Memoize SHAPE_LINE_CHAIN bounding box computation
For a specific project+system combination, this gives a 38% speedup on the pcbnew side of netlist sync.
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@ -2,6 +2,7 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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@ -95,6 +96,8 @@ void SHAPE_LINE_CHAIN::Replace( int aStartIndex, int aEndIndex, const VECTOR2I&
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m_points.erase( m_points.begin() + aStartIndex + 1, m_points.begin() + aEndIndex + 1 );
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m_points[aStartIndex] = aP;
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}
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m_bbox_memo_valid = false;
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}
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@ -108,6 +111,8 @@ void SHAPE_LINE_CHAIN::Replace( int aStartIndex, int aEndIndex, const SHAPE_LINE
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m_points.erase( m_points.begin() + aStartIndex, m_points.begin() + aEndIndex + 1 );
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m_points.insert( m_points.begin() + aStartIndex, aLine.m_points.begin(), aLine.m_points.end() );
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m_bbox_memo_valid = false;
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}
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@ -120,6 +125,7 @@ void SHAPE_LINE_CHAIN::Remove( int aStartIndex, int aEndIndex )
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aStartIndex += PointCount();
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m_points.erase( m_points.begin() + aStartIndex, m_points.begin() + aEndIndex + 1 );
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m_bbox_memo_valid = false;
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}
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@ -139,6 +145,8 @@ int SHAPE_LINE_CHAIN::Distance( const VECTOR2I& aP ) const
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int SHAPE_LINE_CHAIN::Split( const VECTOR2I& aP )
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{
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m_bbox_memo_valid = false;
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int ii = -1;
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int min_dist = 2;
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@ -2,6 +2,7 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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@ -49,6 +50,12 @@ private:
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typedef std::vector<VECTOR2I>::iterator point_iter;
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typedef std::vector<VECTOR2I>::const_iterator point_citer;
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// SHAPE_LINE_CHAIN::BBox is a hotspot for loading data.
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// Here we memoize it to avoid having to recompute the bounding box too many times
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BOX2I m_bbox_memo;
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int m_bbox_clearance_memo;
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bool m_bbox_memo_valid;
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public:
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/**
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* Struct INTERSECTION
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@ -72,14 +79,17 @@ public:
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* Initializes an empty line chain.
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*/
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SHAPE_LINE_CHAIN() :
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SHAPE( SH_LINE_CHAIN ), m_closed( false )
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SHAPE( SH_LINE_CHAIN ), m_bbox_memo_valid( false ), m_closed( false )
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{}
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/**
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* Copy Constructor
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*/
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SHAPE_LINE_CHAIN( const SHAPE_LINE_CHAIN& aShape ) :
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SHAPE( SH_LINE_CHAIN ), m_points( aShape.m_points ), m_closed( aShape.m_closed )
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SHAPE( SH_LINE_CHAIN ),
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m_bbox_memo( aShape.m_bbox_memo ), m_bbox_clearance_memo( aShape.m_bbox_clearance_memo ),
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m_bbox_memo_valid( aShape.m_bbox_memo_valid ), m_points( aShape.m_points ),
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m_closed( false )
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{}
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/**
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@ -87,7 +97,8 @@ public:
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* Initializes a 2-point line chain (a single segment)
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*/
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SHAPE_LINE_CHAIN( const VECTOR2I& aA, const VECTOR2I& aB ) :
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SHAPE( SH_LINE_CHAIN ), m_closed( false )
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SHAPE( SH_LINE_CHAIN ),
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m_bbox_memo_valid( false ), m_closed( false )
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{
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m_points.resize( 2 );
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m_points[0] = aA;
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@ -95,7 +106,7 @@ public:
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}
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SHAPE_LINE_CHAIN( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I& aC ) :
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SHAPE( SH_LINE_CHAIN ), m_closed( false )
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SHAPE( SH_LINE_CHAIN ), m_bbox_memo_valid( false ), m_closed( false )
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{
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m_points.resize( 3 );
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m_points[0] = aA;
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@ -104,7 +115,7 @@ public:
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}
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SHAPE_LINE_CHAIN( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I& aC, const VECTOR2I& aD ) :
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SHAPE( SH_LINE_CHAIN ), m_closed( false )
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SHAPE( SH_LINE_CHAIN ), m_bbox_memo_valid( false ), m_closed( false )
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{
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m_points.resize( 4 );
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m_points[0] = aA;
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@ -116,7 +127,7 @@ public:
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SHAPE_LINE_CHAIN( const VECTOR2I* aV, int aCount ) :
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SHAPE( SH_LINE_CHAIN ),
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m_closed( false )
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m_bbox_memo_valid( false ), m_closed( false )
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{
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m_points.resize( aCount );
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@ -137,6 +148,7 @@ public:
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{
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m_points.clear();
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m_closed = false;
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m_bbox_memo_valid = false;
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}
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/**
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@ -263,13 +275,34 @@ public:
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/// @copydoc SHAPE::BBox()
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const BOX2I BBox( int aClearance = 0 ) const
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{
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BOX2I bbox;
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bbox.Compute( m_points );
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// Sorry for const-stripping, if you have a prettier way to memoize this
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// feel free.
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return const_cast<SHAPE_LINE_CHAIN *>( this )->BBoxMemoized( aClearance );
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}
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if( aClearance != 0 )
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bbox.Inflate( aClearance );
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/**
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* Compute the bounding box if necessary, or return a memoized copy if not.
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*/
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const BOX2I BBoxMemoized( int aClearance = 0 )
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{
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if( m_bbox_memo_valid && m_bbox_clearance_memo == aClearance )
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{
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return m_bbox_memo;
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}
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else
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{
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BOX2I bbox;
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bbox.Compute( m_points );
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return bbox;
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if( aClearance != 0 )
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bbox.Inflate( aClearance );
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m_bbox_memo = bbox;
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m_bbox_clearance_memo = aClearance;
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m_bbox_memo_valid = true;
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return bbox;
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}
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}
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/**
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{
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VECTOR2I v( aX, aY );
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Append( v, aAllowDuplication );
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m_bbox_memo_valid = false;
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}
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/**
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@ -372,11 +406,14 @@ public:
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m_points.push_back( p );
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m_bbox.Merge( p );
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}
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m_bbox_memo_valid = false;
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}
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void Insert( int aVertex, const VECTOR2I& aP )
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{
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m_points.insert( m_points.begin() + aVertex, aP );
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m_bbox_memo_valid = false;
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}
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/**
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@ -577,6 +614,8 @@ public:
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{
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for( std::vector<VECTOR2I>::iterator i = m_points.begin(); i != m_points.end(); ++i )
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(*i) += aVector;
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m_bbox_memo_valid = false;
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}
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bool IsSolid() const
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