3D viewer:
* serious code cleanup (remove duplicate code) * shows (option in 3D preference menu) the copper items (tracks, zones...) in 3D, using 35 microns copper thickness. However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
This commit is contained in:
parent
0c4c65d7a2
commit
31ff1bac4f
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@ -44,6 +44,9 @@
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#include <info3d_visu.h>
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#include <trackball.h>
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// Exported function:
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void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
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void S3D_MASTER::Set_Object_Coords( std::vector< S3D_VERTEX >& aVertices )
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{
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@ -75,7 +78,7 @@ void S3D_MASTER::Set_Object_Coords( std::vector< S3D_VERTEX >& aVertices )
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}
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void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices )
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void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits )
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{
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unsigned ii;
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GLfloat ax, ay, az, bx, by, bz, nx, ny, nz, r;
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@ -126,9 +129,9 @@ void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices )
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/* draw polygon/triangle/quad */
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for( ii = 0; ii < aVertices.size(); ii++ )
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{
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glVertex3f( aVertices[ii].x * DataScale3D,
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aVertices[ii].y * DataScale3D,
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aVertices[ii].z * DataScale3D );
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glVertex3f( aVertices[ii].x * aBiuTo3DUnits,
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aVertices[ii].y * aBiuTo3DUnits,
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aVertices[ii].z * aBiuTo3DUnits );
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}
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glEnd();
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@ -172,35 +175,6 @@ GLuint EDA_3D_CANVAS::DisplayCubeforTest()
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return gllist;
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}
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INFO3D_VISU::INFO3D_VISU()
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{
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int ii;
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m_Beginx = m_Beginy = 0.0; // position of mouse
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m_Zoom = 1.0;
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m_3D_Grid = 10.0; // Grid value in mm
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trackball( m_Quat, 0.0, 0.0, 0.0, 0.0 );
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for( ii = 0; ii < 4; ii++ )
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m_Rot[ii] = 0.0;
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m_CopperLayersCount = 2;
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m_BoardSettings = NULL;
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// default all special item layers Visible
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for( ii = 0; ii < FL_LAST; ii++)
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m_DrawFlags[ii] = true;
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m_DrawFlags[FL_GRID] = false;
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}
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INFO3D_VISU::~INFO3D_VISU()
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{
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}
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VERTEX_VALUE_CTRL::VERTEX_VALUE_CTRL( wxWindow* parent, const wxString& title,
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wxBoxSizer* BoxSizer )
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{
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,591 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file 3d_draw_basic_functions.cpp
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*/
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#include <fctsys.h>
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#include <trigo.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <3d_viewer.h>
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#include <info3d_visu.h>
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#include <3d_draw_basic_functions.h>
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// Imported function:
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extern void Set_Object_Data( std::vector<S3D_VERTEX>& aVertices, double aBiuTo3DUnits );
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extern void CheckGLError();
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#ifndef CALLBACK
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#define CALLBACK
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#endif
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// CALLBACK functions for GLU_TESS
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static void CALLBACK tessBeginCB( GLenum which );
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static void CALLBACK tessEndCB();
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static void CALLBACK tessErrorCB( GLenum errorCode );
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static void CALLBACK tessCPolyPt2Vertex( const GLvoid* data );
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static void CALLBACK tesswxPoint2Vertex( const GLvoid* data );
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/** draw a ring using 3D primitives, in a plane parallel to the XY plane
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* @param aCenterPos = position of the center (Board internal units)
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* @param aOuterRadius = radius of the external circle (Board internal units)
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* @param aInnerRadius = radius of the circle (Board internal units)
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* @param aZpos = z position in board internal units
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* @param aBiuTo3DUnits = board internal units to 3D units scaling value
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*/
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static void Draw3D_FlatRing( wxPoint aCenterPos, int aOuterRadius,
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int aInnerRadius, int aZpos, double aBiuTo3DUnits );
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void SetGLColor( int color )
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{
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double red, green, blue;
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StructColors colordata = ColorRefs[color & MASKCOLOR];
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red = colordata.m_Red / 255.0;
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blue = colordata.m_Blue / 255.0;
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green = colordata.m_Green / 255.0;
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glColor3f( red, green, blue );
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}
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/* draw all solid polygons found in aPolysList
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* aZpos = z position in board internal units
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* aThickness = thickness in board internal units
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* If aThickness = 0, a polygon area is drawn in a XY plane at Z position = aZpos.
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* If aThickness 1 0, a solid object is drawn.
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* The top side is located at aZpos + aThickness / 2
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* The bottom side is located at aZpos - aThickness / 2
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*/
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void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
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int aZpos, int aThickness, double aBiuTo3DUnits )
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{
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GLUtesselator* tess = gluNewTess();
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gluTessCallback( tess, GLU_TESS_BEGIN, ( void (CALLBACK*) () )tessBeginCB );
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gluTessCallback( tess, GLU_TESS_END, ( void (CALLBACK*) () )tessEndCB );
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gluTessCallback( tess, GLU_TESS_ERROR, ( void (CALLBACK*) () )tessErrorCB );
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gluTessCallback( tess, GLU_TESS_VERTEX, ( void (CALLBACK*) () )tessCPolyPt2Vertex );
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GLdouble v_data[3];
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double zpos = ( aZpos + (aThickness / 2) ) * aBiuTo3DUnits;
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g_Parm_3D_Visu.m_CurrentZpos = zpos;
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v_data[2] = aZpos + (aThickness / 2);
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// Set normal to toward positive Z axis, for a solid object only (to draw the top side)
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if( aThickness )
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glNormal3f( 0.0, 0.0, 1.0 );
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// gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
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// Draw solid areas contained in this list
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std::vector<CPolyPt> polylist = aPolysList; // temporary copy for gluTessVertex
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for( int side = 0; side < 2; side++ )
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{
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int startContour = 1;
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for( unsigned ii = 0; ii < polylist.size(); ii++ )
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{
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if( startContour == 1 )
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{
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gluTessBeginPolygon( tess, NULL );
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gluTessBeginContour( tess );
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startContour = 0;
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}
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v_data[0] = polylist[ii].x * aBiuTo3DUnits;
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v_data[1] = -polylist[ii].y * aBiuTo3DUnits;
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// gluTessVertex store pointers on data, not data, so do not store
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// different corners values in a temporary variable
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// but send pointer on each CPolyPt value in polylist
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// before calling gluDeleteTess
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gluTessVertex( tess, v_data, &polylist[ii] );
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if( polylist[ii].end_contour == 1 )
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{
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gluTessEndContour( tess );
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gluTessEndPolygon( tess );
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startContour = 1;
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}
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}
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if( aThickness == 0 )
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break;
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// Prepare the bottom side of solid areas
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zpos = ( aZpos - (aThickness / 2) ) * aBiuTo3DUnits;
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g_Parm_3D_Visu.m_CurrentZpos = zpos;
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v_data[2] = zpos;
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// Now;, set normal to toward negative Z axis, for the solid object bottom side
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glNormal3f( 0.0, 0.0, -1.0 );
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}
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gluDeleteTess( tess );
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if( aThickness == 0 )
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return;
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// Build the 3D data : vertical sides
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std::vector<S3D_VERTEX> vertices;
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vertices.resize( 4 );
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vertices[0].z = aZpos + (aThickness / 2);
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vertices[1].z = aZpos - (aThickness / 2);
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vertices[2].z = vertices[1].z;
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vertices[3].z = vertices[0].z;
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int startContour = 0;
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for( unsigned ii = 0; ii < polylist.size(); ii++ )
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{
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int jj = ii + 1;
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if( polylist[ii].end_contour == 1 )
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{
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jj = startContour;
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startContour = ii + 1;
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}
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vertices[0].x = polylist[ii].x;
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vertices[0].y = -polylist[ii].y;
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vertices[1].x = vertices[0].x;
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vertices[1].y = vertices[0].y; // Z only changes.
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vertices[2].x = polylist[jj].x;
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vertices[2].y = -polylist[jj].y;
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vertices[3].x = vertices[2].x;
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vertices[3].y = vertices[2].y; // Z only changes.
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Set_Object_Data( vertices, aBiuTo3DUnits );
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}
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glNormal3f( 0.0, 0.0, 1.0 );
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}
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/* draw the solid polygon found in aPolysList
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* The first polygonj is the main polygon, others are holes
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* See Draw3D_SolidHorizontalPolyPolygons for more info
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*/
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void Draw3D_SolidHorizontalPolygonWithHoles( const std::vector<CPolyPt>& aPolysList,
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int aZpos, int aThickness, double aBiuTo3DUnits )
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{
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std::vector<CPolyPt> polygon;
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ConvertPolysListWithHolesToOnePolygon( aPolysList, polygon );
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Draw3D_SolidHorizontalPolyPolygons( polygon, aZpos, aThickness, aBiuTo3DUnits );
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}
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/* draw a cylinder (a tube) using 3D primitives.
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* the cylinder axis is parallel to the Z axis
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* If aHeight = height of the cylinder is 0, only one ring will be drawn
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* If aThickness = 0, only one cylinder will be drawn
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*/
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void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
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int aHeight, int aThickness,
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int aZpos, double aBiuTo3DUnits )
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{
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const int slice = 12;
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std::vector <CPolyPt> outer_cornerBuffer;
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TransformCircleToPolygon( outer_cornerBuffer, aCenterPos,
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aRadius + (aThickness / 2), slice );
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std::vector<S3D_VERTEX> coords;
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coords.resize( 4 );
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if( aHeight )
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{
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// Draw the outer vertical side
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// Init Z position of the 4 points of a GL_QUAD
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coords[0].z = aZpos;
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coords[1].z = aZpos + aHeight;
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coords[2].z = coords[1].z;
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coords[3].z = coords[0].z;
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for( int ii = 0; ii < slice; ii++ )
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{
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int jj = ii + 1;
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if( jj >= slice )
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jj = 0;
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// Build the 4 vertices of each GL_QUAD
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coords[0].x = outer_cornerBuffer[jj].x;
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coords[0].y = -outer_cornerBuffer[jj].y;
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coords[1].x = coords[0].x;
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coords[1].y = coords[0].y; // only z change
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coords[2].x = outer_cornerBuffer[ii].x;
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coords[2].y = -outer_cornerBuffer[ii].y;
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coords[3].x = coords[2].x;
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coords[3].y = coords[2].y; // only z change
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// Creates the GL_QUAD
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Set_Object_Data( coords, aBiuTo3DUnits );
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}
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glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis
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}
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if( aThickness == 0 )
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return;
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// draw top (front) and bottom (back) horizontal sides (rings)
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S3D_VERTEX centerPos;
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centerPos.x = aCenterPos.x * aBiuTo3DUnits;
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centerPos.y = -aCenterPos.y * aBiuTo3DUnits;
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Draw3D_FlatRing( aCenterPos, aRadius + aThickness / 2, aRadius - aThickness / 2,
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aZpos + aHeight, aBiuTo3DUnits );
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glNormal3f( 0.0, 0.0, -1.0 );
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Draw3D_FlatRing( aCenterPos, aRadius + aThickness / 2, aRadius - aThickness / 2,
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aZpos, aBiuTo3DUnits );
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if( aHeight )
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{
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// Draws the vertical inner side (hole)
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std::vector <CPolyPt> inner_cornerBuffer;
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TransformCircleToPolygon( inner_cornerBuffer, aCenterPos,
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aRadius - (aThickness / 2), slice );
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for( int ii = 0; ii < slice; ii++ )
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{
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int jj = ii + 1;
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if( jj >= slice )
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jj = 0;
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// Build the 4 vertices of each GL_QUAD
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coords[0].x = inner_cornerBuffer[ii].x;
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coords[0].y = -inner_cornerBuffer[ii].y;
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coords[1].x = coords[0].x;
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coords[1].y = coords[0].y; // only z change
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coords[2].x = inner_cornerBuffer[jj].x;
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coords[2].y = -inner_cornerBuffer[jj].y;
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coords[3].x = coords[2].x;
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coords[3].y = coords[2].y; // only z change
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Set_Object_Data( coords, aBiuTo3DUnits );
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}
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}
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glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis
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}
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/*
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* Function Draw3D_ZaxisOblongCylinder:
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* draw a segment with an oblong hole.
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* Used to draw oblong holes
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*/
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void Draw3D_ZaxisOblongCylinder( wxPoint aAxis1Pos, wxPoint aAxis2Pos,
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int aRadius, int aHeight, int aThickness,
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int aZpos, double aBiuTo3DUnits )
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{
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const int slice = 12;
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// Build the points to approximate oblong cylinder by segments
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std::vector <CPolyPt> cornerBuffer;
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TransformRoundedEndsSegmentToPolygon( cornerBuffer, aAxis1Pos,
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aAxis2Pos, slice, aRadius * 2 );
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// Draw the cylinder
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std::vector<S3D_VERTEX> coords;
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coords.resize( 4 );
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// Init Z position of the 4 points of a GL_QUAD
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coords[0].z = aZpos;
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coords[1].z = aZpos + aHeight;
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coords[2].z = coords[1].z;
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coords[3].z = coords[0].z;
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for( int ii = 0; ii < slice; ii++ )
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{
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int jj = ii + 1;
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if( jj >= slice )
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jj = 0;
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// Build the 4 vertices of each GL_QUAD
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coords[0].x = cornerBuffer[ii].x;
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coords[0].y = -cornerBuffer[ii].y;
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coords[1].x = coords[0].x;
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coords[1].y = coords[0].y; // only z change
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coords[2].x = cornerBuffer[jj].x;
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coords[2].y = -cornerBuffer[jj].y;
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coords[3].x = coords[2].x;
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coords[3].y = coords[2].y; // only z change
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Set_Object_Data( coords, aBiuTo3DUnits );
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}
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glNormal3f( 0.0, 0.0, 1.0 ); // Normal is Z axis
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}
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/* draw a thick segment using 3D primitives, in a XY plane
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* wxPoint aStart, wxPoint aEnd = YX position of end in board units
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* aWidth = width of segment in board units
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* aThickness = thickness of segment in board units
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* aZpos = z position of segment in board units
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*/
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void Draw3D_SolidSegment( const wxPoint& aStart, const wxPoint& aEnd,
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int aWidth, int aThickness, int aZpos, double aBiuTo3DUnits )
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{
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std::vector <CPolyPt> cornerBuffer;
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const int slice = 16;
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TransformRoundedEndsSegmentToPolygon( cornerBuffer, aStart, aEnd, slice, aWidth );
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Draw3D_SolidHorizontalPolyPolygons( cornerBuffer, aZpos, aThickness, aBiuTo3DUnits );
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}
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||||
|
||||
void Draw3D_ArcSegment( const S3D_VERTEX& aCenterPos,
|
||||
double aStartPointX, double aStartPointY,
|
||||
double aArcAngle, double aWidth )
|
||||
{
|
||||
const int slice = 16; // Number of segments to approximate a circle by segments
|
||||
double arcStart_Angle;
|
||||
|
||||
arcStart_Angle =
|
||||
(atan2( aStartPointX - aCenterPos.x, aStartPointY - aCenterPos.y ) * 1800 / M_PI );
|
||||
double radius = hypot( aStartPointX - aCenterPos.x, aStartPointY - aCenterPos.y )
|
||||
+ ( aWidth / 2);
|
||||
double hole = radius - aWidth;
|
||||
|
||||
// Calculate the number of segments to approximate this arc
|
||||
int imax = (int) ( (double) aArcAngle / ANGLE_INC( slice ) );
|
||||
|
||||
if( imax < 0 )
|
||||
imax = -imax;
|
||||
|
||||
if( imax == 0 )
|
||||
imax = 1;
|
||||
|
||||
// Adjust delta_angle to have exactly imax segments in arc_angle
|
||||
// i.e. arc_angle = imax delta_agnle.
|
||||
double delta_angle = (double) aArcAngle / imax;
|
||||
|
||||
glBegin( GL_QUAD_STRIP );
|
||||
|
||||
for( int ii = 0; ii <= imax; ii++ )
|
||||
{
|
||||
double angle = (double) ii * delta_angle;
|
||||
angle += arcStart_Angle + 900;
|
||||
double dx = hole;
|
||||
double dy = 0.0;
|
||||
RotatePoint( &dx, &dy, (int) angle );
|
||||
glVertex3f( dx + aStartPointX, dy + aStartPointY, aCenterPos.z );
|
||||
dx = radius;
|
||||
dy = 0.0;
|
||||
RotatePoint( &dx, &dy, (int) angle );
|
||||
glVertex3f( dx + aStartPointX, dy + aStartPointY, aCenterPos.z );
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
/** draw a ring using 3D primitives, in a plane parallel to the XY plane
|
||||
* @param aCenterPos = position of the center (Board internal units)
|
||||
* @param aOuterRadius = radius of the external circle (Board internal units)
|
||||
* @param aInnerRadius = radius of the circle (Board internal units)
|
||||
* @param aZpos = z position in board internal units
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
*/
|
||||
void Draw3D_FlatRing( wxPoint aCenterPos, int aOuterRadius,
|
||||
int aInnerRadius, int aZpos, double aBiuTo3DUnits )
|
||||
{
|
||||
const int slice = 16;
|
||||
const int rot_angle = ANGLE_INC( slice );
|
||||
double cposx = aCenterPos.x * aBiuTo3DUnits;
|
||||
double cposy = - aCenterPos.y * aBiuTo3DUnits;
|
||||
|
||||
glBegin( GL_QUAD_STRIP );
|
||||
|
||||
double zpos = aZpos * aBiuTo3DUnits;
|
||||
|
||||
for( int ii = 0; ii <= slice; ii++ )
|
||||
{
|
||||
double x = aInnerRadius * aBiuTo3DUnits;
|
||||
double y = 0.0;
|
||||
RotatePoint( &x, &y, ii * rot_angle );
|
||||
glVertex3f( x + cposx, y + cposy, zpos );
|
||||
x = aOuterRadius * aBiuTo3DUnits;
|
||||
y = 0.0;
|
||||
RotatePoint( &x, &y, ii * rot_angle );
|
||||
glVertex3f( x + cposx, y + cposy, zpos );
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
/* draw one solid polygon
|
||||
* aCornersList = a std::vector<wxPoint> list of corners, in board internal units
|
||||
* aZpos = z position in board internal units
|
||||
* aThickness = thickness in board internal units
|
||||
* aIu_to_3Dunits = board internal units to 3D units scaling value
|
||||
*/
|
||||
void Draw3D_HorizontalPolygon( std::vector<wxPoint>& aCornersList, int aZpos,
|
||||
int aThickness, double aBiuTo3DUnits )
|
||||
{
|
||||
GLUtesselator* tess = gluNewTess();
|
||||
|
||||
gluTessCallback( tess, GLU_TESS_BEGIN, ( void (CALLBACK*) () )tessBeginCB );
|
||||
gluTessCallback( tess, GLU_TESS_END, ( void (CALLBACK*) () )tessEndCB );
|
||||
gluTessCallback( tess, GLU_TESS_ERROR, ( void (CALLBACK*) () )tessErrorCB );
|
||||
gluTessCallback( tess, GLU_TESS_VERTEX, ( void (CALLBACK*) () )tesswxPoint2Vertex );
|
||||
|
||||
GLdouble v_data[3];
|
||||
v_data[2] = ( aZpos + (aThickness / 2) ) * aBiuTo3DUnits;
|
||||
g_Parm_3D_Visu.m_CurrentZpos = v_data[2];
|
||||
|
||||
// gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
|
||||
|
||||
// Draw solid polygon
|
||||
if( aThickness )
|
||||
glNormal3f( 0.0, 0.0, 1.0 );
|
||||
|
||||
for( int side = 0; side < 2; side++ )
|
||||
{
|
||||
gluTessBeginPolygon( tess, NULL );
|
||||
gluTessBeginContour( tess );
|
||||
|
||||
for( unsigned ii = 0; ii < aCornersList.size(); ii++ )
|
||||
{
|
||||
v_data[0] = aCornersList[ii].x * g_Parm_3D_Visu.m_BiuTo3Dunits;
|
||||
v_data[1] = -aCornersList[ii].y * g_Parm_3D_Visu.m_BiuTo3Dunits;
|
||||
// gluTessVertex store pointers on data, not data, so do not store
|
||||
// different corners values in a temporary variable
|
||||
// but send pointer on each corner value in aCornersList
|
||||
gluTessVertex( tess, v_data, &aCornersList[ii] );
|
||||
}
|
||||
|
||||
gluTessEndContour( tess );
|
||||
gluTessEndPolygon( tess );
|
||||
|
||||
if( aThickness == 0 )
|
||||
break;
|
||||
|
||||
glNormal3f( 0.0, 0.0, -1.0 );
|
||||
v_data[2] = ( aZpos - (aThickness / 2) ) * aBiuTo3DUnits;
|
||||
g_Parm_3D_Visu.m_CurrentZpos = v_data[2];
|
||||
}
|
||||
|
||||
gluDeleteTess( tess );
|
||||
|
||||
if( aThickness == 0 )
|
||||
return;
|
||||
|
||||
// Build the 3D data : vertical sides
|
||||
std::vector<S3D_VERTEX> vertices;
|
||||
vertices.resize( 4 );
|
||||
|
||||
vertices[0].z = aZpos + (aThickness / 2);
|
||||
vertices[1].z = aZpos - (aThickness / 2);
|
||||
vertices[2].z = vertices[1].z;
|
||||
vertices[3].z = vertices[0].z;
|
||||
|
||||
int slice = (int) aCornersList.size();
|
||||
|
||||
for( int ii = 0; ii < slice; ii++ )
|
||||
{
|
||||
int jj = ii + 1;
|
||||
|
||||
if( jj >=slice )
|
||||
jj = 0;
|
||||
|
||||
vertices[0].x = aCornersList[ii].x;
|
||||
vertices[0].y = -aCornersList[ii].y;
|
||||
vertices[1].x = vertices[0].x;
|
||||
vertices[1].y = vertices[0].y; // Z only changes.
|
||||
vertices[2].x = aCornersList[jj].x;
|
||||
vertices[2].y = -aCornersList[jj].y;
|
||||
vertices[3].x = vertices[2].x;
|
||||
vertices[3].y = vertices[2].y; // Z only changes.
|
||||
|
||||
Set_Object_Data( vertices, aBiuTo3DUnits );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
// GLU_TESS CALLBACKS
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void CALLBACK tessBeginCB( GLenum which )
|
||||
{
|
||||
glBegin( which );
|
||||
}
|
||||
|
||||
|
||||
void CALLBACK tessEndCB()
|
||||
{
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
void CALLBACK tessCPolyPt2Vertex( const GLvoid* data )
|
||||
{
|
||||
// cast back to double type
|
||||
const CPolyPt* ptr = (const CPolyPt*) data;
|
||||
|
||||
glVertex3f( ptr->x * g_Parm_3D_Visu.m_BiuTo3Dunits,
|
||||
-ptr->y * g_Parm_3D_Visu.m_BiuTo3Dunits,
|
||||
g_Parm_3D_Visu.m_CurrentZpos );
|
||||
}
|
||||
|
||||
|
||||
void CALLBACK tesswxPoint2Vertex( const GLvoid* data )
|
||||
{
|
||||
const wxPoint* ptr = (const wxPoint*) data;
|
||||
|
||||
glVertex3f( ptr->x * g_Parm_3D_Visu.m_BiuTo3Dunits,
|
||||
-ptr->y * g_Parm_3D_Visu.m_BiuTo3Dunits,
|
||||
g_Parm_3D_Visu.m_CurrentZpos );
|
||||
}
|
||||
|
||||
|
||||
void CALLBACK tessErrorCB( GLenum errorCode )
|
||||
{
|
||||
#if defined(DEBUG)
|
||||
const GLubyte* errorStr;
|
||||
|
||||
errorStr = gluErrorString( errorCode );
|
||||
|
||||
// DEBUG //
|
||||
D( printf( "Tess ERROR: %s\n", errorStr ); )
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, you may find one here:
|
||||
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
* or you may search the http://www.gnu.org website for the version 2 license,
|
||||
* or you may write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file 3d_draw_basic_functions.h
|
||||
*/
|
||||
#ifndef _3D_DRAW_BASIC_FUNCTIONS_H_
|
||||
#define _3D_DRAW_BASIC_FUNCTIONS_H_
|
||||
|
||||
// angle increment to draw a circle, approximated by segments
|
||||
#define ANGLE_INC( x ) ( 3600 / (x) )
|
||||
|
||||
|
||||
/**
|
||||
* Function Draw3D_HorizontalPolygon
|
||||
* draw one solid polygon
|
||||
* @param aCornersList = a std::vector<wxPoint> list of corners, in board internal units
|
||||
* @param aZpos = z position in board internal units
|
||||
* @param aThickness = thickness in board internal units
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
* If aThickness = 0, a polygon area is drawn in a XY plane at Z position = aZpos.
|
||||
* If aThickness 1 0, a solid object is drawn.
|
||||
* The top side is located at aZpos + aThickness / 2
|
||||
* The bottom side is located at aZpos - aThickness / 2
|
||||
*/
|
||||
void Draw3D_HorizontalPolygon( std::vector<wxPoint>& aCornersList, int aZpos,
|
||||
int aThickness, double aBiuTo3DUnits );
|
||||
|
||||
/** draw all solid polygons found in aPolysList
|
||||
* @param aPolysList = the poligon list to draw
|
||||
* @param aZpos = z position in board internal units
|
||||
* @param aThickness = thickness in board internal units
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
* If aThickness = 0, a polygon area is drawn in a XY plane at Z position = aZpos.
|
||||
* If aThickness 1 0, a solid object is drawn.
|
||||
* The top side is located at aZpos + aThickness / 2
|
||||
* The bottom side is located at aZpos - aThickness / 2
|
||||
*/
|
||||
void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
|
||||
int aZpos, int aThickness, double aBiuTo3DUnits );
|
||||
|
||||
/** draw the solid polygon found in aPolysList
|
||||
* The first polygonj is the main polygon, others are holes
|
||||
* @param aPolysList = the polygon with holes to draw
|
||||
* @param aZpos = z position in board internal units
|
||||
* @param aThickness = thickness in board internal units
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
* If aThickness = 0, a polygon area is drawn in a XY plane at Z position = aZpos.
|
||||
* If aThickness 1 0, a solid object is drawn.
|
||||
* The top side is located at aZpos + aThickness / 2
|
||||
* The bottom side is located at aZpos - aThickness / 2
|
||||
*/
|
||||
void Draw3D_SolidHorizontalPolygonWithHoles( const std::vector<CPolyPt>& aPolysList,
|
||||
int aZpos, int aThickness, double aBiuTo3DUnits );
|
||||
|
||||
/** draw a thick segment using 3D primitives, in a XY plane
|
||||
* @param wxPoint aStart = YX position of start point in board units
|
||||
* @param wxPoint aEnd = YX position of end point in board units
|
||||
* @param aWidth = width of segment in board units
|
||||
* @param aThickness = thickness of segment in board units
|
||||
* @param aZpos = z position of segment in board units
|
||||
* If aThickness = 0, a polygon area is drawn in a XY plane at Z position = aZpos.
|
||||
* If aThickness 1 0, a solid object is drawn.
|
||||
* The top side is located at aZpos + aThickness / 2
|
||||
* The bottom side is located at aZpos - aThickness / 2
|
||||
*/
|
||||
void Draw3D_SolidSegment( const wxPoint& aStart, const wxPoint& aEnd,
|
||||
int aWidth, int aThickness, int aZpos,
|
||||
double aBiuTo3DUnits );
|
||||
|
||||
/** draw an arc using 3D primitives, in a plane parallel to the XY plane
|
||||
* @param aCenterPos = 3D position of the center
|
||||
* @param aStartPointX, aStartPointY = start point coordinate of arc (3D units)
|
||||
* @param aWidth = width of the circle (3D units)
|
||||
* @param aArcAngle = arc angle in 1/10 degrees
|
||||
* @param aWidth = thickness of arc
|
||||
*/
|
||||
void Draw3D_ArcSegment( const S3D_VERTEX& aCenterPos,
|
||||
double aStartPointX, double aStartPointY,
|
||||
double aArcAngle, double aWidth );
|
||||
|
||||
|
||||
/** draw a thick cylinder (a tube) using 3D primitives.
|
||||
* the cylinder axis is parallel to the Z axis
|
||||
* @param aCentPos = XY position of the axis cylinder ( board internal units)
|
||||
* @param aRadius = radius of the cylinder ( board internal units)
|
||||
* @param aHeight = height of the cylinder ( boardinternal units)
|
||||
* @param aThickness = tichkness of tube ( boardinternal units)
|
||||
* @param aZpos = Z position of the bottom side of the cylinder ( board internal units)
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
*
|
||||
* If aHeight = height of the cylinder is 0, only one ring will be drawn
|
||||
* If aThickness = 0, only one cylinder (not a tube) will be drawn
|
||||
*/
|
||||
void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
|
||||
int aHeight, int aThickness,
|
||||
int aZpos, double aBiuTo3DUnits );
|
||||
|
||||
/** draw an oblong cylinder (oblong tube) using 3D primitives.
|
||||
* the cylinder axis are parallel to the Z axis
|
||||
* @param aAxis1Pos = position of the first axis cylinder
|
||||
* @param aAxis2Pos = position of the second axis cylinder
|
||||
* @param aRadius = radius of the cylinder ( board internal units )
|
||||
* @param aHeight = height of the cylinder ( board internal units )
|
||||
* @param aThickness = tichkness of tube ( board internal units )
|
||||
* @param aZpos = Z position of the bottom side of the cylinder ( board internal units )
|
||||
* @param aBiuTo3DUnits = board internal units to 3D units scaling value
|
||||
*/
|
||||
void Draw3D_ZaxisOblongCylinder( wxPoint aAxis1Pos, wxPoint aAxis2Pos,
|
||||
int aRadius, int aHeight, int aThickness,
|
||||
int aZpos, double aBiuTo3DUnits );
|
||||
|
||||
#endif // _3D_DRAW_BASIC_FUNCTIONS_H_
|
|
@ -37,8 +37,6 @@
|
|||
#include <3d_viewer_id.h>
|
||||
|
||||
INFO3D_VISU g_Parm_3D_Visu;
|
||||
double DataScale3D; // 3D conversion units.
|
||||
|
||||
|
||||
BEGIN_EVENT_TABLE( EDA_3D_FRAME, wxFrame )
|
||||
EVT_ACTIVATE( EDA_3D_FRAME::OnActivate )
|
||||
|
@ -130,6 +128,13 @@ void EDA_3D_FRAME::OnCloseWindow( wxCloseEvent& Event )
|
|||
Destroy();
|
||||
}
|
||||
|
||||
static const wxString keyPosx( wxT( "Pos_x" ) );
|
||||
static const wxString keyPosy( wxT( "Pos_y" ) );
|
||||
static const wxString keySizex( wxT( "Size_x" ) );
|
||||
static const wxString keySizey( wxT( "Size_y" ) );
|
||||
static const wxString keyBgColor_Red( wxT( "BgColor_Red" ) );
|
||||
static const wxString keyBgColor_Green( wxT( "BgColor_Green" ) );
|
||||
static const wxString keyBgColor_Blue( wxT( "BgColor_Blue" ) );
|
||||
|
||||
void EDA_3D_FRAME::GetSettings()
|
||||
{
|
||||
|
@ -138,17 +143,17 @@ void EDA_3D_FRAME::GetSettings()
|
|||
|
||||
if( config )
|
||||
{
|
||||
text = m_FrameName + wxT( "Pos_x" );
|
||||
text = m_FrameName + keyPosx;
|
||||
config->Read( text, &m_FramePos.x );
|
||||
text = m_FrameName + wxT( "Pos_y" );
|
||||
text = m_FrameName + keyPosy;
|
||||
config->Read( text, &m_FramePos.y );
|
||||
text = m_FrameName + wxT( "Size_x" );
|
||||
text = m_FrameName + keySizex;
|
||||
config->Read( text, &m_FrameSize.x, 600 );
|
||||
text = m_FrameName + wxT( "Size_y" );
|
||||
text = m_FrameName + keySizey;
|
||||
config->Read( text, &m_FrameSize.y, 400 );
|
||||
config->Read( wxT( "BgColor_Red" ), &g_Parm_3D_Visu.m_BgColor.m_Red, 0.0 );
|
||||
config->Read( wxT( "BgColor_Green" ), &g_Parm_3D_Visu.m_BgColor.m_Green, 0.0 );
|
||||
config->Read( wxT( "BgColor_Blue" ), &g_Parm_3D_Visu.m_BgColor.m_Blue, 0.0 );
|
||||
config->Read( keyBgColor_Red, &g_Parm_3D_Visu.m_BgColor.m_Red, 0.0 );
|
||||
config->Read( keyBgColor_Green, &g_Parm_3D_Visu.m_BgColor.m_Green, 0.0 );
|
||||
config->Read( keyBgColor_Blue, &g_Parm_3D_Visu.m_BgColor.m_Blue, 0.0 );
|
||||
}
|
||||
#if defined( __WXMAC__ )
|
||||
// for macOSX, the window must be below system (macOSX) toolbar
|
||||
|
@ -166,9 +171,9 @@ void EDA_3D_FRAME::SaveSettings()
|
|||
if( !Config )
|
||||
return;
|
||||
|
||||
Config->Write( wxT( "BgColor_Red" ), g_Parm_3D_Visu.m_BgColor.m_Red );
|
||||
Config->Write( wxT( "BgColor_Green" ), g_Parm_3D_Visu.m_BgColor.m_Green );
|
||||
Config->Write( wxT( "BgColor_Blue" ), g_Parm_3D_Visu.m_BgColor.m_Blue );
|
||||
Config->Write( keyBgColor_Red, g_Parm_3D_Visu.m_BgColor.m_Red );
|
||||
Config->Write( keyBgColor_Green, g_Parm_3D_Visu.m_BgColor.m_Green );
|
||||
Config->Write( keyBgColor_Blue, g_Parm_3D_Visu.m_BgColor.m_Blue );
|
||||
|
||||
if( IsIconized() )
|
||||
return;
|
||||
|
@ -176,13 +181,13 @@ void EDA_3D_FRAME::SaveSettings()
|
|||
m_FrameSize = GetSize();
|
||||
m_FramePos = GetPosition();
|
||||
|
||||
text = m_FrameName + wxT( "Pos_x" );
|
||||
text = m_FrameName + keyPosx;
|
||||
Config->Write( text, (long) m_FramePos.x );
|
||||
text = m_FrameName + wxT( "Pos_y" );
|
||||
text = m_FrameName + keyPosy;
|
||||
Config->Write( text, (long) m_FramePos.y );
|
||||
text = m_FrameName + wxT( "Size_x" );
|
||||
text = m_FrameName + keySizex;
|
||||
Config->Write( text, (long) m_FrameSize.x );
|
||||
text = m_FrameName + wxT( "Size_y" );
|
||||
text = m_FrameName + keySizey;
|
||||
Config->Write( text, (long) m_FrameSize.y );
|
||||
}
|
||||
|
||||
|
@ -322,6 +327,11 @@ void EDA_3D_FRAME::Process_Special_Functions( wxCommandEvent& event )
|
|||
NewDisplay();
|
||||
return;
|
||||
|
||||
case ID_MENU3D_USE_COPPER_THICKNESS:
|
||||
g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_USE_COPPER_THICKNESS] = isChecked;
|
||||
NewDisplay();
|
||||
return;
|
||||
|
||||
case ID_MENU3D_ZONE_ONOFF:
|
||||
g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ZONE] = isChecked;
|
||||
NewDisplay();
|
||||
|
|
|
@ -34,6 +34,10 @@
|
|||
#include <appl_wxstruct.h>
|
||||
|
||||
#include <3d_viewer.h>
|
||||
#include <info3d_visu.h>
|
||||
|
||||
// Imported function:
|
||||
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
|
||||
|
||||
// separator chars
|
||||
static const char* sep_chars = " \t\n\r";
|
||||
|
@ -400,6 +404,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
int err = 1;
|
||||
std::vector< double > points;
|
||||
std::vector< double > list;
|
||||
double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;
|
||||
|
||||
while( GetLine( file, line, LineNum, 512 ) )
|
||||
{
|
||||
|
@ -545,7 +550,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
|
|||
}
|
||||
|
||||
Set_Object_Coords( vertices );
|
||||
Set_Object_Data( vertices );
|
||||
Set_Object_Data( vertices, vrmlunits_to_3Dunits );
|
||||
vertices.clear();
|
||||
coordIndex.clear();
|
||||
}
|
||||
|
|
|
@ -169,6 +169,10 @@ void EDA_3D_FRAME::ReCreateMenuBar()
|
|||
|
||||
if( full_options )
|
||||
{
|
||||
item = AddMenuItem( prefsMenu, ID_MENU3D_USE_COPPER_THICKNESS,
|
||||
_( "Show Copper Thickness" ), KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
|
||||
item->Check(g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_USE_COPPER_THICKNESS]);
|
||||
|
||||
item = AddMenuItem( prefsMenu, ID_MENU3D_MODULE_ONOFF,
|
||||
_( "Show 3D F&ootprints" ), KiBitmap( shape_3d_xpm ), wxITEM_CHECK );
|
||||
item->Check(g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_MODULE]);
|
||||
|
|
|
@ -30,8 +30,9 @@
|
|||
#ifndef __3D_VIEWER_H__
|
||||
#define __3D_VIEWER_H__
|
||||
|
||||
#include <wxBasePcbFrame.h> // m_auimanager member.
|
||||
#include <wxBasePcbFrame.h> // for m_auimanager member.
|
||||
#include <layers_id_colors_and_visibility.h> // Layers id definitions
|
||||
#include <PolyLine.h> // fot CPolyPt
|
||||
|
||||
#if !wxUSE_GLCANVAS
|
||||
#error Please set wxUSE_GLCANVAS to 1 in setup.h.
|
||||
|
@ -149,24 +150,6 @@ public:
|
|||
*/
|
||||
void Draw3D_Zone( ZONE_CONTAINER* aZone );
|
||||
|
||||
/**
|
||||
* Function Draw3D_SolidPolygonsInZones
|
||||
* draw all solid polygons used as filled areas in a zone
|
||||
* Function used by Draw3D_Zone
|
||||
* Note: polygons are drawn, but not the thick polygon outlines
|
||||
* Use Draw3D_Zone to draw aZone
|
||||
* @param aZone = the zone to draw
|
||||
*/
|
||||
void Draw3D_SolidPolygonsInZones( ZONE_CONTAINER* aZone );
|
||||
|
||||
/**
|
||||
* Function Draw3D_Polygon
|
||||
* draw one solid polygon
|
||||
* @param aCornersList = a std::vector<wxPoint> list of corners, in physical coordinates
|
||||
* @param aZpos = the z position in 3D units
|
||||
*/
|
||||
void Draw3D_Polygon( std::vector<wxPoint>& aCornersList, double aZpos );
|
||||
|
||||
/**
|
||||
* Function Draw3D_DrawText
|
||||
* draws 3D segments to create text objects.
|
||||
|
@ -258,7 +241,4 @@ private:
|
|||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
void SetGLColor( int color );
|
||||
void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices );
|
||||
|
||||
#endif /* __3D_VIEWER_H__ */
|
||||
|
|
|
@ -29,6 +29,7 @@ enum id_3dview_frm
|
|||
ID_MOVE3D_DOWN,
|
||||
ID_ORTHO,
|
||||
ID_MENU3D_BGCOLOR_SELECTION,
|
||||
ID_MENU3D_USE_COPPER_THICKNESS,
|
||||
ID_MENU3D_AXIS_ONOFF,
|
||||
ID_MENU3D_MODULE_ONOFF,
|
||||
ID_MENU3D_ZONE_ONOFF,
|
||||
|
|
|
@ -13,9 +13,11 @@ set(3D-VIEWER_SRCS
|
|||
3d_canvas.cpp
|
||||
3d_class.cpp
|
||||
3d_draw.cpp
|
||||
3d_draw_basic_functions.cpp
|
||||
3d_frame.cpp
|
||||
3d_read_mesh.cpp
|
||||
3d_toolbar.cpp
|
||||
info3d_visu.cpp
|
||||
trackball.cpp
|
||||
)
|
||||
|
||||
|
|
|
@ -0,0 +1,194 @@
|
|||
/*
|
||||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, you may find one here:
|
||||
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
* or you may search the http://www.gnu.org website for the version 2 license,
|
||||
* or you may write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file info3d_visu.cpp
|
||||
*/
|
||||
|
||||
#include <fctsys.h>
|
||||
|
||||
#include <common.h>
|
||||
|
||||
#include <class_board_design_settings.h>
|
||||
#include <class_board.h>
|
||||
|
||||
#include <3d_viewer.h>
|
||||
#include <info3d_visu.h>
|
||||
#include <trackball.h>
|
||||
|
||||
// Thickness of copper
|
||||
// TODO: define the actual copper thickness by user
|
||||
#define COPPER_THICKNESS (int)(0.035 * IU_PER_MM) // for 35 u
|
||||
#define TECH_LAYER_THICKNESS (int)(0.04 * IU_PER_MM)
|
||||
#define EPOXY_THICKNESS (int)(1.6 * IU_PER_MM) // for 1.6 mm
|
||||
|
||||
|
||||
/* INFO3D_VISU in an helper class to store parameters like scaling factors,
|
||||
* board size, Z coordinates of layers ...
|
||||
* to create the 3D GLList
|
||||
*/
|
||||
INFO3D_VISU::INFO3D_VISU()
|
||||
{
|
||||
int ii;
|
||||
|
||||
m_Beginx = m_Beginy = 0.0; // position of mouse
|
||||
m_Zoom = 1.0;
|
||||
m_3D_Grid = 10.0; // Grid value in mm
|
||||
trackball( m_Quat, 0.0, 0.0, 0.0, 0.0 );
|
||||
|
||||
for( ii = 0; ii < 4; ii++ )
|
||||
m_Rot[ii] = 0.0;
|
||||
|
||||
m_CopperLayersCount = 2;
|
||||
m_BoardSettings = NULL;
|
||||
m_CopperThickness = 0;
|
||||
m_EpoxyThickness = 0;
|
||||
m_NonCopperLayerThickness = 0;
|
||||
|
||||
// default all special item layers Visible
|
||||
for( ii = 0; ii < FL_LAST; ii++ )
|
||||
m_DrawFlags[ii] = true;
|
||||
|
||||
m_DrawFlags[FL_GRID] = false;
|
||||
m_DrawFlags[FL_USE_COPPER_THICKNESS] = false;
|
||||
}
|
||||
|
||||
|
||||
INFO3D_VISU::~INFO3D_VISU()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/* Initialize info 3D Parameters from aBoard
|
||||
*/
|
||||
void INFO3D_VISU::InitSettings( BOARD* aBoard )
|
||||
{
|
||||
EDA_RECT bbbox = aBoard->ComputeBoundingBox( false );
|
||||
|
||||
if( bbbox.GetWidth() == 0 && bbbox.GetHeight() == 0 )
|
||||
{
|
||||
bbbox.SetWidth( 100 * IU_PER_MM );
|
||||
bbbox.SetHeight( 100 * IU_PER_MM );
|
||||
}
|
||||
|
||||
m_BoardSettings = &aBoard->GetDesignSettings();
|
||||
|
||||
m_BoardSize = bbbox.GetSize();
|
||||
m_BoardPos = bbbox.Centre();
|
||||
|
||||
m_BoardPos.y = -m_BoardPos.y;
|
||||
m_CopperLayersCount = aBoard->GetCopperLayerCount();
|
||||
|
||||
// Ensure the board has 2 sides for 3D views, because it is hard to find
|
||||
// a *really* single side board in the true life...
|
||||
if( m_CopperLayersCount < 2 )
|
||||
m_CopperLayersCount = 2;
|
||||
|
||||
m_BiuTo3Dunits = 2.0 / std::max( m_BoardSize.x, m_BoardSize.y );
|
||||
|
||||
m_EpoxyThickness = aBoard->GetDesignSettings().GetBoardThickness() * m_BiuTo3Dunits;
|
||||
|
||||
// TODO use value defined by user (currently use default values by ctor
|
||||
m_CopperThickness = COPPER_THICKNESS * m_BiuTo3Dunits;
|
||||
m_NonCopperLayerThickness = TECH_LAYER_THICKNESS * m_BiuTo3Dunits;
|
||||
|
||||
// Init Z position of each layer
|
||||
// calculate z position for each copper layer
|
||||
int layer;
|
||||
int copper_layers_cnt = m_CopperLayersCount;
|
||||
|
||||
for( layer = 0; layer < copper_layers_cnt; layer++ )
|
||||
{
|
||||
m_LayerZcoord[layer] =
|
||||
m_EpoxyThickness * layer / (copper_layers_cnt - 1);
|
||||
}
|
||||
|
||||
double zpos_copper_back = m_LayerZcoord[0];
|
||||
double zpos_copper_front = m_EpoxyThickness;
|
||||
|
||||
// Fill remaining unused copper layers and front layer zpos
|
||||
// with m_EpoxyThickness
|
||||
for( ; layer <= LAST_COPPER_LAYER; layer++ )
|
||||
{
|
||||
m_LayerZcoord[layer] = m_EpoxyThickness;
|
||||
}
|
||||
|
||||
// calculate z position for each non copper layer
|
||||
for( int layer_id = FIRST_NO_COPPER_LAYER; layer_id < NB_LAYERS; layer_id++ )
|
||||
{
|
||||
double zpos;
|
||||
#define NonCopperLayerThicknessMargin 1.1
|
||||
|
||||
switch( layer_id )
|
||||
{
|
||||
case ADHESIVE_N_BACK:
|
||||
zpos = zpos_copper_back -
|
||||
4 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case ADHESIVE_N_FRONT:
|
||||
zpos = zpos_copper_front +
|
||||
4 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SOLDERPASTE_N_BACK:
|
||||
zpos = zpos_copper_back -
|
||||
3 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SOLDERPASTE_N_FRONT:
|
||||
zpos = zpos_copper_front +
|
||||
3 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SOLDERMASK_N_BACK:
|
||||
zpos = zpos_copper_back -
|
||||
1 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SOLDERMASK_N_FRONT:
|
||||
zpos = zpos_copper_front +
|
||||
1 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SILKSCREEN_N_BACK:
|
||||
zpos = zpos_copper_back -
|
||||
2 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
case SILKSCREEN_N_FRONT:
|
||||
zpos = zpos_copper_front +
|
||||
2 * m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
|
||||
default:
|
||||
zpos = zpos_copper_front +
|
||||
(layer_id - FIRST_NO_COPPER_LAYER + 5) *
|
||||
m_NonCopperLayerThickness * NonCopperLayerThicknessMargin;
|
||||
break;
|
||||
}
|
||||
|
||||
m_LayerZcoord[layer_id] = zpos;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
|
||||
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
|
||||
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
|
@ -24,7 +24,7 @@
|
|||
*/
|
||||
|
||||
/**
|
||||
* @file 3d_viewer.h
|
||||
* @file info3d_visu.h
|
||||
*/
|
||||
|
||||
#ifndef __INFO3D_VISU_H__
|
||||
|
@ -33,10 +33,6 @@
|
|||
#include <wxBasePcbFrame.h> // m_auimanager member.
|
||||
#include <layers_id_colors_and_visibility.h> // Layers id definitions
|
||||
|
||||
#if !wxUSE_GLCANVAS
|
||||
#error Please set wxUSE_GLCANVAS to 1 in setup.h.
|
||||
#endif
|
||||
|
||||
#include <wx/glcanvas.h>
|
||||
|
||||
#ifdef __WXMAC__
|
||||
|
@ -74,34 +70,74 @@ public:
|
|||
FL_AXIS=0, FL_MODULE, FL_ZONE,
|
||||
FL_COMMENTS, FL_DRAWINGS, FL_ECO1, FL_ECO2,
|
||||
FL_GRID,
|
||||
FL_USE_COPPER_THICKNESS,
|
||||
FL_LAST
|
||||
};
|
||||
|
||||
double m_Beginx, m_Beginy; // position of mouse
|
||||
double m_Quat[4]; // orientation of object
|
||||
double m_Rot[4]; // man rotation of object
|
||||
double m_Zoom; // field of view in degrees
|
||||
double m_3D_Grid; // 3D grid valmue, in mm
|
||||
double m_Beginx, m_Beginy; // position of mouse (used in drag commands)
|
||||
double m_Quat[4]; // orientation of 3D view
|
||||
double m_Rot[4]; // rotation parameters of 3D view
|
||||
double m_Zoom; // 3D zoom value
|
||||
double m_3D_Grid; // 3D grid valmue, in mm
|
||||
S3D_COLOR m_BgColor;
|
||||
bool m_DrawFlags[FL_LAST]; // show these special items
|
||||
wxPoint m_BoardPos;
|
||||
wxSize m_BoardSize;
|
||||
bool m_DrawFlags[FL_LAST]; // Enable/disable flags (see DISPLAY3D_FLG list)
|
||||
wxPoint m_BoardPos; // center board actual position in board units
|
||||
wxSize m_BoardSize; // board actual size in board units
|
||||
int m_CopperLayersCount; // Number of copper layers actually used by the board
|
||||
|
||||
const BOARD_DESIGN_SETTINGS* m_BoardSettings; // Link to current board design settings
|
||||
|
||||
double m_BiuTo3Dunits; // Normalization scale to convert board
|
||||
// internal units to 3D units
|
||||
// to scale 3D units between -1.0 and +1.0
|
||||
double m_LayerZcoord[LAYER_COUNT]; // Z position of each layer (normalized)
|
||||
double m_CurrentZpos; // temporary storage of current value of Z position,
|
||||
// used in some calculation
|
||||
private:
|
||||
double m_CopperThickness; // Copper thickness (normalized)
|
||||
double m_EpoxyThickness; // Epoxy thickness (normalized)
|
||||
double m_NonCopperLayerThickness; // Non copper layers thickness
|
||||
|
||||
double m_BoardScale; /* Normalization scale for coordinates:
|
||||
* when scaled between -1.0 and +1.0 */
|
||||
double m_LayerZcoord[LAYER_COUNT]; // Z position of each layer (normalized)
|
||||
double m_ActZpos;
|
||||
public: INFO3D_VISU();
|
||||
~INFO3D_VISU();
|
||||
|
||||
/**
|
||||
* Function InitSettings
|
||||
* Initialize info 3D Parameters from aBoard
|
||||
* @param aBoard: the board to display
|
||||
*/
|
||||
void InitSettings( BOARD* aBoard );
|
||||
|
||||
/**
|
||||
* function m_BiuTo3Dunits
|
||||
* @return the Z coordinate of the layer aLayer, in Board Internal Units
|
||||
* @param aLayer: the layer number
|
||||
*/
|
||||
int GetLayerZcoordBIU( int aLayer )
|
||||
{
|
||||
return (int) (m_LayerZcoord[aLayer] / m_BiuTo3Dunits );
|
||||
}
|
||||
|
||||
int GetCopperThicknessBIU() const
|
||||
{
|
||||
return m_DrawFlags[FL_USE_COPPER_THICKNESS] ?
|
||||
(int) (m_CopperThickness / m_BiuTo3Dunits )
|
||||
: 0;
|
||||
}
|
||||
|
||||
int GetEpoxyThicknessBIU() const
|
||||
{
|
||||
return (int) (m_EpoxyThickness / m_BiuTo3Dunits );
|
||||
}
|
||||
|
||||
int GetNonCopperLayerThicknessBIU() const
|
||||
{
|
||||
return m_DrawFlags[FL_USE_COPPER_THICKNESS] ?
|
||||
(int) (m_NonCopperLayerThickness / m_BiuTo3Dunits )
|
||||
: 0;
|
||||
}
|
||||
};
|
||||
|
||||
extern INFO3D_VISU g_Parm_3D_Visu;
|
||||
extern double DataScale3D; // 3D scale units.
|
||||
extern INFO3D_VISU g_Parm_3D_Visu;
|
||||
|
||||
#endif /* __INFO3D_VISU_H__ */
|
||||
|
|
|
@ -485,6 +485,7 @@ set( BMAPS_MID
|
|||
unzip
|
||||
update_module_board
|
||||
up
|
||||
use_3D_copper_thickness
|
||||
via
|
||||
via_sketch
|
||||
warning
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
|
||||
/* Do not modify this file, it was automatically generated by the
|
||||
* PNG2cpp CMake script, using a *.png file as input.
|
||||
*/
|
||||
|
||||
#include <bitmaps.h>
|
||||
|
||||
static const unsigned char png[] = {
|
||||
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
|
||||
0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1a, 0x08, 0x06, 0x00, 0x00, 0x00, 0xa9, 0x4a, 0x4c,
|
||||
0xce, 0x00, 0x00, 0x01, 0xa6, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xbd, 0xd5, 0xbf, 0x4b, 0xc3,
|
||||
0x50, 0x10, 0x07, 0xf0, 0x4b, 0xfa, 0xde, 0x8b, 0x4e, 0x16, 0x71, 0x12, 0x2b, 0x0e, 0x2e, 0xa5,
|
||||
0x43, 0x71, 0x12, 0x1c, 0xc4, 0xa5, 0xe8, 0x22, 0x76, 0x71, 0xd0, 0xa1, 0xa3, 0x4b, 0x41, 0x6c,
|
||||
0x5a, 0x7f, 0x80, 0x08, 0x2e, 0x82, 0xe0, 0xa2, 0x83, 0xae, 0x2a, 0x45, 0x11, 0x9c, 0x15, 0x5c,
|
||||
0x0a, 0x8a, 0xe0, 0xe0, 0xa0, 0x50, 0xf0, 0x0f, 0x28, 0x2a, 0x16, 0xc4, 0x22, 0x0e, 0x6a, 0xa1,
|
||||
0x3d, 0xbf, 0x95, 0x0e, 0x6a, 0x92, 0xa9, 0x87, 0x90, 0x6f, 0x08, 0x21, 0xe4, 0x93, 0xbb, 0xe4,
|
||||
0x5d, 0x88, 0x99, 0xe9, 0x3f, 0x42, 0xd8, 0x1c, 0xa4, 0x4d, 0x28, 0xa1, 0x60, 0xc8, 0x98, 0x3c,
|
||||
0xc2, 0x22, 0x71, 0x9c, 0x0b, 0xdc, 0xd2, 0x0e, 0xaa, 0x28, 0x8c, 0x8b, 0xee, 0x05, 0x31, 0xd7,
|
||||
0x17, 0xca, 0x11, 0xed, 0xec, 0xda, 0x76, 0x59, 0x0c, 0x32, 0xe6, 0x1d, 0x89, 0x7a, 0xa0, 0x05,
|
||||
0xa2, 0x6e, 0x60, 0x2f, 0x57, 0x4a, 0xb1, 0x20, 0x76, 0x8d, 0x5b, 0xab, 0xdf, 0xad, 0xc3, 0x0e,
|
||||
0xd0, 0xf4, 0x32, 0x0e, 0x9f, 0xb5, 0x96, 0xc4, 0x56, 0x3c, 0x50, 0x13, 0x3b, 0xde, 0xb6, 0x2c,
|
||||
0xae, 0xcb, 0x41, 0x55, 0xd6, 0x7a, 0xc0, 0x03, 0x65, 0x89, 0xba, 0xe6, 0x89, 0x9e, 0xce, 0x43,
|
||||
0x21, 0xc9, 0xaa, 0x8a, 0xdf, 0xcb, 0xe7, 0x27, 0xd4, 0xac, 0x6a, 0x62, 0x09, 0xa7, 0xca, 0xb2,
|
||||
0x2d, 0x5c, 0xf7, 0x40, 0x4d, 0x6c, 0x6f, 0x0b, 0x2d, 0xac, 0xc9, 0x41, 0x35, 0x56, 0x6a, 0xc8,
|
||||
0x03, 0x2d, 0x12, 0x75, 0x00, 0x2b, 0xed, 0xdb, 0x36, 0x9f, 0xa0, 0x8d, 0xad, 0xe6, 0x46, 0xa9,
|
||||
0x53, 0x60, 0x93, 0xbe, 0xe3, 0x02, 0xef, 0x2b, 0x01, 0xac, 0x8e, 0xb0, 0x40, 0x3e, 0xf0, 0xf0,
|
||||
0xb1, 0xc0, 0x21, 0x88, 0x0b, 0xdc, 0x46, 0x1b, 0x85, 0x32, 0x4b, 0x59, 0x56, 0xc3, 0x19, 0x76,
|
||||
0xc6, 0x64, 0x62, 0x62, 0x81, 0x43, 0xd5, 0x65, 0x27, 0xed, 0xb2, 0x61, 0xa1, 0x54, 0x5c, 0x6e,
|
||||
0x8f, 0xf8, 0x42, 0x3d, 0xe3, 0x14, 0x4d, 0xbf, 0xe9, 0x4b, 0x39, 0x4c, 0x17, 0x30, 0xa9, 0x2d,
|
||||
0x3f, 0x28, 0xd7, 0x9f, 0xb2, 0x38, 0xfd, 0x2a, 0x56, 0x15, 0xe2, 0xe4, 0xfc, 0x20, 0x0b, 0x29,
|
||||
0x0c, 0xae, 0xd9, 0x82, 0x90, 0xf9, 0x44, 0x65, 0x71, 0xcf, 0xac, 0x03, 0x14, 0x41, 0x2a, 0xc9,
|
||||
0x33, 0x25, 0x89, 0x15, 0x57, 0x19, 0x7f, 0xdd, 0xbf, 0xb3, 0x0e, 0xd0, 0x54, 0x1f, 0x96, 0xd5,
|
||||
0xcc, 0xa3, 0x16, 0xc3, 0x32, 0xac, 0x37, 0x3d, 0x50, 0x13, 0x3b, 0x88, 0xe7, 0x2c, 0xce, 0xd4,
|
||||
0xc4, 0xaa, 0xaa, 0x67, 0xd9, 0x49, 0xf8, 0x41, 0x61, 0xa4, 0x34, 0x7a, 0x18, 0x92, 0x6c, 0xe1,
|
||||
0x43, 0x86, 0xa9, 0xd3, 0xf3, 0xbd, 0x03, 0x1a, 0xe9, 0x4d, 0x52, 0x2d, 0x75, 0xa7, 0x79, 0xae,
|
||||
0x6a, 0x5a, 0x8e, 0x5b, 0x37, 0x55, 0x60, 0x79, 0xdf, 0x55, 0x0c, 0x6c, 0x03, 0x61, 0xa1, 0x94,
|
||||
0x1a, 0x9d, 0x0a, 0x82, 0x0c, 0x72, 0x2b, 0x88, 0x1d, 0x7d, 0x01, 0xbf, 0xeb, 0x9b, 0xb8, 0x05,
|
||||
0x3e, 0x9f, 0x36, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82,
|
||||
};
|
||||
|
||||
const BITMAP_OPAQUE use_3D_copper_thickness_xpm[1] = {{ png, sizeof( png ), "use_3D_copper_thickness_xpm" }};
|
||||
|
||||
//EOF
|
|
@ -0,0 +1,109 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
||||
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
height="26"
|
||||
width="26"
|
||||
version="1.1"
|
||||
id="svg2"
|
||||
inkscape:version="0.48.1 "
|
||||
sodipodi:docname="3d_use_copper_thickness.svg">
|
||||
<metadata
|
||||
id="metadata26">
|
||||
<rdf:RDF>
|
||||
<cc:Work
|
||||
rdf:about="">
|
||||
<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
||||
<dc:title />
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<sodipodi:namedview
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#666666"
|
||||
borderopacity="1"
|
||||
objecttolerance="10"
|
||||
gridtolerance="10"
|
||||
guidetolerance="10"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pageshadow="2"
|
||||
inkscape:window-width="1280"
|
||||
inkscape:window-height="968"
|
||||
id="namedview24"
|
||||
showgrid="false"
|
||||
inkscape:zoom="32.120513"
|
||||
inkscape:cx="12.060967"
|
||||
inkscape:cy="11.98812"
|
||||
inkscape:window-x="-4"
|
||||
inkscape:window-y="-4"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="svg2"
|
||||
showguides="true"
|
||||
inkscape:guide-bbox="true"
|
||||
showborder="true">
|
||||
<sodipodi:guide
|
||||
orientation="0,1"
|
||||
position="45.626168,30.620228"
|
||||
id="guide3799" />
|
||||
</sodipodi:namedview>
|
||||
<defs
|
||||
id="defs4">
|
||||
<filter
|
||||
id="c"
|
||||
height="1.212"
|
||||
width="1.059"
|
||||
color-interpolation-filters="sRGB"
|
||||
y="-0.10598"
|
||||
x="-0.029501">
|
||||
<feGaussianBlur
|
||||
stdDeviation="0.52522041"
|
||||
id="feGaussianBlur7" />
|
||||
</filter>
|
||||
<filter
|
||||
id="d"
|
||||
height="1.212"
|
||||
width="1.059"
|
||||
color-interpolation-filters="sRGB"
|
||||
y="-0.10598"
|
||||
x="-0.029501">
|
||||
<feGaussianBlur
|
||||
stdDeviation="0.52522041"
|
||||
id="feGaussianBlur10" />
|
||||
</filter>
|
||||
</defs>
|
||||
<g
|
||||
id="g3879"
|
||||
transform="matrix(1.079734,0,0,0.8805836,0.04176086,4.8713303)">
|
||||
<path
|
||||
style="fill:#1c4d00;fill-opacity:1;stroke:#000000;stroke-width:0;stroke-miterlimit:4;stroke-dasharray:none"
|
||||
inkscape:connector-curvature="0"
|
||||
id="path22-1-0"
|
||||
d="M 0.00743077,13.573317 H 18.058057 l 6.017018,10.471372 H 6.0244485 L 0.00816177,13.573317 z" />
|
||||
<path
|
||||
style="fill:#72ff06;fill-opacity:1;stroke:#000000;stroke-width:0;stroke-miterlimit:4;stroke-dasharray:none"
|
||||
inkscape:connector-curvature="0"
|
||||
id="path22-9"
|
||||
d="M -0.01750581,11.199955 H 18.033121 l 6.017018,10.471372 H 5.999512 L -0.01677418,11.199955 z" />
|
||||
</g>
|
||||
<g
|
||||
id="g3873"
|
||||
transform="matrix(1.0749484,0,0,0.90644265,-0.0011,1.998042)">
|
||||
<path
|
||||
style="fill:#740000;fill-opacity:1;stroke:#000000;stroke-width:0;stroke-miterlimit:4;stroke-dasharray:none"
|
||||
inkscape:connector-curvature="0"
|
||||
id="path22-1"
|
||||
d="M 0.03961332,2.3524334 H 18.09024 L 24.107258,12.823805 H 6.056631 L 0.04034432,2.3524334 z" />
|
||||
<path
|
||||
style="fill:#ff0606;stroke:#000000;stroke-width:0;stroke-miterlimit:4;stroke-dasharray:none"
|
||||
inkscape:connector-curvature="0"
|
||||
id="path22"
|
||||
d="M 0.01467674,-0.02092885 H 18.065304 L 24.082322,10.450443 H 6.0316946 L 0.01540837,-0.02092885 z" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 3.4 KiB |
|
@ -306,49 +306,6 @@ PARAM_CFG_ARRAY& SCH_EDIT_FRAME::GetProjectFileParameters()
|
|||
&g_HPGL_Pen_Descr.m_Pen_Num,
|
||||
1, 1, 8 ) );
|
||||
|
||||
/* these globals don't exist
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A4" ),
|
||||
&g_Sheet_A4.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A4" ),
|
||||
&g_Sheet_A4.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A3" ),
|
||||
&g_Sheet_A3.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A3" ),
|
||||
&g_Sheet_A3.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A2" ),
|
||||
&g_Sheet_A2.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A2" ),
|
||||
&g_Sheet_A2.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A1" ),
|
||||
&g_Sheet_A1.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A1" ),
|
||||
&g_Sheet_A1.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A0" ),
|
||||
&g_Sheet_A0.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A0" ),
|
||||
&g_Sheet_A0.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_A" ),
|
||||
&g_Sheet_A.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_A" ),
|
||||
&g_Sheet_A.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_B" ),
|
||||
&g_Sheet_B.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_B" ),
|
||||
&g_Sheet_B.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_C" ),
|
||||
&g_Sheet_C.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_C" ),
|
||||
&g_Sheet_C.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_D" ),
|
||||
&g_Sheet_D.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_D" ),
|
||||
&g_Sheet_D.m_Offset.y ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offX_E" ),
|
||||
&g_Sheet_E.m_Offset.x ) );
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "offY_E" ),
|
||||
&g_Sheet_E.m_Offset.y ) );
|
||||
*/
|
||||
|
||||
m_projectFileParams.push_back( new PARAM_CFG_INT( wxT( "RptD_X" ),
|
||||
&g_RepeatStep.x,
|
||||
0, -1000, +1000 ) );
|
||||
|
|
|
@ -458,6 +458,7 @@ EXTERN_BITMAP( unlocked_xpm )
|
|||
EXTERN_BITMAP( unzip_xpm )
|
||||
EXTERN_BITMAP( update_module_board_xpm )
|
||||
EXTERN_BITMAP( up_xpm )
|
||||
EXTERN_BITMAP( use_3D_copper_thickness_xpm )
|
||||
EXTERN_BITMAP( via_xpm )
|
||||
EXTERN_BITMAP( via_sketch_xpm )
|
||||
EXTERN_BITMAP( viewlibs_icon_xpm )
|
||||
|
|
Loading…
Reference in New Issue