Finish grid-snapping impl.

This commit is contained in:
Jeff Young 2021-03-16 19:45:20 +00:00
parent 4e63aefaab
commit 30fdba4cbb
1 changed files with 11 additions and 19 deletions

View File

@ -390,9 +390,13 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
VECTOR2I& botLeft, VECTOR2I& botRight,
int aGridSize = 0 )
{
// A macro to keep a coordinate on the grid:
#define MOVE_TO_GRID(z) { z.x = ( (z.x +1 ) / aGridSize ) * aGridSize;\
z.y = ( (z.y +1 ) / aGridSize ) * aGridSize; }
auto alignToGrid =
[&]( const VECTOR2I& aPoint ) -> VECTOR2I
{
return VECTOR2I( KiROUND( aPoint.x / aGridSize ) * aGridSize,
KiROUND( aPoint.y / aGridSize ) * aGridSize );
};
switch( aEditedPointIndex )
{
case RECT_TOPLEFT:
@ -401,10 +405,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
topLeft.y = std::min( topLeft.y, botRight.y - minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
{
topLeft.x = ( topLeft.x / aGridSize ) * aGridSize;
topLeft.y = ( topLeft.y / aGridSize ) * aGridSize;
}
topLeft = alignToGrid( topLeft );
// push edited point edges to adjacent corners
topRight.y = topLeft.y;
@ -418,10 +419,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
topRight.y = std::min( topRight.y, botLeft.y - minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
{
topRight.x = ( ( topRight.x+1 ) / aGridSize ) * aGridSize;
topRight.y = ( topRight.y / aGridSize ) * aGridSize;
}
topRight = alignToGrid( topRight );
// push edited point edges to adjacent corners
topLeft.y = topRight.y;
@ -435,10 +433,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
botLeft.y = std::max( botLeft.y, topRight.y + minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
{
botLeft.x = ( botLeft.x / aGridSize ) * aGridSize;
botLeft.y = ( ( botLeft.y+1 ) / aGridSize ) * aGridSize;
}
botLeft = alignToGrid( botLeft );
// push edited point edges to adjacent corners
botRight.y = botLeft.y;
@ -452,10 +447,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
botRight.y = std::max( botRight.y, topLeft.y + minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
{
botRight.x = ( ( botRight.x+1 ) / aGridSize ) * aGridSize;
botRight.y = ( ( botRight.y+1 ) / aGridSize ) * aGridSize;
}
botRight = alignToGrid( botRight );
// push edited point edges to adjacent corners
botLeft.y = botRight.y;