Remove accidentally-checked-in debugging code.
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@ -411,13 +411,6 @@ void BOARD_COMMIT::Push( const wxString& aMessage, int aCommitFlags )
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if( view )
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view->Update( boardItem );
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if( boardItem->Type() == PCB_FOOTPRINT_T )
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{
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PAD* pad1 = static_cast<FOOTPRINT*>( boardItem )->Pads()[0];
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bool padEntered = pad1->IsEntered();
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wxString padNumber = pad1->GetNumber();
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}
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itemsChanged.push_back( boardItem );
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// if no undo entry is needed, the copy would create a memory leak
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