Honour selection filter when picking move anchors.
Fixes https://gitlab.com/kicad/code/kicad/issues/12773
This commit is contained in:
parent
1d7c5dce70
commit
2cfe78170c
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@ -634,7 +634,8 @@ int EDIT_TOOL::doMoveSelection( const TOOL_EVENT& aEvent, bool aPickReference )
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drc_on_move->m_FpInMove.push_back( static_cast<FOOTPRINT*>( item ) );
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}
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m_cursor = grid.BestDragOrigin( originalCursorPos, items );
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m_cursor = grid.BestDragOrigin( originalCursorPos, items,
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&m_selectionTool->GetFilter() );
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// Set the current cursor position to the first dragged item origin, so the
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// movement vector could be computed later
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@ -184,12 +184,13 @@ VECTOR2I PCB_GRID_HELPER::AlignToNearestPad( const VECTOR2I& aMousePos, PADS& aP
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VECTOR2I PCB_GRID_HELPER::BestDragOrigin( const VECTOR2I &aMousePos,
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std::vector<BOARD_ITEM*>& aItems )
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std::vector<BOARD_ITEM*>& aItems,
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const SELECTION_FILTER_OPTIONS* aSelectionFilter )
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{
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clearAnchors();
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for( BOARD_ITEM* item : aItems )
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computeAnchors( item, aMousePos, true );
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computeAnchors( item, aMousePos, true, aSelectionFilter );
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double worldScale = m_toolMgr->GetView()->GetGAL()->GetWorldScale();
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double lineSnapMinCornerDistance = 50.0 / worldScale;
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@ -385,7 +386,8 @@ std::set<BOARD_ITEM*> PCB_GRID_HELPER::queryVisible( const BOX2I& aArea,
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}
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void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos, bool aFrom )
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void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos, bool aFrom,
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const SELECTION_FILTER_OPTIONS* aSelectionFilter )
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{
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KIGFX::VIEW* view = m_toolMgr->GetView();
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RENDER_SETTINGS* settings = view->GetPainter()->GetSettings();
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@ -494,6 +496,87 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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}
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};
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auto handleShape =
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[&]( PCB_SHAPE* shape )
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{
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VECTOR2I start = shape->GetStart();
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VECTOR2I end = shape->GetEnd();
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switch( shape->GetShape() )
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{
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case SHAPE_T::CIRCLE:
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{
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int r = ( start - end ).EuclideanNorm();
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addAnchor( start, ORIGIN | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( -r, 0 ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( r, 0 ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( 0, -r ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( 0, r ), OUTLINE | SNAPPABLE, shape );
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break;
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}
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case SHAPE_T::ARC:
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addAnchor( shape->GetStart(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetEnd(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetArcMid(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetCenter(), ORIGIN | SNAPPABLE, shape );
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break;
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case SHAPE_T::RECT:
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{
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VECTOR2I point2( end.x, start.y );
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VECTOR2I point3( start.x, end.y );
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SEG first( start, point2 );
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SEG second( point2, end );
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SEG third( end, point3 );
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SEG fourth( point3, start );
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addAnchor( first.A, CORNER | SNAPPABLE, shape );
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addAnchor( first.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( second.A, CORNER | SNAPPABLE, shape );
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addAnchor( second.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( third.A, CORNER | SNAPPABLE, shape );
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addAnchor( third.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( fourth.A, CORNER | SNAPPABLE, shape );
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addAnchor( fourth.Center(), CORNER | SNAPPABLE, shape );
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break;
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}
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case SHAPE_T::SEGMENT:
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addAnchor( start, CORNER | SNAPPABLE, shape );
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addAnchor( end, CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetCenter(), CORNER | SNAPPABLE, shape );
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break;
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case SHAPE_T::POLY:
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{
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SHAPE_LINE_CHAIN lc;
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lc.SetClosed( true );
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std::vector<VECTOR2I> poly;
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shape->DupPolyPointsList( poly );
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for( const VECTOR2I& p : poly )
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{
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addAnchor( p, CORNER | SNAPPABLE, shape );
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lc.Append( p );
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}
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addAnchor( lc.NearestPoint( aRefPos ), OUTLINE, aItem );
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break;
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}
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case SHAPE_T::BEZIER:
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addAnchor( start, CORNER | SNAPPABLE, shape );
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addAnchor( end, CORNER | SNAPPABLE, shape );
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KI_FALLTHROUGH;
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default:
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addAnchor( shape->GetPosition(), ORIGIN | SNAPPABLE, shape );
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break;
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}
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};
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switch( aItem->Type() )
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{
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case PCB_FOOTPRINT_T:
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@ -502,8 +585,16 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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for( PAD* pad : footprint->Pads() )
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{
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if( !aFrom && m_magneticSettings->pads != MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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continue;
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if( aFrom )
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{
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if( aSelectionFilter && !aSelectionFilter->pads )
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continue;
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}
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else
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{
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if( m_magneticSettings->pads != MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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continue;
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}
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if( !view->IsVisible( pad ) || !pad->GetBoundingBox().Contains( aRefPos ) )
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continue;
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@ -528,6 +619,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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}
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}
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if( aFrom && aSelectionFilter && !aSelectionFilter->footprints )
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break;
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// if the cursor is not over a pad, then drag the footprint by its origin
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VECTOR2I position = footprint->GetPosition();
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addAnchor( position, ORIGIN | SNAPPABLE, footprint );
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@ -543,115 +637,72 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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}
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case PCB_PAD_T:
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{
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if( aFrom || m_magneticSettings->pads == MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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if( aFrom )
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{
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PAD* pad = static_cast<PAD*>( aItem );
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handlePadShape( pad );
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if( aSelectionFilter && !aSelectionFilter->pads )
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break;
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}
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else
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{
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if( m_magneticSettings->pads != MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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break;
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}
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handlePadShape( static_cast<PAD*>( aItem ) );
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break;
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case PCB_FP_TEXTBOX_T:
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case PCB_TEXTBOX_T:
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if( aFrom )
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{
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if( aSelectionFilter && !aSelectionFilter->text )
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break;
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}
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else
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{
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if( !m_magneticSettings->graphics )
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break;
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}
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handleShape( static_cast<PCB_SHAPE*>( aItem ) );
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break;
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}
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case PCB_FP_SHAPE_T:
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case PCB_SHAPE_T:
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case PCB_FP_TEXTBOX_T:
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case PCB_TEXTBOX_T:
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{
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if( !m_magneticSettings->graphics )
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break;
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PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( aItem );
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VECTOR2I start = shape->GetStart();
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VECTOR2I end = shape->GetEnd();
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switch( shape->GetShape() )
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if( aFrom )
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{
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case SHAPE_T::CIRCLE:
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{
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int r = ( start - end ).EuclideanNorm();
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addAnchor( start, ORIGIN | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( -r, 0 ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( r, 0 ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( 0, -r ), OUTLINE | SNAPPABLE, shape );
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addAnchor( start + VECTOR2I( 0, r ), OUTLINE | SNAPPABLE, shape );
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break;
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}
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case SHAPE_T::ARC:
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addAnchor( shape->GetStart(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetEnd(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetArcMid(), CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetCenter(), ORIGIN | SNAPPABLE, shape );
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break;
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case SHAPE_T::RECT:
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{
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VECTOR2I point2( end.x, start.y );
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VECTOR2I point3( start.x, end.y );
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SEG first( start, point2 );
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SEG second( point2, end );
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SEG third( end, point3 );
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SEG fourth( point3, start );
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addAnchor( first.A, CORNER | SNAPPABLE, shape );
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addAnchor( first.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( second.A, CORNER | SNAPPABLE, shape );
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addAnchor( second.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( third.A, CORNER | SNAPPABLE, shape );
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addAnchor( third.Center(), CORNER | SNAPPABLE, shape );
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addAnchor( fourth.A, CORNER | SNAPPABLE, shape );
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addAnchor( fourth.Center(), CORNER | SNAPPABLE, shape );
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break;
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}
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case SHAPE_T::SEGMENT:
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addAnchor( start, CORNER | SNAPPABLE, shape );
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addAnchor( end, CORNER | SNAPPABLE, shape );
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addAnchor( shape->GetCenter(), CORNER | SNAPPABLE, shape );
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break;
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case SHAPE_T::POLY:
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{
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SHAPE_LINE_CHAIN lc;
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lc.SetClosed( true );
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std::vector<VECTOR2I> poly;
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shape->DupPolyPointsList( poly );
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for( const VECTOR2I& p : poly )
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{
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addAnchor( p, CORNER | SNAPPABLE, shape );
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lc.Append( p );
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}
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addAnchor( lc.NearestPoint( aRefPos ), OUTLINE, aItem );
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break;
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}
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case SHAPE_T::BEZIER:
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addAnchor( start, CORNER | SNAPPABLE, shape );
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addAnchor( end, CORNER | SNAPPABLE, shape );
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KI_FALLTHROUGH;
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default:
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addAnchor( shape->GetPosition(), ORIGIN | SNAPPABLE, shape );
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if( aSelectionFilter && !aSelectionFilter->graphics )
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break;
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}
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else
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{
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if( !m_magneticSettings->graphics )
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break;
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}
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handleShape( static_cast<PCB_SHAPE*>( aItem ) );
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break;
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}
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case PCB_TRACE_T:
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case PCB_ARC_T:
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{
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if( aFrom || m_magneticSettings->tracks == MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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if( aFrom )
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{
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PCB_TRACK* track = static_cast<PCB_TRACK*>( aItem );
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addAnchor( track->GetStart(), CORNER | SNAPPABLE, track );
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addAnchor( track->GetEnd(), CORNER | SNAPPABLE, track );
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addAnchor( track->GetCenter(), ORIGIN, track);
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if( aSelectionFilter && !aSelectionFilter->tracks )
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break;
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}
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else
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{
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if( m_magneticSettings->tracks != MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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break;
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}
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PCB_TRACK* track = static_cast<PCB_TRACK*>( aItem );
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addAnchor( track->GetStart(), CORNER | SNAPPABLE, track );
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addAnchor( track->GetEnd(), CORNER | SNAPPABLE, track );
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addAnchor( track->GetCenter(), ORIGIN, track);
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break;
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}
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@ -662,15 +713,26 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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break;
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case PCB_VIA_T:
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{
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if( aFrom || m_magneticSettings->tracks == MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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addAnchor( aItem->GetPosition(), ORIGIN | CORNER | SNAPPABLE, aItem );
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if( aFrom )
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{
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if( aSelectionFilter && !aSelectionFilter->vias )
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break;
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}
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else
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{
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if( m_magneticSettings->tracks != MAGNETIC_OPTIONS::CAPTURE_ALWAYS )
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break;
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}
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addAnchor( aItem->GetPosition(), ORIGIN | CORNER | SNAPPABLE, aItem );
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break;
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}
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case PCB_ZONE_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->zones )
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break;
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const SHAPE_POLY_SET* outline = static_cast<const ZONE*>( aItem )->Outline();
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SHAPE_LINE_CHAIN lc;
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@ -689,6 +751,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_FP_ZONE_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->zones )
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break;
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const SHAPE_POLY_SET* outline = static_cast<const FP_ZONE*>( aItem )->Outline();
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SHAPE_LINE_CHAIN lc;
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@ -710,6 +775,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_FP_DIM_ALIGNED_T:
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case PCB_FP_DIM_ORTHOGONAL_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->dimensions )
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break;
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const PCB_DIM_ALIGNED* dim = static_cast<const PCB_DIM_ALIGNED*>( aItem );
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addAnchor( dim->GetCrossbarStart(), CORNER | SNAPPABLE, aItem );
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addAnchor( dim->GetCrossbarEnd(), CORNER | SNAPPABLE, aItem );
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@ -721,6 +789,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_DIM_CENTER_T:
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case PCB_FP_DIM_CENTER_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->dimensions )
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break;
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const PCB_DIM_CENTER* dim = static_cast<const PCB_DIM_CENTER*>( aItem );
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addAnchor( dim->GetStart(), CORNER | SNAPPABLE, aItem );
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addAnchor( dim->GetEnd(), CORNER | SNAPPABLE, aItem );
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@ -740,6 +811,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_DIM_RADIAL_T:
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case PCB_FP_DIM_RADIAL_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->dimensions )
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break;
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const PCB_DIM_RADIAL* radialDim = static_cast<const PCB_DIM_RADIAL*>( aItem );
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addAnchor( radialDim->GetStart(), CORNER | SNAPPABLE, aItem );
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addAnchor( radialDim->GetEnd(), CORNER | SNAPPABLE, aItem );
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@ -751,6 +825,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_DIM_LEADER_T:
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case PCB_FP_DIM_LEADER_T:
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{
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if( aFrom && aSelectionFilter && !aSelectionFilter->dimensions )
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break;
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const PCB_DIM_LEADER* leader = static_cast<const PCB_DIM_LEADER*>( aItem );
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addAnchor( leader->GetStart(), CORNER | SNAPPABLE, aItem );
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addAnchor( leader->GetEnd(), CORNER | SNAPPABLE, aItem );
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@ -760,6 +837,9 @@ void PCB_GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos
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case PCB_FP_TEXT_T:
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case PCB_TEXT_T:
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if( aFrom && aSelectionFilter && !aSelectionFilter->text )
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break;
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addAnchor( aItem->GetPosition(), ORIGIN, aItem );
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break;
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@ -49,7 +49,8 @@ public:
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VECTOR2I AlignToSegment ( const VECTOR2I& aPoint, const SEG& aSeg );
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VECTOR2I BestDragOrigin( const VECTOR2I& aMousePos, std::vector<BOARD_ITEM*>& aItem );
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VECTOR2I BestDragOrigin( const VECTOR2I& aMousePos, std::vector<BOARD_ITEM*>& aItem,
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const SELECTION_FILTER_OPTIONS* aSelectionFilter = nullptr );
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VECTOR2I AlignToArc ( const VECTOR2I& aPoint, const SHAPE_ARC& aSeg );
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@ -81,7 +82,8 @@ private:
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* @param aRefPos The point for which to compute the anchors (if used by the component)
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* @param aFrom Is this for an anchor that is designating a source point (aFrom=true) or not
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*/
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void computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos, bool aFrom = false );
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void computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos, bool aFrom = false,
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const SELECTION_FILTER_OPTIONS* aSelectionFilter = nullptr );
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private:
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MAGNETIC_SETTINGS* m_magneticSettings;
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