Separate selection change updates from properties updates
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13624
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2628ab3e16
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351f668645
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@ -129,10 +129,13 @@ void PROPERTIES_PANEL::OnLanguageChanged()
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}
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void PROPERTIES_PANEL::update( const SELECTION& aSelection )
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void PROPERTIES_PANEL::rebuildProperties( const SELECTION& aSelection )
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{
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if( *m_cachedSelection == aSelection )
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{
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updatePropertyValues( aSelection );
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return;
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}
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*m_cachedSelection = aSelection;
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@ -223,47 +226,34 @@ void PROPERTIES_PANEL::update( const SELECTION& aSelection )
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// Either determine the common value for a property or "<...>" to indicate multiple values
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bool available = true;
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wxVariant commonVal, itemVal;
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bool writeable = property->Writeable( aSelection.Front() );
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bool writeable = true;
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wxVariant commonVal;
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for( EDA_ITEM* item : aSelection )
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{
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if( !propMgr.IsAvailableFor( TYPE_HASH( *item ), property, item ) )
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{
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available = false;
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break; // there is an item that does not have this property, so do not display it
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}
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// If read-only for any of the selection, read-only for the whole selection.
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if( !property->Writeable( item ) )
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writeable = false;
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wxVariant& value = commonVal.IsNull() ? commonVal : itemVal;
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const wxAny& any = item->Get( property );
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bool converted = false;
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wxVariant value = commonVal;
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if( property->HasChoices() )
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if( getItemValue( item, property, value ) )
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{
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// handle enums as ints, since there are no default conversion functions for wxAny
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int tmp;
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converted = any.GetAs<int>( &tmp );
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if( converted )
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value = wxVariant( tmp );
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// Null value indicates different property values between items
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if( !commonVal.IsNull() && value != commonVal )
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commonVal.MakeNull();
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else
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commonVal = value;
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}
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if( !converted ) // all other types
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converted = any.GetAs( &value );
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if( !converted )
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else
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{
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wxFAIL_MSG( wxS( "Could not convert wxAny to wxVariant" ) );
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available = false;
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break;
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}
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if( !commonVal.IsNull() && value != commonVal )
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{
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commonVal.MakeNull(); // items have different values for this property
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break;
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}
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}
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@ -313,6 +303,31 @@ void PROPERTIES_PANEL::update( const SELECTION& aSelection )
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}
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bool PROPERTIES_PANEL::getItemValue( EDA_ITEM* aItem, PROPERTY_BASE* aProperty, wxVariant& aValue )
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{
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const wxAny& any = aItem->Get( aProperty );
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bool converted = false;
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if( aProperty->HasChoices() )
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{
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// handle enums as ints, since there are no default conversion functions for wxAny
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int tmp;
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converted = any.GetAs<int>( &tmp );
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if( converted )
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aValue = wxVariant( tmp );
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}
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if( !converted ) // all other types
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converted = any.GetAs( &aValue );
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if( !converted )
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wxFAIL_MSG( wxS( "Could not convert wxAny to wxVariant" ) );
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return converted;
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}
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void PROPERTIES_PANEL::onShow( wxShowEvent& aEvent )
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{
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if( aEvent.IsShown() )
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@ -31,6 +31,7 @@
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#include <memory>
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class EDA_BASE_FRAME;
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class EDA_ITEM;
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class SELECTION;
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class PROPERTY_BASE;
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class wxStaticText;
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@ -71,7 +72,27 @@ public:
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void OnLanguageChanged();
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protected:
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virtual void update( const SELECTION& aSelection );
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/**
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* Generates the property grid for a given selection of items.
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*
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* Calling this will remove any existing properties shown, causing visible flicker on some
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* platforms and canceling any pending edits. Make sure to only call this when the group of
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* selected items has actually changed.
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*
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* @param aSelection is a set of items to show properties for.
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*/
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virtual void rebuildProperties( const SELECTION& aSelection );
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/**
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* Updates the values shown in the property grid for the current selection.
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*
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* Does not add or remove properties from the display (@see rebuildProperties)
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* This implies that aSelection must have the same contents as m_cachedSelection.
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*
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* @param aSelection is the set of selected items.
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*/
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virtual void updatePropertyValues( const SELECTION& aSelection ) {}
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virtual wxPGProperty* createPGProperty( const PROPERTY_BASE* aProperty ) const = 0;
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// Event handlers
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@ -80,6 +101,13 @@ protected:
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void onCharHook( wxKeyEvent& aEvent );
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void onShow( wxShowEvent& aEvent );
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/**
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* Utility to fetch a property value and convert to wxVariant
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* Precondition: aItem is known to have property aProperty
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* @return true if conversion succeeded
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*/
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bool getItemValue( EDA_ITEM* aItem, PROPERTY_BASE* aProperty, wxVariant& aValue );
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protected:
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std::vector<PROPERTY_BASE*> m_displayed;
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wxPropertyGrid* m_grid;
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@ -89,6 +117,7 @@ protected:
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/// Proportion of the grid column splitter that is used for the key column (0.0 - 1.0)
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float m_splitter_key_proportion;
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/// A copy of the most recent selection passed to rebuildProperties
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std::unique_ptr<SELECTION> m_cachedSelection;
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};
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@ -77,7 +77,9 @@ void PCB_PROPERTIES_PANEL::UpdateData()
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// TODO perhaps it could be called less often? use PROPERTIES_TOOL and catch MODEL_RELOAD?
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updateLists( static_cast<PCB_EDIT_FRAME*>( m_frame )->GetBoard() );
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update( selection );
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// Will actually just be updatePropertyValues() if selection hasn't changed
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rebuildProperties( selection );
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}
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@ -85,7 +87,20 @@ void PCB_PROPERTIES_PANEL::AfterCommit()
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{
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PCB_SELECTION_TOOL* selectionTool = m_frame->GetToolManager()->GetTool<PCB_SELECTION_TOOL>();
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const SELECTION& selection = selectionTool->GetSelection();
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BOARD_ITEM* firstItem = static_cast<BOARD_ITEM*>( selection.Front() );
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updatePropertyValues( selection );
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CallAfter( [&]()
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{
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static_cast<PCB_EDIT_FRAME*>( m_frame )->GetCanvas()->SetFocus();
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} );
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}
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void PCB_PROPERTIES_PANEL::updatePropertyValues( const SELECTION& aSelection )
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{
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// TODO: Refactor to reduce duplication with PROPERTIES_PANEL::rebuildProperties
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BOARD_ITEM* firstItem = static_cast<BOARD_ITEM*>( aSelection.Front() );
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for( wxPropertyGridIterator it = m_grid->GetIterator(); !it.AtEnd(); it.Next() )
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{
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@ -96,17 +111,27 @@ void PCB_PROPERTIES_PANEL::AfterCommit()
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wxCHECK2( property, continue );
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bool writeable = true;
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wxVariant commonVal;
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for( EDA_ITEM* edaItem : selection )
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for( EDA_ITEM* edaItem : aSelection )
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{
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writeable &= property->Writeable( edaItem );
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wxVariant value = commonVal;
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if( getItemValue( edaItem, property, value ) )
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{
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// Null value indicates different property values between items
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if( !commonVal.IsNull() && value != commonVal )
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commonVal.MakeNull();
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else
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commonVal = value;
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}
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}
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pgProp->SetValue( commonVal );
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pgProp->Enable( writeable );
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}
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CallAfter( [&]()
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{
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static_cast<PCB_EDIT_FRAME*>( m_frame )->GetCanvas()->SetFocus();
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} );
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}
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@ -48,6 +48,8 @@ protected:
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///> Regenerates caches storing layer and net names
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void updateLists( const BOARD* aBoard );
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void updatePropertyValues( const SELECTION& aSelection ) override;
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PCB_EDIT_FRAME* m_frame;
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PROPERTY_MANAGER& m_propMgr;
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PG_UNIT_EDITOR* m_editor;
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