Commenting and "auto" reduction.
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@ -238,7 +238,7 @@ void LIB_TEXT::Rotate( const VECTOR2I& center, bool aRotateCCW )
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}
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else
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{
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// 180º of rotation is a mirror
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// 180° rotation is a mirror
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if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT )
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SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT );
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@ -740,7 +740,7 @@ void SCH_SEXPR_PLUGIN::Format( SCH_SHEET* aSheet )
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// Save cache library.
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m_out->Print( 1, "(lib_symbols\n" );
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for( auto libSymbol : screen->GetLibSymbols() )
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for( std::pair<const wxString, LIB_SYMBOL*>& libSymbol : screen->GetLibSymbols() )
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SCH_SEXPR_PLUGIN_CACHE::SaveSymbol( libSymbol.second, *m_out, 2, libSymbol.first );
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m_out->Print( 1, ")\n\n" );
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@ -453,7 +453,7 @@ bool SCH_SCREEN::doIsJunction( const VECTOR2I& aPosition, bool aBreakCrossings,
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std::unordered_set<int> exitAngles[ 2 ];
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std::vector<const SCH_LINE*> midPointLines[ 2 ];
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// A pin at 90º still shouldn't match a line at 90º so just give pins unique numbers
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// A pin at 90° still shouldn't match a line at 90° so just give pins unique numbers
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int uniqueAngle = 10000;
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for( const SCH_ITEM* item : Items().Overlapping( aPosition ) )
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@ -149,7 +149,7 @@ public:
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/**
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* This function has limited utility for SHAPE_RECT as non-cartesian rotations will distort
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* the rectangle. If you might need to handle non-90º rotations then the SHAPE_RECT should
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* the rectangle. If you might need to handle non-90° rotations then the SHAPE_RECT should
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* first be converted to a SHAPE_SIMPLE which can then be free-rotated.
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*/
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void Rotate( double aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override
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@ -888,7 +888,7 @@ void PCB_PAINTER::draw( const PAD* aPad, int aLayer )
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if( aPad->GetShape() != PAD_SHAPE::CUSTOM )
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{
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// Don't allow a 45º rotation to bloat a pad's bounding box unnecessarily
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// Don't allow a 45° rotation to bloat a pad's bounding box unnecessarily
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double limit = std::min( aPad->GetSize().x, aPad->GetSize().y ) * 1.1;
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if( padsize.x > limit && padsize.y > limit )
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@ -978,7 +978,7 @@ protected:
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/// For each layer, a set of insulated islands that were not removed
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std::map<PCB_LAYER_ID, std::set<int>> m_insulatedIslands;
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bool m_hv45; // constrain edges to horiz, vert or 45º
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bool m_hv45; // constrain edges to horiz, vert or 45°
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double m_area; // The filled zone area
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double m_outlinearea; // The outline zone area
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