Minor change to clearing selection handling.
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630a3fb1b9
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@ -94,8 +94,8 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
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if( evt->IsCancel() )
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if( evt->IsCancel() )
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{
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{
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if( !m_selection.Empty() ) // Cancel event deselects items...
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// Cancel event deselects items...
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ClearSelection();
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ClearSelection();
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// This tool never exits
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// This tool never exits
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}
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}
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@ -109,7 +109,7 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
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// single click? Select single object
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// single click? Select single object
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else if( evt->IsClick( BUT_LEFT ) )
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else if( evt->IsClick( BUT_LEFT ) )
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{
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{
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if( !m_additive && m_selection.Size() > 1 )
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if( !m_additive )
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ClearSelection();
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ClearSelection();
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selectSingle( evt->Position() );
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selectSingle( evt->Position() );
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@ -159,6 +159,9 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
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void SELECTION_TOOL::ClearSelection()
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void SELECTION_TOOL::ClearSelection()
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{
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{
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if( m_selection.Empty() )
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return;
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KIGFX::VIEW_GROUP::const_iter it, it_end;
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KIGFX::VIEW_GROUP::const_iter it, it_end;
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// Restore the initial properties
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// Restore the initial properties
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