Remove accidentally-checked-in debugging code.

This commit is contained in:
Jeff Young 2023-09-01 23:46:14 +01:00
parent 8a4f203963
commit 2d762acc7d
2 changed files with 1 additions and 8 deletions

View File

@ -411,13 +411,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, int aCommitFlags )
if( view )
view->Update( boardItem );
if( boardItem->Type() == PCB_FOOTPRINT_T )
{
PAD* pad1 = static_cast<FOOTPRINT*>( boardItem )->Pads()[0];
bool padEntered = pad1->IsEntered();
wxString padNumber = pad1->GetNumber();
}
itemsChanged.push_back( boardItem );
// if no undo entry is needed, the copy would create a memory leak

View File

@ -1581,7 +1581,7 @@ void PCB_PLUGIN::format( const PAD* aPad, int aNestLevel ) const
{
StrPrintf( &output, " (net %d %s)", m_mapping->Translate( aPad->GetNetCode() ),
m_out->Quotew( aPad->GetNetname() ).c_str() );
}
}
// Pin functions and types are closely related to nets, so if CTL_OMIT_NETS is set, omit
// them as well (for instance when saved from library editor).