pcbnew: Commit polygon points to new constrained zone
Adds leader points if they are not already existing in the zone Fixes: lp:1846028 * https://bugs.launchpad.net/kicad/+bug/1846028
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@ -97,9 +97,9 @@ bool POLYGON_GEOM_MANAGER::IsSelfIntersecting( bool aIncludeLeaderPts ) const
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}
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void POLYGON_GEOM_MANAGER::SetCursorPosition( const VECTOR2I& aPos, LEADER_MODE aModifier )
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void POLYGON_GEOM_MANAGER::SetCursorPosition( const VECTOR2I& aPos )
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{
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{
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updateLeaderPoints( aPos, aModifier );
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updateLeaderPoints( aPos );
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}
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}
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@ -181,7 +181,13 @@ void POLYGON_GEOM_MANAGER::updateLeaderPoints( const VECTOR2I& aEndPoint, LEADER
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m_leaderPts = SHAPE_LINE_CHAIN( lastPt, newEnd );
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m_leaderPts = SHAPE_LINE_CHAIN( lastPt, newEnd );
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if( pt )
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if( pt )
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m_leaderPts.Append( *pt );
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{
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// This checks for backtracking from the point to intersection
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if( SEG( lastPt, newEnd ).Collinear( SEG( newEnd, *pt ) ) )
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m_leaderPts = SHAPE_LINE_CHAIN( lastPt, *pt );
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else
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m_leaderPts.Append( *pt );
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}
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}
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}
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else
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else
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{
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{
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@ -128,7 +128,7 @@ public:
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/**
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/**
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* Set the current cursor position
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* Set the current cursor position
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*/
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*/
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void SetCursorPosition( const VECTOR2I& aPos, LEADER_MODE aModifier );
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void SetCursorPosition( const VECTOR2I& aPos );
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/**
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/**
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* @return true if the polygon in "in progress", i.e. it has at least
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* @return true if the polygon in "in progress", i.e. it has at least
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@ -1420,6 +1420,7 @@ int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
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// the geometry manager which handles the zone geometry, and
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// the geometry manager which handles the zone geometry, and
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// hands the calculated points over to the zone creator tool
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// hands the calculated points over to the zone creator tool
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POLYGON_GEOM_MANAGER polyGeomMgr( zoneTool );
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POLYGON_GEOM_MANAGER polyGeomMgr( zoneTool );
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bool constrainAngle = false;
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std::string tool = aEvent.GetCommandStr().get();
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std::string tool = aEvent.GetCommandStr().get();
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m_frame->PushTool( tool );
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m_frame->PushTool( tool );
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@ -1450,6 +1451,11 @@ int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
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evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), layers );
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evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), layers );
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m_controls->ForceCursorPosition( true, cursorPos );
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m_controls->ForceCursorPosition( true, cursorPos );
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if( ( sourceZone && sourceZone->GetHV45() ) || constrainAngle || evt->Modifier( MD_CTRL ) )
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polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 );
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else
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polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DIRECT );
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auto cleanup = [&] () {
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auto cleanup = [&] () {
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polyGeomMgr.Reset();
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polyGeomMgr.Reset();
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started = false;
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started = false;
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@ -1524,6 +1530,8 @@ int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
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if( !started )
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if( !started )
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{
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{
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started = true;
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started = true;
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constrainAngle = ( polyGeomMgr.GetLeaderMode() ==
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POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 );
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m_controls->SetAutoPan( true );
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m_controls->SetAutoPan( true );
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m_controls->CaptureCursor( true );
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m_controls->CaptureCursor( true );
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}
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}
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@ -1547,9 +1555,7 @@ int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
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else if( polyGeomMgr.IsPolygonInProgress()
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else if( polyGeomMgr.IsPolygonInProgress()
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&& ( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) )
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&& ( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) )
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{
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{
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polyGeomMgr.SetCursorPosition( cursorPos, evt->Modifier( MD_CTRL )
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polyGeomMgr.SetCursorPosition( cursorPos );
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? POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45
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: POLYGON_GEOM_MANAGER::LEADER_MODE::DIRECT );
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if( polyGeomMgr.IsSelfIntersecting( true ) )
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if( polyGeomMgr.IsSelfIntersecting( true ) )
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{
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{
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@ -60,6 +60,7 @@ std::unique_ptr<ZONE_CONTAINER> ZONE_CREATE_HELPER::createNewZone( bool aKeepout
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zoneInfo.m_CurrentZone_Layer = m_params.m_layer;
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zoneInfo.m_CurrentZone_Layer = m_params.m_layer;
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zoneInfo.m_NetcodeSelection = board.GetHighLightNetCode();
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zoneInfo.m_NetcodeSelection = board.GetHighLightNetCode();
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zoneInfo.SetIsKeepout( m_params.m_keepout );
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zoneInfo.SetIsKeepout( m_params.m_keepout );
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zoneInfo.m_Zone_45_Only = ( m_params.m_leaderMode == POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 );
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if( m_params.m_mode != ZONE_MODE::GRAPHIC_POLYGON )
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if( m_params.m_mode != ZONE_MODE::GRAPHIC_POLYGON )
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{
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{
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@ -285,13 +286,17 @@ void ZONE_CREATE_HELPER::OnComplete( const POLYGON_GEOM_MANAGER& aMgr )
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{
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{
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auto pts = aMgr.GetLeaderLinePoints();
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auto pts = aMgr.GetLeaderLinePoints();
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if( outline->TotalVertices() > 0 )
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outline->RemoveVertex( outline->TotalVertices() - 1 );
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// The first 2 points of the leader are the continuation of the previous segment
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// The first 2 points of the leader are the continuation of the previous segment
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// The third point is where it intersects with the extension from the 0-th segment
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// The third point is where it intersects with the extension from the 0-th segment
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for( int i = 2; i < pts.PointCount(); i++ )
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for( int i = 0; i < pts.PointCount(); i++ )
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outline->Append( pts.CPoint( i ) );
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{
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auto pt = pts.CPoint( i );
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// If we have at least 2 points, then we need to check if the leader points
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// already exist before re-adding them to the finalized polygon
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if( pts.PointCount() < 2 || ( pts.CPoint( -1 ) != pt && pts.CPoint( -2 ) != pt ) )
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outline->Append( pts.CPoint( i ) );
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}
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}
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}
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outline->Outline( 0 ).SetClosed( true );
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outline->Outline( 0 ).SetClosed( true );
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@ -60,6 +60,9 @@ public:
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///> Zone settings source (for similar and cutout zones)
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///> Zone settings source (for similar and cutout zones)
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ZONE_CONTAINER* m_sourceZone;
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ZONE_CONTAINER* m_sourceZone;
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///> Zone leader mode
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POLYGON_GEOM_MANAGER::LEADER_MODE m_leaderMode;
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};
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};
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/**
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/**
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