router: support for board outline

This commit is contained in:
Tomasz Włostowski 2018-02-04 13:09:30 +01:00
parent 2faf1a1ed3
commit 271363f822
9 changed files with 376 additions and 13 deletions

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@ -353,6 +353,7 @@ set( COMMON_SRCS
geometry/seg.cpp
geometry/shape.cpp
geometry/shape_collisions.cpp
geometry/shape_arc.cpp
geometry/shape_file_io.cpp
geometry/shape_line_chain.cpp
geometry/shape_poly_set.cpp

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@ -785,7 +785,7 @@ void OPENGL_GAL::drawTriangulatedPolyset( const SHAPE_POLY_SET& aPolySet )
{
auto triPoly = aPolySet.TriangulatedPolygon( j );
for ( int i = 0; i < triPoly->GetTriangleCount(); i++ )
for( int i = 0; i < triPoly->GetTriangleCount(); i++ )
{
VECTOR2I a, b, c;
triPoly->GetTriangle( i ,a,b,c);

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@ -0,0 +1,181 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <geometry/shape_arc.h>
#include <geometry/shape_line_chain.h>
bool SHAPE_ARC::Collide( const SEG& aSeg, int aClearance ) const
{
int minDist = aClearance + m_width / 2;
auto centerDist = aSeg.Distance( m_pc );
if( centerDist < minDist )
return true;
auto ab = (aSeg.B - aSeg.A );
auto ac = ( m_pc - aSeg.A );
auto lenAbSq = ab.SquaredEuclideanNorm();
auto lambda = (double) ac.Dot( ab ) / (double) lenAbSq;
if( lambda >= 0.0 && lambda <= 1.0 )
{
VECTOR2I p;
p.x = (double) aSeg.A.x * lambda + (double) aSeg.B.x * (1.0 - lambda);
p.y = (double) aSeg.A.y * lambda + (double) aSeg.B.y * (1.0 - lambda);
auto p0pdist = ( m_p0 - p ).EuclideanNorm();
if( p0pdist < minDist )
return true;
auto p1pdist = ( m_p1 - p ).EuclideanNorm();
if( p1pdist < minDist )
return true;
}
auto p0dist = aSeg.Distance( m_p0 );
if( p0dist > minDist )
return true;
auto p1dist = aSeg.Distance( m_p1 );
if( p1dist > minDist )
return false;
return true;
}
bool SHAPE_ARC::ConstructFromCorners( VECTOR2I aP0, VECTOR2I aP1, double aCenterAngle )
{
VECTOR2D mid = ( VECTOR2D( aP0 ) + VECTOR2D( aP1 ) ) * 0.5;
VECTOR2D chord = VECTOR2D( aP1 ) - VECTOR2D( aP0 );
double c = (aP1 - aP0).EuclideanNorm() / 2;
VECTOR2D d = chord.Rotate( M_PI / 2.0 ).Resize( c );
m_pc = mid + d * ( 1.0 / tan( aCenterAngle / 2.0 * M_PI / 180.0 ) );
m_p0 = aP0;
m_p1 = aP1;
return true;
}
bool SHAPE_ARC::ConstructFromCornerAndAngles( VECTOR2I aP0,
double aStartAngle,
double aCenterAngle,
double aRadius )
{
m_p0 = aP0;
auto d1 = VECTOR2D( 1.0, 0.0 ).Rotate( aStartAngle * M_PI / 180.0 ) * aRadius;
auto d2 =
VECTOR2D( 1.0, 0.0 ).Rotate( (aStartAngle + aCenterAngle) * M_PI / 180.0 ) * aRadius;
m_pc = m_p0 - (VECTOR2I) d1;
m_p1 = m_pc + (VECTOR2I) d2;
if( aCenterAngle < 0 )
std::swap( m_p0, m_p1 );
return true;
}
bool SHAPE_ARC::Collide( const VECTOR2I& aP, int aClearance ) const
{
assert( false );
return false;
}
double SHAPE_ARC::GetStartAngle() const
{
VECTOR2D d( m_p0 - m_pc );
return 180.0 / M_PI * atan2( d.y, d.x );
}
double SHAPE_ARC::GetEndAngle() const
{
VECTOR2D d( m_p1 - m_pc );
return 180.0 / M_PI * atan2( d.y, d.x );
}
double SHAPE_ARC::GetCentralAngle() const
{
auto ea = GetEndAngle();
auto sa = GetStartAngle();
if( ea < sa )
ea += 360.0;
while( sa < 0.0 )
{
sa += 360.0;
ea += 360.0;
}
return ea - sa;
}
const SHAPE_LINE_CHAIN SHAPE_ARC::ConvertToPolyline( double aAccuracy ) const
{
SHAPE_LINE_CHAIN rv;
double ca = GetCentralAngle();
double r = GetRadius();
double step;
auto c = GetCenter();
int n;
if( r == 0.0 )
{
ca = 0;
n = 0;
}
else
{
step = 180 / M_PI * acos( r * ( 1 - aAccuracy ) / r );
n = (int) ceil(ca / step);
}
for( int i = 0; i <= n ; i++ )
{
double a = GetStartAngle() + ca * (double) i / (double) n;
double x = c.x + r * cos( a * M_PI / 180.0 );
double y = c.y + r * sin( a * M_PI / 180.0 );
rv.Append( (int) x, (int) y );
}
return rv;
}

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@ -25,6 +25,9 @@
#include <geometry/seg.h>
#include <geometry/shape_line_chain.h>
// believe or not, X11 headers have a F****ING macro called Opposite...
#undef Opposite
/**
* Class DIRECTION_45.
* Represents route directions & corner angles in a 45-degree metric.

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@ -45,8 +45,9 @@ enum SHAPE_TYPE
SH_LINE_CHAIN, ///> line chain (polyline)
SH_CIRCLE, ///> circle
SH_CONVEX, ///> convex polygon
SH_POLY_SET, ///> any polygon (with holes, etc.)
SH_COMPOUND ///> compound shape, consisting of multiple simple shapes
SH_POLY_SET, ///> set of polygons (with holes, etc.)
SH_COMPOUND, ///> compound shape, consisting of multiple simple shapes
SH_ARC ///> circular arc
};
/**

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@ -0,0 +1,129 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SHAPE_ARC_H
#define __SHAPE_ARC_H
#include <geometry/shape.h>
#include <geometry/seg.h>
class SHAPE_LINE_CHAIN;
class SHAPE_ARC : public SHAPE
{
public:
SHAPE_ARC() :
SHAPE( SH_ARC ), m_width( 0 ) {};
SHAPE_ARC( const VECTOR2I& pa, const VECTOR2I& pb, const VECTOR2I& pCenter, int aWidth = 0 ) :
SHAPE( SH_ARC ), m_p0( pa ), m_p1( pb ), m_pc( pCenter ), m_width( aWidth ) {};
SHAPE_ARC( const SHAPE_ARC& aOther )
: SHAPE( SH_ARC )
{
m_p0 = aOther.m_p0;
m_p1 = aOther.m_p1;
m_pc = aOther.m_pc;
}
~SHAPE_ARC() {};
SHAPE* Clone() const override
{
return new SHAPE_ARC( *this );
}
const VECTOR2I& GetP0() const { return m_p0; }
const VECTOR2I& GetP1() const { return m_p1; }
const VECTOR2I& GetCenter() const { return m_pc; }
const BOX2I BBox( int aClearance = 0 ) const override
{
assert( false );
return BOX2I(); // fixme
}
bool Collide( const SEG& aSeg, int aClearance = 0 ) const override;
bool Collide( const VECTOR2I& aP, int aClearance = 0 ) const override;
void SetWidth( int aWidth )
{
m_width = aWidth;
}
int GetWidth() const
{
return m_width;
}
bool IsSolid() const override
{
return true;
}
void Move( const VECTOR2I& aVector ) override
{
m_p0 += aVector;
m_p1 += aVector;
m_pc += aVector;
}
int GetRadius() const
{
return (m_pc - m_p0).EuclideanNorm();
}
SEG GetChord() const
{
return SEG( m_p0, m_p1 );
}
double GetCentralAngle() const;
double GetStartAngle() const;
double GetEndAngle() const;
bool ConstructFromCorners( VECTOR2I aP0, VECTOR2I aP1, double aCenterAngle );
bool ConstructFromCornerAndAngles( VECTOR2I aP0,
double aStartAngle,
double aCenterAngle,
double aRadius );
const SHAPE_LINE_CHAIN ConvertToPolyline( double aAccuracy = 0.02f ) const;
private:
bool ccw( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I& aC ) const
{
return (ecoord) ( aC.y - aA.y ) * ( aB.x - aA.x ) >
(ecoord) ( aB.y - aA.y ) * ( aC.x - aA.x );
}
VECTOR2I m_p0, m_p1, m_pc;
int m_width;
};
#endif

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@ -46,6 +46,7 @@
#include <geometry/shape_rect.h>
#include <geometry/shape_circle.h>
#include <geometry/shape_convex.h>
#include <geometry/shape_arc.h>
#include <geometry/convex_hull.h>
#include "tools/pcb_tool.h"
@ -802,12 +803,12 @@ bool PNS_KICAD_IFACE::syncZone( PNS::NODE* aWorld, ZONE_CONTAINER* aZone )
LSET layers = aZone->GetLayerSet();
for ( int layer = F_Cu; layer <= B_Cu; layer++ )
for( int layer = F_Cu; layer <= B_Cu; layer++ )
{
if ( ! layers[layer] )
continue;
for ( int outline = 0; outline < poly.OutlineCount(); outline++ )
for( int outline = 0; outline < poly.OutlineCount(); outline++ )
{
auto tri = poly.TriangulatedPolygon( outline );
@ -837,9 +838,59 @@ bool PNS_KICAD_IFACE::syncZone( PNS::NODE* aWorld, ZONE_CONTAINER* aZone )
return true;
}
std::unique_ptr<PNS::SOLID> PNS_KICAD_IFACE::syncGraphicalItem( DRAWSEGMENT* aItem )
bool PNS_KICAD_IFACE::syncGraphicalItem( PNS::NODE* aWorld, DRAWSEGMENT* aItem )
{
return nullptr;
std::vector<SHAPE_SEGMENT*> segs;
if( aItem->GetLayer() != Edge_Cuts )
return false;
switch( aItem->GetShape() )
{
case S_ARC:
{
SHAPE_ARC arc( aItem->GetArcStart(), aItem->GetArcEnd(), aItem->GetCenter() );
auto l = arc.ConvertToPolyline();
for( int i = 0; i < l.SegmentCount(); i++ )
{
SHAPE_SEGMENT *seg = new SHAPE_SEGMENT( l.CSegment(i), aItem->GetWidth() );
segs.push_back( seg );
}
break;
}
case S_SEGMENT:
{
SHAPE_SEGMENT *seg = new SHAPE_SEGMENT( aItem->GetStart(), aItem->GetEnd(), aItem->GetWidth() );
segs.push_back( seg );
break;
}
default:
break;
}
for( auto seg : segs )
{
for( int layer = F_Cu; layer <= B_Cu; layer++ )
{
std::unique_ptr< PNS::SOLID > solid( new PNS::SOLID );
solid->SetLayer( layer );
solid->SetNet( -1 );
solid->SetParent( nullptr );
solid->SetShape( seg->Clone() );
solid->SetRoutable( false );
aWorld->Add( std::move( solid ) );
}
delete seg;
}
return true;
}
void PNS_KICAD_IFACE::SetBoard( BOARD* aBoard )
@ -861,10 +912,7 @@ void PNS_KICAD_IFACE::SyncWorld( PNS::NODE *aWorld )
for( auto gitem : m_board->Drawings() )
{
auto solid = syncGraphicalItem( static_cast<DRAWSEGMENT*>( gitem ) );
if ( solid )
aWorld->Add( std::move( solid ) );
syncGraphicalItem( aWorld, static_cast<DRAWSEGMENT*>( gitem ) );
}
for( auto zone : m_board->Zones() )

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@ -70,7 +70,7 @@ private:
std::unique_ptr<PNS::SOLID> syncPad( D_PAD* aPad );
std::unique_ptr<PNS::SEGMENT> syncTrack( TRACK* aTrack );
std::unique_ptr<PNS::VIA> syncVia( VIA* aVia );
std::unique_ptr<PNS::SOLID> syncGraphicalItem( DRAWSEGMENT* aItem );
bool syncGraphicalItem( PNS::NODE* aWorld, DRAWSEGMENT* aItem );
bool syncZone( PNS::NODE* aWorld, ZONE_CONTAINER* aZone );
KIGFX::VIEW* m_view;

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@ -172,7 +172,7 @@ bool ROUTER::StartRouting( const VECTOR2I& aP, ITEM* aStartItem, int aLayer )
if( ! isStartingPointRoutable( aP, aLayer ) )
{
SetFailureReason( _("Cannot start routing inside a keepout area." ) );
SetFailureReason( _("Cannot start routing inside a keepout area or board outline." ) );
return false;
}