Fixed bug: module editor doesn't respect global "per module" solder mask clearance (GAL).

This commit is contained in:
Maciej Suminski 2014-07-21 13:17:11 +02:00
parent 0ec256ccb4
commit 2f7b9bcd71
1 changed files with 2 additions and 1 deletions

View File

@ -580,10 +580,11 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
{
SetCurItem( GetBoard()->m_Modules );
DIALOG_MODULE_MODULE_EDITOR dialog( this, (MODULE*) GetScreen()-> GetCurItem() );
DIALOG_MODULE_MODULE_EDITOR dialog( this, (MODULE*) GetScreen()->GetCurItem() );
int ret = dialog.ShowModal();
GetScreen()->GetCurItem()->ClearFlags();
GetBoard()->m_Modules.GetFirst()->ViewUpdate();
if( ret > 0 )
m_canvas->Refresh();