Handle router collisions with filled shapes.
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@ -1161,10 +1161,6 @@ bool PNS_KICAD_IFACE_BASE::syncGraphicalItem( PNS::NODE* aWorld, PCB_SHAPE* aIte
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|| aItem->GetLayer() == Margin
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|| IsCopperLayer( aItem->GetLayer() ) )
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{
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// TODO: where do we handle filled polygons on copper layers?
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if( aItem->GetShape() == SHAPE_T::POLY && aItem->IsFilled() )
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return false;
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std::vector<SHAPE*> shapes = aItem->MakeEffectiveShapes();
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for( SHAPE* shape : shapes )
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