eeschema-gal: make some functions virtual
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@ -346,7 +346,7 @@ public:
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* @param iu_per_du is the number of internal units (world units) per
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* @param iu_per_du is the number of internal units (world units) per
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* device units (pixels typically).
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* device units (pixels typically).
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*/
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*/
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bool SetZoom( double iu_per_du );
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virtual bool SetZoom( double iu_per_du );
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bool SetNextZoom();
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bool SetNextZoom();
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bool SetPreviousZoom();
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bool SetPreviousZoom();
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@ -118,7 +118,7 @@ public:
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}
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}
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/// @copydoc wxWindow::Refresh()
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/// @copydoc wxWindow::Refresh()
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void Refresh( bool aEraseBackground = true, const wxRect* aRect = NULL ) override;
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virtual void Refresh( bool aEraseBackground = true, const wxRect* aRect = NULL ) override;
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/**
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/**
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* Function ForceRefresh()
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* Function ForceRefresh()
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@ -218,7 +218,7 @@ public:
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* Function GetDefaultCursor
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* Function GetDefaultCursor
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* @return the default cursor shape
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* @return the default cursor shape
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*/
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*/
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int GetDefaultCursor() const { return m_defaultCursor; }
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virtual int GetDefaultCursor() const { return m_defaultCursor; }
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/**
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/**
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* Function GetCurrentCursor
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* Function GetCurrentCursor
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@ -243,7 +243,7 @@ public:
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void OnEvent( wxEvent& aEvent );
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void OnEvent( wxEvent& aEvent );
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protected:
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protected:
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void onPaint( wxPaintEvent& WXUNUSED( aEvent ) );
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virtual void onPaint( wxPaintEvent& WXUNUSED( aEvent ) );
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void onSize( wxSizeEvent& aEvent );
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void onSize( wxSizeEvent& aEvent );
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void onEnter( wxEvent& aEvent );
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void onEnter( wxEvent& aEvent );
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void onLostFocus( wxFocusEvent& aEvent );
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void onLostFocus( wxFocusEvent& aEvent );
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