Multiple simplifications to GAL tools in PCBNew:

- Finalize transition to BOARD_COMMIT (removed all remaining uses of PICKED_ITEMS_LIST) and implicit view/ratsnest updates
- Simplified SELECTION class, it now can be directly added to a VIEW
- Removed unnecesary casts and templates
- Introduced C++11 features (range based for, lambdas) where they improve code readability
- Added non-undoable COMMITs, which can be used to propagate change notifications to interested listeners (e.g. ratsnest/view)
This commit is contained in:
Tomasz Włostowski 2016-11-04 22:29:47 +01:00 committed by Maciej Suminski
parent 470ccafaeb
commit 27a10e8597
20 changed files with 430 additions and 381 deletions

View File

@ -672,16 +672,12 @@ void VIEW::draw( VIEW_ITEM* aItem, bool aImmediate )
} }
} }
void VIEW::draw( VIEW_GROUP* aGroup, bool aImmediate ) void VIEW::draw( VIEW_GROUP* aGroup, bool aImmediate )
{ {
std::set<VIEW_ITEM*>::const_iterator it; for ( int i = 0; i < aGroup->GetSize(); i++)
draw( aGroup->GetItem(i), aImmediate );
for( it = aGroup->Begin(); it != aGroup->End(); ++it )
draw( *it, aImmediate );
} }
struct VIEW::unlinkItem struct VIEW::unlinkItem
{ {
bool operator()( VIEW_ITEM* aItem ) bool operator()( VIEW_ITEM* aItem )

View File

@ -49,35 +49,48 @@ VIEW_GROUP::VIEW_GROUP( VIEW* aView ) :
VIEW_GROUP::~VIEW_GROUP() VIEW_GROUP::~VIEW_GROUP()
{ {
} }
void VIEW_GROUP::Add( VIEW_ITEM* aItem ) void VIEW_GROUP::Add( VIEW_ITEM* aItem )
{ {
m_items.insert( aItem ); m_groupItems.push_back( aItem );
ViewUpdate(); ViewUpdate();
} }
void VIEW_GROUP::Remove( VIEW_ITEM* aItem ) void VIEW_GROUP::Remove( VIEW_ITEM* aItem )
{ {
m_items.erase( aItem ); for ( auto iter = m_groupItems.begin(); iter != m_groupItems.end(); ++iter)
{
if ( aItem == *iter )
{
m_groupItems.erase( iter);
break;
}
}
ViewUpdate(); ViewUpdate();
} }
void VIEW_GROUP::Clear() void VIEW_GROUP::Clear()
{ {
m_items.clear(); m_groupItems.clear();
ViewUpdate(); ViewUpdate();
} }
unsigned int VIEW_GROUP::GetSize() const unsigned int VIEW_GROUP::GetSize() const
{ {
return m_items.size(); return m_groupItems.size();
} }
VIEW_ITEM *VIEW_GROUP::GetItem(unsigned int idx) const
{
return m_groupItems[idx];
}
const BOX2I VIEW_GROUP::ViewBBox() const const BOX2I VIEW_GROUP::ViewBBox() const
{ {
@ -92,8 +105,10 @@ void VIEW_GROUP::ViewDraw( int aLayer, GAL* aGal ) const
{ {
PAINTER* painter = m_view->GetPainter(); PAINTER* painter = m_view->GetPainter();
const auto drawList = updateDrawList();
// Draw all items immediately (without caching) // Draw all items immediately (without caching)
for( VIEW_ITEM* item : m_items ) for ( auto item : drawList )
{ {
aGal->PushDepth(); aGal->PushDepth();
@ -127,31 +142,32 @@ void VIEW_GROUP::ViewGetLayers( int aLayers[], int& aCount ) const
void VIEW_GROUP::FreeItems() void VIEW_GROUP::FreeItems()
{ {
for( VIEW_ITEM* item : m_items ) for (unsigned int i = 0 ; i < GetSize(); i++)
{ {
VIEW_ITEM *item = GetItem(i);
delete item; delete item;
} }
Clear(); Clear();
} }
const VIEW_GROUP::ITEMS VIEW_GROUP::updateDrawList() const
void VIEW_GROUP::ItemsSetVisibility( bool aVisible )
{ {
std::set<VIEW_ITEM*>::const_iterator it, it_end; return m_groupItems;
}
for( it = m_items.begin(), it_end = m_items.end(); it != it_end; ++it ) /*void VIEW_GROUP::ItemsSetVisibility( bool aVisible )
(*it)->ViewSetVisible( aVisible ); {
for (unsigned int i = 0 ; i < GetSize(); i++)
GetItem(i)->ViewSetVisible( aVisible );
} }
void VIEW_GROUP::ItemsViewUpdate( VIEW_ITEM::VIEW_UPDATE_FLAGS aFlags ) void VIEW_GROUP::ItemsViewUpdate( VIEW_ITEM::VIEW_UPDATE_FLAGS aFlags )
{ {
std::set<VIEW_ITEM*>::const_iterator it, it_end; for (unsigned int i = 0 ; i < GetSize(); i++)
GetItem(i)->ViewUpdate( aFlags );
for( it = m_items.begin(), it_end = m_items.end(); it != it_end; ++it ) }*/
(*it)->ViewUpdate( aFlags );
}
void VIEW_GROUP::updateBbox() void VIEW_GROUP::updateBbox()

View File

@ -109,6 +109,15 @@ public:
///> before the modification. ///> before the modification.
COMMIT& Modified( EDA_ITEM* aItem, EDA_ITEM* aCopy ); COMMIT& Modified( EDA_ITEM* aItem, EDA_ITEM* aCopy );
template<class Range>
COMMIT& StageItems( const Range& aRange, CHANGE_TYPE aChangeType )
{
for ( const auto& item : aRange )
Stage ( item, aChangeType );
return *this;
}
///> Adds a change of the item aItem of type aChangeType to the change list. ///> Adds a change of the item aItem of type aChangeType to the change list.
COMMIT& Stage( EDA_ITEM* aItem, CHANGE_TYPE aChangeType ); COMMIT& Stage( EDA_ITEM* aItem, CHANGE_TYPE aChangeType );
@ -117,7 +126,7 @@ public:
COMMIT& Stage( const PICKED_ITEMS_LIST& aItems, UNDO_REDO_T aModFlag = UR_UNSPECIFIED ); COMMIT& Stage( const PICKED_ITEMS_LIST& aItems, UNDO_REDO_T aModFlag = UR_UNSPECIFIED );
///> Executes the changes. ///> Executes the changes.
virtual void Push( const wxString& aMessage ) = 0; virtual void Push( const wxString& aMessage = wxT("A commit"), bool aCreateUndoEntry = true) = 0;
///> Revertes the commit by restoring the modifed items state. ///> Revertes the commit by restoring the modifed items state.
virtual void Revert() = 0; virtual void Revert() = 0;

View File

@ -40,15 +40,22 @@ namespace KIGFX
{ {
class VIEW_GROUP : public VIEW_ITEM class VIEW_GROUP : public VIEW_ITEM
{ {
protected:
typedef std::vector<VIEW_ITEM *> ITEMS;
public: public:
VIEW_GROUP( VIEW* aView = NULL ); VIEW_GROUP( VIEW* aView = NULL );
virtual ~VIEW_GROUP(); virtual ~VIEW_GROUP();
/// Helper typedefs
typedef std::set<VIEW_ITEM*>::const_iterator const_iter;
typedef std::set<VIEW_ITEM*>::iterator iter;
/** /**
* Function GetSize()
* Returns the number of stored items.
*
* @return Number of stored items.
*/
virtual unsigned int GetSize() const;
/**
* Function Add() * Function Add()
* Adds an item to the group. * Adds an item to the group.
* *
@ -70,31 +77,8 @@ public:
*/ */
virtual void Clear(); virtual void Clear();
/**
* Function Begin()
* Returns iterator to beginning.
*/
inline const_iter Begin() const
{
return m_items.begin();
}
/** virtual VIEW_ITEM *GetItem(unsigned int idx) const;
* Function End()
* Returns iterator to end.
*/
inline const_iter End() const
{
return m_items.end();
}
/**
* Function GetSize()
* Returns the number of stored items.
*
* @return Number of stored items.
*/
virtual unsigned int GetSize() const;
/** /**
* Function ViewBBox() * Function ViewBBox()
@ -157,7 +141,7 @@ public:
* *
* @param aVisible decides if items should be visible or not. * @param aVisible decides if items should be visible or not.
*/ */
virtual void ItemsSetVisibility( bool aVisible ); //virtual void ItemsSetVisibility( bool aVisible );
/** /**
* Function ItemsViewUpdate() * Function ItemsViewUpdate()
@ -165,9 +149,12 @@ public:
* *
* @param aFlags determines the way in which items will be updated. * @param aFlags determines the way in which items will be updated.
*/ */
virtual void ItemsViewUpdate( VIEW_ITEM::VIEW_UPDATE_FLAGS aFlags ); //virtual void ItemsViewUpdate( VIEW_ITEM::VIEW_UPDATE_FLAGS aFlags );
protected: protected:
virtual const ITEMS updateDrawList() const;
/// These functions cannot be used with VIEW_GROUP as they are intended only to work with /// These functions cannot be used with VIEW_GROUP as they are intended only to work with
/// singular VIEW_ITEMs (there is only one-to-one relation between item/layer combination and /// singular VIEW_ITEMs (there is only one-to-one relation between item/layer combination and
/// its group). /// its group).
@ -195,12 +182,15 @@ protected:
/// Layer on which the group is drawn /// Layer on which the group is drawn
int m_layer; int m_layer;
protected:
/// Container for storing VIEW_ITEMs
ITEMS m_groupItems;
private: private:
void updateBbox(); void updateBbox();
/// Container for storing VIEW_ITEMs
std::set<VIEW_ITEM*> m_items;
}; };
} // namespace KIGFX } // namespace KIGFX
#endif // VIEW_GROUP_H_ #endif // VIEW_GROUP_H_

View File

@ -53,7 +53,7 @@ BOARD_COMMIT::~BOARD_COMMIT()
} }
void BOARD_COMMIT::Push( const wxString& aMessage ) void BOARD_COMMIT::Push( const wxString& aMessage, bool aCreateUndoEntry)
{ {
// Objects potentially interested in changes: // Objects potentially interested in changes:
PICKED_ITEMS_LIST undoList; PICKED_ITEMS_LIST undoList;
@ -70,7 +70,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
{ {
int changeType = ent.m_type & CHT_TYPE; int changeType = ent.m_type & CHT_TYPE;
int changeFlags = ent.m_type & CHT_FLAGS; int changeFlags = ent.m_type & CHT_FLAGS;
bool done = changeFlags & CHT_DONE;
BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( ent.m_item ); BOARD_ITEM* boardItem = static_cast<BOARD_ITEM*>( ent.m_item );
// Module items need to be saved in the undo buffer before modification // Module items need to be saved in the undo buffer before modification
@ -92,10 +91,13 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
assert( ent.m_item->Type() == PCB_MODULE_T ); assert( ent.m_item->Type() == PCB_MODULE_T );
assert( ent.m_copy->Type() == PCB_MODULE_T ); assert( ent.m_copy->Type() == PCB_MODULE_T );
ITEM_PICKER itemWrapper( ent.m_item, UR_CHANGED ); if ( aCreateUndoEntry )
itemWrapper.SetLink( ent.m_copy ); {
undoList.PushItem( itemWrapper ); ITEM_PICKER itemWrapper( ent.m_item, UR_CHANGED );
frame->SaveCopyInUndoList( undoList, UR_CHANGED ); itemWrapper.SetLink( ent.m_copy );
undoList.PushItem( itemWrapper );
frame->SaveCopyInUndoList( undoList, UR_CHANGED );
}
savedModules.insert( ent.m_item ); savedModules.insert( ent.m_item );
static_cast<MODULE*>( ent.m_item )->SetLastEditTime(); static_cast<MODULE*>( ent.m_item )->SetLastEditTime();
@ -108,9 +110,10 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
{ {
if( !m_editModules ) if( !m_editModules )
{ {
if ( aCreateUndoEntry )
undoList.PushItem( ITEM_PICKER( boardItem, UR_NEW ) ); undoList.PushItem( ITEM_PICKER( boardItem, UR_NEW ) );
if( !done ) if( !( changeFlags & CHT_DONE ) )
board->Add( boardItem ); board->Add( boardItem );
//ratsnest->Add( boardItem ); // TODO currently done by BOARD::Add() //ratsnest->Add( boardItem ); // TODO currently done by BOARD::Add()
@ -126,7 +129,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
// modules inside modules are not supported yet // modules inside modules are not supported yet
assert( boardItem->Type() != PCB_MODULE_T ); assert( boardItem->Type() != PCB_MODULE_T );
if( !done ) if( !( changeFlags & CHT_DONE ) )
board->m_Modules->Add( boardItem ); board->m_Modules->Add( boardItem );
} }
@ -136,8 +139,10 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
case CHT_REMOVE: case CHT_REMOVE:
{ {
if( !m_editModules ) if( !m_editModules && aCreateUndoEntry )
{
undoList.PushItem( ITEM_PICKER( boardItem, UR_DELETED ) ); undoList.PushItem( ITEM_PICKER( boardItem, UR_DELETED ) );
}
switch( boardItem->Type() ) switch( boardItem->Type() )
{ {
@ -181,7 +186,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
{ {
view->Remove( boardItem ); view->Remove( boardItem );
if( !done ) if( !( changeFlags & CHT_DONE ) )
{ {
MODULE* module = static_cast<MODULE*>( boardItem->GetParent() ); MODULE* module = static_cast<MODULE*>( boardItem->GetParent() );
assert( module && module->Type() == PCB_MODULE_T ); assert( module && module->Type() == PCB_MODULE_T );
@ -206,7 +211,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
case PCB_ZONE_AREA_T: case PCB_ZONE_AREA_T:
view->Remove( boardItem ); view->Remove( boardItem );
if( !done ) if( !( changeFlags & CHT_DONE ) )
board->Remove( boardItem ); board->Remove( boardItem );
//ratsnest->Remove( boardItem ); // currently done by BOARD::Remove() //ratsnest->Remove( boardItem ); // currently done by BOARD::Remove()
@ -223,7 +228,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
view->Remove( module ); view->Remove( module );
if( !done ) if( !( changeFlags & CHT_DONE ) )
board->Remove( module ); board->Remove( module );
// Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore // Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore
@ -240,7 +245,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
case CHT_MODIFY: case CHT_MODIFY:
{ {
if( !m_editModules ) if( !m_editModules && aCreateUndoEntry )
{ {
ITEM_PICKER itemWrapper( boardItem, UR_CHANGED ); ITEM_PICKER itemWrapper( boardItem, UR_CHANGED );
assert( ent.m_copy ); assert( ent.m_copy );
@ -259,7 +264,7 @@ void BOARD_COMMIT::Push( const wxString& aMessage )
} }
} }
if( !m_editModules ) if( !m_editModules && aCreateUndoEntry )
frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED ); frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED );
if( TOOL_MANAGER* toolMgr = frame->GetToolManager() ) if( TOOL_MANAGER* toolMgr = frame->GetToolManager() )

View File

@ -40,7 +40,7 @@ public:
BOARD_COMMIT( PCB_BASE_FRAME* aFrame ); BOARD_COMMIT( PCB_BASE_FRAME* aFrame );
virtual ~BOARD_COMMIT(); virtual ~BOARD_COMMIT();
virtual void Push( const wxString& aMessage ) override; virtual void Push( const wxString& aMessage = wxT("A commit"), bool aCreateUndoEntry = true) override;
virtual void Revert() override; virtual void Revert() override;
private: private:

View File

@ -54,10 +54,8 @@ DIALOG_TRACK_VIA_PROPERTIES::DIALOG_TRACK_VIA_PROPERTIES( PCB_BASE_FRAME* aParen
// Look for values that are common for every item that is selected // Look for values that are common for every item that is selected
for( int i = 0; i < m_items.Size(); ++i ) for ( auto& item : m_items )
{ {
const BOARD_ITEM* item = m_items.Item<BOARD_ITEM>( i );
switch( item->Type() ) switch( item->Type() )
{ {
case PCB_TRACE_T: case PCB_TRACE_T:
@ -212,10 +210,8 @@ bool DIALOG_TRACK_VIA_PROPERTIES::Apply( COMMIT& aCommit )
bool changeLock = m_lockedCbox->Get3StateValue() != wxCHK_UNDETERMINED; bool changeLock = m_lockedCbox->Get3StateValue() != wxCHK_UNDETERMINED;
bool setLock = m_lockedCbox->Get3StateValue() == wxCHK_CHECKED; bool setLock = m_lockedCbox->Get3StateValue() == wxCHK_CHECKED;
for ( auto item : m_items )
for( int i = 0; i < m_items.Size(); ++i )
{ {
BOARD_ITEM* item = m_items.Item<BOARD_ITEM>( i );
aCommit.Modify( item ); aCommit.Modify( item );
switch( item->Type() ) switch( item->Type() )

View File

@ -50,6 +50,8 @@
#include <class_zone.h> #include <class_zone.h>
#include <class_module.h> #include <class_module.h>
#include <tools/selection_tool.h>
DRAWING_TOOL::DRAWING_TOOL() : DRAWING_TOOL::DRAWING_TOOL() :
PCB_TOOL( "pcbnew.InteractiveDrawing" ), m_view( NULL ), PCB_TOOL( "pcbnew.InteractiveDrawing" ), m_view( NULL ),
m_controls( NULL ), m_board( NULL ), m_frame( NULL ), m_lineWidth( 1 ) m_controls( NULL ), m_board( NULL ), m_frame( NULL ), m_lineWidth( 1 )
@ -163,7 +165,7 @@ int DRAWING_TOOL::PlaceText( const TOOL_EVENT& aEvent )
BOARD_COMMIT commit( m_frame ); BOARD_COMMIT commit( m_frame );
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -326,7 +328,7 @@ int DRAWING_TOOL::DrawDimension( const TOOL_EVENT& aEvent )
int maxThickness; int maxThickness;
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -527,23 +529,22 @@ int DRAWING_TOOL::PlaceDXF( const TOOL_EVENT& aEvent )
return 0; return 0;
VECTOR2I cursorPos = m_controls->GetCursorPosition(); VECTOR2I cursorPos = m_controls->GetCursorPosition();
VECTOR2I delta = cursorPos - (*list.begin())->GetPosition(); VECTOR2I delta = cursorPos - list.front()->GetPosition();
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
BOARD_COMMIT commit( m_frame ); BOARD_COMMIT commit( m_frame );
// Build the undo list & add items to the current view // Build the undo list & add items to the current view
for( auto it = list.begin(), itEnd = list.end(); it != itEnd; ++it ) for ( auto item : list )
{ {
KICAD_T type = (*it)->Type(); KICAD_T type = item->Type();
assert( type == PCB_LINE_T || type == PCB_TEXT_T ); assert( type == PCB_LINE_T || type == PCB_TEXT_T );
if( type == PCB_LINE_T || type == PCB_TEXT_T ) preview.Add( item );
preview.Add( *it );
} }
BOARD_ITEM* firstItem = static_cast<BOARD_ITEM*>( *preview.Begin() ); BOARD_ITEM* firstItem = preview.Front();
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -561,8 +562,8 @@ int DRAWING_TOOL::PlaceDXF( const TOOL_EVENT& aEvent )
{ {
delta = cursorPos - firstItem->GetPosition(); delta = cursorPos - firstItem->GetPosition();
for( KIGFX::VIEW_GROUP::const_iter it = preview.Begin(), end = preview.End(); it != end; ++it ) for ( auto item : preview )
static_cast<BOARD_ITEM*>( *it )->Move( wxPoint( delta.x, delta.y ) ); item->Move( wxPoint( delta.x, delta.y ) );
preview.ViewUpdate(); preview.ViewUpdate();
} }
@ -572,16 +573,16 @@ int DRAWING_TOOL::PlaceDXF( const TOOL_EVENT& aEvent )
// TODO it should be handled by EDIT_TOOL, so add items and select? // TODO it should be handled by EDIT_TOOL, so add items and select?
if( evt->IsAction( &COMMON_ACTIONS::rotate ) ) if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
{ {
for( KIGFX::VIEW_GROUP::const_iter it = preview.Begin(), end = preview.End(); it != end; ++it ) for ( auto item : preview )
static_cast<BOARD_ITEM*>( *it )->Rotate( wxPoint( cursorPos.x, cursorPos.y ), item->Rotate( wxPoint( cursorPos.x, cursorPos.y ),
m_frame->GetRotationAngle() ); m_frame->GetRotationAngle() );
preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
} }
else if( evt->IsAction( &COMMON_ACTIONS::flip ) ) else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
{ {
for( KIGFX::VIEW_GROUP::const_iter it = preview.Begin(), end = preview.End(); it != end; ++it ) for ( auto item : preview )
static_cast<BOARD_ITEM*>( *it )->Flip( wxPoint( cursorPos.x, cursorPos.y ) ); item->Flip( wxPoint( cursorPos.x, cursorPos.y ) );
preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
} }
@ -595,13 +596,10 @@ int DRAWING_TOOL::PlaceDXF( const TOOL_EVENT& aEvent )
else if( evt->IsClick( BUT_LEFT ) ) else if( evt->IsClick( BUT_LEFT ) )
{ {
// Place the drawing // Place the drawing
PICKED_ITEMS_LIST picklist;
BOARD_ITEM_CONTAINER* parent = m_frame->GetModel(); BOARD_ITEM_CONTAINER* parent = m_frame->GetModel();
for( KIGFX::VIEW_GROUP::const_iter it = preview.Begin(); it != preview.End(); ++it ) for ( auto item : preview )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( *it );
if( m_editModules ) if( m_editModules )
{ {
// Modules use different types for the same things, // Modules use different types for the same things,
@ -745,7 +743,7 @@ bool DRAWING_TOOL::drawSegment( int aShape, DRAWSEGMENT*& aGraphic,
DRAWSEGMENT line45; DRAWSEGMENT line45;
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -928,7 +926,7 @@ bool DRAWING_TOOL::drawArc( DRAWSEGMENT*& aGraphic )
helperLine.SetWidth( 1 ); helperLine.SetWidth( 1 );
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -1105,7 +1103,7 @@ int DRAWING_TOOL::drawZone( bool aKeepout )
BOARD_COMMIT commit( m_frame ); BOARD_COMMIT commit( m_frame );
// Add a VIEW_GROUP that serves as a preview for the new item // Add a VIEW_GROUP that serves as a preview for the new item
KIGFX::VIEW_GROUP preview( m_view ); SELECTION preview( m_view );
m_view->Add( &preview ); m_view->Add( &preview );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

View File

@ -137,7 +137,7 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
VECTOR2I originalCursorPos = controls->GetCursorPosition(); VECTOR2I originalCursorPos = controls->GetCursorPosition();
const SELECTION& selection = m_selectionTool->GetSelection(); SELECTION& selection = m_selectionTool->GetSelection();
// Shall the selection be cleared at the end? // Shall the selection be cleared at the end?
bool unselect = selection.Empty(); bool unselect = selection.Empty();
@ -182,7 +182,7 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
else if( evt->IsAction( &COMMON_ACTIONS::editActivate ) else if( evt->IsAction( &COMMON_ACTIONS::editActivate )
|| evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) || evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); BOARD_ITEM* item = selection.Front();
if( m_dragging && evt->Category() == TC_MOUSE ) if( m_dragging && evt->Category() == TC_MOUSE )
{ {
@ -193,8 +193,8 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
totalMovement += movement; totalMovement += movement;
// Drag items to the current cursor position // Drag items to the current cursor position
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for ( auto item : selection )
selection.Item<BOARD_ITEM>( i )->Move( movement + m_offset ); item->Move( movement + m_offset );
updateRatsnest( true ); updateRatsnest( true );
} }
@ -216,10 +216,8 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
lockOverride = true; lockOverride = true;
// Save items, so changes can be undone // Save items, so changes can be undone
selection.ForAll<BOARD_ITEM>( [&](BOARD_ITEM* brd_item) for ( auto item : selection )
{ m_commit->Modify( item );
m_commit->Modify( brd_item );
} );
m_cursor = controls->GetCursorPosition(); m_cursor = controls->GetCursorPosition();
@ -247,7 +245,7 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
} }
} }
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); selection.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true ); m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
} }
@ -287,9 +285,8 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
//editFrame->RestoreCopyFromUndoList( dummy ); //editFrame->RestoreCopyFromUndoList( dummy );
// //
// So, instead, reset the position manually // So, instead, reset the position manually
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->SetPosition( item->GetPosition() - totalMovement ); item->SetPosition( item->GetPosition() - totalMovement );
// And what about flipping and rotation? // And what about flipping and rotation?
@ -307,8 +304,8 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
if( m_dragging ) if( m_dragging )
{ {
// Update dragging offset (distance between cursor and the first dragged item) // Update dragging offset (distance between cursor and the first dragged item)
m_offset = selection.Item<BOARD_ITEM>( 0 )->GetPosition() - modPoint; m_offset = selection.Front()->GetPosition() - modPoint;
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::ALL ); selection.ViewUpdate( KIGFX::VIEW_ITEM::ALL );
updateRatsnest( true ); updateRatsnest( true );
} }
} }
@ -343,7 +340,7 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent ) int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
{ {
const SELECTION& selection = m_selectionTool->GetSelection(); SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
// Shall the selection be cleared at the end? // Shall the selection be cleared at the end?
@ -366,7 +363,7 @@ int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected
{ {
// Display properties dialog // Display properties dialog
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); BOARD_ITEM* item = selection.Front();
// Some of properties dialogs alter pointers, so we should deselect them // Some of properties dialogs alter pointers, so we should deselect them
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
@ -403,9 +400,8 @@ int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
wxPoint rotatePoint = getModificationPoint( selection ); wxPoint rotatePoint = getModificationPoint( selection );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
m_commit->Modify( item ); m_commit->Modify( item );
item->Rotate( rotatePoint, editFrame->GetRotationAngle() ); item->Rotate( rotatePoint, editFrame->GetRotationAngle() );
} }
@ -435,9 +431,8 @@ int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent )
wxPoint flipPoint = getModificationPoint( selection ); wxPoint flipPoint = getModificationPoint( selection );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
m_commit->Modify( item ); m_commit->Modify( item );
item->Flip( flipPoint ); item->Flip( flipPoint );
} }
@ -465,9 +460,8 @@ int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent )
// As we are about to remove items, they have to be removed from the selection first // As we are about to remove items, they have to be removed from the selection first
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
m_commit->Remove( item ); m_commit->Remove( item );
} }
@ -500,9 +494,8 @@ int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
VECTOR2I rp = selection.GetCenter(); VECTOR2I rp = selection.GetCenter();
wxPoint rotPoint( rp.x, rp.y ); wxPoint rotPoint( rp.x, rp.y );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
m_commit->Modify( item ); m_commit->Modify( item );
item->Move( translation ); item->Move( translation );
@ -532,7 +525,7 @@ int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
// first, check if we have a selection, or try to get one // first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>(); SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection(); SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify // Be sure that there is at least one item that we can modify
if( !hoverSelection() ) if( !hoverSelection() )
@ -543,10 +536,8 @@ int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
std::vector<BOARD_ITEM*> old_items; std::vector<BOARD_ITEM*> old_items;
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( item ) if( item )
old_items.push_back( item ); old_items.push_back( item );
} }
@ -621,7 +612,7 @@ private:
BOARD_ITEM* getNthItemToArray( int n ) const override BOARD_ITEM* getNthItemToArray( int n ) const override
{ {
return m_selection.Item<BOARD_ITEM>( n ); return m_selection[n];
} }
BOARD* getBoard() const override BOARD* getBoard() const override
@ -648,11 +639,11 @@ private:
true, new_item ); true, new_item );
} }
void postPushAction( BOARD_ITEM* new_item ) override void postPushAction( BOARD_ITEM* new_item ) //override
{ {
} }
void finalise() override void finalise() // override
{ {
} }
@ -665,7 +656,7 @@ int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{ {
// first, check if we have a selection, or try to get one // first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>(); SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection(); SELECTION& selection = selTool->GetSelection();
// pick up items under the cursor if needed // pick up items under the cursor if needed
if( !hoverSelection() ) if( !hoverSelection() )
@ -697,15 +688,13 @@ void EDIT_TOOL::SetTransitions()
void EDIT_TOOL::updateRatsnest( bool aRedraw ) void EDIT_TOOL::updateRatsnest( bool aRedraw )
{ {
const SELECTION& selection = m_selectionTool->GetSelection(); SELECTION& selection = m_selectionTool->GetSelection();
RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
ratsnest->ClearSimple(); ratsnest->ClearSimple();
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
ratsnest->Update( item ); ratsnest->Update( item );
if( aRedraw ) if( aRedraw )
@ -718,7 +707,7 @@ wxPoint EDIT_TOOL::getModificationPoint( const SELECTION& aSelection )
{ {
if( aSelection.Size() == 1 ) if( aSelection.Size() == 1 )
{ {
return aSelection.Item<BOARD_ITEM>( 0 )->GetPosition() - m_offset; return aSelection.Front()->GetPosition() - m_offset;
} }
else else
{ {
@ -759,7 +748,7 @@ bool EDIT_TOOL::hoverSelection( bool aSanitize )
int EDIT_TOOL::editFootprintInFpEditor( const TOOL_EVENT& aEvent ) int EDIT_TOOL::editFootprintInFpEditor( const TOOL_EVENT& aEvent )
{ {
const SELECTION& selection = m_selectionTool->GetSelection(); SELECTION& selection = m_selectionTool->GetSelection();
bool unselect = selection.Empty(); bool unselect = selection.Empty();
if( !hoverSelection() ) if( !hoverSelection() )

View File

@ -28,17 +28,11 @@
#include <math/vector2d.h> #include <math/vector2d.h>
#include <tools/pcb_tool.h> #include <tools/pcb_tool.h>
#include <view/view_group.h>
class BOARD_COMMIT; class BOARD_COMMIT;
class BOARD_ITEM; class BOARD_ITEM;
class SELECTION_TOOL; class SELECTION_TOOL;
namespace KIGFX
{
class VIEW_GROUP;
}
/** /**
* Class EDIT_TOOL * Class EDIT_TOOL
* *
@ -164,10 +158,10 @@ private:
{ {
const SELECTION& selection = m_selectionTool->GetSelection(); const SELECTION& selection = m_selectionTool->GetSelection();
if( selection.items.GetCount() != 1 ) if( selection.Size() != 1 )
return NULL; return nullptr;
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 ); auto item = selection[0];
return dyn_cast<T*>( item ); return dyn_cast<T*>( item );
} }

View File

@ -370,9 +370,9 @@ int MODULE_TOOLS::CopyItems( const TOOL_EVENT& aEvent )
// Create a temporary module that contains selected items to ease serialization // Create a temporary module that contains selected items to ease serialization
MODULE module( m_board ); MODULE module( m_board );
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* clone = static_cast<BOARD_ITEM*>( selection.Item<BOARD_ITEM>( i )->Clone() ); auto clone = static_cast<BOARD_ITEM *> ( item->Clone() );
// Do not add reference/value - convert them to the common type // Do not add reference/value - convert them to the common type
if( TEXTE_MODULE* text = dyn_cast<TEXTE_MODULE*>( clone ) ) if( TEXTE_MODULE* text = dyn_cast<TEXTE_MODULE*>( clone ) )

View File

@ -40,6 +40,7 @@
#include <class_module.h> #include <class_module.h>
#include <class_mire.h> #include <class_mire.h>
#include <ratsnest_data.h> #include <ratsnest_data.h>
#include <ratsnest_data.h>
#include <collectors.h> #include <collectors.h>
#include <zones_functions_for_undo_redo.h> #include <zones_functions_for_undo_redo.h>
#include <board_commit.h> #include <board_commit.h>
@ -365,9 +366,8 @@ int PCB_EDITOR_CONTROL::modifyLockSelected( MODIFY_MODE aMode )
bool modified = false; bool modified = false;
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
bool prevState = item->IsLocked(); bool prevState = item->IsLocked();
switch( aMode ) switch( aMode )
@ -484,15 +484,15 @@ int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
// Zone actions // Zone actions
int PCB_EDITOR_CONTROL::ZoneFill( const TOOL_EVENT& aEvent ) int PCB_EDITOR_CONTROL::ZoneFill( const TOOL_EVENT& aEvent )
{ {
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>(); auto selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection(); const auto& selection = selTool->GetSelection();
RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
assert( selection.Item<BOARD_ITEM>( i )->Type() == PCB_ZONE_AREA_T ); assert( item->Type() == PCB_ZONE_AREA_T );
ZONE_CONTAINER* zone = selection.Item<ZONE_CONTAINER>( i ); ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*> ( item );
m_frame->Fill_Zone( zone ); m_frame->Fill_Zone( zone );
zone->SetIsFilled( true ); zone->SetIsFilled( true );
ratsnest->Update( zone ); ratsnest->Update( zone );
@ -527,15 +527,16 @@ int PCB_EDITOR_CONTROL::ZoneFillAll( const TOOL_EVENT& aEvent )
int PCB_EDITOR_CONTROL::ZoneUnfill( const TOOL_EVENT& aEvent ) int PCB_EDITOR_CONTROL::ZoneUnfill( const TOOL_EVENT& aEvent )
{ {
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>(); auto selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection(); const auto& selection = selTool->GetSelection();
RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
assert( selection.Item<BOARD_ITEM>( i )->Type() == PCB_ZONE_AREA_T ); assert( item->Type() == PCB_ZONE_AREA_T );
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*> ( item );
ZONE_CONTAINER* zone = selection.Item<ZONE_CONTAINER>( i );
zone->SetIsFilled( false ); zone->SetIsFilled( false );
zone->ClearFilledPolysList(); zone->ClearFilledPolysList();
ratsnest->Update( zone ); ratsnest->Update( zone );
@ -567,102 +568,105 @@ int PCB_EDITOR_CONTROL::ZoneUnfillAll( const TOOL_EVENT& aEvent )
return 0; return 0;
} }
static bool mergeZones ( BOARD_COMMIT& aCommit, std::vector<ZONE_CONTAINER *>& aOriginZones, std::vector<ZONE_CONTAINER *>& aMergedZones )
{
SHAPE_POLY_SET mergedOutlines = ConvertPolyListToPolySet( aOriginZones[0]->Outline()->m_CornersList );
for ( unsigned int i = 1; i < aOriginZones.size(); i++ )
{
SHAPE_POLY_SET areaToMergePoly = ConvertPolyListToPolySet( aOriginZones[i]->Outline()->m_CornersList );
mergedOutlines.BooleanAdd( areaToMergePoly, SHAPE_POLY_SET::PM_FAST );
}
mergedOutlines.Simplify( SHAPE_POLY_SET::PM_FAST );
// We should have one polygon with hole
// We can have 2 polygons with hole, if the 2 initial polygons have only one common corner
// and therefore cannot be merged (they are dectected as intersecting)
// but we should never have more than 2 polys
if( mergedOutlines.OutlineCount() > 1 )
{
wxLogMessage(wxT("BOARD::CombineAreas error: more than 2 polys after merging") );
return false;
}
for ( unsigned int i = 1; i < aOriginZones.size(); i++ )
{
aCommit.Remove( aOriginZones[i] );
}
aCommit.Modify ( aOriginZones[0] );
aMergedZones.push_back( aOriginZones[0] );
aOriginZones[0]->Outline()->m_CornersList = ConvertPolySetToPolyList( mergedOutlines );
aOriginZones[0]->SetLocalFlags( 1 );
aOriginZones[0]->Outline()->Hatch();
return true;
}
int PCB_EDITOR_CONTROL::ZoneMerge( const TOOL_EVENT& aEvent ) int PCB_EDITOR_CONTROL::ZoneMerge( const TOOL_EVENT& aEvent )
{ {
SELECTION selection = m_toolMgr->GetTool<SELECTION_TOOL>()->GetSelection(); SELECTION& selection = m_toolMgr->GetTool<SELECTION_TOOL>()->GetSelection();
BOARD* board = getModel<BOARD>(); BOARD* board = getModel<BOARD>();
RN_DATA* ratsnest = board->GetRatsnest();
KIGFX::VIEW* view = getView();
BOARD_COMMIT commit( m_frame ); BOARD_COMMIT commit( m_frame );
if( selection.Size() < 2 ) if( selection.Size() < 2 )
return 0; return 0;
PICKED_ITEMS_LIST changes;
int netcode = -1; int netcode = -1;
// Loop through all combinations ZONE_CONTAINER *firstZone = nullptr;
for( int ia1 = 0; ia1 < selection.Size() - 1; ++ia1 ) std::vector<ZONE_CONTAINER *> toMerge, merged;
for ( auto item : selection )
{ {
ZONE_CONTAINER* curr_area = dynamic_cast<ZONE_CONTAINER*>( selection.Item<EDA_ITEM>( ia1 ) ); auto curr_area = dynamic_cast<ZONE_CONTAINER*>( item );
if( !curr_area ) if( !curr_area )
continue; continue;
if( !firstZone )
firstZone = curr_area;
netcode = curr_area->GetNetCode(); netcode = curr_area->GetNetCode();
EDA_RECT b1 = curr_area->Outline()->GetBoundingBox(); if ( firstZone )
bool mod_ia1 = false;
for( int ia2 = selection.Size() - 1; ia2 > ia1; --ia2 )
{ {
ZONE_CONTAINER* area2 = dynamic_cast<ZONE_CONTAINER*>( selection.Item<EDA_ITEM>( ia2 ) ); if( firstZone->GetNetCode() != netcode )
if( !area2 )
continue; continue;
if( area2->GetNetCode() != netcode ) if( curr_area->GetPriority() != firstZone->GetPriority() )
continue; continue;
if( curr_area->GetPriority() != area2->GetPriority() ) if( curr_area->GetIsKeepout() != firstZone->GetIsKeepout() )
continue; continue;
if( curr_area->GetIsKeepout() != area2->GetIsKeepout() ) if( curr_area->GetLayer() != firstZone->GetLayer() )
continue; continue;
if( curr_area->GetLayer() != area2->GetLayer() ) if (! board->TestAreaIntersection( curr_area, firstZone ) )
continue; continue;
EDA_RECT b2 = area2->Outline()->GetBoundingBox(); toMerge.push_back(curr_area);
}
if( b1.Intersects( b2 ) ) else
{ {
EDA_ITEM* backup = curr_area->Clone(); toMerge.push_back(curr_area);
bool ret = board->TestAreaIntersection( curr_area, area2 );
if( ret && board->CombineAreas( &changes, curr_area, area2 ) )
{
mod_ia1 = true;
selection.items.RemovePicker( ia2 );
ITEM_PICKER picker( curr_area, UR_CHANGED );
picker.SetLink( backup );
changes.PushItem( picker );
}
else
{
delete backup;
}
}
} }
if( mod_ia1 )
--ia1; // if modified, we need to check it again
} }
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
commit.Stage( changes ); if ( mergeZones( commit, toMerge, merged ) )
for( unsigned i = 0; i < changes.GetCount(); ++i )
{ {
ITEM_PICKER picker = changes.GetItemWrapper( i ); commit.Push( _( "Merge zones" ) );
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( picker.GetItem() ); for ( auto item : merged )
if( picker.GetStatus() == UR_DELETED )
{
view->Remove( item );
ratsnest->Remove( item );
}
else if( picker.GetStatus() == UR_CHANGED )
{
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, item ); m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, item );
}
} }
commit.Push( _( "Merge zones" ) );
return 0; return 0;
} }
@ -679,7 +683,7 @@ int PCB_EDITOR_CONTROL::CrossProbePcbToSch( const TOOL_EVENT& aEvent )
const SELECTION& selection = selTool->GetSelection(); const SELECTION& selection = selTool->GetSelection();
if( selection.Size() == 1 ) if( selection.Size() == 1 )
m_frame->SendMessageToEESCHEMA( selection.Item<BOARD_ITEM>( 0 ) ); m_frame->SendMessageToEESCHEMA( selection.Front() );
return 0; return 0;
} }

View File

@ -31,6 +31,7 @@
#include <tool/tool_interactive.h> #include <tool/tool_interactive.h>
#include <wxPcbStruct.h> #include <wxPcbStruct.h>
#include <class_board.h> #include <class_board.h>
#include <view/view_group.h>
/** /**
* Class PCB_TOOL * Class PCB_TOOL

View File

@ -740,7 +740,7 @@ static bool deleteItem( TOOL_MANAGER* aToolMgr, const VECTOR2D& aPosition )
if( selection.Empty() ) if( selection.Empty() )
return true; return true;
bool canBeRemoved = ( selection.Item<EDA_ITEM>( 0 )->Type() != PCB_MODULE_T ); bool canBeRemoved = ( selection.Front()->Type() != PCB_MODULE_T );
if( canBeRemoved || IsOK( aToolMgr->GetEditFrame(), _( "Are you sure you want to delete item?" ) ) ) if( canBeRemoved || IsOK( aToolMgr->GetEditFrame(), _( "Are you sure you want to delete item?" ) ) )
aToolMgr->RunAction( COMMON_ACTIONS::remove, true ); aToolMgr->RunAction( COMMON_ACTIONS::remove, true );
@ -897,7 +897,7 @@ int PCBNEW_CONTROL::AppendBoard( const TOOL_EVENT& aEvent )
// Start dragging the appended board // Start dragging the appended board
SELECTION_TOOL* selectionTool = m_toolMgr->GetTool<SELECTION_TOOL>(); SELECTION_TOOL* selectionTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selectionTool->GetSelection(); const SELECTION& selection = selectionTool->GetSelection();
VECTOR2D v( selection.Item<BOARD_ITEM>( 0 )->GetPosition() ); VECTOR2D v( selection.Front()->GetPosition() );
getViewControls()->WarpCursor( v, true, true ); getViewControls()->WarpCursor( v, true, true );
m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" ); m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );

View File

@ -80,23 +80,22 @@ int PLACEMENT_TOOL::AlignTop( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Compute the highest point of selection - it will be the edge of alignment // Compute the highest point of selection - it will be the edge of alignment
int top = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetY(); int top = selection.Front()->GetBoundingBox().GetY();
for( int i = 1; i < selection.Size(); ++i ) for( int i = 1; i < selection.Size(); ++i )
{ {
int currentTop = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetY(); int currentTop = selection[i]->GetBoundingBox().GetY();
if( top > currentTop ) // Y decreases when going up if( top > currentTop ) // Y decreases when going up
top = currentTop; top = currentTop;
} }
// Move the selected items // Move the selected items
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
int difference = top - item->GetBoundingBox().GetY(); int difference = top - item->GetBoundingBox().GetY();
item->Move( wxPoint( 0, difference ) ); item->Move( wxPoint( 0, difference ) );
@ -116,23 +115,22 @@ int PLACEMENT_TOOL::AlignBottom( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Compute the lowest point of selection - it will be the edge of alignment // Compute the lowest point of selection - it will be the edge of alignment
int bottom = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetBottom(); int bottom = selection.Front()->GetBoundingBox().GetBottom();
for( int i = 1; i < selection.Size(); ++i ) for( int i = 1; i < selection.Size(); ++i )
{ {
int currentBottom = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetBottom(); int currentBottom = selection[i]->GetBoundingBox().GetBottom();
if( bottom < currentBottom ) // Y increases when going down if( bottom < currentBottom ) // Y increases when going down
bottom = currentBottom; bottom = currentBottom;
} }
// Move the selected items // Move the selected items
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
int difference = bottom - item->GetBoundingBox().GetBottom(); int difference = bottom - item->GetBoundingBox().GetBottom();
item->Move( wxPoint( 0, difference ) ); item->Move( wxPoint( 0, difference ) );
@ -152,23 +150,22 @@ int PLACEMENT_TOOL::AlignLeft( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Compute the leftmost point of selection - it will be the edge of alignment // Compute the leftmost point of selection - it will be the edge of alignment
int left = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetX(); int left = selection.Front()->GetBoundingBox().GetX();
for( int i = 1; i < selection.Size(); ++i ) for( int i = 1; i < selection.Size(); ++i )
{ {
int currentLeft = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetX(); int currentLeft = selection[i]->GetBoundingBox().GetX();
if( left > currentLeft ) // X decreases when going left if( left > currentLeft ) // X decreases when going left
left = currentLeft; left = currentLeft;
} }
// Move the selected items // Move the selected items
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
int difference = left - item->GetBoundingBox().GetX(); int difference = left - item->GetBoundingBox().GetX();
item->Move( wxPoint( difference, 0 ) ); item->Move( wxPoint( difference, 0 ) );
@ -188,23 +185,22 @@ int PLACEMENT_TOOL::AlignRight( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Compute the rightmost point of selection - it will be the edge of alignment // Compute the rightmost point of selection - it will be the edge of alignment
int right = selection.Item<BOARD_ITEM>( 0 )->GetBoundingBox().GetRight(); int right = selection.Front()->GetBoundingBox().GetRight();
for( int i = 1; i < selection.Size(); ++i ) for( int i = 1; i < selection.Size(); ++i )
{ {
int currentRight = selection.Item<BOARD_ITEM>( i )->GetBoundingBox().GetRight(); int currentRight = selection[i]->GetBoundingBox().GetRight();
if( right < currentRight ) // X increases when going right if( right < currentRight ) // X increases when going right
right = currentRight; right = currentRight;
} }
// Move the selected items // Move the selected items
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
{ {
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
int difference = right - item->GetBoundingBox().GetRight(); int difference = right - item->GetBoundingBox().GetRight();
item->Move( wxPoint( difference, 0 ) ); item->Move( wxPoint( difference, 0 ) );
@ -236,26 +232,26 @@ int PLACEMENT_TOOL::DistributeHorizontally( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Prepare a list, so the items can be sorted by their X coordinate // Prepare a list, so the items can be sorted by their X coordinate
std::list<BOARD_ITEM*> itemsList; std::vector<BOARD_ITEM*> itemsList;
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
itemsList.push_back( selection.Item<BOARD_ITEM>( i ) ); itemsList.push_back( item );
// Sort items by X coordinate // Sort items by X coordinate
itemsList.sort( compareX ); std::sort(itemsList.begin(), itemsList.end(), compareX );
// Expected X coordinate for the next item (=minX) // Expected X coordinate for the next item (=minX)
int position = (*itemsList.begin())->GetBoundingBox().Centre().x; int position = itemsList.front()->GetBoundingBox().Centre().x;
// X coordinate for the last item // X coordinate for the last item
const int maxX = (*itemsList.rbegin())->GetBoundingBox().Centre().x; const int maxX = itemsList.back()->GetBoundingBox().Centre().x;
// Distance between items // Distance between items
const int distance = ( maxX - position ) / ( itemsList.size() - 1 ); const int distance = ( maxX - position ) / ( itemsList.size() - 1 );
for( BOARD_ITEM* item : itemsList ) for( auto item : itemsList )
{ {
int difference = position - item->GetBoundingBox().Centre().x; int difference = position - item->GetBoundingBox().Centre().x;
@ -278,15 +274,15 @@ int PLACEMENT_TOOL::DistributeVertically( const TOOL_EVENT& aEvent )
return 0; return 0;
BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() ); BOARD_COMMIT commit( getEditFrame<PCB_BASE_FRAME>() );
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
// Prepare a list, so the items can be sorted by their Y coordinate // Prepare a list, so the items can be sorted by their Y coordinate
std::list<BOARD_ITEM*> itemsList; std::vector<BOARD_ITEM*> itemsList;
for( int i = 0; i < selection.Size(); ++i ) for ( auto item : selection )
itemsList.push_back( selection.Item<BOARD_ITEM>( i ) ); itemsList.push_back( item );
// Sort items by Y coordinate // Sort items by Y coordinate
itemsList.sort( compareY ); std::sort(itemsList.begin(), itemsList.end(), compareY );
// Expected Y coordinate for the next item (=minY) // Expected Y coordinate for the next item (=minY)
int position = (*itemsList.begin())->GetBoundingBox().Centre().y; int position = (*itemsList.begin())->GetBoundingBox().Centre().y;
@ -297,7 +293,7 @@ int PLACEMENT_TOOL::DistributeVertically( const TOOL_EVENT& aEvent )
// Distance between items // Distance between items
const int distance = ( maxY - position ) / ( itemsList.size() - 1 ); const int distance = ( maxY - position ) / ( itemsList.size() - 1 );
for( BOARD_ITEM* item : itemsList ) for( auto item : itemsList )
{ {
int difference = position - item->GetBoundingBox().Centre().y; int difference = position - item->GetBoundingBox().Centre().y;

View File

@ -249,7 +249,7 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW_CONTROLS* controls = getViewControls();
KIGFX::VIEW* view = getView(); KIGFX::VIEW* view = getView();
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>(); PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
EDA_ITEM* item = selection.items.GetPickedItem( 0 ); auto item = selection.Front();
m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() ); m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() );
@ -295,7 +295,7 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
{ {
if( !modified ) if( !modified )
{ {
commit.Stage( selection.items, UR_CHANGED ); commit.StageItems( selection, CHT_MODIFY );
controls->ForceCursorPosition( false ); controls->ForceCursorPosition( false );
m_original = *m_editedPoint; // Save the original position m_original = *m_editedPoint; // Save the original position
@ -851,7 +851,7 @@ bool POINT_EDITOR::addCornerCondition( const SELECTION& aSelection )
if( aSelection.Size() != 1 ) if( aSelection.Size() != 1 )
return false; return false;
BOARD_ITEM* item = aSelection.Item<BOARD_ITEM>( 0 ); auto item = aSelection.Front();
// Works only for zones and line segments // Works only for zones and line segments
return item->Type() == PCB_ZONE_AREA_T || return item->Type() == PCB_ZONE_AREA_T ||

View File

@ -41,9 +41,9 @@ bool SELECTION_CONDITIONS::OnlyConnectedItems( const SELECTION& aSelection )
if( aSelection.Empty() ) if( aSelection.Empty() )
return false; return false;
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto &item : aSelection )
{ {
KICAD_T type = aSelection.Item<EDA_ITEM>( i )->Type(); auto type = item->Type();
if( type != PCB_PAD_T && type != PCB_VIA_T && type != PCB_TRACE_T && type != PCB_ZONE_T ) if( type != PCB_PAD_T && type != PCB_VIA_T && type != PCB_TRACE_T && type != PCB_ZONE_T )
return false; return false;
@ -114,12 +114,12 @@ bool SELECTION_CONDITIONS::sameNetFunc( const SELECTION& aSelection, bool aAllow
int netcode = -1; // -1 stands for 'net code is not yet determined' int netcode = -1; // -1 stands for 'net code is not yet determined'
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& aitem : aSelection )
{ {
int current_netcode = -1; int current_netcode = -1;
const BOARD_CONNECTED_ITEM* item = const BOARD_CONNECTED_ITEM* item =
dynamic_cast<const BOARD_CONNECTED_ITEM*>( aSelection.Item<EDA_ITEM>( i ) ); dynamic_cast<const BOARD_CONNECTED_ITEM*>( aitem );
if( item ) if( item )
{ {
@ -161,13 +161,8 @@ bool SELECTION_CONDITIONS::sameLayerFunc( const SELECTION& aSelection )
LSET layerSet; LSET layerSet;
layerSet.set(); layerSet.set();
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& item : aSelection )
{ {
const BOARD_ITEM* item = dynamic_cast<const BOARD_ITEM*>( aSelection.Item<EDA_ITEM>( i ) );
if( !item )
return false;
layerSet &= item->GetLayerSet(); layerSet &= item->GetLayerSet();
if( !layerSet.any() ) // there are no common layers left if( !layerSet.any() ) // there are no common layers left
@ -180,9 +175,9 @@ bool SELECTION_CONDITIONS::sameLayerFunc( const SELECTION& aSelection )
bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType ) bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType )
{ {
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& item : aSelection )
{ {
if( aSelection.Item<EDA_ITEM>( i )->Type() == aType ) if( item->Type() == aType )
return true; return true;
} }
@ -195,9 +190,9 @@ bool SELECTION_CONDITIONS::onlyTypeFunc( const SELECTION& aSelection, KICAD_T aT
if( aSelection.Empty() ) if( aSelection.Empty() )
return false; return false;
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& item : aSelection )
{ {
if( aSelection.Item<EDA_ITEM>( i )->Type() != aType ) if( item->Type() != aType )
return false; return false;
} }
@ -210,13 +205,13 @@ bool SELECTION_CONDITIONS::onlyTypesFunc( const SELECTION& aSelection, const std
if( aSelection.Empty() ) if( aSelection.Empty() )
return false; return false;
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& item : aSelection )
{ {
bool valid = false; bool valid = false;
for( std::vector<KICAD_T>::const_iterator it = aTypes.begin(); it != aTypes.end(); ++it ) for( std::vector<KICAD_T>::const_iterator it = aTypes.begin(); it != aTypes.end(); ++it )
{ {
if( aSelection.Item<EDA_ITEM>( i )->Type() == *it ) if( item->Type() == *it )
{ {
valid = true; valid = true;
break; break;
@ -236,14 +231,14 @@ bool SELECTION_CONDITIONS::onlyTypesFuncArr( const SELECTION& aSelection, const
if( aSelection.Empty() ) if( aSelection.Empty() )
return false; return false;
for( int i = 0; i < aSelection.Size(); ++i ) for ( const auto& item : aSelection )
{ {
bool valid = false; bool valid = false;
const KICAD_T* type = aTypes; const KICAD_T* type = aTypes;
while( *type != EOT ) while( *type != EOT )
{ {
if( aSelection.Item<EDA_ITEM>( i )->Type() == *type ) if( item->Type() == *type )
{ {
valid = true; valid = true;
break; break;

View File

@ -80,7 +80,6 @@ SELECTION_TOOL::SELECTION_TOOL() :
SELECTION_TOOL::~SELECTION_TOOL() SELECTION_TOOL::~SELECTION_TOOL()
{ {
delete m_selection.group;
delete m_contextMenu; delete m_contextMenu;
delete m_selectMenu; delete m_selectMenu;
delete m_zoomMenu; delete m_zoomMenu;
@ -90,8 +89,6 @@ SELECTION_TOOL::~SELECTION_TOOL()
bool SELECTION_TOOL::Init() bool SELECTION_TOOL::Init()
{ {
m_selection.group = new KIGFX::VIEW_GROUP;
m_selectMenu = new SELECT_MENU; m_selectMenu = new SELECT_MENU;
m_selectMenu->SetTool( this ); m_selectMenu->SetTool( this );
@ -129,7 +126,7 @@ void SELECTION_TOOL::Reset( RESET_REASON aReason )
// Remove pointers to the selected items from containers // Remove pointers to the selected items from containers
// without changing their properties (as they are already deleted // without changing their properties (as they are already deleted
// while a new board is loaded) // while a new board is loaded)
m_selection.clear(); m_selection.Clear();
getView()->GetPainter()->GetSettings()->SetHighlight( false ); getView()->GetPainter()->GetSettings()->SetHighlight( false );
} }
else else
@ -137,8 +134,8 @@ void SELECTION_TOOL::Reset( RESET_REASON aReason )
clearSelection(); clearSelection();
// Reinsert the VIEW_GROUP, in case it was removed from the VIEW // Reinsert the VIEW_GROUP, in case it was removed from the VIEW
getView()->Remove( m_selection.group ); getView()->Remove( &m_selection );
getView()->Add( m_selection.group ); getView()->Add( &m_selection );
} }
@ -301,24 +298,19 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
} }
const SELECTION& SELECTION_TOOL::GetSelection() SELECTION& SELECTION_TOOL::GetSelection()
{ {
// The selected items list has been requested, so it is no longer preliminary // The selected items list has been requested, so it is no longer preliminary
m_preliminary = false; m_preliminary = false;
// Filter out not modifiable items auto items = m_selection.GetItems();
for( int i = 0; i < m_selection.Size(); )
{
BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
// Filter out not modifiable items
for ( auto item : items )
{
if( !modifiable( item ) ) if( !modifiable( item ) )
{ {
m_selection.items.RemovePicker( i ); m_selection.Remove( item );
m_selection.group->Remove( item );
}
else
{
++i;
} }
} }
@ -360,7 +352,7 @@ bool SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag )
GENERAL_COLLECTORS_GUIDE guide = m_frame->GetCollectorsGuide(); GENERAL_COLLECTORS_GUIDE guide = m_frame->GetCollectorsGuide();
GENERAL_COLLECTOR collector; GENERAL_COLLECTOR collector;
collector.Collect( getModel<BOARD>(), collector.Collect( board(),
m_editModules ? GENERAL_COLLECTOR::ModuleItems : GENERAL_COLLECTOR::AllBoardItems, m_editModules ? GENERAL_COLLECTOR::ModuleItems : GENERAL_COLLECTOR::AllBoardItems,
wxPoint( aWhere.x, aWhere.y ), guide ); wxPoint( aWhere.x, aWhere.y ), guide );
@ -485,7 +477,7 @@ bool SELECTION_TOOL::selectMultiple()
} }
if( m_selection.Size() == 1 ) if( m_selection.Size() == 1 )
m_frame->SetCurItem( m_selection.Item<BOARD_ITEM>( 0 ) ); m_frame->SetCurItem( m_selection.Front() );
else else
m_frame->SetCurItem( NULL ); m_frame->SetCurItem( NULL );
@ -530,10 +522,8 @@ SELECTION_LOCK_FLAGS SELECTION_TOOL::CheckLock()
bool containsLocked = false; bool containsLocked = false;
// Check if the selection contains locked items // Check if the selection contains locked items
for( int i = 0; i < m_selection.Size(); ++i ) for ( const auto& item : m_selection )
{ {
BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
switch( item->Type() ) switch( item->Type() )
{ {
case PCB_MODULE_T: case PCB_MODULE_T:
@ -624,14 +614,14 @@ int SELECTION_TOOL::selectConnection( const TOOL_EVENT& aEvent )
if( !selectCursor( true ) ) if( !selectCursor( true ) )
return 0; return 0;
BOARD_CONNECTED_ITEM* item = m_selection.Item<BOARD_CONNECTED_ITEM>( 0 ); auto item = m_selection.Front();
clearSelection(); clearSelection();
if( item->Type() != PCB_TRACE_T && item->Type() != PCB_VIA_T ) if( item->Type() != PCB_TRACE_T && item->Type() != PCB_VIA_T )
return 0; return 0;
int segmentCount; int segmentCount;
TRACK* trackList = getModel<BOARD>()->MarkTrace( static_cast<TRACK*>( item ), &segmentCount, TRACK* trackList = board()->MarkTrace( static_cast<TRACK*>( item ), &segmentCount,
NULL, NULL, true ); NULL, NULL, true );
if( segmentCount == 0 ) if( segmentCount == 0 )
@ -655,7 +645,7 @@ int SELECTION_TOOL::selectCopper( const TOOL_EVENT& aEvent )
if( !selectCursor( true ) ) if( !selectCursor( true ) )
return 0; return 0;
BOARD_CONNECTED_ITEM* item = m_selection.Item<BOARD_CONNECTED_ITEM>( 0 ); auto item = static_cast<BOARD_CONNECTED_ITEM*> ( m_selection.Front() );
clearSelection(); clearSelection();
if( item->Type() != PCB_TRACE_T && item->Type() != PCB_VIA_T ) if( item->Type() != PCB_TRACE_T && item->Type() != PCB_VIA_T )
@ -682,7 +672,10 @@ int SELECTION_TOOL::selectNet( const TOOL_EVENT& aEvent )
if( !selectCursor( true ) ) if( !selectCursor( true ) )
return 0; return 0;
BOARD_CONNECTED_ITEM* item = m_selection.Item<BOARD_CONNECTED_ITEM>( 0 ); auto item = dynamic_cast<BOARD_CONNECTED_ITEM*> ( m_selection.Front() );
if( !item )
return 0;
std::list<BOARD_CONNECTED_ITEM*> itemsList; std::list<BOARD_CONNECTED_ITEM*> itemsList;
RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest(); RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
@ -752,19 +745,10 @@ void SELECTION_TOOL::clearSelection()
if( m_selection.Empty() ) if( m_selection.Empty() )
return; return;
KIGFX::VIEW_GROUP::const_iter it, it_end; for ( auto item : m_selection )
unselectVisually( item );
// Restore the initial properties m_selection.Clear();
for( it = m_selection.group->Begin(), it_end = m_selection.group->End(); it != it_end; ++it )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( *it );
item->ViewHide( false );
item->ClearSelected();
item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ) ;
}
m_selection.clear();
m_frame->SetCurItem( NULL ); m_frame->SetCurItem( NULL );
m_locked = true; m_locked = true;
@ -904,8 +888,6 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
return false; return false;
} }
BOARD* board = getModel<BOARD>();
switch( aItem->Type() ) switch( aItem->Type() )
{ {
case PCB_VIA_T: case PCB_VIA_T:
@ -915,15 +897,15 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
static_cast<const VIA*>( aItem )->LayerPair( &top, &bottom ); static_cast<const VIA*>( aItem )->LayerPair( &top, &bottom );
return board->IsLayerVisible( top ) || board->IsLayerVisible( bottom ); return board()->IsLayerVisible( top ) || board()->IsLayerVisible( bottom );
} }
break; break;
case PCB_MODULE_T: case PCB_MODULE_T:
if( aItem->IsOnLayer( F_Cu ) && board->IsElementVisible( MOD_FR_VISIBLE ) ) if( aItem->IsOnLayer( F_Cu ) && board()->IsElementVisible( MOD_FR_VISIBLE ) )
return !m_editModules; return !m_editModules;
if( aItem->IsOnLayer( B_Cu ) && board->IsElementVisible( MOD_BK_VISIBLE ) ) if( aItem->IsOnLayer( B_Cu ) && board()->IsElementVisible( MOD_BK_VISIBLE ) )
return !m_editModules; return !m_editModules;
return false; return false;
@ -934,7 +916,7 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
if( m_multiple && !m_editModules ) if( m_multiple && !m_editModules )
return false; return false;
return aItem->ViewIsVisible() && board->IsLayerVisible( aItem->GetLayer() ); return aItem->ViewIsVisible() && board()->IsLayerVisible( aItem->GetLayer() );
case PCB_MODULE_EDGE_T: case PCB_MODULE_EDGE_T:
case PCB_PAD_T: case PCB_PAD_T:
@ -959,7 +941,7 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
} }
// All other items are selected only if the layer on which they exist is visible // All other items are selected only if the layer on which they exist is visible
return board->IsLayerVisible( aItem->GetLayer() ); return board()->IsLayerVisible( aItem->GetLayer() );
} }
@ -975,27 +957,20 @@ bool SELECTION_TOOL::modifiable( const BOARD_ITEM* aItem ) const
void SELECTION_TOOL::select( BOARD_ITEM* aItem ) void SELECTION_TOOL::select( BOARD_ITEM* aItem )
{ {
if( aItem->IsSelected() ) if( aItem->IsSelected() )
return;
// Modules are treated in a special way - when they are selected, we have to mark
// all the parts that make the module as selected
if( aItem->Type() == PCB_MODULE_T )
{ {
MODULE* module = static_cast<MODULE*>( aItem ); return;
module->RunOnChildren( std::bind( &SELECTION_TOOL::selectVisually, this, _1 ) );
} }
if( aItem->Type() == PCB_PAD_T ) if( aItem->Type() == PCB_PAD_T )
{ {
MODULE* module = static_cast<MODULE*>( aItem->GetParent() ); MODULE* module = static_cast<MODULE*>( aItem->GetParent() );
if( m_selection.items.FindItem( module ) >= 0 ) if( m_selection.Contains( module ) )
return; return;
} }
selectVisually( aItem ); selectVisually( aItem );
ITEM_PICKER picker( aItem ); m_selection.Add ( aItem );
m_selection.items.PushItem( picker );
if( m_selection.Size() == 1 ) if( m_selection.Size() == 1 )
{ {
@ -1015,19 +990,8 @@ void SELECTION_TOOL::unselect( BOARD_ITEM* aItem )
if( !aItem->IsSelected() ) if( !aItem->IsSelected() )
return; return;
// Modules are treated in a special way - when they are selected, we have to
// unselect all the parts that make the module, not the module itself
if( aItem->Type() == PCB_MODULE_T )
{
MODULE* module = static_cast<MODULE*>( aItem );
module->RunOnChildren( std::bind( &SELECTION_TOOL::unselectVisually, this, _1 ) );
}
unselectVisually( aItem ); unselectVisually( aItem );
m_selection.Remove( aItem );
int itemIdx = m_selection.items.FindItem( aItem );
if( itemIdx >= 0 )
m_selection.items.RemovePicker( itemIdx );
if( m_selection.Empty() ) if( m_selection.Empty() )
{ {
@ -1039,22 +1003,41 @@ void SELECTION_TOOL::unselect( BOARD_ITEM* aItem )
void SELECTION_TOOL::selectVisually( BOARD_ITEM* aItem ) const void SELECTION_TOOL::selectVisually( BOARD_ITEM* aItem ) const
{ {
m_selection.group->Add( aItem );
// Hide the original item, so it is shown only on overlay // Hide the original item, so it is shown only on overlay
aItem->ViewHide( true ); aItem->ViewHide( true );
aItem->SetSelected(); aItem->SetSelected();
// Modules are treated in a special way - when they are selected, we have to
// unselect all the parts that make the module, not the module itself
if( aItem->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( aItem )->RunOnChildren( [] ( BOARD_ITEM *item ) {
item->ViewHide( true );
item->SetSelected();
});
}
} }
void SELECTION_TOOL::unselectVisually( BOARD_ITEM* aItem ) const void SELECTION_TOOL::unselectVisually( BOARD_ITEM* aItem ) const
{ {
m_selection.group->Remove( aItem );
// Restore original item visibility // Restore original item visibility
aItem->ViewHide( false ); aItem->ViewHide( false );
aItem->ClearSelected(); aItem->ClearSelected();
aItem->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); aItem->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
// Modules are treated in a special way - when they are selected, we have to
// unselect all the parts that make the module, not the module itself
if( aItem->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( aItem )->RunOnChildren( [] ( BOARD_ITEM *item ) {
item->ViewHide( false );
item->ClearSelected();
item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
});
}
} }
@ -1064,9 +1047,8 @@ bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const
VECTOR2D margin = getView()->ToWorld( VECTOR2D( GRIP_MARGIN, GRIP_MARGIN ), false ); VECTOR2D margin = getView()->ToWorld( VECTOR2D( GRIP_MARGIN, GRIP_MARGIN ), false );
// Check if the point is located within any of the currently selected items bounding boxes // Check if the point is located within any of the currently selected items bounding boxes
for( unsigned int i = 0; i < m_selection.items.GetCount(); ++i ) for( auto item : m_selection )
{ {
BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
BOX2I itemBox = item->ViewBBox(); BOX2I itemBox = item->ViewBBox();
itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item
@ -1382,10 +1364,8 @@ bool SELECTION_TOOL::SanitizeSelection()
if( !m_editModules ) if( !m_editModules )
{ {
for( unsigned int i = 0; i < m_selection.items.GetCount(); ++i ) for( auto item : m_selection )
{ {
BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
if( item->Type() == PCB_PAD_T ) if( item->Type() == PCB_PAD_T )
{ {
MODULE* mod = static_cast<MODULE*>( item->GetParent() ); MODULE* mod = static_cast<MODULE*>( item->GetParent() );
@ -1400,7 +1380,7 @@ bool SELECTION_TOOL::SanitizeSelection()
} }
// case 2: multi-item selection contains both the module and its pads - remove the pads // case 2: multi-item selection contains both the module and its pads - remove the pads
if( mod && m_selection.items.FindItem( mod ) >= 0 ) if( mod && m_selection.Contains( mod ) )
rejected.insert( item ); rejected.insert( item );
} }
} }
@ -1430,8 +1410,7 @@ bool SELECTION_TOOL::SanitizeSelection()
void SELECTION::clear() void SELECTION::clear()
{ {
items.ClearItemsList(); m_items.clear();
group->Clear();
} }
@ -1441,15 +1420,17 @@ VECTOR2I SELECTION::GetCenter() const
if( Size() == 1 ) if( Size() == 1 )
{ {
centre = Item<BOARD_ITEM>( 0 )->GetCenter(); centre = Front()->GetCenter();
} }
else else
{ {
EDA_RECT bbox = Item<BOARD_ITEM>( 0 )->GetBoundingBox(); EDA_RECT bbox = Front()->GetBoundingBox();
for( unsigned int i = 1; i < items.GetCount(); ++i ) auto i = m_items.begin();
++i;
for( ; i != m_items.end(); ++i )
{ {
BOARD_ITEM* item = Item<BOARD_ITEM>( i ); bbox.Merge( (*i)->GetBoundingBox() );
bbox.Merge( item->GetBoundingBox() );
} }
centre = bbox.Centre(); centre = bbox.Centre();
@ -1462,3 +1443,25 @@ VECTOR2I SELECTION::GetCenter() const
const TOOL_EVENT SELECTION_TOOL::SelectedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.selected" ); const TOOL_EVENT SELECTION_TOOL::SelectedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.selected" );
const TOOL_EVENT SELECTION_TOOL::UnselectedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.unselected" ); const TOOL_EVENT SELECTION_TOOL::UnselectedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.unselected" );
const TOOL_EVENT SELECTION_TOOL::ClearedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.cleared" ); const TOOL_EVENT SELECTION_TOOL::ClearedEvent( TC_MESSAGE, TA_ACTION, "pcbnew.InteractiveSelection.cleared" );
SELECTION::SELECTION( KIGFX::VIEW *aView ) :
KIGFX::VIEW_GROUP ( aView )
{}
const KIGFX::VIEW_GROUP::ITEMS SELECTION::updateDrawList() const
{
std::vector<VIEW_ITEM *> items;
items.clear();
for ( auto item : m_items )
{
items.push_back( item );
if( item->Type() == PCB_MODULE_T )
{
MODULE* module = static_cast<MODULE*>( item );
module->RunOnChildren( [&] ( BOARD_ITEM *bitem ) { items.push_back(bitem); });
}
}
return items;
}

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@ -26,10 +26,11 @@
#ifndef __SELECTION_TOOL_H #ifndef __SELECTION_TOOL_H
#define __SELECTION_TOOL_H #define __SELECTION_TOOL_H
#include <memory>
#include <math/vector2d.h> #include <math/vector2d.h>
#include <tools/pcb_tool.h> #include <tools/pcb_tool.h>
#include <tool/context_menu.h> #include <tool/context_menu.h>
#include <class_undoredo_container.h>
#include "selection_conditions.h" #include "selection_conditions.h"
#include "conditional_menu.h" #include "conditional_menu.h"
@ -44,53 +45,109 @@ class GRID_MENU;
namespace KIGFX namespace KIGFX
{ {
class VIEW_GROUP; class GAL;
} }
struct SELECTION struct SELECTION : public KIGFX::VIEW_GROUP
{ {
private:
/// Set of selected items /// Set of selected items
PICKED_ITEMS_LIST items; std::set<BOARD_ITEM *> m_items;
/// VIEW_GROUP that holds currently selected items public:
KIGFX::VIEW_GROUP* group; using ITER = std::set<BOARD_ITEM *>::iterator;
using CITER = std::set<BOARD_ITEM *>::const_iterator;
SELECTION( KIGFX::VIEW *aView = nullptr );
ITER begin() { return m_items.begin(); }
ITER end() { return m_items.end(); }
CITER begin() const { return m_items.cbegin(); }
CITER end() const { return m_items.cend(); }
virtual void Add( BOARD_ITEM *aItem )
{
m_items.insert (aItem);
}
virtual void Remove( BOARD_ITEM *aItem )
{
m_items.erase (aItem);
}
virtual void Clear() override
{
m_items.clear();
}
virtual unsigned int GetSize() const override
{
return m_items.size();
}
virtual KIGFX::VIEW_ITEM *GetItem( unsigned int idx ) const override
{
auto iter = m_items.begin();
while(idx--)
++iter;
return *iter;
}
bool Contains( BOARD_ITEM *aItem ) const
{
return m_items.find (aItem) != m_items.end();
}
/// Checks if there is anything selected /// Checks if there is anything selected
bool Empty() const bool Empty() const
{ {
return ( items.GetCount() == 0 ); return ( m_items.size() == 0 );
} }
/// Returns the number of selected parts /// Returns the number of selected parts
int Size() const int Size() const
{ {
return items.GetCount(); return m_items.size();
} }
/// Alias to make code shorter and clearer const std::set<BOARD_ITEM *> GetItems() const
template <typename T>
T* Item( unsigned int aIndex ) const
{ {
return static_cast<T*>( items.GetPickedItem( aIndex ) ); return m_items;
} }
/// Returns the center point of the selection area bounding box. /// Returns the center point of the selection area bounding box.
VECTOR2I GetCenter() const; VECTOR2I GetCenter() const;
/// Runs a function on all selected items. BOARD_ITEM *operator[] ( const int index ) const
template <typename T>
void ForAll( std::function<void (T*)> aFunction ) const
{ {
for( unsigned int i = 0; i < items.GetCount(); ++i ) if ( index < 0 || (unsigned int) index >= m_items.size() )
aFunction( Item<T>( i ) ); return nullptr;
return (* m_items.begin() + index );
} }
BOARD_ITEM *Front() const
{
if ( !m_items.size() )
return nullptr;
return *m_items.begin();
}
std::set<BOARD_ITEM *>& Items()
{
return m_items;
}
virtual const VIEW_GROUP::ITEMS updateDrawList() const override;
private: private:
/// Clears both the VIEW_GROUP and set of selected items. Please note that it does not /// Clears both the VIEW_GROUP and set of selected items. Please note that it does not
/// change properties of selected items (e.g. selection flag). /// change properties of selected items (e.g. selection flag).
void clear(); void clear();
friend class SELECTION_TOOL;
}; };
enum SELECTION_LOCK_FLAGS enum SELECTION_LOCK_FLAGS
@ -135,7 +192,7 @@ public:
* *
* Returns the set of currently selected items. * Returns the set of currently selected items.
*/ */
const SELECTION& GetSelection(); SELECTION& GetSelection();
inline CONDITIONAL_MENU& GetMenu() inline CONDITIONAL_MENU& GetMenu()
{ {

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@ -504,7 +504,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList_NG( BOARD* aPcb )
if( g_DumpZonesWhenFilling ) if( g_DumpZonesWhenFilling )
dumper->Write ( &th_fractured, "th_fractured" ); dumper->Write ( &th_fractured, "th_fractured" );
m_FilledPolysList = th_fractured; m_FilledPolysList = th_fractured;
if( GetNetCode() > 0 ) if( GetNetCode() > 0 )
TestForCopperIslandAndRemoveInsulatedIslands( aPcb ); TestForCopperIslandAndRemoveInsulatedIslands( aPcb );