Protect from use of a null pointer.
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@ -147,6 +147,9 @@ int COMMON_CONTROL::ShowPlayer( const TOOL_EVENT& aEvent )
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FRAME_T playerType = aEvent.Parameter<FRAME_T>();
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KIWAY_PLAYER* editor = m_frame->Kiway().Player( playerType, true );
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// editor can be null if Player() fails:
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wxCHECK_MSG( editor != nullptr, 0, "Cannot open/create the editor frame" );
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// Needed on Windows, other platforms do not use it, but it creates no issue
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if( editor->IsIconized() )
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editor->Iconize( false );
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