pcbnew: Remember highlighted net while routing
If the user has specifically requested a net to be highlighted before routing, we keep the net highlighted after the route is completed.
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4363cc0bec
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2a865ef4b6
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@ -71,6 +71,7 @@ TOOL_BASE::TOOL_BASE( const std::string& aToolName ) :
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m_startItem = nullptr;
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m_startItem = nullptr;
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m_startLayer = 0;
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m_startLayer = 0;
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m_startHighlight = false;
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m_endItem = nullptr;
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m_endItem = nullptr;
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m_gridHelper = nullptr;
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m_gridHelper = nullptr;
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@ -210,10 +211,21 @@ void TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
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RENDER_SETTINGS* rs = getView()->GetPainter()->GetSettings();
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RENDER_SETTINGS* rs = getView()->GetPainter()->GetSettings();
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if( aNetcode >= 0 && aEnabled )
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if( aNetcode >= 0 && aEnabled )
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{
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// If the user has previously set the current net to be highlighted,
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// we assume they want to keep it highlighted after routing
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m_startHighlight = ( rs->IsHighlightEnabled() && rs->GetHighlightNetCode() == aNetcode );
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rs->SetHighlight( true, aNetcode );
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rs->SetHighlight( true, aNetcode );
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}
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else
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else
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{
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if( !m_startHighlight )
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rs->SetHighlight( false );
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rs->SetHighlight( false );
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m_startHighlight = false;
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}
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getView()->UpdateAllLayersColor();
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getView()->UpdateAllLayersColor();
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}
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}
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@ -68,6 +68,7 @@ protected:
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ITEM* m_startItem;
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ITEM* m_startItem;
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int m_startLayer;
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int m_startLayer;
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VECTOR2I m_startSnapPoint;
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VECTOR2I m_startSnapPoint;
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bool m_startHighlight; ///< Keeps track of whether the net was highlighted before routing
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ITEM* m_endItem;
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ITEM* m_endItem;
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VECTOR2I m_endSnapPoint;
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VECTOR2I m_endSnapPoint;
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