Avoid to change the alpha channel color value initially set in GAL mode when modifying a color in legacy mode.
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@ -541,6 +541,15 @@ void PCB_LAYER_WIDGET::ReFill()
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void PCB_LAYER_WIDGET::OnLayerColorChange( int aLayer, COLOR4D aColor )
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{
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// Avoid setting the alpha channel, when we are in legacy mode,
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// because in legacy mode the alpha channel is not used, but changing it
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// destroys the GAL color setup
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if( !myframe->IsGalCanvasActive() )
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{
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COLOR4D oldColor = myframe->GetBoard()->GetLayerColor( ToLAYER_ID( aLayer ) );
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aColor.a = oldColor.a;
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}
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myframe->GetBoard()->SetLayerColor( ToLAYER_ID( aLayer ), aColor );
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if( myframe->IsGalCanvasActive() )
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@ -365,13 +365,14 @@ PARAM_CFG_ARRAY& PCB_EDIT_FRAME::GetConfigurationSettings()
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// layer colors:
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wxASSERT( DIM( cds.m_LayersColors ) >= PCB_LAYER_ID_COUNT );
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for( int i = 0; i<PCB_LAYER_ID_COUNT; ++i )
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{
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wxString vn = wxString::Format(
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wxT( "ColorPCBLayer_%s" ),
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wxString vn = wxString::Format( "ColorPCBLayer_%s",
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LSET::Name( PCB_LAYER_ID( i ) ) );
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m_configSettings.push_back( new PARAM_CFG_SETCOLOR( true, vn, LOC_COLOR( i ), cds.m_LayersColors[i] ) );
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m_configSettings.push_back( new PARAM_CFG_SETCOLOR( true, vn, LOC_COLOR( i ),
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cds.m_LayersColors[i] ) );
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}
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m_configSettings.push_back( new PARAM_CFG_SETCOLOR( true, wxT( "ColorTxtFrontEx" ),
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