router: partially migrate SHOVE algorithm to use new DEBUG_DECORATOR
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@ -210,7 +210,10 @@ SHOVE::SHOVE_STATUS SHOVE::shoveLineToHullSet( const LINE& aCurLine, const LINE&
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const SHAPE_LINE_CHAIN& hull = aHulls[invertTraversal ? aHulls.size() - 1 - i : i];
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if( ! l.Walkaround( hull, path, clockwise ) )
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{
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wxLogTrace("PNS", "Fail-Walk %s %s %d\n", hull.Format().c_str(), l.CLine().Format().c_str(), clockwise? 1:0);
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return SH_INCOMPLETE;
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}
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path.Simplify();
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l.SetShape( path );
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@ -409,13 +412,19 @@ SHOVE::SHOVE_STATUS SHOVE::onCollidingSegment( LINE& aCurrent, SEGMENT* aObstacl
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assert( obstacleLine.LayersOverlap( &shovedLine ) );
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#if 0
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m_logger.NewGroup( "on-colliding-segment", m_iter );
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m_logger.Log( &tmp, 0, "obstacle-segment" );
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m_logger.Log( &aCurrent, 1, "current-line" );
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m_logger.Log( &obstacleLine, 2, "obstacle-line" );
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m_logger.Log( &shovedLine, 3, "shoved-line" );
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#endif
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if( Dbg() )
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{
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Dbg()->BeginGroup( wxString::Format( "on-colliding-segment-iter-%d", m_iter ).ToStdString() );
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Dbg()->AddSegment( tmp.Seg(), 0, "obstacle-segment" );
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Dbg()->AddLine( aCurrent.CLine(), 1, 10000, "current-line" );
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Dbg()->AddLine( obstacleLine.CLine(), 2, 10000, "obstacle-line" );
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Dbg()->AddLine( shovedLine.CLine(), 3, 10000, "shoved-line" );
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if( rv == SH_OK )
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Dbg()->Message("Shove success");
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else
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Dbg()->Message("Shove FAIL");
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Dbg()->EndGroup();
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}
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if( rv == SH_OK )
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{
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@ -470,13 +479,15 @@ SHOVE::SHOVE_STATUS SHOVE::onCollidingArc( LINE& aCurrent, ARC* aObstacleArc )
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assert( obstacleLine.LayersOverlap( &shovedLine ) );
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#if 0
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m_logger.NewGroup( "on-colliding-segment", m_iter );
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m_logger.Log( &tmp, 0, "obstacle-segment" );
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m_logger.Log( &aCurrent, 1, "current-line" );
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m_logger.Log( &obstacleLine, 2, "obstacle-line" );
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m_logger.Log( &shovedLine, 3, "shoved-line" );
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#endif
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if ( Dbg() )
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{
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Dbg()->BeginGroup( wxString::Format( "on-colliding-arc-iter-%d", m_iter ).ToStdString() );
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Dbg()->AddLine( tmp.CLine(), 0, 10000, "obstacle-segment" );
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Dbg()->AddLine( aCurrent.CLine(), 1, 10000, "current-line" );
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Dbg()->AddLine( obstacleLine.CLine(), 2, 10000, "obstacle-line" );
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Dbg()->AddLine( shovedLine.CLine(), 3, 10000, "shoved-line" );
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Dbg()->EndGroup();
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}
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if( rv == SH_OK )
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{
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@ -511,12 +522,10 @@ SHOVE::SHOVE_STATUS SHOVE::onCollidingLine( LINE& aCurrent, LINE& aObstacle )
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SHOVE_STATUS rv = ShoveObstacleLine( aCurrent, aObstacle, shovedLine );
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#if 0
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m_logger.NewGroup( "on-colliding-line", m_iter );
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m_logger.Log( &aObstacle, 0, "obstacle-line" );
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m_logger.Log( &aCurrent, 1, "current-line" );
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m_logger.Log( &shovedLine, 3, "shoved-line" );
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#endif
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Dbg()->BeginGroup( "on-colliding-line" );
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Dbg()->AddLine( aObstacle.CLine(), 1, 100000, "obstacle-line" );
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Dbg()->AddLine( aCurrent.CLine(), 2, 150000, "current-line" );
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Dbg()->AddLine( shovedLine.CLine(), 3, 200000, "shoved-line" );
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if( rv == SH_OK )
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{
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@ -1291,6 +1300,11 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveLines( const LINE& aCurrentHead )
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m_multiLineMode = false;
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if( Dbg() )
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{
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Dbg()->Message( wxString::Format( "Shove start, lc = %d", aCurrentHead.SegmentCount() ) );
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}
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// empty head? nothing to shove...
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if( !aCurrentHead.SegmentCount() && !aCurrentHead.EndsWithVia() )
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@ -1329,10 +1343,13 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveLines( const LINE& aCurrentHead )
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head.Mark( MK_HEAD );
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head.SetRank( 100000 );
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#if 0
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m_logger.NewGroup( "initial", 0 );
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m_logger.Log( &head, 0, "head" );
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#endif
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if ( Dbg() )
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{
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Dbg()->BeginGroup( "initial" );
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Dbg()->AddLine(head.CLine(), 5, head.Width(), "head" );
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Dbg()->EndGroup();
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}
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if( head.EndsWithVia() )
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{
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