Added GetSettings() method for obtaining current rendering settings used by PAINTER class.
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@ -179,6 +179,16 @@ public:
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m_settings = aSettings;
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}
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/**
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* Function GetSettings
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* Returns pointer to current settings that are going to be used when drawing items.
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* @return Current rendering settings.
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*/
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virtual RENDER_SETTINGS* GetSettings()
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{
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return m_settings;
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}
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/**
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* Function Draw
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* Takes an instance of EDA_ITEM and passes it to a function that know how to draw the item.
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