Avoid stealing focus from text controls when hovering over canvas
Fix #4879 Fix #4888
This commit is contained in:
parent
ded0aaceda
commit
262bb06d91
|
@ -497,7 +497,7 @@ bool EDA_DRAW_PANEL_GAL::SwitchBackend( GAL_TYPE aGalType )
|
|||
|
||||
void EDA_DRAW_PANEL_GAL::OnEvent( wxEvent& aEvent )
|
||||
{
|
||||
bool shouldSetFocus = m_lostFocus && m_stealsFocus;
|
||||
bool shouldSetFocus = m_lostFocus && m_stealsFocus && !KIUI::IsInputControlFocused();
|
||||
|
||||
#if defined( _WIN32 )
|
||||
// Ensure we are the active foreground window before we attempt to steal focus
|
||||
|
@ -519,7 +519,7 @@ void EDA_DRAW_PANEL_GAL::OnEvent( wxEvent& aEvent )
|
|||
|
||||
void EDA_DRAW_PANEL_GAL::onEnter( wxMouseEvent& aEvent )
|
||||
{
|
||||
bool shouldSetFocus = m_stealsFocus;
|
||||
bool shouldSetFocus = m_stealsFocus && !KIUI::IsInputControlFocused();
|
||||
|
||||
#if defined( _WIN32 )
|
||||
// Ensure we are the active foreground window before we attempt to steal focus
|
||||
|
|
|
@ -299,6 +299,16 @@ static bool isKeyModifierOnly( int aKeyCode )
|
|||
return isInList;
|
||||
}
|
||||
|
||||
|
||||
static bool isMouseClick( wxEventType type )
|
||||
{
|
||||
return type == wxEVT_LEFT_DOWN || type == wxEVT_LEFT_UP || type == wxEVT_MIDDLE_DOWN
|
||||
|| type == wxEVT_MIDDLE_UP || type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP
|
||||
|| type == wxEVT_LEFT_DCLICK || type == wxEVT_MIDDLE_DCLICK
|
||||
|| type == wxEVT_RIGHT_DCLICK;
|
||||
}
|
||||
|
||||
|
||||
/* A helper class that convert some special key codes to an equivalent.
|
||||
* WXK_NUMPAD_UP to WXK_UP,
|
||||
* WXK_NUMPAD_DOWN to WXK_DOWN,
|
||||
|
@ -422,7 +432,9 @@ void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
|
|||
// Or else we may stall them out entirely and never get them during actions like rapid mouse moves
|
||||
KIPLATFORM::APP::ForceTimerMessagesToBeCreatedIfNecessary();
|
||||
|
||||
int type = aEvent.GetEventType();
|
||||
wxEventType type = aEvent.GetEventType();
|
||||
|
||||
wxWindow* holderWindow = dynamic_cast<wxWindow*>( m_toolMgr->GetToolHolder() );
|
||||
|
||||
// Sometimes there is no window that has the focus (it happens when another PCB_BASE_FRAME
|
||||
// is opened and is iconized on Windows).
|
||||
|
@ -430,30 +442,32 @@ void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
|
|||
// focus when iconized for some obscure reason)
|
||||
if( focus == nullptr )
|
||||
{
|
||||
wxWindow* window = dynamic_cast<wxWindow*>( m_toolMgr->GetToolHolder() );
|
||||
|
||||
#if defined( _WIN32 )
|
||||
// Mouse events may trigger regardless of window status (windows feature)
|
||||
// However we need to avoid focus fighting (especially modals)
|
||||
if( window && window->GetHWND() == GetForegroundWindow() )
|
||||
if( holderWindow && holderWindow->GetHWND() == GetForegroundWindow() )
|
||||
#else
|
||||
if( window )
|
||||
if( holderWindow )
|
||||
#endif
|
||||
{
|
||||
window->SetFocus();
|
||||
holderWindow->SetFocus();
|
||||
}
|
||||
}
|
||||
|
||||
if( isMouseClick( type ) )
|
||||
{
|
||||
if( holderWindow )
|
||||
holderWindow->SetFocus();
|
||||
}
|
||||
|
||||
// Mouse handling
|
||||
// Note: wxEVT_LEFT_DOWN event must always be skipped.
|
||||
if( type == wxEVT_MOTION || type == wxEVT_MOUSEWHEEL ||
|
||||
#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
|
||||
type == wxEVT_MAGNIFY ||
|
||||
#endif
|
||||
type == wxEVT_LEFT_DOWN || type == wxEVT_LEFT_UP ||
|
||||
type == wxEVT_MIDDLE_DOWN || type == wxEVT_MIDDLE_UP ||
|
||||
type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP ||
|
||||
type == wxEVT_LEFT_DCLICK || type == wxEVT_MIDDLE_DCLICK || type == wxEVT_RIGHT_DCLICK ||
|
||||
isMouseClick( type ) ||
|
||||
// Event issued when mouse retains position in screen coordinates,
|
||||
// but changes in world coordinates (e.g. autopanning)
|
||||
type == KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include <trace_helpers.h>
|
||||
#include <settings/common_settings.h>
|
||||
#include <math/util.h> // for KiROUND
|
||||
#include <widgets/ui_common.h>
|
||||
|
||||
|
||||
using namespace KIGFX;
|
||||
|
@ -331,6 +332,14 @@ void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
|
|||
|
||||
void WX_VIEW_CONTROLS::onEnter( wxMouseEvent& aEvent )
|
||||
{
|
||||
// Avoid stealing focus from text controls
|
||||
// This is particularly important for users using On-Screen-Keyboards
|
||||
// They may move the mouse over the canvas to reach the keyboard
|
||||
if( KIUI::IsInputControlFocused() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined( _WIN32 )
|
||||
// Win32 transmits mouse move and wheel events to all controls below the mouse regardless of focus
|
||||
// Forcing the focus here will cause the EDA FRAMES to immediately become the top level active window
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
*/
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/dataview.h>
|
||||
#include <wx/stc/stc.h>
|
||||
#include <widgets/ui_common.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -125,3 +127,15 @@ void KIUI::SelectReferenceNumber( wxTextEntry* aTextEntry )
|
|||
aTextEntry->SetSelection( -1, -1 );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool KIUI::IsInputControlFocused()
|
||||
{
|
||||
wxWindow* focus = wxWindow::FindFocus();
|
||||
wxTextEntry* textEntry = dynamic_cast<wxTextEntry*>( focus );
|
||||
wxStyledTextCtrl* styledText = dynamic_cast<wxStyledTextCtrl*>( focus );
|
||||
wxListBox* listBox = dynamic_cast<wxListBox*>( focus );
|
||||
wxDataViewCtrl* dataViewCtrl = dynamic_cast<wxDataViewCtrl*>( focus );
|
||||
|
||||
return ( textEntry || styledText || listBox || dataViewCtrl );
|
||||
}
|
|
@ -69,6 +69,11 @@ bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString = NULL );
|
|||
*/
|
||||
void SelectReferenceNumber( wxTextEntry* aTextEntry );
|
||||
|
||||
/**
|
||||
* Checks if a input control has focus
|
||||
*/
|
||||
bool IsInputControlFocused();
|
||||
|
||||
}
|
||||
|
||||
// Note: On windows, SEVERITY_ERROR collides with a system declaration,
|
||||
|
|
Loading…
Reference in New Issue