populate PCB_PARSER::m_layerMap with English layernames so footprints

can be parsed, since they do not have an overriding layer name map
like a BOARD does.

Avoid doubly looking up hashtable entries in m_layerMap.

Minor code reformatting.
This commit is contained in:
Dick Hollenbeck 2012-11-09 00:58:00 -06:00
parent b4ab7ef7ea
commit 272936ef21
5 changed files with 164 additions and 214 deletions

View File

@ -65,8 +65,8 @@ static const wxChar* CommonConfigPath = wxT( "kicad_common" );
* the size of the array. */ * the size of the array. */
#define LANGUAGE_DESCR_COUNT ( sizeof( s_Language_List ) / sizeof( struct LANGUAGE_DESCR ) ) #define LANGUAGE_DESCR_COUNT ( sizeof( s_Language_List ) / sizeof( struct LANGUAGE_DESCR ) )
/* Default font size */ // Default font size
#define FONT_DEFAULT_SIZE 10 /* Default font size. */ #define FONT_DEFAULT_SIZE 10 // Default font size.
static wxString languageCfgKey( wxT( "LanguageID" ) ); static wxString languageCfgKey( wxT( "LanguageID" ) );
@ -108,7 +108,7 @@ struct LANGUAGE_DESCR
*/ */
static struct LANGUAGE_DESCR s_Language_List[] = static struct LANGUAGE_DESCR s_Language_List[] =
{ {
/* Default language */ // Default language
{ {
wxLANGUAGE_DEFAULT, wxLANGUAGE_DEFAULT,
ID_LANGUAGE_DEFAULT, ID_LANGUAGE_DEFAULT,
@ -116,7 +116,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Default" ) _( "Default" )
}, },
/* English language */ // English language
{ {
wxLANGUAGE_ENGLISH, wxLANGUAGE_ENGLISH,
ID_LANGUAGE_ENGLISH, ID_LANGUAGE_ENGLISH,
@ -125,7 +125,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
true true
}, },
/* French language */ // French language
{ {
wxLANGUAGE_FRENCH, wxLANGUAGE_FRENCH,
ID_LANGUAGE_FRENCH, ID_LANGUAGE_FRENCH,
@ -133,7 +133,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "French" ) _( "French" )
}, },
/* Finnish language */ // Finnish language
{ {
wxLANGUAGE_FINNISH, wxLANGUAGE_FINNISH,
ID_LANGUAGE_FINNISH, ID_LANGUAGE_FINNISH,
@ -141,7 +141,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Finnish" ) _( "Finnish" )
}, },
/* Spanish language */ // Spanish language
{ {
wxLANGUAGE_SPANISH, wxLANGUAGE_SPANISH,
ID_LANGUAGE_SPANISH, ID_LANGUAGE_SPANISH,
@ -149,7 +149,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Spanish" ) _( "Spanish" )
}, },
/* Portuguese language */ // Portuguese language
{ {
wxLANGUAGE_PORTUGUESE, wxLANGUAGE_PORTUGUESE,
ID_LANGUAGE_PORTUGUESE, ID_LANGUAGE_PORTUGUESE,
@ -157,7 +157,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Portuguese" ) _( "Portuguese" )
}, },
/* Italian language */ // Italian language
{ {
wxLANGUAGE_ITALIAN, wxLANGUAGE_ITALIAN,
ID_LANGUAGE_ITALIAN, ID_LANGUAGE_ITALIAN,
@ -165,7 +165,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Italian" ) _( "Italian" )
}, },
/* German language */ // German language
{ {
wxLANGUAGE_GERMAN, wxLANGUAGE_GERMAN,
ID_LANGUAGE_GERMAN, ID_LANGUAGE_GERMAN,
@ -173,7 +173,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "German" ) _( "German" )
}, },
/* Greek language */ // Greek language
{ {
wxLANGUAGE_GREEK, wxLANGUAGE_GREEK,
ID_LANGUAGE_GREEK, ID_LANGUAGE_GREEK,
@ -181,7 +181,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Greek" ) _( "Greek" )
}, },
/* Slovenian language */ // Slovenian language
{ {
wxLANGUAGE_SLOVENIAN, wxLANGUAGE_SLOVENIAN,
ID_LANGUAGE_SLOVENIAN, ID_LANGUAGE_SLOVENIAN,
@ -189,7 +189,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Slovenian" ) _( "Slovenian" )
}, },
/* Hungarian language */ // Hungarian language
{ {
wxLANGUAGE_HUNGARIAN, wxLANGUAGE_HUNGARIAN,
ID_LANGUAGE_HUNGARIAN, ID_LANGUAGE_HUNGARIAN,
@ -197,7 +197,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Hungarian" ) _( "Hungarian" )
}, },
/* Polish language */ // Polish language
{ {
wxLANGUAGE_POLISH, wxLANGUAGE_POLISH,
ID_LANGUAGE_POLISH, ID_LANGUAGE_POLISH,
@ -205,7 +205,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Polish" ) _( "Polish" )
}, },
/* Czech language */ // Czech language
{ {
wxLANGUAGE_CZECH, wxLANGUAGE_CZECH,
ID_LANGUAGE_CZECH, ID_LANGUAGE_CZECH,
@ -213,7 +213,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Czech" ) _( "Czech" )
}, },
/* Russian language */ // Russian language
{ {
wxLANGUAGE_RUSSIAN, wxLANGUAGE_RUSSIAN,
ID_LANGUAGE_RUSSIAN, ID_LANGUAGE_RUSSIAN,
@ -221,7 +221,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Russian" ) _( "Russian" )
}, },
/* Korean language */ // Korean language
{ {
wxLANGUAGE_KOREAN, wxLANGUAGE_KOREAN,
ID_LANGUAGE_KOREAN, ID_LANGUAGE_KOREAN,
@ -229,7 +229,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Korean" ) _( "Korean" )
}, },
/* Chinese simplified */ // Chinese simplified
{ {
wxLANGUAGE_CHINESE_SIMPLIFIED, wxLANGUAGE_CHINESE_SIMPLIFIED,
ID_LANGUAGE_CHINESE_SIMPLIFIED, ID_LANGUAGE_CHINESE_SIMPLIFIED,
@ -237,7 +237,7 @@ static struct LANGUAGE_DESCR s_Language_List[] =
_( "Chinese simplified" ) _( "Chinese simplified" )
}, },
/* Catalan language */ // Catalan language
{ {
wxLANGUAGE_CATALAN, wxLANGUAGE_CATALAN,
ID_LANGUAGE_CATALAN, ID_LANGUAGE_CATALAN,
@ -286,7 +286,7 @@ EDA_APP::~EDA_APP()
{ {
SaveSettings(); SaveSettings();
/* delete user datas */ // delete user datas
if( m_projectSettings ) if( m_projectSettings )
delete m_projectSettings; delete m_projectSettings;
@ -309,10 +309,9 @@ void EDA_APP::InitEDA_Appl( const wxString& aName, EDA_APP_T aId )
m_Id = aId; m_Id = aId;
m_Checker = new wxSingleInstanceChecker( aName.Lower() + wxT( "-" ) + wxGetUserId() ); m_Checker = new wxSingleInstanceChecker( aName.Lower() + wxT( "-" ) + wxGetUserId() );
/* Init KiCad environment // Init KiCad environment
* the environment variable KICAD (if exists) gives the kicad path: // the environment variable KICAD (if exists) gives the kicad path:
* something like set KICAD=d:\kicad // something like set KICAD=d:\kicad
*/
bool isDefined = wxGetEnv( wxT( "KICAD" ), &m_KicadEnv ); bool isDefined = wxGetEnv( wxT( "KICAD" ), &m_KicadEnv );
if( isDefined ) // ensure m_KicadEnv ends by "/" if( isDefined ) // ensure m_KicadEnv ends by "/"
@ -323,8 +322,8 @@ void EDA_APP::InitEDA_Appl( const wxString& aName, EDA_APP_T aId )
m_KicadEnv += UNIX_STRING_DIR_SEP; m_KicadEnv += UNIX_STRING_DIR_SEP;
} }
/* Prepare On Line Help. Use only lower case for help file names, in order to // Prepare On Line Help. Use only lower case for help file names, in order to
* avoid problems with upper/lower case file names under windows and unix */ // avoid problems with upper/lower case file names under windows and unix.
#if defined ONLINE_HELP_FILES_FORMAT_IS_HTML #if defined ONLINE_HELP_FILES_FORMAT_IS_HTML
m_HelpFileName = aName.Lower() + wxT( ".html" ); m_HelpFileName = aName.Lower() + wxT( ".html" );
#elif defined ONLINE_HELP_FILES_FORMAT_IS_PDF #elif defined ONLINE_HELP_FILES_FORMAT_IS_PDF
@ -333,7 +332,7 @@ void EDA_APP::InitEDA_Appl( const wxString& aName, EDA_APP_T aId )
#error Help files format not defined #error Help files format not defined
#endif #endif
/* Init parameters for configuration */ // Init parameters for configuration
SetVendorName( wxT( "KiCad" ) ); SetVendorName( wxT( "KiCad" ) );
SetAppName( aName.Lower() ); SetAppName( aName.Lower() );
SetTitle( aName ); SetTitle( aName );
@ -342,7 +341,7 @@ void EDA_APP::InitEDA_Appl( const wxString& aName, EDA_APP_T aId )
m_commonSettings = new wxConfig( CommonConfigPath ); m_commonSettings = new wxConfig( CommonConfigPath );
wxASSERT( m_commonSettings != NULL ); wxASSERT( m_commonSettings != NULL );
/* Install some image handlers, mainly for help */ // Install some image handlers, mainly for help
wxImage::AddHandler( new wxPNGHandler ); wxImage::AddHandler( new wxPNGHandler );
wxImage::AddHandler( new wxGIFHandler ); wxImage::AddHandler( new wxGIFHandler );
wxImage::AddHandler( new wxJPEGHandler ); wxImage::AddHandler( new wxJPEGHandler );
@ -375,7 +374,7 @@ void EDA_APP::InitEDA_Appl( const wxString& aName, EDA_APP_T aId )
{ {
} }
/* Set locale option for separator used in float numbers */ // Set locale option for separator used in float numbers
SetLocaleTo_Default(); SetLocaleTo_Default();
} }
@ -418,10 +417,10 @@ void EDA_APP::InitOnLineHelp()
bool EDA_APP::SetBinDir() bool EDA_APP::SetBinDir()
{ {
/* Apple MacOSx */ // Apple MacOSx
#ifdef __APPLE__ #ifdef __APPLE__
/* Derive path from location of the app bundle */ // Derive path from location of the app bundle
CFBundleRef mainBundle = CFBundleGetMainBundle(); CFBundleRef mainBundle = CFBundleGetMainBundle();
if( mainBundle == NULL ) if( mainBundle == NULL )
@ -446,12 +445,12 @@ bool EDA_APP::SetBinDir()
m_BinDir = FROM_UTF8( native_str ); m_BinDir = FROM_UTF8( native_str );
delete[] native_str; delete[] native_str;
/* Linux and Unix */ // Linux and Unix
#elif defined(__UNIX__) #elif defined(__UNIX__)
m_BinDir = wxStandardPaths().GetExecutablePath(); m_BinDir = wxStandardPaths().GetExecutablePath();
#else #else
m_BinDir = argv[0]; m_BinDir = argv[0];
#endif /* __UNIX__ */ #endif // __UNIX__
/* Use unix notation for paths. I am not sure this is a good idea, /* Use unix notation for paths. I am not sure this is a good idea,
* but it simplify compatibility between Windows and Unices * but it simplify compatibility between Windows and Unices
@ -493,16 +492,16 @@ void EDA_APP::SetDefaultSearchPaths( void )
if( ::wxGetEnv( wxT( "KICAD" ), NULL ) ) if( ::wxGetEnv( wxT( "KICAD" ), NULL ) )
m_searchPaths.AddEnvList( wxT( "KICAD" ) ); m_searchPaths.AddEnvList( wxT( "KICAD" ) );
/* Add the user's home path. */ // Add the user's home path.
m_searchPaths.Add( GetTraits()->GetStandardPaths().GetUserDataDir() ); m_searchPaths.Add( GetTraits()->GetStandardPaths().GetUserDataDir() );
/* Standard application data path if it is different from the binary path. */ // Standard application data path if it is different from the binary path.
if( fn.GetPath() != GetTraits()->GetStandardPaths().GetDataDir() ) if( fn.GetPath() != GetTraits()->GetStandardPaths().GetDataDir() )
{ {
m_searchPaths.Add( GetTraits()->GetStandardPaths().GetDataDir() ); m_searchPaths.Add( GetTraits()->GetStandardPaths().GetDataDir() );
} }
/* Up one level relative to binary path with "share" appended for Windows. */ // Up one level relative to binary path with "share" appended for Windows.
fn.RemoveLastDir(); fn.RemoveLastDir();
m_searchPaths.Add( fn.GetPath() ); m_searchPaths.Add( fn.GetPath() );
fn.AppendDir( wxT( "share" ) ); fn.AppendDir( wxT( "share" ) );
@ -514,7 +513,8 @@ void EDA_APP::SetDefaultSearchPaths( void )
* installed in a different path from the library files. This is * installed in a different path from the library files. This is
* useful for development purposes so the library and documentation * useful for development purposes so the library and documentation
* files do not need to be installed separately. If someone can * files do not need to be installed separately. If someone can
* figure out a way to implement this without #ifdef, please do. */ * figure out a way to implement this without #ifdef, please do.
*/
#ifdef __WXMSW__ #ifdef __WXMSW__
tmp.AddEnvList( wxT( "PROGRAMFILES" ) ); tmp.AddEnvList( wxT( "PROGRAMFILES" ) );
#elif __WXMAC__ #elif __WXMAC__
@ -545,7 +545,7 @@ void EDA_APP::SetDefaultSearchPaths( void )
m_searchPaths.Add( fn.GetPath() ); m_searchPaths.Add( fn.GetPath() );
} }
/* Remove all non-existent paths from the list. */ // Remove all non-existent paths from the list.
for( i = 0; i < m_searchPaths.GetCount(); i++ ) for( i = 0; i < m_searchPaths.GetCount(); i++ )
{ {
if( !wxFileName::IsDirReadable( m_searchPaths[i] ) ) if( !wxFileName::IsDirReadable( m_searchPaths[i] ) )
@ -570,7 +570,7 @@ void EDA_APP::SetDefaultSearchPaths( void )
m_libSearchPaths.Add( fn.GetPath() ); m_libSearchPaths.Add( fn.GetPath() );
} }
/* Add schematic doc file path (library/doc)to search path list. */ // Add schematic doc file path (library/doc)to search path list.
fn.AppendDir( wxT( "doc" ) ); fn.AppendDir( wxT( "doc" ) );
if( fn.IsDirReadable() ) if( fn.IsDirReadable() )
@ -582,7 +582,7 @@ void EDA_APP::SetDefaultSearchPaths( void )
fn.RemoveLastDir(); // point to <kicad path> fn.RemoveLastDir(); // point to <kicad path>
} }
/* Add PCB library file path to search path list. */ // Add PCB library file path to search path list.
if( ( m_Id == APP_PCBNEW_T ) || ( m_Id == APP_CVPCB_T ) ) if( ( m_Id == APP_PCBNEW_T ) || ( m_Id == APP_CVPCB_T ) )
{ {
fn.AppendDir( wxT( "modules" ) ); fn.AppendDir( wxT( "modules" ) );
@ -592,7 +592,7 @@ void EDA_APP::SetDefaultSearchPaths( void )
m_libSearchPaths.Add( fn.GetPath() ); m_libSearchPaths.Add( fn.GetPath() );
} }
/* Add 3D module library file path to search path list. */ // Add 3D module library file path to search path list.
fn.AppendDir( wxT( "packages3d" ) ); fn.AppendDir( wxT( "packages3d" ) );
if( fn.IsDirReadable() ) if( fn.IsDirReadable() )
@ -604,7 +604,7 @@ void EDA_APP::SetDefaultSearchPaths( void )
fn.RemoveLastDir(); // point to <kicad path> fn.RemoveLastDir(); // point to <kicad path>
} }
/* Add KiCad template file path to search path list. */ // Add KiCad template file path to search path list.
fn.AppendDir( wxT( "template" ) ); fn.AppendDir( wxT( "template" ) );
if( fn.IsDirReadable() ) if( fn.IsDirReadable() )
@ -656,6 +656,7 @@ void EDA_APP::GetSettings( bool aReopenLastUsedDirectory )
} }
int draw_bg_color; int draw_bg_color;
// FIXME OSX Mountain Lion (10.8) // FIXME OSX Mountain Lion (10.8)
// Seems that Read doesn't found anything and ColorFromInt Asserts - I'm unable to reproduce on 10.7 // Seems that Read doesn't found anything and ColorFromInt Asserts - I'm unable to reproduce on 10.7
// In general terms i think is better have a failsafe BLACK default than an uninit variable // In general terms i think is better have a failsafe BLACK default than an uninit variable
@ -688,7 +689,7 @@ void EDA_APP::SaveSettings()
m_settings->Write( wxT( "WorkingDir" ), wxGetCwd() ); m_settings->Write( wxT( "WorkingDir" ), wxGetCwd() );
m_settings->Write( wxT( "BgColor" ), (long) g_DrawBgColor ); m_settings->Write( wxT( "BgColor" ), (long) g_DrawBgColor );
/* Save the file history list */ // Save the file history list
m_fileHistory.Save( *m_settings ); m_fileHistory.Save( *m_settings );
} }
@ -771,7 +772,7 @@ bool EDA_APP::SetLanguage( bool first_time )
void EDA_APP::SetLanguageIdentifier( int menu_id ) void EDA_APP::SetLanguageIdentifier( int menu_id )
{ {
wxLogDebug( wxT( "Select language ID %d from %d possible languages." ), wxLogDebug( wxT( "Select language ID %d from %zd possible languages." ),
menu_id, LANGUAGE_DESCR_COUNT ); menu_id, LANGUAGE_DESCR_COUNT );
for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ ) for( unsigned int ii = 0; ii < LANGUAGE_DESCR_COUNT; ii++ )
@ -789,7 +790,7 @@ void EDA_APP::SetLanguagePath( void )
{ {
size_t i; size_t i;
/* Add defined search paths to locale paths */ // Add defined search paths to locale paths
if( !m_searchPaths.IsEmpty() ) if( !m_searchPaths.IsEmpty() )
{ {
for( i = 0; i < m_searchPaths.GetCount(); i++ ) for( i = 0; i < m_searchPaths.GetCount(); i++ )

View File

@ -376,38 +376,38 @@ wxString BOARD::GetLayerName( int aLayerIndex, bool aTranslate ) const
// Default layer names are statically initialized, // Default layer names are statically initialized,
// because we want the English name and the translation // because we want the English name and the translation.
// The English name is stored here, and to get the translation // The English name is stored here, and to get the translation
// wxGetTranslation must be called explicitly // wxGetTranslation must be called explicitly.
static const wxChar * layer_FRONT_name = _( "Front" ); static const wxChar* layer_FRONT_name = _( "Front" );
static const wxChar * layer_INNER1_name = _( "Inner1" ); static const wxChar* layer_INNER1_name = _( "Inner1" );
static const wxChar * layer_INNER2_name = _( "Inner2" ); static const wxChar* layer_INNER2_name = _( "Inner2" );
static const wxChar * layer_INNER3_name = _( "Inner3" ); static const wxChar* layer_INNER3_name = _( "Inner3" );
static const wxChar * layer_INNER4_name = _( "Inner4" ); static const wxChar* layer_INNER4_name = _( "Inner4" );
static const wxChar * layer_INNER5_name = _( "Inner5" ); static const wxChar* layer_INNER5_name = _( "Inner5" );
static const wxChar * layer_INNER6_name = _( "Inner6" ); static const wxChar* layer_INNER6_name = _( "Inner6" );
static const wxChar * layer_INNER7_name = _( "Inner7" ); static const wxChar* layer_INNER7_name = _( "Inner7" );
static const wxChar * layer_INNER8_name = _( "Inner8" ); static const wxChar* layer_INNER8_name = _( "Inner8" );
static const wxChar * layer_INNER9_name = _( "Inner9" ); static const wxChar* layer_INNER9_name = _( "Inner9" );
static const wxChar * layer_INNER10_name = _( "Inner10" ); static const wxChar* layer_INNER10_name = _( "Inner10" );
static const wxChar * layer_INNER11_name = _( "Inner11" ); static const wxChar* layer_INNER11_name = _( "Inner11" );
static const wxChar * layer_INNER12_name = _( "Inner12" ); static const wxChar* layer_INNER12_name = _( "Inner12" );
static const wxChar * layer_INNER13_name = _( "Inner13" ); static const wxChar* layer_INNER13_name = _( "Inner13" );
static const wxChar * layer_INNER14_name = _( "Inner14" ); static const wxChar* layer_INNER14_name = _( "Inner14" );
static const wxChar * layer_BACK_name = _( "Back" ); static const wxChar* layer_BACK_name = _( "Back" );
static const wxChar * layer_ADHESIVE_BACK_name = _( "Adhes_Back" ); static const wxChar* layer_ADHESIVE_BACK_name = _( "Adhes_Back" );
static const wxChar * layer_ADHESIVE_FRONT_name = _( "Adhes_Front" ); static const wxChar* layer_ADHESIVE_FRONT_name = _( "Adhes_Front" );
static const wxChar * layer_SOLDERPASTE_BACK_namet = _( "SoldP_Back" ); static const wxChar* layer_SOLDERPASTE_BACK_name = _( "SoldP_Back" );
static const wxChar * layer_SOLDERPASTE_FRONT_name = _( "SoldP_Front" ); static const wxChar* layer_SOLDERPASTE_FRONT_name = _( "SoldP_Front" );
static const wxChar * layer_SILKSCREEN_BACK_name = _( "SilkS_Back" ); static const wxChar* layer_SILKSCREEN_BACK_name = _( "SilkS_Back" );
static const wxChar * layer_SILKSCREEN_FRONT_name = _( "SilkS_Front" ); static const wxChar* layer_SILKSCREEN_FRONT_name = _( "SilkS_Front" );
static const wxChar * layer_SOLDERMASK_BACK_name = _( "Mask_Back" ); static const wxChar* layer_SOLDERMASK_BACK_name = _( "Mask_Back" );
static const wxChar * layer_SOLDERMASK_FRONT_name = _( "Mask_Front" ); static const wxChar* layer_SOLDERMASK_FRONT_name = _( "Mask_Front" );
static const wxChar * layer_DRAW_name = _( "Drawings" ); static const wxChar* layer_DRAW_name = _( "Drawings" );
static const wxChar * layer_COMMENT_name = _( "Comments" ); static const wxChar* layer_COMMENT_name = _( "Comments" );
static const wxChar * layer_ECO1_name = _( "Eco1" ); static const wxChar* layer_ECO1_name = _( "Eco1" );
static const wxChar * layer_ECO2_name = _( "Eco2" ); static const wxChar* layer_ECO2_name = _( "Eco2" );
static const wxChar * layer_EDGE_name = _( "PCB_Edges" ); static const wxChar* layer_EDGE_name = _( "PCB_Edges" );
wxString BOARD::GetDefaultLayerName( int aLayerNumber, bool aTranslate ) wxString BOARD::GetDefaultLayerName( int aLayerNumber, bool aTranslate )
{ {
@ -435,9 +435,9 @@ wxString BOARD::GetDefaultLayerName( int aLayerNumber, bool aTranslate )
case LAYER_N_14: txt = layer_INNER13_name; break; case LAYER_N_14: txt = layer_INNER13_name; break;
case LAYER_N_15: txt = layer_INNER14_name; break; case LAYER_N_15: txt = layer_INNER14_name; break;
case LAYER_N_BACK: txt = layer_BACK_name; break; case LAYER_N_BACK: txt = layer_BACK_name; break;
case ADHESIVE_N_BACK: txt =layer_ADHESIVE_BACK_name; break; case ADHESIVE_N_BACK: txt = layer_ADHESIVE_BACK_name; break;
case ADHESIVE_N_FRONT: txt = layer_ADHESIVE_FRONT_name; break; case ADHESIVE_N_FRONT: txt = layer_ADHESIVE_FRONT_name; break;
case SOLDERPASTE_N_BACK: txt = layer_SOLDERPASTE_BACK_namet; break; case SOLDERPASTE_N_BACK: txt = layer_SOLDERPASTE_BACK_name; break;
case SOLDERPASTE_N_FRONT: txt = layer_SOLDERPASTE_FRONT_name; break; case SOLDERPASTE_N_FRONT: txt = layer_SOLDERPASTE_FRONT_name; break;
case SILKSCREEN_N_BACK: txt = layer_SILKSCREEN_BACK_name; break; case SILKSCREEN_N_BACK: txt = layer_SILKSCREEN_BACK_name; break;
case SILKSCREEN_N_FRONT: txt = layer_SILKSCREEN_FRONT_name; break; case SILKSCREEN_N_FRONT: txt = layer_SILKSCREEN_FRONT_name; break;
@ -451,17 +451,19 @@ wxString BOARD::GetDefaultLayerName( int aLayerNumber, bool aTranslate )
default: txt = wxT( "BAD_INDEX" ); break; default: txt = wxT( "BAD_INDEX" ); break;
} }
wxString name;
if( aTranslate ) if( aTranslate )
{ {
name = wxGetTranslation( txt ); wxString name = wxGetTranslation( txt );
/* would someone translate into a name with leading or trailing spaces?
name.Trim( true ); name.Trim( true );
name.Trim( false ); name.Trim( false );
} */
else
name = txt;
return name; return name;
}
else
return txt;
} }
@ -573,55 +575,6 @@ LAYER_T LAYER::ParseType( const char* aType )
} }
int LAYER::GetDefaultIndex( const wxString& aName )
{
static LAYER_INDEX_HASH_MAP layerIndices;
if( layerIndices.empty() )
{
// These are only default layer names. The copper names may be over-ridden in
// the BOARD (*.brd) file.
layerIndices[ _( "Front" ) ] = LAYER_N_FRONT;
layerIndices[ _( "Inner2" ) ] = LAYER_N_2;
layerIndices[ _( "Inner3" ) ] = LAYER_N_3;
layerIndices[ _( "Inner4" ) ] = LAYER_N_4;
layerIndices[ _( "Inner5" ) ] = LAYER_N_5;
layerIndices[ _( "Inner6" ) ] = LAYER_N_6;
layerIndices[ _( "Inner7" ) ] = LAYER_N_7;
layerIndices[ _( "Inner8" ) ] = LAYER_N_8;
layerIndices[ _( "Inner9" ) ] = LAYER_N_9;
layerIndices[ _( "Inner10" ) ] = LAYER_N_10;
layerIndices[ _( "Inner11" ) ] = LAYER_N_11;
layerIndices[ _( "Inner12" ) ] = LAYER_N_12;
layerIndices[ _( "Inner13" ) ] = LAYER_N_13;
layerIndices[ _( "Inner14" ) ] = LAYER_N_14;
layerIndices[ _( "Inner15" ) ] = LAYER_N_15;
layerIndices[ _( "Back" ) ] = LAYER_N_BACK;
layerIndices[ _( "Adhes_Back" ) ] = ADHESIVE_N_BACK;
layerIndices[ _( "Adhes_Front" ) ] = ADHESIVE_N_FRONT;
layerIndices[ _( "SoldP_Back" ) ] = SOLDERPASTE_N_BACK;
layerIndices[ _( "SoldP_Front" ) ] = SOLDERPASTE_N_FRONT;
layerIndices[ _( "SilkS_Back" ) ] = SILKSCREEN_N_BACK;
layerIndices[ _( "SilkS_Front" ) ] = SILKSCREEN_N_FRONT;
layerIndices[ _( "Mask_Back" ) ] = SOLDERMASK_N_BACK;
layerIndices[ _( "Mask_Front" ) ] = SOLDERMASK_N_FRONT;
layerIndices[ _( "Drawings" ) ] = DRAW_N;
layerIndices[ _( "Comments" ) ] = COMMENT_N;
layerIndices[ _( "Eco1" ) ] = ECO1_N;
layerIndices[ _( "Eco2" ) ] = ECO2_N;
layerIndices[ _( "PCB_Edges" ) ] = EDGE_N;
}
const LAYER_INDEX_HASH_MAP::iterator it = layerIndices.find( aName );
if( it == layerIndices.end() )
return UNDEFINED_LAYER;
return layerIndices[ aName ];
}
int BOARD::GetCopperLayerCount() const int BOARD::GetCopperLayerCount() const
{ {
return m_designSettings.GetCopperLayerCount(); return m_designSettings.GetCopperLayerCount();

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@ -19,8 +19,6 @@
#include <class_zone_settings.h> #include <class_zone_settings.h>
#include <pcb_plot_params.h> #include <pcb_plot_params.h>
#include <wx/hashmap.h>
class PCB_BASE_FRAME; class PCB_BASE_FRAME;
class PCB_EDIT_FRAME; class PCB_EDIT_FRAME;
@ -36,7 +34,6 @@ class MARKER_PCB;
// non-owning container of item candidates when searching for items on the same track. // non-owning container of item candidates when searching for items on the same track.
typedef std::vector< TRACK* > TRACK_PTRS; typedef std::vector< TRACK* > TRACK_PTRS;
#define HISTORY_MAX_COUNT 8 #define HISTORY_MAX_COUNT 8
@ -101,24 +98,12 @@ public:
*/ */
static LAYER_T ParseType( const char* aType ); static LAYER_T ParseType( const char* aType );
/**
* Function GetDefaultIndex
* returns the layer index of the layer \a aName.
*
* @param aName A reference to a wxString object containing the default layer name.
* @return The index of the layer \a aName if found otherwise #UNDEFINED_LAYER_INDEX.
*/
static int GetDefaultIndex( const wxString& aName );
private: private:
bool m_visible; bool m_visible;
int m_fixedListIndex; int m_fixedListIndex;
}; };
WX_DECLARE_STRING_HASH_MAP( int, LAYER_INDEX_HASH_MAP );
/** /**
* Struct VIA_DIMENSION * Struct VIA_DIMENSION
* is a small helper container to handle a stock of specific vias each with * is a small helper container to handle a stock of specific vias each with

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@ -56,7 +56,14 @@ void PCB_PARSER::init()
{ {
m_layerMap.clear(); m_layerMap.clear();
// @todo add default layernames here. // Add untranslated default (i.e. english) layernames.
// Some may be overridden later if parsing a board rather than a footprint.
// The english name will survive if parsing only a footprint.
for( int layerNdx = 0; layerNdx < NB_LAYERS; ++layerNdx )
{
wxString untranslated = BOARD::GetDefaultLayerName( layerNdx, false );
m_layerMap[ untranslated ] = layerNdx;
}
} }
@ -646,7 +653,7 @@ void PCB_PARSER::parseLayers() throw( IO_ERROR, PARSE_ERROR )
T token; T token;
wxString name; wxString name;
wxString type; std::string type;
int layerIndex; int layerIndex;
bool isVisible = true; bool isVisible = true;
int visibleLayers = 0; int visibleLayers = 0;
@ -662,8 +669,9 @@ void PCB_PARSER::parseLayers() throw( IO_ERROR, PARSE_ERROR )
NeedSYMBOL(); NeedSYMBOL();
name = FromUTF8(); name = FromUTF8();
NeedSYMBOL(); NeedSYMBOL();
type = FromUTF8(); type = CurText();
token = NextTok(); token = NextTok();
@ -686,7 +694,7 @@ void PCB_PARSER::parseLayers() throw( IO_ERROR, PARSE_ERROR )
if( isVisible ) if( isVisible )
visibleLayers |= 1 << layerIndex; visibleLayers |= 1 << layerIndex;
enum LAYER_T layerType = LAYER::ParseType( TO_UTF8( type ) ); enum LAYER_T layerType = LAYER::ParseType( type.c_str() );
LAYER layer( name, layerType, isVisible ); LAYER layer( name, layerType, isVisible );
layer.SetFixedListIndex( layerIndex ); layer.SetFixedListIndex( layerIndex );
@ -694,7 +702,7 @@ void PCB_PARSER::parseLayers() throw( IO_ERROR, PARSE_ERROR )
m_layerMap[ name ] = layerIndex; m_layerMap[ name ] = layerIndex;
wxLogDebug( wxT( "Mapping layer %s index index %d" ), wxLogDebug( wxT( "Mapping layer %s to index %d" ),
GetChars( name ), layerIndex ); GetChars( name ), layerIndex );
if( layerType != LT_UNDEFINED ) if( layerType != LT_UNDEFINED )
@ -704,8 +712,9 @@ void PCB_PARSER::parseLayers() throw( IO_ERROR, PARSE_ERROR )
// We need at least 2 copper layers and there must be an even number of them. // We need at least 2 copper layers and there must be an even number of them.
if( (copperLayerCount < 2) || ((copperLayerCount % 2) != 0) ) if( (copperLayerCount < 2) || ((copperLayerCount % 2) != 0) )
{ {
wxString err; wxString err = wxString::Format(
err.Printf( _( "%d is not a valid layer count" ), copperLayerCount ); _( "%d is not a valid layer count" ), copperLayerCount );
THROW_PARSE_ERROR( err, CurSource(), CurLine(), CurLineNumber(), CurOffset() ); THROW_PARSE_ERROR( err, CurSource(), CurLine(), CurLineNumber(), CurOffset() );
} }
@ -722,13 +731,14 @@ int PCB_PARSER::lookUpLayer() throw( PARSE_ERROR, IO_ERROR )
if( it == m_layerMap.end() ) if( it == m_layerMap.end() )
{ {
wxString error; wxString error = wxString::Format(
error.Printf( wxT( "Layer '%s' in file <%s> at line %d, position %d was not defined in the layers section" ), _( "Layer '%s' in file <%s> at line %d, position %d, was not defined in the layers section" ),
GetChars( name ), GetChars( CurSource() ), CurLineNumber(), CurOffset() ); GetChars( name ), GetChars( CurSource() ), CurLineNumber(), CurOffset() );
THROW_IO_ERROR( error ); THROW_IO_ERROR( error );
} }
return m_layerMap[ name ]; return it->second;
} }

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@ -64,7 +64,7 @@ WX_DECLARE_STRING_HASH_MAP( int, LAYER_HASH_MAP );
class PCB_PARSER : public PCB_LEXER class PCB_PARSER : public PCB_LEXER
{ {
BOARD* m_board; BOARD* m_board;
LAYER_HASH_MAP m_layerMap; //< Map layer name to it's index saved in BOARD::m_Layer. LAYER_HASH_MAP m_layerMap; ///< Map layer name to it's index saved in BOARD::m_Layer.
/** /**
@ -220,6 +220,7 @@ public:
PCB_LEXER( aReader ), PCB_LEXER( aReader ),
m_board( 0 ) m_board( 0 )
{ {
init();
} }