = DefaultTransform.TransformCoordinate( m_PolyPoints[ ii ] );
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wxPoint ptNext = DefaultTransform.TransformCoordinate( m_PolyPoints[ (ii+1) % count ] );
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// Test if the point is within aRect
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if( sel.Contains( pt ) )
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return true;
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// Test if this edge intersects aRect
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if( sel.Intersects( pt, ptNext ) )
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return true;
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if( ii + 1 < m_PolyPoints.size() )
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{
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wxPoint ptNext = DefaultTransform.TransformCoordinate( m_PolyPoints[ ii + 1 ] );
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// Test if this edge intersects aRect
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if( sel.Intersects( pt, ptNext ) )
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return true;
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}
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else if( m_fill != FILL_TYPE::NO_FILL )
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{
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wxPoint ptNext = DefaultTransform.TransformCoordinate( m_PolyPoints[ 0 ] );
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// Test if this edge intersects aRect
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if( sel.Intersects( pt, ptNext ) )
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return true;
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}
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}
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return false;
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