Introduced SELECTION_CONDITIONS to determine which menu entries should be visible in the SELECTION_TOOL context menu, depending on the selection.
This commit is contained in:
parent
bfa15d8db0
commit
2b0e27f132
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@ -71,6 +71,47 @@ CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) :
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}
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CONTEXT_MENU& CONTEXT_MENU::operator=( const CONTEXT_MENU& aMenu )
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{
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Clear();
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m_titleSet = aMenu.m_titleSet;
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m_selected = aMenu.m_selected;
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m_tool = aMenu.m_tool;
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m_toolActions = aMenu.m_toolActions;
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m_customHandler = aMenu.m_customHandler;
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// Copy all the menu entries
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for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i )
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{
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wxMenuItem* item = aMenu.FindItemByPosition( i );
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if( item->IsSubMenu() )
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{
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#ifdef DEBUG
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// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
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assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) );
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#endif
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CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *item->GetSubMenu() ) );
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AppendSubMenu( menu, item->GetItemLabel(), wxEmptyString );
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}
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else
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{
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wxMenuItem* newItem = new wxMenuItem( this, item->GetId(), item->GetItemLabel(),
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wxEmptyString, item->GetKind() );
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Append( newItem );
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copyItem( item, newItem );
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}
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}
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setupEvents();
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return *this;
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}
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void CONTEXT_MENU::setupEvents()
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{
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Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this );
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@ -144,11 +185,12 @@ void CONTEXT_MENU::Clear()
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{
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m_titleSet = false;
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// Remove all the entries from context menu
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for( unsigned i = 0; i < GetMenuItemCount(); ++i )
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Destroy( FindItemByPosition( 0 ) );
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GetMenuItems().DeleteContents( true );
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GetMenuItems().Clear();
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m_toolActions.clear();
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GetMenuItems().DeleteContents( false ); // restore the default so destructor does not go wild
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assert( GetMenuItemCount() == 0 );
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}
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@ -47,7 +47,9 @@ public:
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///> Copy constructor
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CONTEXT_MENU( const CONTEXT_MENU& aMenu );
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virtual ~CONTEXT_MENU() {};
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CONTEXT_MENU& operator=( const CONTEXT_MENU& aMenu );
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virtual ~CONTEXT_MENU() {}
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/**
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* Function SetTitle()
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@ -74,7 +76,6 @@ public:
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*/
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void Add( const TOOL_ACTION& aAction );
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/**
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* Function Clear()
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* Removes all the entries from the menu (as well as its title). It leaves the menu in the
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@ -328,10 +328,10 @@ public:
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if( m_category == TC_COMMAND || m_category == TC_MESSAGE )
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{
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if( m_commandStr && aEvent.m_commandStr )
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if( (bool) m_commandStr && (bool) aEvent.m_commandStr )
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return *m_commandStr == *aEvent.m_commandStr;
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if( m_commandId && aEvent.m_commandId )
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if( (bool) m_commandId && (bool) aEvent.m_commandId )
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return *m_commandId == *aEvent.m_commandId;
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}
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@ -258,6 +258,7 @@ set( PCBNEW_CLASS_SRCS
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tools/selection_tool.cpp
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tools/selection_area.cpp
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tools/selection_conditions.cpp
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tools/bright_box.cpp
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tools/edit_points.cpp
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tools/edit_constraints.cpp
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@ -59,11 +59,11 @@ bool EDIT_TOOL::Init()
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}
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// Add context menu entries that are displayed when selection tool is active
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::editActivate );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::rotate );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::flip );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::remove );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::properties );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::editActivate, SELECTION_CONDITIONS::NotEmpty );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::rotate, SELECTION_CONDITIONS::NotEmpty );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::flip, SELECTION_CONDITIONS::NotEmpty );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::remove, SELECTION_CONDITIONS::NotEmpty );
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m_selectionTool->AddMenuItem( COMMON_ACTIONS::properties, SELECTION_CONDITIONS::NotEmpty );
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setTransitions();
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@ -63,7 +63,8 @@ bool PLACEMENT_TOOL::Init()
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menu->AppendSeparator();
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menu->Add( COMMON_ACTIONS::distributeHorizontally );
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menu->Add( COMMON_ACTIONS::distributeVertically );
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m_selectionTool->AddSubMenu( menu, wxString( "Align/distribute" ) );
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m_selectionTool->AddSubMenu( menu, wxString( "Align/distribute" ),
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SELECTION_CONDITIONS::MoreThan( 1 ) );
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setTransitions();
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@ -0,0 +1,120 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "selection_conditions.h"
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#include "selection_tool.h"
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#include <boost/bind.hpp>
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bool SELECTION_CONDITIONS::NotEmpty( const SELECTION& aSelection )
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{
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return !aSelection.Empty();
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::HasType( KICAD_T aType )
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{
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return boost::bind( &SELECTION_CONDITIONS::hasTypeFunc, _1, aType );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::OnlyType( KICAD_T aType )
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{
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return boost::bind( &SELECTION_CONDITIONS::onlyTypeFunc, _1, aType );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::Count( int aNumber )
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{
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return boost::bind( &SELECTION_CONDITIONS::countFunc, _1, aNumber );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::MoreThan( int aNumber )
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{
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return boost::bind( &SELECTION_CONDITIONS::moreThanFunc, _1, aNumber );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::LessThan( int aNumber )
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{
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return boost::bind( &SELECTION_CONDITIONS::lessThanFunc, _1, aNumber );
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}
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bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType )
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{
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for( int i = 0; i < aSelection.Size(); ++i )
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{
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if( aSelection.Item<EDA_ITEM>( i )->Type() == aType )
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return true;
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}
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return false;
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}
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bool SELECTION_CONDITIONS::onlyTypeFunc( const SELECTION& aSelection, KICAD_T aType )
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{
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for( int i = 0; i < aSelection.Size(); ++i )
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{
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if( aSelection.Item<EDA_ITEM>( i )->Type() != aType )
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return false;
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}
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return true;
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}
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bool SELECTION_CONDITIONS::countFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() == aNumber;
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}
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bool SELECTION_CONDITIONS::moreThanFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() > aNumber;
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}
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bool SELECTION_CONDITIONS::lessThanFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() > aNumber;
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}
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SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return boost::bind( &SELECTION_CONDITIONS::orFunc, aConditionA, aConditionB, _1 );
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}
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SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return boost::bind( &SELECTION_CONDITIONS::andFunc, aConditionA, aConditionB, _1 );
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}
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@ -0,0 +1,148 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SELECTION_CONDITIONS_H_
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#define SELECTION_CONDITIONS_H_
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#include <boost/function.hpp>
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#include <core/typeinfo.h>
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class SELECTION;
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///> Functor type that checks a specific condition for selected items.
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typedef boost::function<bool (const SELECTION&)> SELECTION_CONDITION;
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SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB );
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SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB );
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/**
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* Class that groups generic conditions for selected items.
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*/
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class SELECTION_CONDITIONS
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{
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public:
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/**
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* Function ShowAlways
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* The default condition function (always returns true).
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* @param aSelection is the selection to be tested.
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* @return Always true;
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*/
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static bool ShowAlways( const SELECTION& aSelection )
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{
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return true;
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}
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/**
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* Function NotEmpty
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* Tests if there are any items selected.
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* @param aSelection is the selection to be tested.
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* @return True if there is at least one item selected.
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*/
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static bool NotEmpty( const SELECTION& aSelection );
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/**
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* Function HasType
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* Creates functor that tests if among the selected items there is at least one of a given type.
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* @param aType is the type that is searched.
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* @return Functor testing for presence of items of a given type.
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*/
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static SELECTION_CONDITION HasType( KICAD_T aType );
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/**
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* Function OnlyType
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* Creates functor that tests if the selected items are *only* of given type.
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* @param aType is the type that is searched.
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* @return Functor testing if selected items are exclusively of one type..
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*/
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static SELECTION_CONDITION OnlyType( KICAD_T aType );
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/**
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* Function Count
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* Creates functor that tests if the number of selected items is equal to the value given as
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* parameter.
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* @param aNumber is the number of expected items.
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* @return Functor testing if the number of selected items is equal aNumber.
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*/
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static SELECTION_CONDITION Count( int aNumber );
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/**
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* Function MoreThan
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* Creates functor that tests if the number of selected items is greater than the value given
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* as parameter.
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* @param aNumber is the number used for comparison.
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* @return Functor testing if the number of selected items is greater than aNumber.
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*/
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static SELECTION_CONDITION MoreThan( int aNumber );
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/**
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* Function LessThan
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* Creates functor that tests if the number of selected items is smaller than the value given
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* as parameter.
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* @param aNumber is the number used for comparison.
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* @return Functor testing if the number of selected items is smaller than aNumber.
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*/
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static SELECTION_CONDITION LessThan( int aNumber );
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private:
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///> Helper function used by HasType()
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static bool hasTypeFunc( const SELECTION& aSelection, KICAD_T aType );
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///> Helper function used by OnlyType()
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static bool onlyTypeFunc( const SELECTION& aSelection, KICAD_T aType );
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///> Helper function used by Count()
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static bool countFunc( const SELECTION& aSelection, int aNumber );
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///> Helper function used by MoreThan()
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static bool moreThanFunc( const SELECTION& aSelection, int aNumber );
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///> Helper function used by LessThan()
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static bool lessThanFunc( const SELECTION& aSelection, int aNumber );
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///> Helper function used by operator||
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static bool orFunc( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB, const SELECTION& aSelection )
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{
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return aConditionA( aSelection ) || aConditionB( aSelection );
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}
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///> Helper function used by operator&&
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static bool andFunc( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB, const SELECTION& aSelection )
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{
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return aConditionA( aSelection ) && aConditionB( aSelection );
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}
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friend SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB );
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friend SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB );
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};
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#endif /* SELECTION_CONDITIONS_H_ */
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@ -117,8 +117,7 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
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if( m_selection.Empty() )
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selectSingle( evt->Position() );
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if( !m_selection.Empty() )
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SetContextMenu( &m_menu, CMENU_NOW );
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generateMenu();
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}
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// double click? Display the properties window
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@ -188,17 +187,19 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
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}
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void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction )
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void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction, const SELECTION_CONDITION& aCondition )
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{
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assert( aAction.GetId() > 0 ); // Check if the action was registered before in ACTION_MANAGER
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m_menu.Add( aAction );
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m_menuConditions.push_back( aCondition );
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}
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void SELECTION_TOOL::AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel )
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void SELECTION_TOOL::AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel, const SELECTION_CONDITION& aCondition )
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{
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m_menu.AppendSubMenu( aMenu, aLabel );
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m_menuConditions.push_back( aCondition );
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}
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@ -420,9 +421,6 @@ void SELECTION_TOOL::clearSelection()
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getEditFrame<PCB_EDIT_FRAME>()->SetCurItem( NULL );
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// Do not show the context menu when there is nothing selected
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SetContextMenu( &m_menu, CMENU_OFF );
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// Inform other potentially interested tools
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TOOL_EVENT clearEvent( ClearedEvent );
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m_toolMgr->ProcessEvent( clearEvent );
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@ -622,14 +620,10 @@ void SELECTION_TOOL::select( BOARD_ITEM* aItem )
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ITEM_PICKER picker( aItem );
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m_selection.items.PushItem( picker );
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// It is enough to do it only for the first selected item
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if( m_selection.Size() == 1 )
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{
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// Set as the current item, so the information about selection is displayed
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m_frame->SetCurItem( aItem, true );
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// Now the context menu should be enabled
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SetContextMenu( &m_menu, CMENU_BUTTON );
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}
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else if( m_selection.Size() == 2 ) // Check only for 2, so it will not be
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{ // called for every next selected item
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@ -655,12 +649,8 @@ void SELECTION_TOOL::deselect( BOARD_ITEM* aItem )
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if( itemIdx >= 0 )
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m_selection.items.RemovePicker( itemIdx );
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// If there is nothing selected, disable the context menu
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if( m_selection.Empty() )
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{
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SetContextMenu( &m_menu, CMENU_OFF );
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m_frame->SetCurItem( NULL );
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}
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|
||||
// Inform other potentially interested tools
|
||||
TOOL_EVENT deselected( DeselectedEvent );
|
||||
|
@ -764,6 +754,28 @@ BOARD_ITEM* SELECTION_TOOL::prefer( GENERAL_COLLECTOR& aCollector, const KICAD_T
|
|||
}
|
||||
|
||||
|
||||
void SELECTION_TOOL::generateMenu()
|
||||
{
|
||||
// Create a copy of the master context menu
|
||||
m_menuCopy = m_menu;
|
||||
|
||||
assert( m_menuCopy.GetMenuItemCount() == m_menuConditions.size() );
|
||||
|
||||
// Filter out entries that does not apply to the current selection
|
||||
for( int i = m_menuCopy.GetMenuItemCount() - 1; i >= 0; --i )
|
||||
{
|
||||
if( !m_menuConditions[i]( m_selection ) )
|
||||
{
|
||||
wxMenuItem* item = m_menuCopy.FindItemByPosition( i );
|
||||
m_menuCopy.Destroy( item );
|
||||
}
|
||||
}
|
||||
|
||||
if( m_menuCopy.GetMenuItemCount() > 0 )
|
||||
SetContextMenu( &m_menuCopy, CMENU_NOW );
|
||||
}
|
||||
|
||||
|
||||
void SELECTION::clear()
|
||||
{
|
||||
items.ClearItemsList();
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
#include <tool/context_menu.h>
|
||||
#include <class_undoredo_container.h>
|
||||
|
||||
#include "selection_conditions.h"
|
||||
|
||||
class PCB_BASE_FRAME;
|
||||
class SELECTION_AREA;
|
||||
class BOARD_ITEM;
|
||||
|
@ -118,8 +120,10 @@ public:
|
|||
*
|
||||
* Adds a menu entry to run a TOOL_ACTION on selected items.
|
||||
* @param aAction is a menu entry to be added.
|
||||
* @param aCondition is a condition that has to be fulfilled to enable the menu entry.
|
||||
*/
|
||||
void AddMenuItem( const TOOL_ACTION& aAction );
|
||||
void AddMenuItem( const TOOL_ACTION& aAction,
|
||||
const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways );
|
||||
|
||||
/**
|
||||
* Function AddSubMenu()
|
||||
|
@ -127,11 +131,14 @@ public:
|
|||
* Adds a submenu to the selection tool right-click context menu.
|
||||
* @param aMenu is the submenu to be added.
|
||||
* @param aLabel is the label of added submenu.
|
||||
* @param aCondition is a condition that has to be fulfilled to enable the submenu entry.
|
||||
*/
|
||||
void AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel );
|
||||
void AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel,
|
||||
const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways );
|
||||
|
||||
/**
|
||||
* Function EditModules()
|
||||
*
|
||||
* Toggles edit module mode. When enabled, one may select parts of modules individually
|
||||
* (graphics, pads, etc.), so they can be modified.
|
||||
* @param aEnabled decides if the mode should be enabled.
|
||||
|
@ -275,26 +282,39 @@ private:
|
|||
*/
|
||||
BOARD_ITEM* prefer( GENERAL_COLLECTOR& aCollector, const KICAD_T aTypes[] ) const;
|
||||
|
||||
/**
|
||||
* Function generateMenu()
|
||||
* Creates a copy of context menu that is filtered by menu conditions and displayed to
|
||||
* the user.
|
||||
*/
|
||||
void generateMenu();
|
||||
|
||||
/// Pointer to the parent frame.
|
||||
PCB_BASE_FRAME* m_frame;
|
||||
|
||||
/// Visual representation of selection box
|
||||
/// Visual representation of selection box.
|
||||
SELECTION_AREA* m_selArea;
|
||||
|
||||
/// Current state of selection
|
||||
/// Current state of selection.
|
||||
SELECTION m_selection;
|
||||
|
||||
/// Flag saying if items should be added to the current selection or rather replace it
|
||||
/// Flag saying if items should be added to the current selection or rather replace it.
|
||||
bool m_additive;
|
||||
|
||||
/// Flag saying if multiple selection mode is active
|
||||
/// Flag saying if multiple selection mode is active.
|
||||
bool m_multiple;
|
||||
|
||||
/// Right click popup menu
|
||||
/// Right click popup menu (master instance).
|
||||
CONTEXT_MENU m_menu;
|
||||
|
||||
/// Edit module mode flag
|
||||
/// Copy of the context menu that is filtered by menu conditions and displayed to the user.
|
||||
CONTEXT_MENU m_menuCopy;
|
||||
|
||||
/// Edit module mode flag.
|
||||
bool m_editModules;
|
||||
|
||||
/// Conditions for specific context menu entries.
|
||||
std::deque<SELECTION_CONDITION> m_menuConditions;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue