Try a hackfix for windows icon scaling
Related https://gitlab.com/kicad/code/kicad/-/issues/11880
This commit is contained in:
parent
c0f8810759
commit
321d6e3ea8
|
@ -121,6 +121,13 @@ wxBitmap KiBitmap( const BITMAP_OPAQUE* aBitmap )
|
|||
|
||||
int KiIconScale( wxWindow* aWindow )
|
||||
{
|
||||
#if defined( __WXMSW__) && wxCHECK_VERSION( 3, 1, 6 )
|
||||
// Basically don't try and scale within kicad and let wx do its thing
|
||||
// with wx introducing bitmap bundles, it will auto scale automatically with dpi
|
||||
// the issue is, none of the scaling factors have any tie to system scaling
|
||||
// this means wx is actually going to scale again causing even more distorted icons
|
||||
return 4;
|
||||
#else
|
||||
const int vert_size = aWindow->ConvertDialogToPixels( wxSize( 0, 8 ) ).y;
|
||||
|
||||
// Autoscale won't exceed unity until the system has quite high resolution,
|
||||
|
@ -131,6 +138,7 @@ int KiIconScale( wxWindow* aWindow )
|
|||
else if( vert_size > 29 ) return 7;
|
||||
else if( vert_size > 24 ) return 6;
|
||||
else return 4;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue