Remove accidentally-checked-in debugging code.
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8a4f203963
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@ -411,13 +411,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, int aCommitFlags )
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if( view )
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if( view )
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view->Update( boardItem );
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view->Update( boardItem );
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if( boardItem->Type() == PCB_FOOTPRINT_T )
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{
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PAD* pad1 = static_cast<FOOTPRINT*>( boardItem )->Pads()[0];
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bool padEntered = pad1->IsEntered();
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wxString padNumber = pad1->GetNumber();
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}
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itemsChanged.push_back( boardItem );
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itemsChanged.push_back( boardItem );
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// if no undo entry is needed, the copy would create a memory leak
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// if no undo entry is needed, the copy would create a memory leak
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@ -1581,7 +1581,7 @@ void PCB_PLUGIN::format( const PAD* aPad, int aNestLevel ) const
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{
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{
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StrPrintf( &output, " (net %d %s)", m_mapping->Translate( aPad->GetNetCode() ),
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StrPrintf( &output, " (net %d %s)", m_mapping->Translate( aPad->GetNetCode() ),
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m_out->Quotew( aPad->GetNetname() ).c_str() );
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m_out->Quotew( aPad->GetNetname() ).c_str() );
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}
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}
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// Pin functions and types are closely related to nets, so if CTL_OMIT_NETS is set, omit
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// Pin functions and types are closely related to nets, so if CTL_OMIT_NETS is set, omit
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// them as well (for instance when saved from library editor).
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// them as well (for instance when saved from library editor).
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