Eagle layers as enums
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@ -668,6 +668,76 @@ struct ELAYER
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ELAYER( wxXmlNode* aLayer );
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ELAYER( wxXmlNode* aLayer );
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};
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};
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struct EAGLE_LAYER
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{
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enum
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{
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TOP = 1,
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ROUTE2 = 2,
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ROUTE3 = 3,
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ROUTE4 = 4,
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ROUTE5 = 5,
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ROUTE6 = 6,
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ROUTE7 = 7,
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ROUTE8 = 8,
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ROUTE9 = 9,
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ROUTE10 = 10,
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ROUTE11 = 11,
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ROUTE12 = 12,
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ROUTE13 = 13,
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ROUTE14 = 14,
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ROUTE15 = 15,
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BOTTOM = 16,
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PADS = 17,
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VIAS = 18,
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UNROUTED = 19,
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DIMENSION = 20,
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TPLACE = 21,
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BPLACE = 22,
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TORIGINS = 23,
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BORIGINS = 24,
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TNAMES = 25,
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BNAMES = 26,
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TVALUES = 27,
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BVALUES = 28,
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TSTOP = 29,
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BSTOP = 30,
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TCREAM = 31,
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BCREAM = 32,
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TFINISH = 33,
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BFINISH = 34,
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TGLUE = 35,
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BGLUE = 36,
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TTEST = 37,
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BTEST = 38,
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TKEEPOUT = 39,
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BKEEPOUT = 40,
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TRESTRICT = 41,
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BRESTRICT = 42,
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VRESTRICT = 43,
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DRILLS = 44,
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HOLES = 45,
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MILLING = 46,
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MEASURES = 47,
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DOCUMENT = 48,
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REFERENCELC = 49,
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REFERENCELS = 50,
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TDOCU = 51,
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BDOCU = 52,
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NETS = 91,
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BUSSES = 92,
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PINS = 93,
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SYMBOLS = 94,
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NAMES = 95,
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VALUES = 96,
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INFO = 97,
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GUIDE = 98,
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USERLAYER1 = 160,
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USERLAYER2 = 161
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};
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};
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/**
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/**
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* Function MapChildren
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* Function MapChildren
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* provides an easy access to the children of an XML node via their names.
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* provides an easy access to the children of an XML node via their names.
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@ -1882,82 +1882,6 @@ void EAGLE_PLUGIN::loadSignals( wxXmlNode* aSignals )
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PCB_LAYER_ID EAGLE_PLUGIN::kicad_layer( int aEagleLayer ) const
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PCB_LAYER_ID EAGLE_PLUGIN::kicad_layer( int aEagleLayer ) const
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{
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{
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/* will assume this is a valid mapping for all eagle boards until I get paid more:
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<layers>
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<layer number="1" name="Top" color="4" fill="1" visible="yes" active="yes"/>
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<layer number="2" name="Route2" color="1" fill="3" visible="no" active="no"/>
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<layer number="3" name="Route3" color="4" fill="3" visible="no" active="no"/>
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<layer number="4" name="Route4" color="1" fill="4" visible="no" active="no"/>
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<layer number="5" name="Route5" color="4" fill="4" visible="no" active="no"/>
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<layer number="6" name="Route6" color="1" fill="8" visible="no" active="no"/>
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<layer number="7" name="Route7" color="4" fill="8" visible="no" active="no"/>
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<layer number="8" name="Route8" color="1" fill="2" visible="no" active="no"/>
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<layer number="9" name="Route9" color="4" fill="2" visible="no" active="no"/>
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<layer number="10" name="Route10" color="1" fill="7" visible="no" active="no"/>
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<layer number="11" name="Route11" color="4" fill="7" visible="no" active="no"/>
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<layer number="12" name="Route12" color="1" fill="5" visible="no" active="no"/>
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<layer number="13" name="Route13" color="4" fill="5" visible="no" active="no"/>
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<layer number="14" name="Route14" color="1" fill="6" visible="no" active="no"/>
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<layer number="15" name="Route15" color="4" fill="6" visible="no" active="no"/>
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<layer number="16" name="Bottom" color="1" fill="1" visible="yes" active="yes"/>
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<layer number="17" name="Pads" color="2" fill="1" visible="yes" active="yes"/>
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<layer number="18" name="Vias" color="14" fill="1" visible="yes" active="yes"/>
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<layer number="19" name="Unrouted" color="6" fill="1" visible="yes" active="yes"/>
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<layer number="20" name="Dimension" color="15" fill="1" visible="yes" active="yes"/>
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<layer number="21" name="tPlace" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="22" name="bPlace" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="23" name="tOrigins" color="15" fill="1" visible="yes" active="yes"/>
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<layer number="24" name="bOrigins" color="15" fill="1" visible="yes" active="yes"/>
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<layer number="25" name="tNames" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="26" name="bNames" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="27" name="tValues" color="7" fill="1" visible="no" active="yes"/>
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<layer number="28" name="bValues" color="7" fill="1" visible="no" active="yes"/>
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<layer number="29" name="tStop" color="2" fill="3" visible="no" active="yes"/>
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<layer number="30" name="bStop" color="5" fill="6" visible="no" active="yes"/>
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<layer number="31" name="tCream" color="7" fill="4" visible="no" active="yes"/>
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<layer number="32" name="bCream" color="7" fill="5" visible="no" active="yes"/>
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<layer number="33" name="tFinish" color="6" fill="3" visible="no" active="yes"/>
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<layer number="34" name="bFinish" color="6" fill="6" visible="no" active="yes"/>
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<layer number="35" name="tGlue" color="7" fill="4" visible="no" active="yes"/>
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<layer number="36" name="bGlue" color="7" fill="5" visible="no" active="yes"/>
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<layer number="37" name="tTest" color="7" fill="1" visible="no" active="yes"/>
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<layer number="38" name="bTest" color="7" fill="1" visible="no" active="yes"/>
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<layer number="39" name="tKeepout" color="4" fill="11" visible="no" active="yes"/>
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<layer number="40" name="bKeepout" color="1" fill="11" visible="no" active="yes"/>
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<layer number="41" name="tRestrict" color="4" fill="10" visible="no" active="yes"/>
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<layer number="42" name="bRestrict" color="1" fill="10" visible="no" active="yes"/>
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<layer number="43" name="vRestrict" color="2" fill="10" visible="no" active="yes"/>
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<layer number="44" name="Drills" color="7" fill="1" visible="no" active="yes"/>
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<layer number="45" name="Holes" color="7" fill="1" visible="no" active="yes"/>
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<layer number="46" name="Milling" color="3" fill="1" visible="no" active="yes"/>
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<layer number="47" name="Measures" color="7" fill="1" visible="no" active="yes"/>
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<layer number="48" name="Document" color="7" fill="1" visible="no" active="yes"/>
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<layer number="49" name="ReferenceLC" color="13" fill="1" visible="yes" active="yes"/>
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<layer number="50" name="ReferenceLS" color="12" fill="1" visible="yes" active="yes"/>
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<layer number="51" name="tDocu" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="52" name="bDocu" color="7" fill="1" visible="yes" active="yes"/>
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* These layers are used only in eagle schematic.
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* They should not be found in board files.
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* They are listed for info only.
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<layer number="91" name="Nets" color="2" fill="1" visible="no" active="no"/>
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<layer number="92" name="Busses" color="1" fill="1" visible="no" active="no"/>
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<layer number="93" name="Pins" color="2" fill="1" visible="no" active="no"/>
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<layer number="94" name="Symbols" color="4" fill="1" visible="no" active="no"/>
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<layer number="95" name="Names" color="7" fill="1" visible="no" active="no"/>
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<layer number="96" name="Values" color="7" fill="1" visible="no" active="no"/>
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<layer number="97" name="Info" color="7" fill="1" visible="no" active="no"/>
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<layer number="98" name="Guide" color="6" fill="1" visible="no" active="no"/>
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* These layers are user layers
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<layer number="160" name="???" color="7" fill="1" visible="yes" active="yes"/>
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<layer number="161" name="???" color="7" fill="1" visible="yes" active="yes"/>
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</layers>
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*/
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int kiLayer;
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int kiLayer;
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// eagle copper layer:
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// eagle copper layer:
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@ -1971,39 +1895,41 @@ PCB_LAYER_ID EAGLE_PLUGIN::kicad_layer( int aEagleLayer ) const
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// translate non-copper eagle layer to pcbnew layer
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// translate non-copper eagle layer to pcbnew layer
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switch( aEagleLayer )
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switch( aEagleLayer )
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{
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{
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case 20: kiLayer = Edge_Cuts; break; // eagle says "Dimension" layer, but it's for board perimeter
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// Eagle says "Dimension" layer, but it's for board perimeter
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case 21: kiLayer = F_SilkS; break;
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case EAGLE_LAYER::DIMENSION: kiLayer = Edge_Cuts; break;
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case 22: kiLayer = B_SilkS; break;
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case EAGLE_LAYER::TPLACE: kiLayer = F_SilkS; break;
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case 25: kiLayer = F_SilkS; break;
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case EAGLE_LAYER::BPLACE: kiLayer = B_SilkS; break;
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case 26: kiLayer = B_SilkS; break;
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case EAGLE_LAYER::TNAMES: kiLayer = F_SilkS; break;
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case 27: kiLayer = F_SilkS; break;
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case EAGLE_LAYER::BNAMES: kiLayer = B_SilkS; break;
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case 28: kiLayer = B_SilkS; break;
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case EAGLE_LAYER::TVALUES: kiLayer = F_SilkS; break;
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case 29: kiLayer = F_Mask; break;
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case EAGLE_LAYER::BVALUES: kiLayer = B_SilkS; break;
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case 30: kiLayer = B_Mask; break;
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case EAGLE_LAYER::TSTOP: kiLayer = F_Mask; break;
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case 31: kiLayer = F_Paste; break;
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case EAGLE_LAYER::BSTOP: kiLayer = B_Mask; break;
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case 32: kiLayer = B_Paste; break;
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case EAGLE_LAYER::TCREAM: kiLayer = F_Paste; break;
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case 33: kiLayer = F_Mask; break;
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case EAGLE_LAYER::BCREAM: kiLayer = B_Paste; break;
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case 34: kiLayer = B_Mask; break;
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case EAGLE_LAYER::TFINISH: kiLayer = F_Mask; break;
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case 35: kiLayer = F_Adhes; break;
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case EAGLE_LAYER::BFINISH: kiLayer = B_Mask; break;
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case 36: kiLayer = B_Adhes; break;
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case EAGLE_LAYER::TGLUE: kiLayer = F_Adhes; break;
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case 48: kiLayer = Cmts_User; break;
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case EAGLE_LAYER::BGLUE: kiLayer = B_Adhes; break;
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case 49: kiLayer = Cmts_User; break;
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case EAGLE_LAYER::DOCUMENT: kiLayer = Cmts_User; break;
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case 50: kiLayer = Cmts_User; break;
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case EAGLE_LAYER::REFERENCELC: kiLayer = Cmts_User; break;
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case EAGLE_LAYER::REFERENCELS: kiLayer = Cmts_User; break;
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// Packages show the future chip pins on SMD parts using layer 51.
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// Packages show the future chip pins on SMD parts using layer 51.
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// This is an area slightly smaller than the PAD/SMD copper area.
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// This is an area slightly smaller than the PAD/SMD copper area.
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// Carry those visual aids into the MODULE on the fabrication layer,
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// Carry those visual aids into the MODULE on the fabrication layer,
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// not silkscreen. This is perhaps not perfect, but there is not a lot
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// not silkscreen. This is perhaps not perfect, but there is not a lot
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// of other suitable paired layers
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// of other suitable paired layers
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case 51: kiLayer = F_Fab; break;
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case EAGLE_LAYER::TDOCU: kiLayer = F_Fab; break;
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case 52: kiLayer = B_Fab; break;
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case EAGLE_LAYER::BDOCU: kiLayer = B_Fab; break;
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// thes layers are defined as user layers. put them on ECO layers
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// thes layers are defined as user layers. put them on ECO layers
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case 160: kiLayer = Eco1_User; break;
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case EAGLE_LAYER::USERLAYER1: kiLayer = Eco1_User; break;
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case 161: kiLayer = Eco2_User; break;
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case EAGLE_LAYER::USERLAYER2: kiLayer = Eco2_User; break;
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default:
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default:
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// some layers do not map to KiCad
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// some layers do not map to KiCad
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// DBG( printf( "unsupported eagle layer: %d\n", aEagleLayer );)
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// DBG( printf( "unsupported eagle layer: %d\n", aEagleLayer );)
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//
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kiLayer = UNDEFINED_LAYER; break;
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kiLayer = UNDEFINED_LAYER; break;
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}
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}
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}
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}
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