Clean up dead code.
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4f52c69724
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@ -1579,12 +1579,12 @@ void SCH_PAINTER::draw( const LIB_PIN* aPin, int aLayer, bool aDimmed )
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// Otherwise if both are shown pin NAMES go above and pin NUMBERS go below
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// Otherwise if both are shown pin NAMES go above and pin NUMBERS go below
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else if( showPinNames && showPinNumbers )
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else if( showPinNames && showPinNumbers )
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{
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{
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size [ABOVE] = showPinNames ? aPin->GetNameTextSize() : 0;
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size [ABOVE] = aPin->GetNameTextSize();
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thickness[ABOVE] = nameStrokeWidth;
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thickness[ABOVE] = nameStrokeWidth;
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colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows, aDimmed );
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colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows, aDimmed );
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text [ABOVE] = aPin->GetShownName();
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text [ABOVE] = aPin->GetShownName();
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size [BELOW] = showPinNumbers ? aPin->GetNumberTextSize() : 0;
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size [BELOW] = aPin->GetNumberTextSize();
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thickness[BELOW] = numStrokeWidth;
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thickness[BELOW] = numStrokeWidth;
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colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows, aDimmed );
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colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows, aDimmed );
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text [BELOW] = aPin->GetShownNumber();
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text [BELOW] = aPin->GetShownNumber();
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